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Slayer spellbooks only affecting direct spells, not Area spells.... this makes no sense to me...

Started by popps · 2022-05-16 · 46 posts · General Discussions
#0
As we know from https://uo.com/wiki/ultima-online-wiki/items/slayer-property-items/ ;

Slayer Spellbooks, when equipped, will cause targeted spells to do increased damage to the monsters they are meant for in the same ratio as slayer weapons.

Personally, this makes no sense to me and, worse, looks unfair and unjust to spellcasters.

If an equipped Spellbook has a Slayer Property, the additional damage should count also for AoE spells, not only for direct spells.

I mean, the Spell Damage Increase does also work for AoE spells as it does for direct spells.... I do not see why, the Slayer property for equipped spellbooks, should not likewise work, for AoE spells as it does for direct spells.

Not to mention that, even worse, as I read from https://www.uoguide.com/Slayer

You must have the spellbook equipped to receive the double damage bonus from most direct damage spells, and slayers granted by spellbooks only effect spells that make use of Evaluating Intelligence in their damage formulas (notable exceptions are Mind Blast and Harm). Note that Necromancy and Spellweaving spells are also not included. 

Excuse me ?

Only Magery "direct" spells, pretty much, receive a benefit from equipping a Slayer spellbook ?

@Kyronix , perhaps it might be time to make equipped Slayer spellbooks be more beneficial to spellcasters equipping them, also considering that Warriors can triple their damage using Slayers ?
#1
I'm sure there's a reason for only direct damage spells to be included, but your final point is invalid, by reason of your own quote at the beginning of your post which clearly says:

Slayer Spellbooks, when equipped, will cause targeted spells to do increased damage to the monsters they are meant for in the same ratio as slayer weapons.

So mages can do triple damage too.

#2
Use weapon with Mage Weapon property and slayer and do triple damage. Problem solved
#3
Every day something new....I do find it amusing though...
#4
vortex said:
Every day something new....I do find it amusing though...
Something new about something old  B)
#5
Current mages max sdi is 223% in reaper form and arcane empowerment.
For items alone, max SDI is 185. 
#6
Seth said:
Current mages max sdi is 223% in reaper form and arcane empowerment.
For items alone, max SDI is 185. 
lets not forget the town buff +5
#7
" @popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
#8
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Even Earthquake, which relies on Evaluate Intelligence for the damage done, I understand gets no damage bonus from an equipped Slayer spellbook regardless that the UO Wiki says that spells using Evaluate Intelligence to determine the damage done would benefit from an equipped Slayer spellbook....
#9
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Spellweaving isn't magery - I believe you need to equip the slayer book of the magic you are using for the slayer to work?
#10
keven2002 said:
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Spellweaving isn't magery - I believe you need to equip the slayer book of the magic you are using for the slayer to work?
I don't believe that is 100% correct.
#11
KHAN said:
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Even Earthquake, which relies on Evaluate Intelligence for the damage done, I understand gets no damage bonus from an equipped Slayer spellbook regardless that the UO Wiki says that spells using Evaluate Intelligence to determine the damage done would benefit from an equipped Slayer spellbook....
Jesus Christ! Do you even play the F***ING game? STFU with your horses**t nonsense. I get it that you have probably ZERO activities outside of UO, but come on! EVERY F***ING DAY????? Give us a break? You bring up s*** that no one except you seems to care about, and you post it like it is the most earth shattering thing in UO. EVERY.  F***ING.  DAY!!! 

Give it, and US a rest.




Try using I statements instead of YOU statements 
#12
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Even Earthquake, which relies on Evaluate Intelligence for the damage done, I understand gets no damage bonus from an equipped Slayer spellbook regardless that the UO Wiki says that spells using Evaluate Intelligence to determine the damage done would benefit from an equipped Slayer spellbook....

I beg your pardon, but the wiki page on slayer properties makes no mention of Evaluate Intelligence, also earthquake is not a direct damage spell.
#13
McDougle said:
KHAN said:
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Even Earthquake, which relies on Evaluate Intelligence for the damage done, I understand gets no damage bonus from an equipped Slayer spellbook regardless that the UO Wiki says that spells using Evaluate Intelligence to determine the damage done would benefit from an equipped Slayer spellbook....
Jesus Christ! Do you even play the F***ING game? STFU with your horses**t nonsense. I get it that you have probably ZERO activities outside of UO, but come on! EVERY F***ING DAY????? Give us a break? You bring up s*** that no one except you seems to care about, and you post it like it is the most earth shattering thing in UO. EVERY.  F***ING.  DAY!!! 

Give it, and US a rest.




Try using I statements instead of YOU statements 

His language aside, KHAN is correct.  Just because YOU don't have an issue with popps' nonsense doesn't mean the rest of us feel the same way.
#14
keven2002 said:
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Spellweaving isn't magery - I believe you need to equip the slayer book of the magic you are using for the slayer to work?
I seem to understand, that Slayers on equipped spellbooks work for Mysticism spells.... and that is neither Magery...
#15
Mariah said:
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Even Earthquake, which relies on Evaluate Intelligence for the damage done, I understand gets no damage bonus from an equipped Slayer spellbook regardless that the UO Wiki says that spells using Evaluate Intelligence to determine the damage done would benefit from an equipped Slayer spellbook....

I beg your pardon, but the wiki page on slayer properties makes no mention of Evaluate Intelligence, also earthquake is not a direct damage spell.
My bad, sorry for the mistake, it is UOGuide which mentions it....

https://www.uoguide.com/Slayer

You must have the spellbook equipped to receive the double damage bonus from most direct damage spells, and slayers granted by spellbooks only effect spells that make use of Evaluating Intelligence in their damage formulas (notable exceptions are Mind Blast and Harm). Note that Necromancy and Spellweaving spells are also not included. 


#16
drcossack said:
McDougle said:
KHAN said:
popps said:
Yoshi said:
" @ popps it says targeted spells, but actually meteor swarm/chain lightning, hailstorm/nether cyclone still count as targeted spells as they give you a cursor to target, and they hit area"
Well, thanks for the clarification... nonetheless, also Spellweaving's Wildfire prompts a Target and, yet, a slayer spellbook adds no bonus to this Area spell damage... 

Even Earthquake, which relies on Evaluate Intelligence for the damage done, I understand gets no damage bonus from an equipped Slayer spellbook regardless that the UO Wiki says that spells using Evaluate Intelligence to determine the damage done would benefit from an equipped Slayer spellbook....
Jesus Christ! Do you even play the F***ING game? STFU with your horses**t nonsense. I get it that you have probably ZERO activities outside of UO, but come on! EVERY F***ING DAY????? Give us a break? You bring up s*** that no one except you seems to care about, and you post it like it is the most earth shattering thing in UO. EVERY.  F***ING.  DAY!!! 

Give it, and US a rest.




Try using I statements instead of YOU statements 

His language aside, KHAN is correct.  Just because YOU don't have an issue with popps' nonsense doesn't mean the rest of us feel the same way.
How i feel about popps is irrelevant in this case I'm labeled a troll and troublemaker because I post unpopular and opposing opinions yet so many other people just use insulting comments to bully their opinions I'm trying to be better let's all try
#17
"I am pretty sure i have written paragraphs to describe the rules on slayer, i thought for the official wiki too however i can't seem to see it there.
Slayer Property Items – Ultima Online (uo.com)

Slayer spellbooks work for magery and mysticism spells only, with the exception of i think earthquake as that deals direct damage, and mindblast, because that spell is just weird. 


so a necromancer can have a necromancy slayer spellbook, but the slayer will only work for mysticism and magery spells.

Please be careful with wording, direct damage is a type of damage that is seperate from physical/fire/cold/poison/energy (is not affected by those resists) and is not to be confused with the term 'targeted spells'"
#18
Seth said:
Current mages max sdi is 223% in reaper form and arcane empowerment.
For items alone, max SDI is 185. 

I am able to get well over 250+ Spell Damage Increase with armor/jewels, reaper form, arcane empowerment, level 6 focus, grapes, pies, town buff, bard buff... 

#19
Merlin said:
Seth said:
Current mages max sdi is 223% in reaper form and arcane empowerment.
For items alone, max SDI is 185. 

I am able to get well over 250+ Spell Damage Increase with armor/jewels, reaper form, arcane empowerment, level 6 focus, grapes, pies, town buff, bard buff... 

Noted.

@Mariah
So, warriors’ max is 100% damage increase (items) and 200% damage modifier (Slayer, etc)

i was reading the guide about 300% cap at the slayer page and wonder if mages should be 300% max sdi? So 100% SDI + Lesser slayer 200% is max 300%? How does slayer stack with the normal sdi %?
#20
popps said:
My bad, sorry for the mistake, it is UOGuide which mentions it....

https://www.uoguide.com/Slayer

You must have the spellbook equipped to receive the double damage bonus from most direct damage spells, and slayers granted by spellbooks only effect spells that make use of Evaluating Intelligence in their damage formulas (notable exceptions are Mind Blast and Harm). Note that Necromancy and Spellweaving spells are also not included. 


I'm sure you know this but since you bothered to quote it, uoguide is a fan page which makes guesses at how things work. It is also far out of date. The fact UO guide lists something doesn't make it factual or accurate. As for how this spell trait works again you have discovered a something which has been in the game for years, congrats! And have decided that you think it is an unfair way of dealing with something. Please try to resist posting nonsense it would really help! 
#21
"yes uoguide is also broken, can no longer log in to correct the mistakes"
#22
Yoshi said:
"yes uoguide is also broken, can no longer log in to correct the mistakes"
So slayer books do not work with thunderstorm?

Maybe I just think I'm doing more damage. Because I use it on low hp mobs.
#23
"no they don't, the spell damage increase that is often present on slayer books will still work though, but you're better off using a 50sdi book"
#24
No matter which book you use it's not going to go back into your strap
#25
"that did make me chuckle actually"
#26
Thanks @Yoshi I do carry those and they don't go into my strap either since I don't have one.
#27
Note slayer spellbooks work with the mage mastery death ray doing sometimes over 500 points per hit on some targets.  Rules for spellbooks where likely set on day one of UO’s release.  They don’t affect area damage spells, my guess is the software can’t handle that.  They only work with direct damage spells except maybe necro wither.  Can’t remember for sure if the Spellbook made a difference there.
#28
I can accept them not working on area spells since they do a lot more total damage already.
#29
Mages need a cold direct damage spell (other than mind blast) 
#30
Chain lightning and meteor swarm indeed work for slayer.
As it stands now, these 2 spells get watered down, damage wise, when hitting multiple targets. 

Consider removing the damage penalty for multiple (>2) targets, please.

#31
Yea, agree mind blast is pretty useless.  Took it off the keyboard macro that lies under my hand and put something useful there.  Even against things that are weakest to cold it does, usually a lot less, less damage than energy bolt or flamestrike.  Really surprised me when I started that mages do not have a decent cold spell.  Only cast mind blast infrequently now just to confirm it still isn’t useful.
#32
Chain lightning and meteor swarm indeed work for slayer.
As it stands now, these 2 spells get watered down, damage wise, when hitting multiple targets. 

Consider removing the damage penalty for multiple (>2) targets, please.

I asked for something like this last event and was shot down because mages do enough damage...
#33
"Hail storm is cold damage, 
As for damage penalty, there is none for 2 targets with hailstorm/meteor/chain lightning, only 3 or more"
#34
Hail storm should be an area effect that last say 10 secs over a wide area
#35
Arnold7 said:
Yea, agree mind blast is pretty useless.  Took it off the keyboard macro that lies under my hand and put something useful there.  Even against things that are weakest to cold it does, usually a lot less, less damage than energy bolt or flamestrike.  Really surprised me when I started that mages do not have a decent cold spell.  Only cast mind blast infrequently now just to confirm it still isn’t useful.
"if you don't have eval, it's the only spell you can deal any decent damage with.
Harm is actually quite good damage, you can chain it really fast, you just have to be next to them"
#36
They nerfed Hail Storm a few years back.  They should return it to the way it was originally functioning. 
#37
Merlin said:
They nerfed Hail Storm a few years back.  They should return it to the way it was originally functioning. 
I wonder what it was like. 

Based on this, 
https://wiki.ultimacodex.com/wiki/Hail_Storm

This spell is based on coldness, rather than heat or energy, conjuring a storm which will cast countless razor-sharp ice shards at the caster's foes, causing serious damage. The spell has an area effect, allowing it to injure multiple enemies at the same time. It can be regarded as an area-based version of Cold Blast.

In Ultima IX, the Frost Storm continues until dismissed, constantly draining mana from the caster.

#38
Yoshi said:
"Hail storm is cold damage, 
As for damage penalty, there is none for 2 targets with hailstorm/meteor/chain lightning, only 3 or more



Hail storm is a mystic spell i said mages...
#39
Yoshi said:
"can't seem to see it there.
Slayer Property Items – Ultima Online (uo.com)

Slayer spellbooks work for magery and mysticism spells only, with the exception of i think earthquake as that deals direct damage, and mindblast, 
@Mariah this most basic and fundamental piece of info is missing on the slayer page”
#40
I really wish they would either allow necro spells to work with slayer books or remove the slayer property from necro books. It’s completely misleading as it is. 
#41
Especially on grimories as they are super slayers.
#42
“Logic went out the window when they made fey slayer do triple damage instead of double.
and created a special exception rule.

they can say that for anything.
ghost mobs in EC, working as intended..”
#43
The fey slayer doing 3x damage has been documented that way for years.

What's actually strange is the ML slayers, like bat slayer, and others that only affect a few creatures each, are classified as 2x super slayers, instead of 3x lesser slayers.

The ghost mobs issue was already something the UO team tried to fix.  There's a suggested possible fix described in the bug forum, from some months back.
#44
The fey slayer doing 3x damage has been documented that way for years.

What's actually strange is the ML slayers, like bat slayer, and others that only affect a few creatures each, are classified as 2x super slayers, instead of 3x lesser slayers.

The ghost mobs issue was already something the UO team tried to fix.  There's a suggested possible fix described in the bug forum, from some months back.

https://forum.uo.com/discussion/1333/cu-sidhe-will-have-no-slayer-on-musical-instruments-or-bows-if-changed-to-only-wolf

This all came out in the same white wash.

instead of correcting the issue,
they declared all ML slayers as super slayer, and fey slayer super slayer as special.

like is say, you can just say everything is working as intended then you never need to fix anything


All that said, at least they finally conceded that Sandwich should be spelled Sandwich and not Sandwhich, and they fixed the issue after a dedicated campaign.”
#45
Nothing needed corrected. They began that way.
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