🧙‍♂️ Brought to you by Peptides.gg — Use code UO20 for 20% off — GLP-1's, 90+ Peptides and more!

This Is Really Getting Old

Started by Estel_Randir · 2022-05-04 · 66 posts · General Discussions
#0
Our server has not seen much visible cheating, botting, muti-clieting whatever you wanna call it on any of the treasures events. We all worked together pretty well and had a lot of fun in past events. That is until this one. Every night I sit and watch 3 to 4 different *teams* of 2-4 players clearly all controlled by the same person. They often have the same gear or they are a certain mix of templates, they move together one step behind the other when running to the exact same spots. They do not miss a step following the others. Apparently I made one group of 4-5 of them mad so they literally followed me one right behind the other all over the dungeon floor trying to kill everything I was for about 30 min. They stopped when I stopped, they moved when I moved, all together at the same time. I zigzagged a bit and they were right on cue behind me.

It does not take a genius to see quite a lot of single people running multiple accounts all in lockstep with each other. That is when they are not standing in the same spot monopolizing the entire area. Really I don't care what "rights" or "reasons" these people claim or cry about that they should be allowed to do this. But it clearly shows how far down the toilet UO is going. If this is the way future events are going to be going.. well... maybe its time to find a new hobby after 23 yrs of continuous subscription.
#1
Not disagreeing with you, but it is possible they are multiclienting and having their various accounts "follow" the main account in Classic. Multiclienting is different from using a third party program or script. Again, not disagreeing that it's ethically wrong and completely misses the point of playing a video game ...

All that aside, the best thing you can do is immediately page a GM on them. Target them in the help request (a player abusing game mechanics is most likely your best bet). If they don't answer a GM should one show up, they'll get suspended or banned.
#2
This behavior, whether using multiple characters or not, is harassement and should be reported as such. Following you around the dungeon to spoil your game play is, and always has been, against the rules.
It sounds as if they were using the CC 'follow' command and you were the target of the command.

It helps if your journal clearly shows that you have requested them to stop.
#3
They should get rid of the auto follow in the cc...or EJ players can't autofollow. I know people are going to say they can control many accounts at once but we all know what's really going on here.
#4
They added gear change cool down in EC so as to match CC players. 

Then they should remove auto follow in CC so to be on par with EC.
#5
Seth said:
They added gear change cool down in EC so as to match CC players. 

Then they should remove auto follow in CC so to be on par with EC.
Yup!
#6
Mariah said:
This behavior, whether using multiple characters or not, is harassement and should be reported as such. Following you around the dungeon to spoil your game play is, and always has been, against the rules.
It sounds as if they were using the CC 'follow' command and you were the target of the command.

It helps if your journal clearly shows that you have requested them to stop.
Lol… good luck trying to prove that. This is horrible advice from a moderator. Following someone around in a dungeon killing things doesn’t constitute harassment. It’s called playing the game, it wouldn’t be considered “greifing”. Please enlighten us on your reasoning please. Not only that but it seems the person was accusing them of cheating in some form, obviously that can be considered actual harassment.
#7
Mariah said:
This behavior, whether using multiple characters or not, is harassement and should be reported as such. Following you around the dungeon to spoil your game play is, and always has been, against the rules.
It sounds as if they were using the CC 'follow' command and you were the target of the command.

It helps if your journal clearly shows that you have requested them to stop.
This behavior, whether using multiple characters or not, is harassement and should be reported as such.

I am sorry to say that, in the past, I have reported suspected in-game behaviour against Ultima  Online's TOS and this, in regards to the same characters, and yet, regardless of my repeated reports, I have kept seeing the same characters continuing the same behaviour in the same dungeon...

I need to conclude that, either my reports were found as baseless in my suspect that they were being played against the TOS OR, that, regardless my reports, for reasons beyond my knowledge, no action was taken against them...

Of course, I have no clue which of the 2 holds true... I can only say that I saw multiple characters being used, to my judgement, in a way that was against the TOS, reported them multiple times, and kept seeing those characters playing out with that same pattern after my reports.
#8
Seth said:
They added gear change cool down in EC so as to match CC players. 

Then they should remove auto follow in CC so to be on par with EC.
"this is incorrect, 
instant gear change was added to CC, at the same time it was requested to add a cooldown to both clients on gear change, the cool down was added to both clients intentionally to prevent a range of issues"
#9
@Estel_Randir

It definitely sounds like what you experienced was someone using the CC and setting their toons to auto-follow you.

But that means they've foolishly put you in charge of where their toons go. Take them somewhere they should not be, then hide and log in/out to break the auto-follow.

Or something like that. ;)


--
Removing auto-follow from the CC is probably pointless, as many of the "other" CC programs would simply accomplish the same thing.

You can also use something like Quick Macro's, or any other Windows based macro program, to jump to a background window, issue a command (like whatever you just pressed in the active window), and jump back to the active window. 

Following characters across multiple clients, whether on the same computer or not, is a ship that sailed in...Summer 1997?
#10
Sorry to ask but what is a gear change cool down?  I don’t change gear that often but the macros I have for that usually work fine.
#11
@ Estel_Randir

Take them somewhere they should not be, then hide and log in/out to break the auto-follow.
Sadly it was Destard 3rd floor where there is nowhere to take them especially when 20+ of us are there mass killing.

I have no hope things will change. It just gets old. For this event, all I want to do is grind out the minimum of what I need and get this over with. Previous treasures events I played from start to finish day and night. But Destard has reduced the majority of players to mostly sitting in one spot or very small area, spamming ranged AI or AoEing as fast as possible for hours on end. And we get to do it vs a bunch of people running 3-4 accounts. There is nothing whatsoever fun about the way this event has turned out.
#12
Mariah said:
This behavior, whether using multiple characters or not, is harassement and should be reported as such. Following you around the dungeon to spoil your game play is, and always has been, against the rules.
It sounds as if they were using the CC 'follow' command and you were the target of the command.

It helps if your journal clearly shows that you have requested them to stop.
I disagree this is harassment because if that's the case then all of the people/bots (call'em what you want) auto shooting everything that spawns .01 seconds after it spawns making it impossible for me to kill anything would be considered harassment. The dungeon is a public place and the person that is going around killing stuff can say they are just looking for stuff to kill. I'm not saying that this person was actually doing that but them getting in trouble for essentially just killing stuff seems like a stretch on actual harassment.

Honestly blame the Devs for leaving the static spawn points. There is so little spawn in the rest of level 1 that whenever I do go to Destard, I find myself in a race to go kill stuff before others do (like in the back of level1).
#13
Arnold7 said:
Sorry to ask but what is a gear change cool down?  I don’t change gear that often but the macros I have for that usually work fine.
"The fact that you don't have any problem with it or even realise there is a cooldown is testament to the cooldown that was introduced working absolutely fine and without issue if you're playing the game as intended. 
The cooldown only comes into effect if you attempt to switch clothes twice in a short time"
#14
Any form of invis breaks follow. Or going to another floor.

As said talk in overhead chat. Tell the player what they are doing is bothering your game play. If you are lucky, they may respond back with another actionable offense. The responders see the chat history.

Angry people are easy to make say something that is an offense .
#15
Following someone in a dungeon during an active event of powerful monsters being spawned isn't "harassment" in fact I would argue that it's more "entitled snobbishness" to think of it as harassment. You don't want people to be within your proximity during a public event? Find an inactive server with little to no players and play there.

It's the same toxic mindset that was created when people adjusted to no longer having to worry about being PKed while hunting, and started assuming their presence in the woods where liches spawn meant that they owned that area, and that the longer they were there for the greater their entitlement was to not be interrupted by another player also looking to kill some liches. It's called Trammel Brain Syndrome, and it's been a cancer to this game for over two decades.

This game has looting rights specifically for this very reason, to be honest you're probably going to get more drops by focusing on the mobs that those players are targeting, and vice versa, you will benefit by them targeting the things you target, because those mobs will die quicker.

These events are created in a way to force people to work together, not so little Timmy can get his rocks off taking 20 minutes to kill a paragon drake, then take to the forums and complain about how strong they are.
#16
Yoshi said:
Arnold7 said:
Sorry to ask but what is a gear change cool down?  I don’t change gear that often but the macros I have for that usually work fine.
"The fact that you don't have any problem with it or even realise there is a cooldown is testament to the cooldown that was introduced working absolutely fine and without issue if you're playing the game as intended. 
The cooldown only comes into effect if you attempt to switch clothes twice in a short time"

Or if you switch clothes and then try to get on your horse, drink a potion, use an item, etc. Fun being item use locked for 10 seconds.
#17
Yea - the "cooldown" essentially prevents you from using anything or moving anything in your pack for 5-10 seconds. Plan accordingly.

That said, you can use the dress macro to swap over your jewels and only have a second or 2 delay which isn't that bad
#18
“I never had any delay doing anything, if you dress before you arm”
#19
gay said:
Following someone in a dungeon during an active event of powerful monsters being spawned isn't "harassment" in fact I would argue that it's more "entitled snobbishness" to think of it as harassment. You don't want people to be within your proximity during a public event? Find an inactive server with little to no players and play there.

It's the same toxic mindset that was created when people adjusted to no longer having to worry about being PKed while hunting, and started assuming their presence in the woods where liches spawn meant that they owned that area, and that the longer they were there for the greater their entitlement was to not be interrupted by another player also looking to kill some liches. It's called Trammel Brain Syndrome, and it's been a cancer to this game for over two decades.

This game has looting rights specifically for this very reason, to be honest you're probably going to get more drops by focusing on the mobs that those players are targeting, and vice versa, you will benefit by them targeting the things you target, because those mobs will die quicker.

These events are created in a way to force people to work together, not so little Timmy can get his rocks off taking 20 minutes to kill a paragon drake, then take to the forums and complain about how strong they are.
I think you are generalizing too much. The OP is a specific incident with a specific result.

Looks like he said something to them and they got mad and started following him.  They were not just happening to be going in the same direction out in the woods.

popps said:
Mariah said:
This behavior, whether using multiple characters or not, is harassement and should be reported as such. Following you around the dungeon to spoil your game play is, and always has been, against the rules.
It sounds as if they were using the CC 'follow' command and you were the target of the command.

It helps if your journal clearly shows that you have requested them to stop.
This behavior, whether using multiple characters or not, is harassement and should be reported as such.

I am sorry to say that, in the past, I have reported suspected in-game behaviour against Ultima  Online's TOS and this, in regards to the same characters, and yet, regardless of my repeated reports, I have kept seeing the same characters continuing the same behaviour in the same dungeon...

I need to conclude that, either my reports were found as baseless in my suspect that they were being played against the TOS OR, that, regardless my reports, for reasons beyond my knowledge, no action was taken against them...

Of course, I have no clue which of the 2 holds true... I can only say that I saw multiple characters being used, to my judgement, in a way that was against the TOS, reported them multiple times, and kept seeing those characters playing out with that same pattern after my reports.
A GM probably talked to them and they responded.

I have 3 monitors. I could have all my accounts doing something and if I had fast reflexes and the coordination of a 60 yr old instead of a 100 yr old, You may think I was a bot. 
#20
I don’t have a problem with following someone around in a dungeon.  I did it quite often during Yukio’s event in the mine.  But Estel was not talking about that.  She was talking about having four programmed bots following her around.  I think a lot of players might not appreciate that.  Just an idea.  Use them if you can.  Take them where the really powerful stuff is, invis so the powerful stuff focuses on them and then cast area damage or other spells or use your weapon to do as much damage as you can so you get partial credit for the kills.  Don’t know if that would work but using the scripters bots to get drops might feel good.  Or, lead them to that area of the dungeon where the water elementals are.  Realize this might have occurred on the third floor where it probably would not work.
#21
They were not programmed bots they were someone who got mad and started following the OP around to harass them.  

#22
Let's say if u pissed off someone, it is proven possible that they can easily get even 10 characters to auto follow u and shoot arrows or cast fast fire ball spell. So you can't play at all. 

Multi-client and auto follow.

EJ is fine, since fireball is fast and require low magery.

So sad for a paid game. This was not the reason why I signed for this game.
#23
Yoshi said:
Seth said:
They added gear change cool down in EC so as to match CC players. 

Then they should remove auto follow in CC so to be on par with EC.
"this is incorrect, 
instant gear change was added to CC, at the same time it was requested to add a cooldown to both clients on gear change, the cool down was added to both clients intentionally to prevent a range of issues"
Keep telling lies and forwarding your agenda.

Kyronix said:
  This is to increase parity between the functionality between both clients as well as maintain balance. 

Thread:
https://forum.uo.com/discussion/2373/undress-dress-macro-addition-to-classic-client
#24


@Mariah @Rorschach
So forum banned players can return to post by setting up a new account?

#25
Yep. I ran into Atlantic Destard last night around 11 PM PST on my Macer, and all three levels were completely dominated by scripters. The Devs just need to flat out release Sudiva into Destard every now and then so she can clean house of all the afk scripters.
#26
Don't worry, these players are legitimate:



Destard, Atlantic. So many dressed entirely the same. Another broken exploited part of the game is VvV artifacts lol. Wonder how many are EJ, probably all.
#27
All day and all night scripting in Destard on Atlantic. Great event. 
#28
@Kyronix. The point to the developers (in case it got lost in sidetracks) is a large portion of players are sick of trying to compete for drops in rather limited spawn areas versus single players who are running 3-5 accounts - a large portion of whom clearly seem to be doing so illegally. It is not just one person doing this, I see multiple people doing this day in and day out. You, the developers have created roughly only 3 small areas in the entire dungeon that are worth fighting in. So these players are attempting to monopolize the spawns. Some of them then set up vendors houses outside the dungeon to sell the drops so they can carry the cash back to whatever shard they came from. They do this on my shard.

I may be alone in this opinion, but so be it. No one in any MMO should be able to sit and click a macro that automatically cycles targets, attacks them and then loops - whether done legally via the game client or via some third party program. You are only encouraging afk play and botting. Every single attack that is not an "auto respond" should require a physical click. From multiple threads I have read during this event explaining the EC targeting system, that is exactly what is being done via the EC. Someone even posted in the feedback thread how to do it. The CC targeting macro is not nearly as powerful. There is no auto looping in the macro system and there is also lag in the CC macro system that will not allow you to be nearly as efficient at spam targeting as the EC. But in the CC, you can simply hold your finger down on the macro to try to keep it spamming for the next target to attack. But you will still be "outgunned" by those using the EC target system.


#29
From multiple threads I have read during this event explaining the EC targeting system, that is exactly what is being done via the EC. 
No one who is running around in Auto-Follow is using the EC. They are using the CC, with xtra's. Those extras can be far more efficient than the default CC.


You make it sound as though this is an EC issue. It is not. You are not competing with the EC. Stop trying to make this an EC thing. 


This is a CC with xtra's issue. 
You are competing with the CC with xtra's. 

The default CC has difficulty competing with the CC+xtras.

The CC targeting macro is not nearly as powerful. There is no auto looping in the macro system and there is also lag in the CC macro system that will not allow you to be nearly as efficient at spam targeting as the CC+xtras. ... you will still be "outgunned" by those using the CC+xtras target system.
That's what you are actually seeing.
#30
So now yall can tell what type of account someone has and what client or clients they are running.

Can you also see their age sex and credit card numbers with your mythical powers?
#31
From multiple threads I have read during this event explaining the EC targeting system, that is exactly what is being done via the EC. 
No one who is running around in Auto-Follow is using the EC. They are using the CC, with xtra's. Those extras can be far more efficient than the default CC.


You make it sound as though this is an EC issue. It is not. You are not competing with the EC. Stop trying to make this an EC thing. 


This is a CC with xtra's issue. 
You are competing with the CC with xtra's. 

The default CC has difficulty competing with the CC+xtras.

The CC targeting macro is not nearly as powerful. There is no auto looping in the macro system and there is also lag in the CC macro system that will not allow you to be nearly as efficient at spam targeting as the CC+xtras. ... you will still be "outgunned" by those using the CC+xtras target system.
That's what you are actually seeing.
Exactly... 
#32
Yep. I ran into Atlantic Destard last night around 11 PM PST on my Macer, and all three levels were completely dominated by scripters. The Devs just need to flat out release Sudiva into Destard every now and then so she can clean house of all the afk scripters.
dvvid said:
All day and all night scripting in Destard on Atlantic. Great event. 
@ Kyronix. The point to the developers (in case it got lost in sidetracks) is a large portion of players are sick of trying to compete for drops in rather limited spawn areas versus single players who are running 3-5 accounts - a large portion of whom clearly seem to be doing so illegally. It is not just one person doing this, I see multiple people doing this day in and day out. You, the developers have created roughly only 3 small areas in the entire dungeon that are worth fighting in. So these players are attempting to monopolize the spawns. Some of them then set up vendors houses outside the dungeon to sell the drops so they can carry the cash back to whatever shard they came from. They do this on my shard.

@Kyronix - Are you paying attention? The scripting is getting out of hand. If you guys can only make the spawn work in those static locations and you can't do anything about the people multi-boxing just open Fel. What's the harm at this point? 

#33
keven2002 said:
Yep. I ran into Atlantic Destard last night around 11 PM PST on my Macer, and all three levels were completely dominated by scripters. The Devs just need to flat out release Sudiva into Destard every now and then so she can clean house of all the afk scripters.
dvvid said:
All day and all night scripting in Destard on Atlantic. Great event. 
@ Kyronix. The point to the developers (in case it got lost in sidetracks) is a large portion of players are sick of trying to compete for drops in rather limited spawn areas versus single players who are running 3-5 accounts - a large portion of whom clearly seem to be doing so illegally. It is not just one person doing this, I see multiple people doing this day in and day out. You, the developers have created roughly only 3 small areas in the entire dungeon that are worth fighting in. So these players are attempting to monopolize the spawns. Some of them then set up vendors houses outside the dungeon to sell the drops so they can carry the cash back to whatever shard they came from. They do this on my shard.

@ Kyronix - Are you paying attention? The scripting is getting out of hand. If you guys can only make the spawn work in those static locations and you can't do anything about the people multi-boxing just open Fel. What's the harm at this point? 

Yes this kinda.  Fix the problem in Tram where the event is.  Too many conspiracy theorists who think punishing legit players is fixing the problem.

I would like to see this in fel tho.  Those sets of 5 Gargoyles will be wiping all of you out on 2 seconds if they can take down the paras in Destard in 1 second.  

Open the hole back up!

#34
I posted a fairly well thought out solution in another thread. TL:DR - if they can't or won't do anything about scripters/cheaters, then just put multiple spawn points throughout the dungeon that spawn the way Destard did the first 36 hours of this event. That will provide multiple points for legitimate players to group up and kill things, getting quite a few drops, and making all those scripters' work obsolete because players will be able to claim all of the rewards they want for themselves and won't be buying things on VS.

That said, any character that is on Auto-Follow is using CC to play - whether they're just using the straight OSI CC or using CC with some kind of third party program. There is absolutely no auto-follow option in EC. Yes, EC macros can be pretty OP but most legitimate players who use EC macros don't set them up in a way that negates "playing". (Speaking from personal experience and from conversations with other people on my home shard who play EC.)
#35
I posted a fairly well thought out solution in another thread. TL:DR - if they can't or won't do anything about scripters/cheaters, then just put multiple spawn points throughout the dungeon that spawn the way Destard did the first 36 hours of this event. That will provide multiple points for legitimate players to group up and kill things, getting quite a few drops, and making all those scripters' work obsolete because players will be able to claim all of the rewards they want for themselves and won't be buying things on VS.

That said, any character that is on Auto-Follow is using CC to play - whether they're just using the straight OSI CC or using CC with some kind of third party program. There is absolutely no auto-follow option in EC. Yes, EC macros can be pretty OP but most legitimate players who use EC macros don't set them up in a way that negates "playing". (Speaking from personal experience and from conversations with other people on my home shard who play EC.)

There are likely legitimate reasons they had to pull the "instant respawn" pile of the first ~2 days of the event.  "Server Stability" was referenced by a UO developer, and people posted that at least ATL crashed.

You can see speculation on that here:
https://forum.uo.com/discussion/comment/75023/#Comment_75023

Until the underlying issues are fixed which led to the stability issues, I doubt very much you'll see the "instant respawn" pile turned back on.  Even if the stability and lag issues are fixed, you may not see these types of piles surface again, as broadsword could well have been monitoring the drop rates, and decided they were simply too high.

#36
Until the underlying issues are fixed which led to the stability issues, I doubt very much you'll see the "instant respawn" pile turned back on.
I never said I wanted the "instant respawn pile" turned back on - I suggested in the other thread having numerous spawn points:

First Level - the Dragon Pit, the southeast corner where the Platinum/Crimson Drakes and Water Elementals spawn, the northeast corner (champ spawn area), and further up the west side near the entrance to the second level

As well one spawn point on the second level and one on the third.

This would spread people out, so that you don't have 20, 30, 40, or 50+ people all piled on top of each other plus the corpses.
#37
I doubt we will the the pile again not because of stability issues but because the devs are stingy.

Since they said they can not make more spawn points in Destard, the best solution provided by a poster was to expand the fey invasion to another dungeon that we already have used.
#38
I don’t really understand why they can’t make more spawn points. Previous dungeons with this kind of event had mobs throughout the entire dungeon. Why not Destard? Maybe they should have chosen a different dungeon if Destard had this issue.  Disappointing. 
#39
Until the underlying issues are fixed which led to the stability issues, I doubt very much you'll see the "instant respawn" pile turned back on.
I never said I wanted the "instant respawn pile" turned back on - I suggested in the other thread having numerous spawn points:

First Level - the Dragon Pit, the southeast corner where the Platinum/Crimson Drakes and Water Elementals spawn, the northeast corner (champ spawn area), and further up the west side near the entrance to the second level

As well one spawn point on the second level and one on the third.

This would spread people out, so that you don't have 20, 30, 40, or 50+ people all piled on top of each other plus the corpses.

I read this below quoted part of your message to mean you wanted instant-respawn as was the case for the 36 hours of the event, just in multiple locations.  The kill rate is related to the drop rate, which is related to the respawn rate.  I doubt we'll see that again anytime soon.

"then just put multiple spawn points throughout the dungeon that spawn the way Destard did the first 36 hours of this event."

I doubt that is possible due to the reasons and speculation as mentioned previously.

Also, as an experiment, if you got to Atlantic, walk to a place which has no spawn or other visible action.  Still today, you'll be lagging beyond playability.  I get a freeze every 2 seconds just walking around, as well as rubber banding.  That's with particle effects = no (or the more useful Particle Effects = Player/target), with no other visible activity for at least a screen.

A problem is this dungeon (as apparently are others) are hosted on a single server, and that server appears to be saturated.
#40
If the scripters in the piles didn’t lag the entire dungeon, I’d have less of an issue with the event. But since it ruins it for everyone, the suggested message is start scripting and join the pile. Although seems like the piles are too saturated even for more scripters at this point. 
#41
Seth said:


@ Mariah @ Rorschach
So forum banned players can return to post by setting up a new account?

Each Master Account gets a log on to the forums, so if one Master gets banned then another Master can log in with a different user name
#42
Seth said:
Yoshi said:
Seth said:
They added gear change cool down in EC so as to match CC players. 

Then they should remove auto follow in CC so to be on par with EC.
"this is incorrect, 
instant gear change was added to CC, at the same time it was requested to add a cooldown to both clients on gear change, the cool down was added to both clients intentionally to prevent a range of issues"
Keep telling lies and forwarding your agenda.

Kyronix said:
  This is to increase parity between the functionality between both clients as well as maintain balance. 

Thread:
https://forum.uo.com/discussion/2373/undress-dress-macro-addition-to-classic-client
“you highlighted the first part, not the bit about maintaining balance, the delay I am sure is intentional, it was requested, from memory, there was a short period where you could insta swap between clothing on test on CC. 
No need to resort to calling someone a liar

on the topic of removing the follow feature from CC to increase parity between both clients, i don't have a problem with it, it's only ever used for multi-clienting, (which isn't illegal)”
#43
Pawain said:
popps said:
Mariah said:
This behavior, whether using multiple characters or not, is harassement and should be reported as such. Following you around the dungeon to spoil your game play is, and always has been, against the rules.
It sounds as if they were using the CC 'follow' command and you were the target of the command.

It helps if your journal clearly shows that you have requested them to stop.
This behavior, whether using multiple characters or not, is harassement and should be reported as such.

I am sorry to say that, in the past, I have reported suspected in-game behaviour against Ultima  Online's TOS and this, in regards to the same characters, and yet, regardless of my repeated reports, I have kept seeing the same characters continuing the same behaviour in the same dungeon...

I need to conclude that, either my reports were found as baseless in my suspect that they were being played against the TOS OR, that, regardless my reports, for reasons beyond my knowledge, no action was taken against them...

Of course, I have no clue which of the 2 holds true... I can only say that I saw multiple characters being used, to my judgement, in a way that was against the TOS, reported them multiple times, and kept seeing those characters playing out with that same pattern after my reports.
A GM probably talked to them and they responded.

I have 3 monitors. I could have all my accounts doing something and if I had fast reflexes and the coordination of a 60 yr old instead of a 100 yr old, You may think I was a bot. 
The thing is, that those 3 Sampires were really playing out synchronized with one another, at least to my opinion.... and 2 of them were always on trail of a leading one...

Sure, the player controlling the leading Sampire was very likely at the keyboard but my report was not about AFK scripting but, rather, about using third party utilities to control, with the stroke of 1 key, 3 characters at once which, regardless whether the player is there pressing the keys, is, to my understanding, against the TOS (multi-something ?) ....

Of course that the player responded to the GM.... he was there... the issue of the page, was not AFK but, as I said, suspected control of 3 accounts with Third Party utilities (too much sunchronized with one another to be controlled by 1 player individually, to my opinion...) in order to have all 3 accounts respond to the same one keys pressed.... something that, I understand, is against the TOS....
#44
Yoshi said:
Seth said:
Yoshi said:
Seth said:
They added gear change cool down in EC so as to match CC players. 

Then they should remove auto follow in CC so to be on par with EC.
"this is incorrect, 
instant gear change was added to CC, at the same time it was requested to add a cooldown to both clients on gear change, the cool down was added to both clients intentionally to prevent a range of issues"
Keep telling lies and forwarding your agenda.

Kyronix said:
  This is to increase parity between the functionality between both clients as well as maintain balance. 

Thread:
https://forum.uo.com/discussion/2373/undress-dress-macro-addition-to-classic-client
“you highlighted the first part, not the bit about maintaining balance, the delay I am sure is intentional, it was requested, from memory, there was a short period where you could insta swap between clothing on test on CC. 
No need to resort to calling someone a liar

on the topic of removing the follow feature from CC to increase parity between both clients, i don't have a problem with it, it's only ever used for multi-clienting, (which isn't illegal)”
You said:, "this is incorrect,"

I am correct to say that first and main reason is to provide parity, and offers solid evidence. Who cares if there are other reasons if my one reason is correct.


#45
Seth said:
Let's say if u pissed off someone, it is proven possible that they can easily get even 10 characters to auto follow u and shoot arrows or cast fast fire ball spell. So you can't play at all. 

Multi-client and auto follow.

EJ is fine, since fireball is fast and require low magery.

So sad for a paid game. This was not the reason why I signed for this game.
correction,

I am not sure if this possible but I was referring to multi-boxing and auto-follow being a very disruptive game play method. We already know MB is illegal and if it works during auto follow then it's worse.
#46
On a final note. In the CC you cannot hold down a target macro (to spam it) with AI included and hit the next mob that spawns with AI every time because it is a toggle. When I say every time, I am referring to back to back to back instant spawns within seconds of each other. You can have a separate key for AI and one for spamming a target macro. But you would have to be superhuman to sit for hours and do the following: I have sat in game for hours, watching, and competing against archers who AI kill a spawn within a tenth of a second of spawning, turn around AI and kill the next spawn within a tenth of a second of spawning and they are killing these mobs within a period that is not humanly possible to continually do by having a 2 macro setup. There is obviously something else going on. I cannot for the life of me figure out how to legally do what I am seeing with any consistency. And I have tried. And that is all I have to say on the matter, other than it gets old.
#47
...In the CC you cannot hold down a target macro (to spam it) with AI included and hit the next mob that spawns with AI every time because it is a toggle. When I say every time, I am referring to back to back to back instant spawns within seconds of each other... 
You are correct.
You cannot do this in CC.
You cannot do this in CCUOA.
You cannot do this in EC.
...because it is a toggle. 


There is obviously something else going on. I cannot for the life of me figure out how to legally do what I am seeing with any consistency. 
...it gets old.
Yes.
#48
The continued silence from the developers is a joke at this point..
#49
McDougle said:
The continued silence from the developers is a joke at this point..

True
#50
Pawain said:

I would like to see this in fel tho.  Those sets of 5 Gargoyles will be wiping all of you out on 2 seconds if they can take down the paras in Destard in 1 second.  

Open the hole back up!

"All the scripters in the pile would be killed with 1 conflag potion, (with 91 alchemy) which is a normal fel template, have done it before, easy gold, don't even need to cast any spells"
#51
 I posted this in the other thread but I will post it here too since it's relevant:

I would also like to make it abundantly clear: This cheating is not unique to Destard: it's been going on since Doom. Just because people are standing still this time don't be fooled... On Atlantic specifically there were the same dozen sampires running around 24/7 killing stuff the entirety of Doom, Khaldun, Deceit, Fire Dungeon, Hythloth ToTs:  https://forum.uo.com/discussion/9597/anything-going-to-be-done-about-the-sampires-running-on-atlantic-hythloth-24-7#latest


Stay vigilant.
#52
Pawain said:
keven2002 said:
Yep. I ran into Atlantic Destard last night around 11 PM PST on my Macer, and all three levels were completely dominated by scripters. The Devs just need to flat out release Sudiva into Destard every now and then so she can clean house of all the afk scripters.
dvvid said:
All day and all night scripting in Destard on Atlantic. Great event. 
@ Kyronix. The point to the developers (in case it got lost in sidetracks) is a large portion of players are sick of trying to compete for drops in rather limited spawn areas versus single players who are running 3-5 accounts - a large portion of whom clearly seem to be doing so illegally. It is not just one person doing this, I see multiple people doing this day in and day out. You, the developers have created roughly only 3 small areas in the entire dungeon that are worth fighting in. So these players are attempting to monopolize the spawns. Some of them then set up vendors houses outside the dungeon to sell the drops so they can carry the cash back to whatever shard they came from. They do this on my shard.

@ Kyronix - Are you paying attention? The scripting is getting out of hand. If you guys can only make the spawn work in those static locations and you can't do anything about the people multi-boxing just open Fel. What's the harm at this point? 

Yes this kinda.  Fix the problem in Tram where the event is.  Too many conspiracy theorists who think punishing legit players is fixing the problem.

I would like to see this in fel tho.  Those sets of 5 Gargoyles will be wiping all of you out on 2 seconds if they can take down the paras in Destard in 1 second.  

Open the hole back up!

My favorite when trammies think they have a clue about PvP. Let me enlighten you, why do you never see groups of multiboxes at the gate or defending spawns? It’s because they suck, any mage that is competent would just use fields to pick that group apart. I was at a fel em event I killed a group of 9 of them with ease. This problem would never happen in fel, because pvpers would always take the PvP before the PvM.
#53
This would indeed happen in destard under the current setup do to poor design and application close your eyes and imagine all of the spawn popping up in one spot....
#54
McDougle said:
The continued silence from the developers is a joke at this point..
They literally can’t afford to ban players at this point.  It’s super simple to find the scripters if you wanted.  

There are plenty of ways to automate the identification of a number of scripted problems.  
#55
They gave this event to the scripters. Great. 
#56
dvvid said:
They gave this event to the scripters. Great. 
Psst... they've given them all to scripters. Just the last few were a bit less noticeable.
#57
On a final note. In the CC you cannot hold down a target macro (to spam it) with AI included and hit the next mob that spawns with AI every time because it is a toggle. When I say every time, I am referring to back to back to back instant spawns within seconds of each other. You can have a separate key for AI and one for spamming a target macro. But you would have to be superhuman to sit for hours and do the following: I have sat in game for hours, watching, and competing against archers who AI kill a spawn within a tenth of a second of spawning, turn around AI and kill the next spawn within a tenth of a second of spawning and they are killing these mobs within a period that is not humanly possible to continually do by having a 2 macro setup. There is obviously something else going on. I cannot for the life of me figure out how to legally do what I am seeing with any consistency. And I have tried. And that is all I have to say on the matter, other than it gets old.
This. I agree 100%. I've tried a bunch of different macros in CC to try to figure out how to essentially auto-toggle AI every single shot and then apply that to targeting stuff and be able to essentially hold down a button to spam it (like holding down a button to cast wither) so I can actually hit something. To my knowledge it's not feasible using CC.

I am starting to get extremely frustrated by the lack of communication from Kyronix who is normally pretty good when we are dealing with an actual problem like we have with Destard. It's almost like they aren't even trying anymore. It kind of reminds me when someone gives their 2 week notice at your job... they are technically stilled getting paid and they might produce some work in that time but good luck having them fix any issues with that work. 
#58
They can stop the event and decide what to do next. There is no fun for most of us except for scripters if status quo.
#59
Seth said:
They can stop the event and decide what to do next. There is no fun for most of us except for scripters if status quo.
Sadly I agree (at least from ATL point of view). It's a pretty huge let down for me considering that I literally was looking forward to a treasures event since January... the first couple days was fun because everyone was rewarded but now it's such a grind to actually get drops (forget about getting much from the scripter pile) with things either being too far spread out (level 1) or level 2 being abandoned because there are 2 paragon shadow wyrms. 

That excitement I've had with every other treasures event is not there for Destard; the Devs have geared it towards scripters/bots to the detriment of those that actually enjoy killing stuff to earn drops. On top of that, there is a total lack of communication from the team which tells me they really do not care what we think. This is one of the few events I can remember where the feedback was mostly negative with only a few people saying it's fun.   
#60
Theo said:
McDougle said:
The continued silence from the developers is a joke at this point..
They literally can’t afford to ban players at this point.  It’s super simple to find the scripters if you wanted.  

There are plenty of ways to automate the identification of a number of scripted problems.  
They literally can’t afford to ban players at this point.

I fail to understand, though, why those bans were not done, in large numbers, to send a clear message out to all UO players to follow strictly the TOS rules, when Ultima Online had a players' base large enough to be well capable of absorbing those account lost....
#61
Mariah said:
This behavior, whether using multiple characters or not, is harassement and should be reported as such. Following you around the dungeon to spoil your game play is, and always has been, against the rules.
It sounds as if they were using the CC 'follow' command and you were the target of the command.

It helps if your journal clearly shows that you have requested them to stop.

Always against the rules? Surely. Ever enforced? No, at least not in any appreciable degree. Harassers are great at making the system work for them, not against them. I haven't paged on harassment for years -- there's no real point and only leads to further problems.
#62
Posts that were hijacking the thread have been removed
#63
I see mine was removed, but i dont understand why. I implied there are two sides to a story,  and implied instigation( this is not always the case). The op didnt respond to it.

Most everyone at this point isnt going to chase you down just to mess with you, but are more than willing to if they feel slighted.

All that being said, constantly pageing on a player and accusing them of wrong doings can also be seen as harrasment.
#64
Norry said:
I see mine was removed, but i dont understand why. I implied there are two sides to a story,  and implied instigation( this is not always the case). The op didnt respond to it.

Most everyone at this point isnt going to chase you down just to mess with you, but are more than willing to if they feel slighted.

All that being said, constantly pageing on a player and accusing them of wrong doings can also be seen as harrasment.
Also not selling me your EM drop on LS is harassing Allen.
#65
Yeah yeah, ive sold you some lol
← Browse more General Discussions discussions