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I would really like everyone's thoughts on this.

Started by Garth_Grey · 2023-05-14 · 83 posts · General Discussions
#0
I'll let the pictures speak for themselves,and then I'll add my thoughts based on the interest and thoughts of others.




#1
Bards work harder?  Why the great difference in trade orders?  Is the money roughly equal because one does the runs and the other due to donations? 
#2
The top photo is from Atlantic, the 2nd is Lake Austin.
#3
The top photo is from Atlantic, the 2nd is Lake Austin.
So the Atlantic people buy thier buffs while LA people work for it?
#4
“People used to bot the trade runs 23/7 stealthed to get the fc1 gorget. 
I don’t think they do it anymore as it has no value”
#5
This person has been running this trade script for over a year. If anyone here would like to convince me that 1500 trade runs per day is totally doable by hand, I'll listen, I'll laugh until I drop dead when you're finished, but I"ll listen.
#6
The Brit one on LS:


 😂 

With Krampus you'd think there would be more.
#7
“On Atlantic they used to run in fel, like 4 or 5 chars hidden in magincia town, could always hear snipping of tailoring or something, and then one would lay a boat going from magincia to ocllo , 

ofcourse I couldn’t help but wait on the route in the sea with a red and blow it up with cannon. 

Seemed like a very sophisticated system they had, the corpses would be jam packed with tailoring stuff and those gold statue rewards

but the Russian guy paid me off with an 18x18 house “
#8
This person has been running this trade script for over a year. If anyone here would like to convince me that 1500 trade runs per day is totally doable by hand, I'll listen, I'll laugh until I drop dead when you're finished, but I"ll listen.
If scripts have been used, though, it is impressive what these scripts can do....

I mean, a script would need to handle the chance of any type of material being asked for the trade order, know in which exact location in that town to buy that material/quantity asked by the trade order, and then have the ability to master all of the walking necessary to get to the NPC that sells those particular item(s) as well as to the destination Trade Minister to deliver the Trade Order to, dodging whatever ambush might happen on the way, since, while on a Trade Order, one may not recall, gate or sacred journey......

That is quite an impressive script to handle even if one also always starts in the same Town to limit the number of NPCs locations to include in the script to buy materials from....
#9
I'll let the pictures speak for themselves,and then I'll add my thoughts based on the interest and thoughts of others.





I like it when nerds assume everyone is a nerd, nerd out dude cowabunga
#10

I have reported the same person a few times. The first time the individual was running it visible. I did stop them and they talked, said they have to feed their children somehow. Yeah. After being reported they went into llama form and continue to run the gauntlet invisible. I got curious as to how they could do the runs so quickly and tried doing them as fast as they did them. All I can say is I cannot do them as quickly as they do even with purchasing the required items outside the walls of the building.They run around being blocked. No, it wasn't me that blocked them. I'm not at liberty to say who did.

When I first noticed this a year ago I made a post asking what the real life situation of running scripts being allowed is. That generated a lot of input from players but no response from anyone that could give a knowledgeable answer. Having reported it, an apparent lack of response from those that can make a difference, seeing that it's being allowed along with the miners, running rails, has really disappointed me.

In my opinion the best things that the Devs did in recent years was to burn down all the houses owned by people that blatantly abused the game and banned their accounts. That took a lot of guts and it made a powerful statement that put UO back on the media radar. If anything it would make it a more viable game as it would generate interest and accountability.

Just my 2 cents.

#11
Haha go to Formosa and Balhae. Go to tram new mag and look at those stones. There’s a guy there that’s been running non-stop and not in stealth. 
#12
It's like this on many shards.

#13

I have reported the same person a few times. The first time the individual was running it visible. I did stop them and they talked, said they have to feed their children somehow. Yeah. After being reported they went into llama form and continue to run the gauntlet invisible. I got curious as to how they could do the runs so quickly and tried doing them as fast as they did them. All I can say is I cannot do them as quickly as they do even with purchasing the required items outside the walls of the building.They run around being blocked. No, it wasn't me that blocked them. I'm not at liberty to say who did.

When I first noticed this a year ago I made a post asking what the real life situation of running scripts being allowed is. That generated a lot of input from players but no response from anyone that could give a knowledgeable answer. Having reported it, an apparent lack of response from those that can make a difference, seeing that it's being allowed along with the miners, running rails, has really disappointed me.

In my opinion the best things that the Devs did in recent years was to burn down all the houses owned by people that blatantly abused the game and banned their accounts. That took a lot of guts and it made a powerful statement that put UO back on the media radar. If anything it would make it a more viable game as it would generate interest and accountability.

Just my 2 cents.

Personally, I think that making real life money out of games should be outright forbidden and game companies should seriously take action against accounts which sell items or gold for real money.

To my viewing, games should be played for fun, not to make real money off of them.

I do not understand, though, why there is people out there willing to spend their hard earned money for in-game stuff.... if there was no people willing to spend their money on games' stuff, there would be no point in trying to sell in game stuff if there were no buyers.....
#14
hmmm  Vegas makes money off games ...
#15
I'll let the pictures speak for themselves,and then I'll add my thoughts based on the interest and thoughts of others.





lmao you get caught 2-3 weeks ago you said it yourself https://forum.uo.com/discussion/12324/multi-boxing#latest ; lol and you still posting on forum wow
I beleive a new game for you will make you happy.doing post like this every week really suck do you enjoy something in the game?

btw for the topic the chance to get a slim veil is so low it s like 1/500k i was told, so for sure people will try shit to get it



#16
popps said:

I have reported the same person a few times. The first time the individual was running it visible. I did stop them and they talked, said they have to feed their children somehow. Yeah. After being reported they went into llama form and continue to run the gauntlet invisible. I got curious as to how they could do the runs so quickly and tried doing them as fast as they did them. All I can say is I cannot do them as quickly as they do even with purchasing the required items outside the walls of the building.They run around being blocked. No, it wasn't me that blocked them. I'm not at liberty to say who did.

When I first noticed this a year ago I made a post asking what the real life situation of running scripts being allowed is. That generated a lot of input from players but no response from anyone that could give a knowledgeable answer. Having reported it, an apparent lack of response from those that can make a difference, seeing that it's being allowed along with the miners, running rails, has really disappointed me.

In my opinion the best things that the Devs did in recent years was to burn down all the houses owned by people that blatantly abused the game and banned their accounts. That took a lot of guts and it made a powerful statement that put UO back on the media radar. If anything it would make it a more viable game as it would generate interest and accountability.

Just my 2 cents.

Personally, I think that making real life money out of games should be outright forbidden and game companies should seriously take action against accounts which sell items or gold for real money.

To my viewing, games should be played for fun, not to make real money off of them.

I do not understand, though, why there is people out there willing to spend their hard earned money for in-game stuff.... if there was no people willing to spend their money on games' stuff, there would be no point in trying to sell in game stuff if there were no buyers.....
Exactly!  Developers should also make games for fun, why should we pay for entertainment!

Before games were online, people made strategy books and sold them.

Then games came online. Ebay sold games item for Diablo until they had to stop.
Now you buy from websites. 

Don't people tell you to get a job doing what you like? 
#17
creampie said:
I'll let the pictures speak for themselves,and then I'll add my thoughts based on the interest and thoughts of others.





lmao you get caught 2-3 weeks ago you said it yourself https://forum.uo.com/discussion/12324/multi-boxing#latest ; lol and you still posting on forum wow
I beleive a new game for you will make you happy.doing post like this every week really suck do you enjoy something in the game?

btw for the topic the chance to get a slim veil is so low it s like 1/500k i was told, so for sure people will try shit to get it




I"m not even sure why I'm bothering replying to this, but here it is. My endless journey crew got banned, all while running the EC client. I was multi CLIENTING..not boxxing..They were doing absolutely nothing at the time the GM hauled them to jail, I was in the kitchen or living room I think talking to my son, came back, yada yada yada..whatever....and got the nastiest email reply from Broadsword you can imagine when I challenged it. Keep in mind my "paid for accounts" weren't actioned at all, only my free to play EJs..anyway, the person in question running the trades is using 4 accounts, they're recalling in, stealthing to the trade minister, accepting a trade, then they stealth around to the various local NPCs and buy the items need, then they all stealth to the moongate, select the destination city...turn the items in, rinse repeat...and I"m sure it's all legit...right !!..

I paged a GM over a week ago, got the canned "we'll investigate, you wont be notified , blah blah bs bs"..nothing was ever done. Dude is still completing at least 1500 trade runs per day, every day, for the past year. I even submitted the screenshots to a game designer who shall remain nameless...nada...zip, zero, zilch.....so I"m done giving any foxxes....because ...I'm done with it..my EJs get banned, this person gets nothing.......move on, nothing to see here.
#18
“Maybe he is using paid accounts.
If he is using paid accounts at least he is contributing to uo.
Using EJ accounts to get multiple rewards for years is much more nefarious behaviour in my opinion.

if someone gave me a fc1 gorget I wouldn’t use, it’s just deco now

i don’t know why you’re getting upset about it when it don’t affect you, you reported, it’s all you can do.

what I will say, is when certain bot accounts get banned, it’s often just easier/quicker to create a new account with the same char name so you don’t have to change any coding or macro settings.
so maybe they did ban them and they get recreated.

that said, our guild bots haven’t been banned for like 3 years..”
#19
“Let’s talk about bots
many games having same issues.

Are they bad for the game?
before - yes because players don’t like them.

but soon with chatGPT webhooks giving different personalities to different bots. Players won’t be able to tell who is a bot and who is not - only by the repetitive actions they perform.

there is a guy on Atlantic who tries to PvP, all he does is same thing over and over, throw shatter potion, dismount, bleed, then he’ll try and get remounted while you’re bleeding. Rinse and repeat same combo over and over. It’s no different to a bot. ChatGPT has better personality and more soul than him prob. Should he be banned for being repetitive?

Imagine if game was jam packed like it was in the 90s, other blacksmiths mining and training smithy and helping you and giving you tips and chatting to you at the blacksmith, all these could be bots and you wouldn’t know.

you want to find a group to do roof encounter and you get a load of volunteers and they all turn up, friendly, one speaking like a goblin even, different templates. They could all be bots and you wouldn’t know.”
#20
“In fact, every time I do roof encounter 
95% of the time is spent waiting outside, waiting for someone to get back from a bathroom break or answer the door etc
at least bots would be ready when you are”
#21
This post has gone from "bots are bad" to bots are good".  Bots are here to stay and as long as they are not blatantly exploiting or interfering with gameplay, then BS will leave them alone.
#22
This guy was running on Europa, Drachenfels and Atlantic and others I've forgotten to my knowledge, for 1-2 years.

Everyone knew who it was, everyone knew he was doing it. It could have been dealt with by the Devs, it wasn't.

I did not mind it happening in Felucca, again, it became part of our playstyle hunting him down, and messing his scripts and bots up wherever we could, it was fun, gives us something to do, it's sandbox play, the whole point of UO. I have many screenshots, and stories from the time, of our hunts against him.

If this happens in Trammel, it really annoys me, because this behaviour basically undermines the entire game objectives for every single player - as in completely unlimited farming. This profits the Real Life Traders, and hurts everyone ingame. No player can do anything about it.
#23
To let the cat out of the bag, he has probably moved on to the next thing by now, he has been running Deceit Felucca on pretty much every shard for the last few months 24/7, I know of guilds who have been hunting him down on many shards, and I know of guilds who have been protecting him, and it has led to PvP in Felucca, this is a good thing imo 🙂
#24
"you can go to jhelum and hire a couple of NPCs to fight for you for a few hundred gold,

gonna ban them?"
#25
Yoshi said:
“Maybe he is using paid accounts.
If he is using paid accounts at least he is contributing to uo.
Using EJ accounts to get multiple rewards for years is much more nefarious behaviour in my opinion.

if someone gave me a fc1 gorget I wouldn’t use, it’s just deco now

i don’t know why you’re getting upset about it when it don’t affect you, you reported, it’s all you can do.

what I will say, is when certain bot accounts get banned, it’s often just easier/quicker to create a new account with the same char name so you don’t have to change any coding or macro settings.
so maybe they did ban them and they get recreated.

that said, our guild bots haven’t been banned for like 3 years..”
".......so maybe they did ban them and they get recreated......"

Well, while this is a possibility, perhaps for Trade Orders skills are not too much a necessity but for the EJ characters used in scripts where higher skills are needed for whatever activity that needs to be carried out, that also takes time to work up skills and, therefore, it is not a replacement that can be done "that" quickly, when EJ accounts might get banned.

#26
popps said:
Yoshi said:
“Maybe he is using paid accounts.
If he is using paid accounts at least he is contributing to uo.
Using EJ accounts to get multiple rewards for years is much more nefarious behaviour in my opinion.

if someone gave me a fc1 gorget I wouldn’t use, it’s just deco now

i don’t know why you’re getting upset about it when it don’t affect you, you reported, it’s all you can do.

what I will say, is when certain bot accounts get banned, it’s often just easier/quicker to create a new account with the same char name so you don’t have to change any coding or macro settings.
so maybe they did ban them and they get recreated.

that said, our guild bots haven’t been banned for like 3 years..”
".......so maybe they did ban them and they get recreated......"

Well, while this is a possibility, perhaps for Trade Orders skills are not too much a necessity but for the EJ characters used in scripts where higher skills are needed for whatever activity that needs to be carried out, that also takes time to work up skills and, therefore, it is not a replacement that can be done "that" quickly, when EJ accounts might get banned.

You don't think they have backup accounts already training remember they do everything unattended 24/7
#27
Most skills can be completed 0-120 in less than 24 hours, without the use of pink or blue scrolls, all skills can be completed 0-120 in less than 72 hours.   and with some of the programs people use, they could easily run 30+ characters at the same time on a single machine if they really wanted, maybe even faster with some scripts that still bypass the skill cooldown timer.

I'd be surprised if someone bots with 10+ EJ accounts doesn't already have more backup accounts already trained ready to take over if the others get banned.  IF they get banned.

Another thing I always wondered about, with each of the Newsletters (that we used to get) had numbers of Actioned accounts   -Multiboxing was listed, but what did the # represent?

The number of "multiboxing accounts" in each incident = 1 banned for multiboxing?

or does the # = total of accounts that were banned for multiboxing?  if the latter, that would explain a lot as to why it seems like none of them ever get banned... cause most of them are not (if that's how it's recorded anyway).. that also assumes the numbers are even real... I'll continue viewing that with skepticism, until someone with authority can clarify.
#28
Still not as bad and still nothing being done about Shadowguard being endlessly scripted:  https://forum.uo.com/discussion/6895/shadowguard-and-doom-being-endlessly-scripted/p1
Empty plots like this on Atlantic all over the place. Wanted to buy a pair of minax sandles but nah, not going to buy it off these cheating scumbags. I'll just do without luck footwear.



If only the devs made use of such things as 'Account Bound' lol what a failure. 
WONDER WHY THERES A BOTTING PROBLEM DEVS WHEN YOU MAKE IT SO EASY HUH GEE I JUST CANT SEEM TO FIGURE IT OUT
#29
What really surprises me is that this kind of stuff seems to just go unabated, but a long-term player and subscriber, playing with accounts that have been paid for (even if they just had the $15 High Seas booster), gets nailed for just standing around. (Yes, I'm going to believe Garth.)

And then to top it off, the long-term player gets a nastygram when he asks why, while the blatant actual cheating, which is so obvious and we can all see happening, just gets ignored.

I'm going to start sounding like KHAN pretty soon...
#30
username said:
Still not as bad and still nothing being done about Shadowguard being endlessly scripted:  https://forum.uo.com/discussion/6895/shadowguard-and-doom-being-endlessly-scripted/p1
Empty plots like this on Atlantic all over the place. Wanted to buy a pair of minax sandles but nah, not going to buy it off these cheating scumbags. I'll just do without luck footwear.



If only the devs made use of such things as 'Account Bound' lol what a failure. 
WONDER WHY THERES A BOTTING PROBLEM DEVS WHEN YOU MAKE IT SO EASY HUH GEE I JUST CANT SEEM TO FIGURE IT OUT
go play wow with your account bound this game isn t for you. you dont seem to understand what is a good mmo

#31
creampie said:

go play wow with your account bound this game isn t for you. you dont seem to understand what is a good mmo

Yea man good mmo = everyone bots everything, what great logic you have. And you wonder why those other mmos are doing just fine but UO has the population of braincells you have?
#32
The hypocrisy of some people:
"NO ACCOUNT BOUND! WE WANT TO BE ABLE TO SELL STUFF"
meanwhile...
AFK bot farms set & control the market, sell unlimited supply and for cheaper than legitimate players ever will...
Never change  😂

Hmm, wonder what would happen to the bots that have ran these Slim veils for YEARS if they were 'Account Bound' from the start? Pretty sure anyone that defends non-account bound drops for new content at this point are just botting it themselves.
#33
tbh, those vendors with lots of shadowguard drops were probably people like me that farmed the hell out of it while you could double the drops, actually at one time you could get upt 6 chances at a drop for each character there with a minimum of 4 characters per run,, but that required you to run an 'illegal program' (which botters are already doing anyway) so, it's not unreasonable that someone just held onto a stockpile of drops.  I had lots of drops that looked similar to those vendors at one point, but I also have lots of chars that use many of the same items. 

  I had over 60 slithers myself several years ago (i think it was around 2010-2012 ish? will have to check stratics if the post still exists), none of them were obtained through botting, now bots would likely have many many more than I would.. probably not slithers though, because they didn't all come from Medusa, they came from an EM event that eventually lead EMs to rarely or never use Medusa as an EM event boss.   -I'll just say it paid off being the only non-sampire & non-tamer at the event... for once.
#34
Hehe, they could get rid of account bound completely if they did like....anything about bots. Mesanna said they could detect third-party programs, unless that was a lie.. why the hell aren't they doing anything about it?

'direct-to-pack' reward items need to be account bound if they're obtained by an EJ account.

Another thing that would curb botting is if they capped the amount of corpse loot a mob could drop based on the # of players with looting rights.  I would say at Maximum a mob should never exceed a full party's worth of loot under any circumstance. (10 players), you get mobs that people get looting rights with 20+ characters dropping nearly 400 items when the mob dies.  it's too much of a 'bonus' to not try to get the most out of it.


#35
2 days later


To put it into perspective, Skara has had more completed trade runs in the past 2 days, than Moonglow has had since it's inception.


#36
2 days later


To put it into perspective, Skara has had more completed trade runs in the past 2 days, than Moonglow has had since it's inception.


   The devs are probably sitting back, thinking Wow, people really enjoy the trade-route content! Look at all the participation, but it's 99% bots.

#37
If the Developers spent just an hour in game looking at stuff like this rather than player memorials to delete 
#38
"shadowguard drops are now capped at 3 per encounter though no?
these items are prob from when you used to get double/triple drop from using the double party trick"
#39
CovenantX said:
Hehe, they could get rid of account bound completely if they did like....anything about bots. Mesanna said they could detect third-party programs, unless that was a lie.. why the hell aren't they doing anything about it?

'direct-to-pack' reward items need to be account bound if they're obtained by an EJ account.

Another thing that would curb botting is if they capped the amount of corpse loot a mob could drop based on the # of players with looting rights.  I would say at Maximum a mob should never exceed a full party's worth of loot under any circumstance. (10 players), you get mobs that people get looting rights with 20+ characters dropping nearly 400 items when the mob dies.  it's too much of a 'bonus' to not try to get the most out of it.


I understand that, out there, there is quite a number of Anti-Cheats programs which Developers of games could, if they wanted, take advantage of for their games.... and, I understand, some of those anti-cheat programs are quite well rounded to stop players from being able to use utilities external to the game client....

But, probably, the very first thing which could probably stop the use of scripts would be ending for good the ability of players to sell in-game items for real money.... without the ability to make real money off of in-game items I wonder how many players would really bother to run BOTs and scripts....

If players stopped spending their hard earned money on in-game items for good, perhaps, hopefully, BOTs and scripting in UO would vanish like snow melting in a sunny day....
#40
popps said:

But, probably, the very first thing which could probably stop the use of scripts would be ending for good the ability of players to sell in-game items for real money..

"and how they going to stop that?
people make private transactions all the time in discord.
Completely impossible to stop a transaction occuring outside of the game"
#41
Yoshi said:
popps said:

But, probably, the very first thing which could probably stop the use of scripts would be ending for good the ability of players to sell in-game items for real money..

"and how they going to stop that?
people make private transactions all the time in discord.
Completely impossible to stop a transaction occuring outside of the game"
Well, perhaps, just perhaps, a good way could be to address the "reasons" why players might be willing to spend their hard earned money on ingame items ?

Let's just look at "why" players might be willing to spend real money to purchase in-game items or gold, and once the reasons are found out, the Developers could make changes to the game so as to make it "moot" for players to be willing to spend real money on in-game items or gold ?

For example, if getting certain items in the game was to be too time consuming, and because of this, players could be willing to spend real money to buy them instead of having to spend countless of their time to get them in the game, the Developers could make changes to the game to make these items more readily available in the game so that players, rather then spending their hard earned real money to get them from other players, would simply get them from playing the game, even as casual players thus saving up their real money....
#42
popps said:

But, probably, the very first thing which could probably stop the use of scripts would be ending for good the ability of players to sell in-game items for real money.... without the ability to make real money off of in-game items I wonder how many players would really bother to run BOTs and scripts....

If players stopped spending their hard earned money on in-game items for good, perhaps, hopefully, BOTs and scripting in UO would vanish like snow melting in a sunny day....
   Selling in-game items for real $ wouldn't be an issue if all the items were farmed legitimately, instead of cheated into circulation via bots or worse, dupes and/or rogue GMs, EMs, or Advisors (I believe the advisor program is suspended)   I'm not against RMTs, I'm against the methods most RMTer's get the items they sell for $.  - RMT goes on in every MMO, even the most popular ones.

  Rule enforcement is the best way to curb cheating.  for rules to even have a chance to be enforced in UO, another player has to page on the suspected cheater. . -this enables people that have 'power' to cheat with little to no chance of being caught.  -anyone remember Clops?  How long did he get away with doing what he was doing before he got caught?
 
#43
CovenantX said:
popps said:

But, probably, the very first thing which could probably stop the use of scripts would be ending for good the ability of players to sell in-game items for real money.... without the ability to make real money off of in-game items I wonder how many players would really bother to run BOTs and scripts....

If players stopped spending their hard earned money on in-game items for good, perhaps, hopefully, BOTs and scripting in UO would vanish like snow melting in a sunny day....
   Selling in-game items for real $ wouldn't be an issue if all the items were farmed legitimately, instead of cheated into circulation via bots or worse, dupes and/or rogue GMs, EMs, or Advisors (I believe the advisor program is suspended)   I'm not against RMTs, I'm against the methods most RMTer's get the items they sell for $.  - RMT goes on in every MMO, even the most popular ones.

  Rule enforcement is the best way to curb cheating.  for rules to even have a chance to be enforced in UO, another player has to page on the suspected cheater. . -this enables people that have 'power' to cheat with little to no chance of being caught.  -anyone remember Clops?  How long did he get away with doing what he was doing before he got caught?
 
I'm not against RMTs, I'm against the methods most RMTer's get the items they sell for $.  - RMT goes on in every MMO, even the most popular ones.

Well, if there is real money that can be made from the game by selling in-game items and in-game gold, can we then get surprised if there might then be some players who could, perhaps, think about using ways that could make all that easier and faster ?

How old is now Ultima Online ? Some 26 Years or so...

If we are today, still lamenting cheating being used in the game, I need to think that getting rid of cheating is simply not possible, if 26 Years or so have not been enough to get rid of any cheating for good.

Hence, my thinking that, perhaps, taking away the reasons why players might want to cheat, that is, to overcome the time consuming and tediousness of the grinding often necessary to get certain, more valuable items, could then be an alternate solution....

If players could more easily and with less time involved be able to get the items they need, by simply playing the game, hopefully, they would not feel the need to spend their real money on the purchase of in-game items and in-game gold and, consequentially, there might not be some players wanting to use cheats, scripts and BOTs to get items to sell for real money because they would hardly find buyers....

That is at least how I see it.
#44
Right, but Mesanna claimed they're able to detect cheating, if that's true why isn't it dealt with by them via some automated system, if it's detectable as they say, it shouldn't be hard to disconnect players using detected cheats within a very short time after they've connected, instead of requiring another player to report it first?    Unless it was a lie..which is totally possible. or maybe she meant specific types of cheats that are probably obsolete now? who knows.

I don't think it's possible to get rid of 100% of the cheating, but we're not talking about 100% of it (though that would be great), we're talking about the blatant cheating going on that is ignored.

I'd be hard pressed to think the devs don't know it's going on.


#45
CovenantX said:


 don't think it's possible to get rid of 100% of the cheating, but we're not talking about 100% of it (though that would be great), we're talking about the blatant cheating going on that is ignored.

I'd be hard pressed to think the devs don't know it's going on.


The problem is, as others have stated about this guy is that players talk to him. He answers. So a GM is going to come talk to me and I reply and then ban me  because someone paged on me while I am doing a trade run?

Has anyone that is sitting at their PC and answered the GM been banned?  Unless they were using items to block?

Right now I am on the internet on mulple pages, watching TV, playing 2 games. I am not allowed to multitask?

Sure he may be running macros or whatever, but he is there. You can dispute it, but are you at his house watching him?  The GM is not either.

Maybe we should be required to Zoom with a GM every time we are paged on?
#46
Pawain said:
CovenantX said:


 don't think it's possible to get rid of 100% of the cheating, but we're not talking about 100% of it (though that would be great), we're talking about the blatant cheating going on that is ignored.

I'd be hard pressed to think the devs don't know it's going on.


The problem is, as others have stated about this guy is that players talk to him. He answers. So a GM is going to come talk to me and I reply and then ban me  because someone paged on me while I am doing a trade run?

Has anyone that is sitting at their PC and answered the GM been banned?  Unless they were using items to block?

Right now I am on the internet on mulple pages, watching TV, playing 2 games. I am not allowed to multitask?

Sure he may be running macros or whatever, but he is there. You can dispute it, but are you at his house watching him?  The GM is not either.

Maybe we should be required to Zoom with a GM every time we are paged on?
So everything is user error except cheating which the burden of proof is shifted ?
#47
Please troll somewhere else and stop pretending I say things that I do not.

But ya 90% of the things I say are user error actually are.  

So you are saying there is no burden of proof?  I page on you and the GM should just come ban you?

Thanks for your non contribution to the thread as your usual replies. 
#48
Pawain said:
CovenantX said:


 don't think it's possible to get rid of 100% of the cheating, but we're not talking about 100% of it (though that would be great), we're talking about the blatant cheating going on that is ignored.

I'd be hard pressed to think the devs don't know it's going on.


The problem is, as others have stated about this guy is that players talk to him. He answers. So a GM is going to come talk to me and I reply and then ban me  because someone paged on me while I am doing a trade run?

Has anyone that is sitting at their PC and answered the GM been banned?  Unless they were using items to block?

Right now I am on the internet on mulple pages, watching TV, playing 2 games. I am not allowed to multitask?

Sure he may be running macros or whatever, but he is there. You can dispute it, but are you at his house watching him?  The GM is not either.

Maybe we should be required to Zoom with a GM every time we are paged on?
  
   We have no way of knowing unless it's happened to us.  

I've had a GM talk to me when I farmed blackthorn dungeon in the mage room once, I even farmed it after they added that 'teleport' to the cell and take poison damage thing they had in there (but the GM thing happen before that was in-place). I didn't get banned because I responded, but I also didn't have any program (aside from UOAssist) running anyway Nor was my character performing any actions other than sitting still waiting for auto-defend to kill the mages as they came close enough, that wasn't possible to do without a program after they changed the line-of-sight flagging, shortly before they removed all the spawn from blackthorn dungeon, so what I was doing wouldn't work anymore even if the spawn were there again).   

Now if i had been using any illegal third-party program/client,  I and anyone else should expect to be banned, regardless of activity. because that's in the ToS. (unenforced, or we wouldn't be talking about it)

-Note I was also always farming BT dungeon on the fel side, and several people tried to kill my sampire, most of them failing, I had no idea until after the fact, it turned out the only one successful killed my sampire was actually someone in my own guild (unguilded obv) because pvp was dead at the time,  and we'd sometimes make a character no one knew for these purposes. to troll each other, since nothing else is going on...

Multi-tasking doesn't involve a third-party program to perform tasks for you, you'd be doing them yourself while juggling the other tasks at hand.  -I'm not talking about that, if you're doing that with approved programs (manually) then it's perfectly legal, because you're following the rules.
 
  According to Mesanna there's a (i believe she said 2 minutes but may have been 5?) timer you have to respond to a GM if one talks to you.    and as I keep going back to, she also said third-party programs are detectable and advised people not to use them   IF they are detectable, GMs should be able to tell the difference without even interacting with the player,  and if that's possible why would it even require a player to page on a bot in the first place?   
#49
I am not qualified to speak on what they can and can not do, and how well it works.

I had a house issue once.  They said the house had not been traded in the last x months but it was traded in reality a few hours prior.
 He did tell me I changed my password a few hours ago, which I did.

So, ya they may have the ability  to check many things but are the answers they receive correct and up to date.

Personally, I would hope they know what client is accessing their servers. 
They could not allow anything but CC and EC and I would be fine.  But I realize others want to use more advanced add ons.  
#50
To put what they can and can't do into context

The only other game I play regularly is "PAY to play". I know players that spend hundreds a week on it and have seen players that must spend MUCH more than that. 

It's easy to find cheat/bot programs on the web for it even though the developers are fighting against them. They are being seen to be used. Everything the bots gain can be purchased from the developer for cash so cost the developer a potential sale.

My point is if a modern game with a Big budget and a large finical incentive to stop cheats can't don't expect that Broadsword can. 

PS No I don't spend money on it and should be able to catch up with the average player in a couple of years.
#51
The fact that everything RMT sellers sell not in uo store making the game money is what drives conspiracy theories 
#52
Pawain said:
I am not qualified to speak on what they can and can not do, and how well it works.

I had a house issue once.  They said the house had not been traded in the last x months but it was traded in reality a few hours prior.
 He did tell me I changed my password a few hours ago, which I did.

So, ya they may have the ability  to check many things but are the answers they receive correct and up to date.

Personally, I would hope they know what client is accessing their servers. 
They could not allow anything but CC and EC and I would be fine.  But I realize others want to use more advanced add ons.  
    The house you're referring to wouldn't happen to be a castle on ice island would it?
#53
CovenantX said:
Pawain said:
I am not qualified to speak on what they can and can not do, and how well it works.

I had a house issue once.  They said the house had not been traded in the last x months but it was traded in reality a few hours prior.
 He did tell me I changed my password a few hours ago, which I did.

So, ya they may have the ability  to check many things but are the answers they receive correct and up to date.

Personally, I would hope they know what client is accessing their servers. 
They could not allow anything but CC and EC and I would be fine.  But I realize others want to use more advanced add ons.  
    The house you're referring to wouldn't happen to be a castle on ice island would it?
No comment. Some day Ill post it in Stupid things you did while playing UO.  There is quite a silly story behind it.  The sad thing is, they would have resolved it that day, if it showed that the house was traded.  But the game said it was not. So, they had no evidence in my favor.

But I have it back.
#54
Pawain said:

    The house you're referring to wouldn't happen to be a castle on ice island would it?
No comment. Some day Ill post it in Stupid things you did while playing UO.  There is quite a silly story behind it.  The sad thing is, they would have resolved it that day, if it showed that the house was traded.  But the game said it was not. So, they had no evidence in my favor.

But I have it back.

 Never mind, you must have edited your post while I was responding,

I seem to have misread your comment, and I knew you had it back because my guildy gave or sold it to you after we found out what happened with it.
#55
CovenantX said:
Pawain said:
No comment. Some day Ill post it in Stupid things you did while playing UO.  There is quite a silly story behind it.
    I figured as much.   I am aware of at least some of the story behind it though.

   I'm curious as to the stupid things I did though. enlighten me.  you can pm it to me if you like.
I meant myself when I wrote you.  I was referring to myself in third person. I can see it was confusing to read.  No one else did anything stupid. 😂  Only me! :#
#56
Pawain said:
CovenantX said:
Pawain said:
No comment. Some day Ill post it in Stupid things you did while playing UO.  There is quite a silly story behind it.
    I figured as much.   I am aware of at least some of the story behind it though.

   I'm curious as to the stupid things I did though. enlighten me.  you can pm it to me if you like.
I meant myself when I wrote you.  I was referring to myself in third person. I can see it was confusing to read.  No one else did anything stupid. 😂  Only me! :#

 haha, sorry (it happened again!)
#57
You can still find this guy on Balhae. Scripting Shadowguard MOST of the day, AFK, 100% auto cycle from room to room to boss. Paged GM many times. NOTHING HAPPENS.

That's Level-100 cheating in gaming while this dev posts about Lv-5 BAGBALLS "exploiting game mechanics" blocking silly rabbits that bothers nobody....



#58
popps said:
CovenantX said:
Hehe, they could get rid of account bound completely if they did like....anything about bots. Mesanna said they could detect third-party programs, unless that was a lie.. why the hell aren't they doing anything about it?

'direct-to-pack' reward items need to be account bound if they're obtained by an EJ account.

Another thing that would curb botting is if they capped the amount of corpse loot a mob could drop based on the # of players with looting rights.  I would say at Maximum a mob should never exceed a full party's worth of loot under any circumstance. (10 players), you get mobs that people get looting rights with 20+ characters dropping nearly 400 items when the mob dies.  it's too much of a 'bonus' to not try to get the most out of it.


I understand that, out there, there is quite a number of Anti-Cheats programs which Developers of games could, if they wanted, take advantage of for their games.... and, I understand, some of those anti-cheat programs are quite well rounded to stop players from being able to use utilities external to the game client....

But, probably, the very first thing which could probably stop the use of scripts would be ending for good the ability of players to sell in-game items for real money.... without the ability to make real money off of in-game items I wonder how many players would really bother to run BOTs and scripts....

If players stopped spending their hard earned money on in-game items for good, perhaps, hopefully, BOTs and scripting in UO would vanish like snow melting in a sunny day....
I assume you were not playing the game when they tried to add anti cheat program in the past

the mount of him. Rights infringements that were quoted was unreal, players crying as big brother will be watching them.  Oh yes the majority that complained were running cheat programs 

needless to say they never bothered

wonder what happened to Calvin c


#59
"people: Cameos are too expensive
people also: Stop scriipting shadowguard!

???"
#60
Yoshi said:
"people: Cameos are too expensive
people also: Stop scriipting shadowguard!

???"
Said no one ever. More likely we refuse to buy them from obvious bot farmers but at this point it seems as if that's the only people that sell them.

But do you know what people have said? (and you can check my post history for this one) 

people: ToT items shouldn't be account bound because I want to sell them for huge profit
people also: I can't compete with the bots selling them cause they afk script on dozens of characters while I sleep to work for my 8-5
#61
CovenantX said:
'direct-to-pack' reward items need to be account bound if they're obtained by an EJ account.
This. This needs to happen. I'm not saying retroactively make everything account bound, and I'm not saying make all current encounters all the sudden account bound. New content (ha), with new rewards, especially high-end/best in slot needs to be account bound. ToTs are the perfect place for account bound items, especially in place of the awful shard bound. Curb the grind with lower cost account bound rewards. Hell, make every claimed reward 5 point each for all I care since it's account bound it's technically worthless!

For example, I think the thorn/eggs right now would have been a good test run of account bound: cheap reward prices, very very low barrier of entry to do (you don't need luck) and the monsters don't even attack back. You literally have to log in to the game and participate in the content for a short period in a 2-month time frame. ANYONE CAN DO THIS. 

Gets players playing the game, encouraging subscriptions, able to repeat desirable rewards (Balron Bone Armor anyone?) more often/every time, reduce tot fatigue/grind, reduce bots drastically, reduce rmt profitability, system already in place, A+, win/win for everyone (except bots! wop wop). Wow username you're so smart.

Measures like this that reduces RMT/bot profitability = less bots.
Account bound rewards + do not allow 3rd party clients (which is the environment these incredibly complex scripts are being in ran BY THE WAY) and Ultima Online will be great again.
#62
username said:
Yoshi said:
"people: Cameos are too expensive
people also: Stop scriipting shadowguard!

???"
Said no one ever. More likely we refuse to buy them from obvious bot farmers but at this point it seems as if that's the only people that sell them.

But do you know what people have said? (and you can check my post history for this one) 

people: ToT items shouldn't be account bound because I want to sell them for huge profit
people also: I can't compete with the bots selling them cause they afk script on dozens of characters while I sleep to work for my 8-5
i think we found khan aka keith of sonoma again living on a planet with unicorns

#63
Yoshi said:
"shadowguard drops are now capped at 3 per encounter though no?
these items are prob from when you used to get double/triple drop from using the double party trick"
    I'm pretty sure the last time I did a run with a guildy we did 3 runs (10 characters total) and we had 5 drops in one run without any type of "bonus' drop bugs.

 with the old double-boss bug (any client) & triple party bug (required illegal programs) you could theoretically have up to 6 drops per character... with a maximum of 4 characters in party, the party leader being able to recieve 2 drops  -I believe both bugs have been fixed, but not before a massive stock was accumulated.

#64
username said: 
Account bound rewards + do not allow 3rd party clients (which is the environment these incredibly complex scripts are being in ran BY THE WAY) and Ultima Online will be great again.
“One guy said to me the other day he wished it was just UOAssist and you didn’t have to use 3rd party client, I was surprised I said I thought you liked 3rd party? He said he just uses because he has to. 
But I assume he’s in the minority, I can’t see everyone going back even if they somehow did make CC useable in all facets.
Last publish had 0 bug fixes, so it looks like they are going full throttle the other direction, plus forum mods fast close down any requests for bug fixes that are exclusive to CC, they only keep threads open for bugs that affect 3rd party client too, read into that what you will.”
#65
The EC will do so much more than most of you know it will do. If you can just get past your hatred of the graphics.
#66
#67
Come on it's not like that's another 7000 trade runs in 5 days or anything obviously it's one of Allen's buddies always at the keyboard 
#68
Grimbeard said:
Come on it's not like that's another 7000 trade runs in 5 days or anything obviously it's one of Allen's buddies always at the keyboard 
I am.  You just do not understand addiction.  Lots of people can do what they want to with their time.
#69
While we're at it might as well make EM drops shard bound. Every single damn event on Catskills is rampant with multiboxer stacks. Too many to even grab the bars and paperdolls of


#70
EM are lagfest the off sharders are rude and every drop flys  to Atlantic so yes shard bound EM drops. off sharders get no say in event times or days 
#71
Some nice player sold me last months drop for 100M.  Others were selling them for 400M at first them lower, But I said Id pay 100M and they said ok.

Thanks to whoever that was, it will live on LS forever.

But ya, it would take just a little time and effort to send a GM team to look at those.  Since we know when and where it will happen and they can easily grab a team or two and drag them to jail and make them wait there till all the paperwork is done then release them, just as the event ends, see what that would stir up.  😂
#72
Or the GM could simply take the time to look at the account/ip address logs which is what happened with me. No player paged on me because I was out to sea and encountered NO players or their ships. This GM simply saw because he was directed to look, that multiple characters all had the same ip address so he/she came to look, when I didn't answer because I wasn't actually sitting at my computer because I wasn't actually doing anything in game, he hauled (only my EJs mind you) to jail.
#73
I hope this thread will be allowed to stay open, I would like to continue to provide updates while nothing is being done about this, I think it's highly informative.


#74
I hope this thread will be allowed to stay open, I would like to continue to provide updates while nothing is being done about this, I think it's highly informative.



dude every topic you open is a bash on the game, i started playing this game early 2000 with multiple stops... scripting is going since ever and in every damn game...do i say they should do nothing no but posting everyday on forum bashing on devs and other bugs... for scripting the way to report is already in game no need to make more toxic post for any people wanting to come play the game and go see forums and see all this shit. i have a house near a mountain i see multiple time per months some bots mining do i come to forum to post it....no it s been going since ever and they let it go so....now there is many people with damn many accounts who scripts yes....do you want the 5 devs team give all there time on this for months and the month after new scripts are done? or maybe you want them to ban hundreds of accounts and lower $$$ the cash they can get per subs per months? you have to live with it if you like the game and enjoy to play ultima online not sure you are presently seriously...maybe it s time for you to move on or enjoy what you like from the game and forget those shit because it will not change ever.
#75
My thoughts on this thread:

beep boop bop

Thank you.
#76
Pawain said:
CovenantX said:


 don't think it's possible to get rid of 100% of the cheating, but we're not talking about 100% of it (though that would be great), we're talking about the blatant cheating going on that is ignored.

I'd be hard pressed to think the devs don't know it's going on.



Right now I am on the internet on mulple pages, watching TV, playing 2 games. I am not allowed to multitask?

Sure he may be running macros or whatever, but he is there. You can dispute it, but are you at his house watching him?  The GM is not either.

Maybe we should be required to Zoom with a GM every time we are paged on?

"Sure he may be running macros or whatever".... Let's break this down because it falls into 2 categories. Legal and illegal. Macros can legally be created in game. I'm sure you know enough about UO to know that there is not a macro that exists in CC or EC (only 2 legit clients) that will allow someone to basically run a trade run (even just 1 run) in the background while you surf the net?? I mean technically you aren't attended if you aren't actively clicking your mouse but I'd accept that this would be open to interpretation.

That leaves the "whatever" which is a script that essentially runs in the background while requiring zero input from the player. That is illegal. CC (UOA) and EC cannot run a fully automated script that would select a trade run / run to a vendor to fill / hop on a boat or run to X coords all automatically...that requires a 3rd party client (to my knowledge non are legal).

So basically you are saying it's ok to cheat using scripts as long as you can answer a GM? This doesn't even take into consideration the script including a canned response OR considering the notion that GMs might not even bother checking on the reported bots.

How hard is it to keep drinking that KoolAid with your head buried that deep in the sand? Do you use a straw?
#77
keven2002 said:So basically you are saying it's ok to cheat using scripts as long as you can answer a GM? 
“Yes this appears to be the case if they are paid accounts at least”
#78
Yoshi said:
keven2002 said:So basically you are saying it's ok to cheat using scripts as long as you can answer a GM? 
“Yes this appears to be the case if they are paid accounts at least”
Yup, going by what I see on the forums, that is correct.

But I do not think any actual scripters come here and confess, so we only get one side.
#79
keven2002 said:

So basically you are saying it's ok to cheat using scripts as long as you can answer a GM? This doesn't even take into consideration the script including a canned response OR considering the notion that GMs might not even bother checking on the reported bots.

Are they really there though? Two seconds of training Bard and/or using a bard api and looks like you won't even have to be attended either:



Or pay a couple of bucks for your own ChatGPT Sandbox. You bet it can absolutely answer other simple questions, mathematics, what color is the sky, etc.
#80
All quiet for almost 3 days, so dude either got a 72 hr or a perma, and the city treasury has dropped below a plat for the first time in over a year.
#81
Probably loaded up the bots on another shard with all this exposure. but maybe with this neon sign the devs could have...?  Nah, no way in hell.
#82
He's right back at it, so they never did anything to him/her  @Kyronix
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