Probably a stupid question here, but I havent been able to find an answer online. Could Enemy of One be used to Buff incoming damage from players or monsters that are not under the effect of EoO thus increasing the Effects of Blood Oath? Perhaps making a player a reflect bomb? This is of course before resisting spells.
Not quite sure what you mean but eoo increases our char'ss damage against others only. Can you give an example what u mean by buff incoming damage?
btw, dont worry about stupid questions.... weird ideas and posts from popps always garner tons of comments, before getting locked... but your question appears legitimate though confusing to me.
This is the kind of topic worthy in this forum.
A EOO B
C attacks A at 2x damage
A BO C
C should get the same 2x damage that A is getting.
I think this works for pvp but will leave that to Yoshi.
For pvm, I don't think it's worth it because players suffer more % losses than monsters typically with 1000s of hp.
I'm also curious, I think this is a really interesting concept. I would assume it would be an easy test if someone wants to do it:
Have two players, one with chiv and necro, another one with a pet (tames or mages).
Enemy Mage (Player 1): Summon Earth Ele > All Kill
Player 2: Cast blood oath on Player 1. Record average of damage taken and given.
Player 2: Cast Enemy of One and activate on mount. Cast Blood Oath on Player 2. Record average of damage taken/given.
Hopefully someone gives it a go! I'd never have a use for this but would be a cool gimmick strategy.