2022-02-26 16:59
#0
Perhaps, they would take Tinker, Carpenter and Fisherman skills with the peculiarity that, the higher the fishing skill when crafting them, the "stronger" the Traps would be and, thus, be capable to less likely be lost as well as be capable to hold more crustaceans and to more likely get Rare or Legendary Crustaceans because crafted by a skilled Fisherman....
According to https://www.uoguide.com/Lobster_Trap
If crafted with a 105 Fisherman skill, these numbers would become up to 7 Crustaceans, 20% lower chance to loose the Trap, and 20% higher chance to catch a Rare or Legendary Crustacean.
At 110 Fisherman skill, these figures would become 7, 25% and 25%, at 115 Fisherman skill 8, 35%, 35% and, finally, at 120 Fisherman skill the Trap would be able to hold up to 12 Crustaceans, and have a 50% lower chance to be lost and a 50% higher chance to catch a Rare or Legendary Crustaceans.
The Developers could then play out with the ingredients necessary to craft these Traps, in order to make them more or less common as wanted.
The recipe to craft these Lobster Traps, could be a new Reward from the Fishmonger Quests....
It would help making 120 Fisherman skill a good thing to have....
According to https://www.uoguide.com/Lobster_Trap
Note that at each **bob**, the chance to lose the trap, as well as the chance to catch a Rare or Legendary crustacean, goes up. A trap can only hold up to 5 crustaceans. After ten **bobs**, the chance to lose the trap is about 50%.For example, if crafted with 100 Fisherman skill, a Trap might be made able to hold up to 6 crustaceans, with a 15% lower chance to loose the Trap and a 15% higher chance to catch a Rare or Legendary Crustacean as compared to a purchased Lobster Trap.
If crafted with a 105 Fisherman skill, these numbers would become up to 7 Crustaceans, 20% lower chance to loose the Trap, and 20% higher chance to catch a Rare or Legendary Crustacean.
At 110 Fisherman skill, these figures would become 7, 25% and 25%, at 115 Fisherman skill 8, 35%, 35% and, finally, at 120 Fisherman skill the Trap would be able to hold up to 12 Crustaceans, and have a 50% lower chance to be lost and a 50% higher chance to catch a Rare or Legendary Crustaceans.
The Developers could then play out with the ingredients necessary to craft these Traps, in order to make them more or less common as wanted.
The recipe to craft these Lobster Traps, could be a new Reward from the Fishmonger Quests....
It would help making 120 Fisherman skill a good thing to have....