I feel like this is one of those things that people are never going to be happy about. 20 is fine. It is supposed to be a limted version of the game.
I think a player could be very successful with a 20 item bank box. if I think about the actual number of things I need that I do not carry on my character, it is quite small for non crafter characters. Except my sampire who has a box of 25 or so weapons.
You may be right that this may be one of those things a minority will always complain about. Though I still feel the announced limit is a tad one the unusably low side. Even 50 will fill up in no time.
20 is enough for a darn FREE account. Do one want more? Simple solution: subscribe.
Hello,
What do I put in my bank box (the rest being stored in house) ?🙂
- bandages
- recall scrolls
- bag of sending
- 2/3 pet balls
- powder of translocation
- zoogi fungi 😂
- a change for some arms & some armour
- vegetables
- meat
- arrows
That's about all as far as I'm concerned so yes it's enough imo, at least it can do.
Depending on character class, but I agree 20 is enough to start off with. If they want more, they can pay for it but to just play for free it's acceptable.
Yeah and it may be the original vault design.
20 is too low imo, 40 is more reasonable and you should be able to buy more with Gold not sovs, since it would make a good gold sink and that's pretty much what every other MMO does. Each new row would increase in cost. I saw another post like this in Stratics and they suggest 500 Sovs for 5, that's insane since $13 you can pay for a month subscription. If they decide to use Sovs to increase it, then it should be 100 Sovs for 40 more, but doubt they would ever be that cheap.
NO to full bank storage and a BIG NO to any kind of house, you want them then sub.
Bank storage needs to be limited so people do sub, but it could be a bit more than what it is. Housing should for subs only. UO has non-instanced housing as we all know... we'd also have free accounts competing for housing space with subscribers... just no.
I don't see the point to buy only eight extra slots. Why not start with 20 and allow +5 up to 125 items? That would be 25 extra payments, but let's stop at 28 slots LOL. Like the don't want any money. BS is outstanding at not getting it 😂
Funny but my EJ account cannot open the bank box??! I see the menu when I say bank or click on the banker to open box, but no bank box
Hasn't hit Sonoma yet.
"if all goes well we will be putting this out to Origin tomorrow(that is today) and WW by Wednesday."
I paid to see inside my bank boxes on one account yesterday before I saw this news because it was showing 130+ million gold. In my case the inability to see what was in the bank boxes is what convinced me to press the buy button. I couldn't see my bank boxes at all without a sub.
All I found was AOS rewards, valentines, gift boxes, 9th Anniversary stuff, etc.. But, I digress. If I had access to view my bank I still would have subbed.
If I had
limited access to 20-28 items it would have taken a bit longer but I
still would have subbed - which is the point. Until you play the game for a little while you do not need that much storage. Clearly 20-28 items is not enough to play the game long-term. It is however more than enough to hook a player for a few hours or days and encourage subscription.
EQ2 - Two characters, content to level 95, 12 personal and 8 shared bank slots, but each slot can hold a container of up to 88 slots, which makes a huge amount of bank space. If you have a guild you also have a guild bank which can hold containers. You can have as many homes as you like and each one has a varying amount of house storage slots, these can also hold containers.
Anyone who previously had a subscription gets 4 character slots.
I don't think there is any limit on currency, none that I could find listed anyway.
I'll just be glad to get access to remove items
20 (28) is fine. If EJ accounts need more storage they can (at some point) buy more via the in-game store or subscribe.
We want people to spend more money. That subsidizes more development. More development creates more content. Its the holy trinity of the F2P revenue model.