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Garg Thrower - Damage Increase Items

Started by keven2002 · 2021-12-04 · 11 posts · General Discussions
#0
My thrower currently has 90 damage increase on his suit (+35 on each jewel & +20 from Tali). 

I was using the Beserker Breastplate but with the new Balron Armor that came out; it's a big upgrade on pretty much everything except that damage increase so I'd like to swap it.

Is anyone else using to something on their suit besides the breastplate to enable them to take the damage increase off their weapon (since 10% is hardly worth having on the weapon)?

Thanks.
#1
Did you convert grips to kilt ?
#4
At the top of the page it says:
Can be worn by: indicated by (H) human, (E) elf, (G) gargoyle, (GV) drop included  a gargoyle version, (GC)Gargoyle if converted. Talismans, rings & bracelets can be worn by all races.
Does that not help?  For example Juma's sacred hide is marked (H)(E)(GC)
So 'human, Elf, gargoyle conversion? Do I need to say that it's a cloak and therefore converts to wing armor?

#5
Well the gloves turn into kilts some weapons become different types so that might be useful information 
#6
And the reason i asked for can not be converted is a player might see armor of fortune ir collar of fortune spend a lot of money only to be unable to convert 
#9
McDougle said:
And the reason i asked for can not be converted is a player might see armor of fortune ir collar of fortune spend a lot of money only to be unable to convert 

If the entry doesn't say 'GC' then it can't be converted - and to be truthful, the players who make that kind of mistake don't bother reading the wiki anyway.
#10
This is perfect! Thanks @Mariah. For some reason I didn't think the Jumu converted over to a Garg.

I'm currently wearing the ranger's cloak (wings) for the +5 SSI but given that I already have 10 SSI on my weap to reach max swing; I think it would make sense to just add another 5% SSI to the weap to free up an extra property from the damage increase.
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