2021-11-16 17:36
#0
As we know, the way that Champion Spawns work, is that, if there is no players tackleing the Spawn, or if they are not enough to advance it, the Spawn reverts "back" to lower Waves....
But what about, when the Boss spawns ?
What I am trying to say is, that it would not be a surprise for me, if players who have gotten enough of the new belts, might then loose interest in killing the Boss to get more belts....
Therefore, unless the Boss was to "decay", if not killed within a certain amount of time, the Spawn woud never reset which it means, that those players interested in getting more Masks, but too few to kill the Boss, would be "stuck" in being able to reset the spawn unless there were to be other players willing to help them out in killing the Boss to reset the Spawn, even when no longer interested in getting more belts...
So, does anyone know, whether an unkilled Boss, if not killed within X time from spawning, can decay thus permitting the reset of the Spawn for those players interested in getting more Masks ?
But what about, when the Boss spawns ?
What I am trying to say is, that it would not be a surprise for me, if players who have gotten enough of the new belts, might then loose interest in killing the Boss to get more belts....
Therefore, unless the Boss was to "decay", if not killed within a certain amount of time, the Spawn woud never reset which it means, that those players interested in getting more Masks, but too few to kill the Boss, would be "stuck" in being able to reset the spawn unless there were to be other players willing to help them out in killing the Boss to reset the Spawn, even when no longer interested in getting more belts...
So, does anyone know, whether an unkilled Boss, if not killed within X time from spawning, can decay thus permitting the reset of the Spawn for those players interested in getting more Masks ?