2021-09-03 08:58
#0
@Kyronix ;
I often see Tamers, suggesting to "remove" Bleed (30 Mana cost) on pets coming with it, by taking up Bladeweave (15 Mana cost) instead...
Unfortunately, this "swap" comes at a hefty cost of training points thus, limiting then the ability to train that pet.
And I see this, with quite a number of other Abilities, often "native" on the pet, which the pets' A.I. spams, often to get no real benefit, thus quickly running them out of Mana....
How about, making it possible for Tamers to be able to swap these "unwanted" native Abilities which drain up Mana way too quickly and way too fast on pets, before initiating the pet's Training, at no training points cost ?
Also, perhaps it would ne beneficial to look into pet's A.I. and see why they "spam" certain spells way too much and too often, sometimes all for nothing (i.e. no reason to spam them, like for example Dismount, which has a hefty cost of 25 Mana, on "non-Mounted" targets.....) ?
I mean, this issue of spamming spells and using up Mana uselessly, often make certain Abilities which "could be" useful, basically become counter productive as they drain up a pet's all Mana thus making that pet a way lot less functional and effective...
Would it be possible, I wonder, to find some Developing time and look into these pet's A.I. issues so as to bring some Love to Taming ?
Thanks a lot.
Also, perhaps it could be helpful, if those Tamers with an extensive experience about whatever A.I. issues pets may have with Abilities and Spells "wrongly" used which deplete a pet's Mana too fast, uselessly, could highlight them in a comprehensive list so that then, the Developers, hopefully, might look into pet's A.I. and fix whatever "wrong" pets' behaviour Tamers may think that pets are having ?
I often see Tamers, suggesting to "remove" Bleed (30 Mana cost) on pets coming with it, by taking up Bladeweave (15 Mana cost) instead...
Unfortunately, this "swap" comes at a hefty cost of training points thus, limiting then the ability to train that pet.
And I see this, with quite a number of other Abilities, often "native" on the pet, which the pets' A.I. spams, often to get no real benefit, thus quickly running them out of Mana....
How about, making it possible for Tamers to be able to swap these "unwanted" native Abilities which drain up Mana way too quickly and way too fast on pets, before initiating the pet's Training, at no training points cost ?
Also, perhaps it would ne beneficial to look into pet's A.I. and see why they "spam" certain spells way too much and too often, sometimes all for nothing (i.e. no reason to spam them, like for example Dismount, which has a hefty cost of 25 Mana, on "non-Mounted" targets.....) ?
I mean, this issue of spamming spells and using up Mana uselessly, often make certain Abilities which "could be" useful, basically become counter productive as they drain up a pet's all Mana thus making that pet a way lot less functional and effective...
Would it be possible, I wonder, to find some Developing time and look into these pet's A.I. issues so as to bring some Love to Taming ?
Thanks a lot.
Also, perhaps it could be helpful, if those Tamers with an extensive experience about whatever A.I. issues pets may have with Abilities and Spells "wrongly" used which deplete a pet's Mana too fast, uselessly, could highlight them in a comprehensive list so that then, the Developers, hopefully, might look into pet's A.I. and fix whatever "wrong" pets' behaviour Tamers may think that pets are having ?