Get rid of inscription and resist. Put on 120 taming, lore, vet and spellweaving.
EVs are pretty lame now.
Necro and spirt speak dovetail nicely with magery. Necro spells increase the damage done by direct damage magery spells. And, wraith’s form ability to leech mana makes a huge difference sometimes when using the mage mastery death ray. Also, might try spell weaving. Just learning that. Spellweaving stands alone if you are a mage, you don’t need any other skill to support it.
Some players like the mystic mage template but for me I thought many of the damage spells were not that much different from what magery provided so I took it off my mage. Also, reagents needed were hard to come by but no question RC summons is awesome.
Also, tried poisoning. Grouped with necro spell that increases damage your poison field spell can deliver to lethal poison dose against some enemys. But poisoning is slow and usually not that effective against the big stuff.
With your current template which is pretty much a pure mage I think the easiest way to go would be to add spellweaving and if you like it take it to 120. Those scrolls are still affordable. Maybe invest what’s left in to necro so you can use wraith form.
One of your biggest challenges these days as a mage is needing something to tank while you deal out damage with spells.
IMO you really only have two decent options: Mystic with RC or Taming with a trained pet.
Personally I go with:
120 Taming
120 Lore
120 Mage
120 Eval
120 Spellweaving
60 Spirit Speak
40 Necro
20 Hiding
Pair this with a fully trained pet and a max SDI Suit (170+).
Not the cheapest PvM setup, but it does amazing damage.
The reason folks use Spellweaving with a "pure mage" is largely due to its ability to AMP the hell'out'your summon abilities. Energy Vortex's in PvM are not garbage with Spellweaving. Only champs and lords tend to dispel them; and even then you can be rather successful.
No argument against the Tamer/Mage though; still a stronger template over all. Don't forget, you're going to need some Mastery in here as well.
I never really liked a mage for pvm. In fact, i made my first tamer/mage/weaver a few months ago and disliked it so much i took eval off in place of med so i could have mana for a few extra WoD.
The skill cap is truly a joke...and should at this time just be hard capped at 800