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Most annoying mob in the game

Started by Drago · 2021-06-21 · 19 posts · General Discussions
#0
For vote for biggest PITA is changeling
#1
Those little things that that you can’t avoid killing in battle that when killed spray acid over you, your armor, and your weapon.
#2
Arycke?
#3
PKers
#4
A group of mages that cast at the same time. You see it coming and run to die a screen away.
#5
Mongbats
#6
Depends what I'm doing.  When I'm trying to dig a trove map it's that frost dragon that repeatedly dispels my RC, over and over and over.
#7
Those little red numbers that keep rising from your head as you try to outrun fireballs cast by monsters and mages you can’t see anymore.
#8
Goldsellers!
#9
Harpy, because of the sound they make when they hit something  -it annoys just thinking about it.
#10
Abyssal inferno.  With the double special throw you to the walls and 5 lava elementals of Phoenix insta death. And of course the lazy dev who cannot be bothered to fix it after 2 years of reporting. However, after 1000 solo runs I shall not be returning 
#11
Abyssal inferno.  With the double special throw you to the walls and 5 lava elementals of Phoenix insta death. And of course the lazy dev who cannot be bothered to fix it after 2 years of reporting. However, after 1000 solo runs I shall not be returning 
“I believe this to be a feature and working as intended”
#12
Yoshi said:
“I believe this to be a feature and working as intended”

Yeah this.... this kind of most unknown monster that is so good hidden until you start playing only to see that all is running of the master's plan ;)  o:)

This monster is really annoying, frustating and a game demoralizer.....


#13
I can’t stand the horse sounds. Sometimes I feel compelled to terminate them. 
#14
Yoshi said:
Abyssal inferno.  With the double special throw you to the walls and 5 lava elementals of Phoenix insta death. And of course the lazy dev who cannot be bothered to fix it after 2 years of reporting. However, after 1000 solo runs I shall not be returning 
“I believe this to be a feature and working as intended”
It has 3 special moves. However using 2 at once is not as intended and needs fixing. Also the mobs spawning on the rocks and down the cliffs is not as intended and Mesanna told me the engineer would look at it. But seeing as he can’t get Skype to work I had little faith in it being fixed. That was 2 years ago 
#15
3rd place- Krakens around blunderbeacon and dolphins. Dolphins are 2-nd place.  
And 1st palce is abandoned ships near harbor. 

On shore- ortanords during rabbit spawn were annoying. But i like them usually - they are great for pet training. 
And the most annoying is one bat which spawns near my home. Which hits me sometimes on my return. And after my toon hits it I need to wait 2 minutes to relogin. Oh, I hate that bat! 
#16
Junk filled paragon chests you can’t open that replace the maps you get as loot on regular monsters.
#17
Arnold7 said:
Junk filled paragon chests you can’t open that replace the maps you get as loot on regular monsters.
I unravel em with my imbuer
#18
Can they stay locked?
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