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nightsite

Started by McDougle · 2021-06-17 · 40 posts · General Discussions
#0
it would be so helpful in suit building if you could imbue this at low to 0 cost on any item....and no i dont want to just cast it on myself even using a 
#1
Also there should be a Switch of luck that allows us to put 140 luck on any item.  Make the switch drop like pages.
#2
On any item, except for transmogrified items, right  :'(
#3
there would probably be more discussion of this topic if the rules for UO were enforced...

but most people just use a program to keep the night-sight effect without wasting a mod some  where in their suit instead of doing it the intended way.
#4
Be an Elf or wear the night sight earrings.
#5
Bilbo said:
Be an Elf or wear the night sight earrings.



You're named after a fictional character but seemed to have lost sight of the fact that some might roleplay and not want to be a stinky elf or mage and when we get more gear added to already complex suits more options are both needed and welcome 
#6
McDougle said:
Bilbo said:
Be an Elf or wear the night sight earrings.



You're named after a fictional character but seemed to have lost sight of the fact that some might roleplay and not want to be a stinky elf or mage and when we get more gear added to already complex suits more options are both needed and welcome 

he has a point though - what'S the problem with the nightsight earrings?
#7
McDougle said:
Bilbo said:
Be an Elf or wear the night sight earrings.



You're named after a fictional character but seemed to have lost sight of the fact that some might roleplay and not want to be a stinky elf or mage and when we get more gear added to already complex suits more options are both needed and welcome 

he has a point though - what'S the problem with the nightsight earrings?
Well they added yukio earrings.... would it be terrible to allow it to be imbued on my fishing pole or a shield...
#8
Grab nightight potions from alchemist  or get 4*25 LRC items on VS with 1 stone weight. + magery skill book if you garg and just switch suit to cast a spell every time you need nightsight. 
#9
Surprised players do not understand why he is asking for this. 

It is good the devs did make an item that requires us to make a choice.

I was able to fit nightsite on one of my mages rings. They others have to use the spell. After years of not needing a spell, it does seem that we took a step backwards.
#10
Pawain said:
Surprised players do not understand why he is asking for this. 

It is good the devs did make an item that requires us to make a choice.

I was able to fit nightsite on one of my mages rings. They others have to use the spell. After years of not needing a spell, it does seem that we took a step backwards.
But mages have the spell.  And human have 20 magery in JOAT. 
Also human had slot where you can put nocturne earrings. And arcane clothing. Only gargs need  LRC or night sight potions. (cannot arcane gargish clothes) Now after obtaining Yukio earrings you claim that there is no room for night sight? 
#11
Gwen said:
Pawain said:
Surprised players do not understand why he is asking for this. 

It is good the devs did make an item that requires us to make a choice.

I was able to fit nightsite on one of my mages rings. They others have to use the spell. After years of not needing a spell, it does seem that we took a step backwards.
But mages have the spell.  And human have 20 magery in JOAT. 
Also human had slot where you can put nocturne earrings. And arcane clothing. Only gargs need  LRC or night sight potions. (cannot arcane gargish clothes) Now after obtaining Yukio earrings you claim that there is no room for night sight? 

All I said was some  did not understanding the point of the OP.  I mentioned how I adapted. And it does seem they took a step back to pre 2008.
#12
I did adapt but still think we should be able to imbue such things at low to no cost on most any item...
#13
Bilbo said:
Be an Elf or wear the night sight earrings.
When an elf cast night sight, he should lose that ability while the spell is active. (opposite to other races)
#14
There is a potion.
There is a spell.
It's a common mod in the active loot table.
There are earrings with it as mod.
There are sandals with it as a mod.
It's imbueable.

At this point it's not that it isn't available, it's that people are upset that it isn't available where they want it. Don't weaponize some roleplay ideology as a means of your unwillingness to use it where it's currently available, either drink a potion that literally lasts a dumb amount of time, or cast the spell.

However, I do think that nightsight should be removed from the loot table as a mod on gear as well as having it removed from imbuing, and that we should get an option like with Mage Armor in the mage shoppes and be able to pay an npc to add it either to a head piece or earrings (without actually incurring a mod cost)

Also, I think that any future earrings added to the game via ingame events or rewards should have nightsight by default.
#15
gay said:
There is a potion.
There is a spell.
It's a common mod in the active loot table.
There are earrings with it as mod.
There are sandals with it as a mod.
It's imbueable.

At this point it's not that it isn't available, it's that people are upset that it isn't available where they want it. Don't weaponize some roleplay ideology as a means of your unwillingness to use it where it's currently available, either drink a potion that literally lasts a dumb amount of time, or cast the spell.

However, I do think that nightsight should be removed from the loot table as a mod on gear as well as having it removed from imbuing, and that we should get an option like with Mage Armor in the mage shoppes and be able to pay an npc to add it either to a head piece or earrings (without actually incurring a mod cost)

Also, I think that any future earrings added to the game via ingame events or rewards should have nightsight by default.
You should be able to imbue any mod on anything end of story 
#16
McDougle said:
it would be so helpful in suit building if you could imbue this at low to 0 cost on any item....and no i dont want to just cast it on myself even using a 
Imbuing is pretty garbage for the most part these days. 
I wouldn't have an issue with this but it would probably be to much to rework that so maybe as someone else suggested just make it similar to the mage armor converter NPC and pay to have it added to a piece of equipment.
#17
^
#18
I gave up trying to fight for better crafting opportunities.

Crafters have to jump thru hoops for single ingredients to combine with even more ingredients and eat recipes just to make junk that's about average to what you can loot within 5 minutes of fighting anything. 

Welcome to Ultima Online where you can be anything you want, as long as it involves bashing monsters all day. 
#19
^
#20
I've said over and over nothing in crafting should be random if i want to craft an axe of pawain slaying i should be able tell me i need vile of lilly tears and the heart of a dragon but let me make it...
#21
Take a look at what it takes to make the 1 charge soulstone fragment. It's ridiculous. 
#22
Just buy 1 it’s less frustrating lol
#23
I wouldn't mind ridiculous for a top end item. but for let's say 190 luck armor it should be straight forward not let's burn through 73 runic charges and hope i get something like the mods i want...
#24
“Then what would be the point of playing the game if you instantly get the top items??
after day 1 you’d have nothing to do or work towards.

about night SIGHT
like covenant said I don’t think it’s even possible for it to go dark on other client”
#25
Okay. I have had a few gin and tonics after work, so I am ready for it...let me have it...but, why is this a biggy, I mean...isn't this why we trash our shit, so we can collect the Britannia reward nightsight earrings at the square. I think that is how I got them for all my characters, turning in my crap.
#26
Seth said:
Bilbo said:
Be an Elf or wear the night sight earrings.
When an elf cast night sight, he should lose that ability while the spell is active. (opposite to other races)
Yall a weird bunch, I was just commenting in an old post that elf should get to see darkness or night... or else how is he going to sleep with Lights ON 24/7!?

Elves Need to sleep too!!! 
#27
Yoshi said:
“Then what would be the point of playing the game if you instantly get the top items??
after day 1 you’d have nothing to do or work towards.

about night SIGHT
like covenant said I don’t think it’s even possible for it to go dark on other client”
Ah but it's not just that simple see because to craft the top items would still take work gathering ingredients etc it's the randomness that should be removed 
#28
Waaay back before AoS, when my only viable fighting char was my petrified swordswoman I used make my own potion.  Nightsight potion requires 0 alchemy skill. I admit it was somewhat inconvenient when the potion ran out in the depths of the dungeon, but I mostly survived long enough to drink another.
#29
"if you transmog shield onto lantern of protection or hat onto jack o lantern helm you get a small area of light around you"
#30
As i stated in my initial post i understand all the work arounds that doesn't change the fact that everything should be imbuable on everything 
#31
McDougle said:
As i stated in my initial post i understand all the work arounds that doesn't change the fact that everything should be imbuable on everything 
How does this comment come into play for night sight? You can imbue night sight on armor as long as you have enough space. Personally, I think it would be wasting a property but you do have an option.

Are you saying that night sight should be able to be imbued on something like a weapon,(which is an even bigger waste of a property)? 
#32
keven2002 said:
McDougle said:
As i stated in my initial post i understand all the work arounds that doesn't change the fact that everything should be imbuable on everything 
How does this comment come into play for night sight? You can imbue night sight on armor as long as you have enough space. Personally, I think it would be wasting a property but you do have an option.

Are you saying that night sight should be able to be imbued on something like a weapon,(which is an even bigger waste of a property)? 
If i want to waste the points i should be able regardless of the property or item we've moved from nightsight to discussing imbuing 
#33
McDougle said:
keven2002 said:
McDougle said:
As i stated in my initial post i understand all the work arounds that doesn't change the fact that everything should be imbuable on everything 
How does this comment come into play for night sight? You can imbue night sight on armor as long as you have enough space. Personally, I think it would be wasting a property but you do have an option.

Are you saying that night sight should be able to be imbued on something like a weapon,(which is an even bigger waste of a property)? 
If i want to waste the points i should be able regardless of the property or item we've moved from nightsight to discussing imbuing 

Well let's be a little reasonable here... imbuing nightsight on something like a weapon would be silly and your argument is essentially "I should be able to do whatever I want even if it doesn't make sense".

You are demanding the ability to do something you would never do. And this is the type of thing you would also ding the Devs for not responding too even though what you are demanding isn't even logical.

I know you are bored just like me with the lack of fresh stuff to do but yeeesh give it a break, will ya?  😂
#34
keven2002 said:
McDougle said:
keven2002 said:
McDougle said:
As i stated in my initial post i understand all the work arounds that doesn't change the fact that everything should be imbuable on everything 
How does this comment come into play for night sight? You can imbue night sight on armor as long as you have enough space. Personally, I think it would be wasting a property but you do have an option.

Are you saying that night sight should be able to be imbued on something like a weapon,(which is an even bigger waste of a property)? 
If i want to waste the points i should be able regardless of the property or item we've moved from nightsight to discussing imbuing 

Well let's be a little reasonable here... imbuing nightsight on something like a weapon would be silly and your argument is essentially "I should be able to do whatever I want even if it doesn't make sense".

You are demanding the ability to do something you would never do. And this is the type of thing you would also ding the Devs for not responding too even though what you are demanding isn't even logical.

I know you are bored just like me with the lack of fresh stuff to do but yeeesh give it a break, will ya?  😂
I orginally posted because I wanted to add it to something but to answer your question without a doubt we should be able to imbue cooking and nightsight on anything we like 
#35
Now you want to be able to imbue skills on anything you want?

What would be the point of even having to build skills at that point? You could put +15 taming/lore/vet on every piece you have and have 120 of each skill with a base of zero. You said in another post that combo can kill everything in the game, so now you are getting +360 skills just from your suit with another 720 left over.  I think that's pretty far over the top, don't you?
#36
Properties not skills 
#37
McDougle said:
I orginally posted because I wanted to add it to something but to answer your question without a doubt we should be able to imbue cooking and nightsight on anything we like 
Cooking is a skill - not a property.
#38
We need the developers to check in fast Kevin and I are debating a year old thread...paddy cakes come tell us it's all okay 
#39
It occurs to me that someone has deliberately taken this thread down a rabbit hole. Please get it back on track and discard the ridiculous before I feel obliged to apply a padlock.
Thank you.
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