Bottom line, I have the impression that they are totally not worth it.
Does anyone uses any of them ?
May I ask how you do to raise them ?Roxo said:Yes, daily. The virtues are crazy. One of my favorite things to do in game is run spawns and the harrower. I use Honor to max out my damage, Justice to get free extra powerscrolls every time, Sacrifice for a free self resurrection, Humility for the insane stat boosts, and of course Valor to activate the spawn. Just personally I use 5 of them almost every time I play. I know my guildies use the others in their builds. Endgame content would be so much harder without them.
AmberWitch said:The link I provided will tell you all you need to know in how to raise it.
That link says :
To engage an opponent in honorable combat, your opponent:What exactly does it mean where it says :
- Must be one that you can perform negative actions upon.
- Must be at full health.
- Must not already be honored by a nearby player.
The amount of Honor you gain from defeating your opponent is determined by how closely you followed the above guidelines for honorable combat, as well as your opponent’s level of fame.
- Must be close to you, in your line-of-sight, and have a clear path to you.
Must be close to you, in your line-of-sight, and have a clear path to you.
Does that apply throughout the fight ? At the time of death of the Monster ?
For example, say that after Honoring the Monster, one hides to break aggro, then casts summons to kill the monster and, from time to time hides to break aggro from the spawn, does that effect the amount of Honor gained ?
And, if so, in what capacity ?
Or is it really only at the time of death of the Monster that the Line-of-sight needs to be verified ?
And what does close mean ?
I mean,for a dexer it is easy, they fight toe to toe, but for spellcasters or ranged Warriors who NEED to keep a distance ?
Thus staying away form the Monster (how many tiles ?) affect the Honor gained ?
Again, in what capacity ?
It looks to me a Virtue "tailored" upon dexers who fight toes to toe and, therefore, do not need to hide to break aggro or stay at a distance like spellcasters or Archers/Throwers may need....
To begin honor yes, you have to be close. Within five or so tiles and no LOS issues.popps said:What exactly does it mean where it says :
Does that apply throughout the fight ? At the time of death of the Monster ?
For example, say that after Honoring the Monster, one hides to break aggro, then casts summons to kill the monster and, from time to time hides to break aggro from the spawn, does that effect the amount of Honor gained ?And, if so, in what capacity ?
Or is it really only at the time of death of the Monster that the Line-of-sight needs to be verified ?
And what does close mean ?
I mean,for a dexer it is easy, they fight toe to toe, but for spellcasters or ranged Warriors who NEED to keep a distance ?
Thus staying away form the Monster (how many tiles ?) affect the Honor gained ?
Again, in what capacity ?
It looks to me a Virtue "tailored" upon dexers who fight toes to toe and, therefore, do not need to hide to break aggro or stay at a distance like spellcasters or Archers/Throwers may need....
Virtues are completely worth it, I use most of mine, and on a good day, have them all maxed.
I use at least 5/8 of them all the time in Felucca Champ spawning pvping etc.