no crafted weapons is already op for weapon dont push it further...make high end runics Worth crafting them with chance to high loot...imbuying is fine the way it is
crafting is not fine as long as there is RANDOMNESS involved it never will be no other skill set would accept let me sit at my forge and craft a fine sword of noob slaying wait not durability 125 ... i mean seriously. i love the concept of runics there should be tools for EVERY crafting skill set and they should go up in power IE a dull copper not as good as a Val but the way they work frankly more than sucks .. the regular crafting menu should pop up ahh yes tonight a sword but then after it is crafted the sub menu pops up it should look much like the current imbuing menu . same with reforging i am ok with it saying you want a 190 uck 10 lmc 12 lrc sleeves sure 80 charges...imbuing should then bring crafted items up to the leetness of current arties ....
I think they should increase the amount of properties on reforging.
That always has a chance of the right properties you want and the values. You could reforge hundreds of items now and not get the max values in the 6 properties you want. And it still has low resists.
Yes it was a Djinns ring I happened to see on a vendor last night and couldn't recall the name. I thought, I wish I could add to this. It has a good start.
What program/web site are you people running to show the weights of items? Link pls.
TY both for the info. New computer and I lost some bookmarks for some reason.
Getting rid of lower requirements and durability should be done. They are still random when you reforge.
You can get both of those when enhancing. So, it it a duplicate property.
I just made a ring that cant get 5 properties:
Dex 8
HCI 15
DCI 15
Parry 15
Its 490 weight.
Right now the weight restriction on reforged and imbued items is as good as it's going to get. It's good enough that imbued stuff is a step below the best legendary and major artifacts. That's the way it should be because we are not victim to waiting for a drop with these items. We can gather resources and make them happen and that's good.
If I were to ask for a change it would be this,
Add the ability to reforge with Tinkering so that we could make clean SSI Jewlery. Those drops are super rare and take a lot of time that honestly could be better spent on game content. Adding tools to tinkering would also add more content to crafting which would be good. I've got about 400-500 tinkering BOD's in case this ever happens already.
The other change I would ask for is not related to this but to drops. Why are all legendary bracelt's and rings antiuqe? That renders them almost useless to most pvm templates. We should be able to get them in brittle. My 2 cents there.
Not that this will go anywhere,
First a suit is 6 pieces. Head, neck, arms, chest, gloves, legs.
You use Barbed or Valorite to craft the starting pieces when you are only going to imbue. You pick and choose pieces. You can have 2 resists at 14 on each piece. But you try for a more even spread so none go over 70 by much. So by making the suit at one time you can get 3 resists at 70 and just need to imbue 2 resists on.
It's not something I would do but you can do it. We did it before reforging.
Ya the tool would work with imbuing because you pick resists and you add what you want. My post was not referring to you. You are imbuing a lot and you know you can imbue to make a suit.
I try to build around. Bane legs, Feudal Grip, and prismatic lens or Mace and shield.
So I just need arms, chest and gorget. I find one of those 3 with high resists from loot. Then just have to reforge until I run out of patience and keep the best item.
Some of my dexxers have all or more looted or reforged pieces. I like putting suits together.
But you can Imbue a suit that works for you, and the store tool would greatly help with that.
I just wish you could reforge a hundred things and use the tool on the 2 keeper items you get.
This thread has had some posts removed. Please post mindfully and with respect.