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Suggestion for a store item: token for 1 extra vet reward

Started by TimSt · 2021-03-24 · 59 posts · General Discussions
#0
I have a suggestion for a new store item. A token that gives you 1 extra unclaimed vet reward.  With 7 new vet rewards this year some players may not have the available unclaimed vet rewards to claim all 7.  If they can use a token that gives them an extra vet reward it would be mean they can get their pixel craving satiated. 

Put restrictions on the token's use.
  1. It would not give you access to rewards for a higher vet year.
  2. Limit the number of tokens that can be used in a year and base the limit on the account age. For example a 1 year vet could use 1 token and a 20 year vet could use 20 tokens.
  3. Make it at least 1000 sovereigns to make it slightly expensive at $10 USD to discourage over use.

This was kinda discussed in a different thread but that thread's topic was giving access to rewards of a higher vet year.


#1
Personally I could use 6 more Gargish Totem of Essences to make a path way lined with the totems. 
#2
That would defeat the purpose of them choosing where the items are placed.

From the last M&G.  Sounds like someone likes to decide where they are placed  and not include us:

[Xinith]: I don’t mean to be mean by asking this, but could we get some kinda mentality for choosing where a new item would go, which regards to being on the store, a vet reward, or other in game method
[Xinith]: For example, that stone dye tub you mentioned;
[Xinith]: what would drive towards a vet reward as opposed to an ingame store
[Mesanna]: you want an honest answer?
[Xinith]: or even as an item availavble through in game events
[Xinith]: honesty is always nice
[Mesanna]: After all this time we sit down as a team and come up with ideas we read the forums and listen to your ideas.
[Xinith]: Makes sense. Time costs money
[Mesanna]: and we pick where they best fit
[Xinith]: I can see that.
[Xinith]: Would it be possible to get some player input into those decisions somehow? Or even rough feelings?
[Mesanna]: as to what yes,where no. 
#3
@Pawain The placements would still be the same. The token would just increase the number that can be claimed.  Unless one of their reasons for placement is limiting the number available.
#4
TimSt said:
@ Pawain The placements would still be the same. The token would just increase the number that can be claimed.  Unless one of their reasons for placement is limiting the number available.
No that would put all vet rewards in the store also.  They want them where they decide to put them.
#5
1000 sovereigns for 175M Vet rewards, HELL YES do it.  $100 for 1.75P gold.  You would need to sell them for 2000 or 2500 sovereigns or better yet I could finish off all my Shard Shields for both my accounts and have 2 full sets at 1000 sovereigns per shield.  
#6
Well that seems completely unbalanced. 20 year vet can buy. 20 tokens ?WTF  Well let’s make it fair

seeing as I was shot down in flames for asking for transfer tokens in the store, the selfish 14year vets suggested that the shield should cost the same as if you have 14 years game so a store shield would cost thousands of dollars. Lol

so if that logic is true then it’s only right that the token prices must reflect the age of the reward

so a 1 year token would cost the same as 1 years game time

so a 20 year vet can buy a 20 year token for the equivalent cost of 20 years game time

only fair

Or are you suggesting a vet can buy 20x 20 year equivalent tokens for the same price as a 1 year vet.

yeah right that sounds really fair and balanced

ridiculous selfish idea

sliding scale

1k sovereigns per year

so 14k sovereigns per shield etc. That’s fair  
#7
So a 20 year reward would cost the same as a 1st year reward

lets get down to the small print

how many years have u played TimSt I assume you are at least 14 years in?

#8
@JackFlashUk ; I just went over 19 1/2 years.

I have 10 unclaimed vet rewards.  With the token that I am suggesting using one would increase that to 11 unclaimed vet rewards.  I would like to claim more rewards but who knows what new ones will come out next year that I might want so I try to hold off on claiming current rewards.

In 5 months I could pay $200 for 20 tokens and raise my unclaimed vet rewards to 30.  But if being able to increase the unclaimed rewards that much is not desirable for the devs maybe set the cap at 10 or even 5 for a 20 year vet.
#9
there you go.

So would you be happy to buy a 20 year vet reward for 14k sovereigns, or are you suggesting a 20 year pick is the same as a 1 year pick?
#10
Yes, a 20 year pick is the same as a 1 year pick. The vet reward system just lets you claim and sometimes use something that a 1 year vet can not.
#11
TimSt said:
Yes, a 20 year pick is the same as a 1 year pick. The vet reward system just lets you claim and sometimes use something that a 1 year vet can not.
100% unbalanced and ridiculous. NO WAY IN HELL.  so you want 20x 20 year picks for peanuts?  

What a disgraceful way to further imbalance the game
#12
IBTL
#13
TimSt you can of course buy vet rewards from others. This to me look like a cheap short cut and of course can be abused by vets to make loads of gold exploiting your all rewards cost the say idea.  You cannot possibly think it’s acceptable to claim shard shield for the same cost as a dragon statuette do you. For 1k sovereigns 
come on 
#14
It would be far better to make most vet rewards available for purchase in the store with a price that reflects its age requirement and functionality.  There are already some examples of these (soul stones, etc).  I think certain vanity type items could be excluded, but items with functionality should be available to all players.  Veteran rewards then provide an option to obtain those items for “free” via subscription time.
#15
I find it really sad that players that are old enough want to be able to buy more of these items, but player, for whatever reason who are not old enough to enjoy the like so shard shield are vilified for wanting to be able to buy them in the store.

I have lost count of the time is was shot down in flames for daring to ask for shard shields to be put in the store.

Seems the Vet players want to protect their privilege and condemn any lesser mortal for wanting the chance to won them

and NO I dont buy transfer tokens, and I only trust a few people to move things for me


so it appears I will quit or the game will die before I get the chance to own some of my own, and it seems MY money is not good enough for the store......
#16

Ok - without all the emotion.

But don't forget - Vets are exactly that, they have supported the game for that long.

But;

I do think the Rewards in the Veteran Reward system could be re-distributed.

There are just so many good ones in the Veteran reward system. And quite frankly, so many that just don't belong in there also.

With IDOC's wiping Veteran rewards from the game - which I understand, and is probably a really good thing, it is creating a real bottleneck of certain Vet Rewards. There almost are not enough Vets, or Picks, for players to get enough anymore. I think we are at a stage of the game, where players do want items faster, we are 23 years down the line, and I understand if many cannot see themselves making the next 23 for whatever reason.

I think there are real issues with Ethereal Mounts.

I think the whole shard trading thing, and Vendor Search system, is bigger than Vet Rewards, and could use a unique solution - such as my suggested 1 Vendor Search across all shards.

I suggested before, all of the Statues should be taken out, and redistributed as some sort of collectable rare, on the Monster it actually belongs to - this could make a really cool way of collecting things, and for players to hunt around the entire map on all the different mobs.

In summary, the problem is something like this;

There are currently too many players! Wanting too many Vet rewards, there are too few Vet Rewards picks, there are too few Vets, and there are just too many really good, and really pointless Vet rewards in the system.

Spread them out ingame, change some systems, maybe put some in the Store.


ps. Yes I'm a Vet, but I can see the system is top heavy.

#17
Don’t quite see UO’s aversion to selling veteran rewards in the UO store that players can easily buy from those spammers that advertise their goods on the chat channel.  Find it admirable that UO supports its older player base that has been playing the game for so many years, many of them since the 1990’s.  But really don’t understand it’s doing everything it can to discourage players that have been playing for just a couple of years.  That strategy might have worked in the 90’s when players didn’t have many choices but don’t think it is viable today.
#18
if they want to sell it on uostrore only way i can see it...no shard shield...account bounds and cost 2500 sovereign
#19
Fortis said:
if they want to sell it on uostrore only way i can see it...no shard shield...account bounds and cost 2500 sovereign
I assume you own shard shields?
#20
Arnold7 said:
Don’t quite see UO’s aversion to selling veteran rewards in the UO store that players can easily buy from those spammers that advertise their goods on the chat channel.  Find it admirable that UO supports its older player base that has been playing the game for so many years, many of them since the 1990’s.  But really don’t understand it’s doing everything it can to discourage players that have been playing for just a couple of years.  That strategy might have worked in the 90’s when players didn’t have many choices but don’t think it is viable today.
BS/DAoC/UO does not own DAoC/UO, EA does so you might have to go to EAs site and ask them if it can be allowed.  And remember that EA also owns Origin and Account Management so EA controls ALL the MONEY.
#21
@TimSt Seems like mostly positive vote here, +1 from me.

@Cookie
Agreed to the combine VS and shard trading Para you wrote. (Not divide and conquer.)
#22
allowing folks to pay their accounts up to the start date (making up for missing time would be nice)
#23

If you want a positive change you need to come up with an idea that is simple to implement and do so without undermining the 'rules' that they do not break. You can determine these rules from the last few years of watching the dev team.

1: Their resources are limited, they arent going to be reworking any major systems.
2: Telling them something is 'bad' is not constructive.
3: If your idea effects game balance, its probably dead on arrival.
4: If your idea reverses a previous decision by the team, its probably dead on arrival.

Im sure there are more.

Tim's idea of adding more ways to get vet rewards directly violates #1 and #4. The team made the decision to funnel these items out of the game, probably because they didnt feel like 'special' rewards anymore, but rather common goods.

The only way Tim's idea moves forward, in my opinion, is by suggesting similar items that would be store purchased and not linked to the veteran system at all.

IMO an example of a good idea would be a 'commodity chest' - costs 5-10$, has the features of a comm deed box, but with the larger layout of a secret chest, and/or maybe the ability to change its visual to other containter types.
This would be SUPER easy to implement, fill a void for returning players [function], and veteran players alike [aesthetic].

If you think like this, you will be more likely to get results from dev team.
#24
@Nikard, I tried to make it as simple as possible to implement: use existing token graphic, when token is used check if yearly cap has been reached and if not increase the unclaimed rewards count by 1 and increase yearly used by 1.  None of this pay more for a token that gives a higher level vet reward that others have mentioned.

The token only increases the unclaimed reward count.  It does not provide any rewards itself. 

Visually

Before using the token:


After using the token:


Placement of the rewards would not change. Vet rewards would still remain in the vet reward program and not be available from the uostore.

If game imbalance is an issue then set the yearly cap to a smaller value such as 5 for a 20 year vet.


#25
 DrTimSt said:
@ Nikard, I tried to make it as simple as possible to implement: use existing token graphic, when token is used check if yearly cap has been reached and if not increase the unclaimed rewards count by 1 and increase yearly used by 1.  None of this pay more for a token that gives a higher level vet reward that others have mentioned.

The token only increases the unclaimed reward count.  It does not provide any rewards itself. 

Visually

Before using the token:


After using the token:


Placement of the rewards would not change. Vet rewards would still remain in the vet reward program and not be available from the uostore.

If game imbalance is an issue then set the yearly cap to a smaller value such as 5 for a 20 year vet.


You can dress it how ever you want. It is still buying a vet reward from the UO Store.

Not gonna happen. 
#26
McDougle said:
allowing folks to pay their accounts up to the start date (making up for missing time would be nice)

This this. Take my money. That way everyone pays the same amount. I think lots of players would buy their account up to shard shields. 
#27
Not sure what the big deal is aside from Shard Shields... anyone can use the vet rewards regardless of age if you buy them from someone in the game because people asked for it (ie any year player can ride ethys). 

By allowing players to "buy vet status" I'm assuming those in favor would expect to get the reward picks along with the option to choose those years (ie if I buy years 10/11/12 then I get 6 picks along with it)? This is essentially just allowing players to use RL money to buy picks.

Now... if those people are saying you want to buy up vet years but not receive picks until your natural vet pick replenish then sure. I'm all for people spending $1500 to get access to shard shields and then needing to wait another year to just get 2 shields.  >:)
#28
Ii don't really care about getting the picks but what would it hurt? as pointed out earlier in thread vet rewards are one thing leaving the game when players quit as they poof in IDOC.
#29
keven2002 said:
Not sure what the big deal is aside from Shard Shields... anyone can use the vet rewards regardless of age if you buy them from someone in the game because people asked for it (ie any year player can ride ethys). 

By allowing players to "buy vet status" I'm assuming those in favor would expect to get the reward picks along with the option to choose those years (ie if I buy years 10/11/12 then I get 6 picks along with it)? This is essentially just allowing players to use RL money to buy picks.

Now... if those people are saying you want to buy up vet years but not receive picks until your natural vet pick replenish then sure. I'm all for people spending $1500 to get access to shard shields and then needing to wait another year to just get 2 shields.  >:)
I don't think people have a problem with the idea of this it was just the cost that was suggested for the pick itself 2000-2500 would be a more reasonable price vice the 1000 suggested.  At 1000 a lot of people with old accounts will buy these just so they can sell some of the more demanded rewards that fetch 175M each.  1000 is the same as a Soulstone that fetch app 75M which appears to be the going rate for 1000 sov.  At that rate $100 = 1.75P gold.
#30
keven2002 said:
Not sure what the big deal is aside from Shard Shields... anyone can use the vet rewards regardless of age if you buy them from someone in the game because people asked for it (ie any year player can ride ethys). 

By allowing players to "buy vet status" I'm assuming those in favor would expect to get the reward picks along with the option to choose those years (ie if I buy years 10/11/12 then I get 6 picks along with it)? This is essentially just allowing players to use RL money to buy picks.

Now... if those people are saying you want to buy up vet years but not receive picks until your natural vet pick replenish then sure. I'm all for people spending $1500 to get access to shard shields and then needing to wait another year to just get 2 shields.  >:)

Aren't you using rl money for picks anyway? Literally no difference except adding time. Same money spent, same amount of vet rewards. All we are asking is to prepay our account age.
#31
TimSt said:
I have a suggestion for a new store item. A token that gives you 1 extra unclaimed vet reward.  With 7 new vet rewards this year some players may not have the available unclaimed vet rewards to claim all 7.  If they can use a token that gives them an extra vet reward it would be mean they can get their pixel craving satiated. 

Put restrictions on the token's use.
  1. It would not give you access to rewards for a higher vet year.
  2. Limit the number of tokens that can be used in a year and base the limit on the account age. For example a 1 year vet could use 1 token and a 20 year vet could use 20 tokens.
  3. Make it at least 1000 sovereigns to make it slightly expensive at $10 USD to discourage over use.

This was kinda discussed in a different thread but that thread's topic was giving access to rewards of a higher vet year.

I agree!  I'm not going to keep an extra account open for veteran rewards.
#32
TimSt said:
Yes, a 20 year pick is the same as a 1 year pick. The vet reward system just lets you claim and sometimes use something that a 1 year vet can not.
100% unbalanced and ridiculous. NO WAY IN HELL.  so you want 20x 20 year picks for peanuts?  

What a disgraceful way to further imbalance the game
I agree that maybe 20 new choices even for 1000 would be too many.  Maybe fewer.  ON the other hand... why not unlimited?  What makes it unbalanced?  Please explain without the "hell" language.
#33
They keep on adding more and more veteran rewards.  I feel like the choices I made have been cheapened because the new ones are so new and exciting.  For example.... the year 3 through 10 rewards are much cooler now than what they used to be.  All the newer players have access to those which I did not have years ago.  But, used my choices and thus do not have access to the new rewards on .  The selections I made are no so less cool now that there is the new hotness at the lower year levels.  As a player of 23 years, I'm shooting for higher year rewards because it would be a waste to dip down to the 3rd year rewards.  So, I feel like I missed out on an opportunity which new players now have.  A friend of mine says he has an easy way to earn 175 million to pay for the rewards... I don't have that option though.  I sure won't be "trading" a 23 year rewards for a 3rd year reward.  (Trading in the sense of me selling a 23rd year reward for a 3rd year reward).  (Looks like they stopped rewards at year 20. That feels like a slam in the face)
#34
I really wish they would put a workbech package in the in game shop with the fletching workbench, repair workbench, and all the rest of them.
#35

Consenti alle persone di consegnare le decorazioni e / o i gettoni dello scudo per i nuovi premi veterani. Diciamo 20 gettoni per una nuova ricompensa veterana. Ciò risolverebbe il problema dei veterinari più anziani che si sentono come i nuovi giocatori che hanno accesso a better rewards than back in the day.
#36
galluccio those peoples with 20 years account + have paid 120$ or more per years for 2 vet rewards....so you want them for 10$ not gonna happen ever...would you buy vet reward for 60$ each...vet reward are bonus for active player most rewards are deco so.... move on
#37
I purchased quite a lot of work bench years ago to fit out several houses. All their prices were like 50 - 70m each. I purchased all of them from other vendors and keep my reward choice open.

Recently I sold them at the lowest price of 150 -160m, all in less than a week.

I didn't force up the price, but the next cheaper guy is selling at 170 or 175m.

So I don't want to go into game economy but as I said you limit supply and the price will shoot up. (Same with shard bound new arties) Was it because of IDOC? Or increasing vet rewards selection but all of us are still limited to 2 per year (no more recycled from idoc).

Just some thoughts.

Ps. BTW my Morphius Epualette is for cheap sale 2 Plats only.
#38
I guess no one has a rebuttal to how it's unfair to ask to prepay account ages? The only difference is your making younger players wait to get them.....just because. If I put in the exact same amount of $ into my sub as you, we should have equal rewards. I feel this is/was a big missed opportunity seeing the UO crowd is very loyal, and here in the USA they just handed out stimulus checks. They still have time to implement this. Let us stack our game time codes, and get the exact same number of vet picks accordingly. 
#39
Xris said:
I guess no one has a rebuttal to how it's unfair to ask to prepay account ages? The only difference is your making younger players wait to get them.....just because. If I put in the exact same amount of $ into my sub as you, we should have equal rewards. I feel this is/was a big missed opportunity seeing the UO crowd is very loyal, and here in the USA they just handed out stimulus checks. They still have time to implement this. Let us stack our game time codes, and get the exact same number of vet picks accordingly. 

Hmm, the first para from OP:

It would not give you access to rewards for a higher vet year.

===
I think the discussion veered off course when asking to buy years in advance. They make it clear this is not going to happen. (I also asked 5 years ago)

The proposal is to purchase vet rewards that the veteran account is already qualified for.

#40
Seth said:
Xris said:
I guess no one has a rebuttal to how it's unfair to ask to prepay account ages? The only difference is your making younger players wait to get them.....just because. If I put in the exact same amount of $ into my sub as you, we should have equal rewards. I feel this is/was a big missed opportunity seeing the UO crowd is very loyal, and here in the USA they just handed out stimulus checks. They still have time to implement this. Let us stack our game time codes, and get the exact same number of vet picks accordingly. 

Hmm, the first para from OP:

It would not give you access to rewards for a higher vet year.

===
I think the discussion veered off course when asking to buy years in advance. They make it clear this is not going to happen. (I also asked 5 years ago)

The proposal is to purchase vet rewards that the veteran account is also qualified for.


Didnt know they addressed this 🙁 guess I'll toss my money to GME hahaha
#41
Yeah but don't ask me for the reference, but the topic of buying "future" vet rewards should be another topic, IMHO...
#42
Galluccio said:
I agree!  I'm not going to keep an extra account open for veteran rewards.
And there is the potential problem.  I spend $120 per account so if I was just using an account for vet rewards then I could just buy 12 vet rewards every year and not pay for a sub.  12 vet rewards is 6 years so I get all the rewards I want in a 1 time payment and EA has just lost out on another 5 years of subs to get the same amount of vet rewards.  In the short term EA could see an added profit but in the long term EA could lose money once everybody gets everything they want.
#43
Fortis said:
galluccio those peoples with 20 years account + have paid 120$ or more per years for 2 vet rewards....so you want them for 10$ not gonna happen ever...would you buy vet reward for 60$ each...vet reward are bonus for active player most rewards are deco so.... move on

Ok charge the price of one year's subscription for two rewards.  Solved?  You ok now?  $60 per reward choice.  Status: Solved. 

Or... you can think about this thought: I have $1,000 here in my pocket.  Who really wants the money?  Do you want a 3rd party seller to get my money or do you want the Ultima Online people to get my money?


#44
Suppose I wanted 10 of the Gargish Totem of Essence, 7th year reward.

So I have already used up this years' vet reward, and will wait another year to get 2.
Then I have to wait another 5 years to collect all 10 pieces.

Time is money, but money cannot buy time. What makes EA think I will still be alive for next 5 years to contribute Sub. If you can make my money today, better take it because I may cancel the game tmr for 1001 reasons.

5 years is alot to wait and many things can happen.
#45
Galluccio said:
Fortis said:
galluccio those peoples with 20 years account + have paid 120$ or more per years for 2 vet rewards....so you want them for 10$ not gonna happen ever...would you buy vet reward for 60$ each...vet reward are bonus for active player most rewards are deco so.... move on

Ok charge the price of one year's subscription for two rewards.  Solved?  You ok now?  $60 per reward choice.  Status: Solved.
Galluccio said:
Fortis said:
galluccio those peoples with 20 years account + have paid 120$ or more per years for 2 vet rewards....so you want them for 10$ not gonna happen ever...would you buy vet reward for 60$ each...vet reward are bonus for active player most rewards are deco so.... move on

Ok charge the price of one year's subscription for two rewards.  Solved?  You ok now?  $60 per reward choice.  Status: Solved.

#46
I have $1,000 in my pocket.  What is the fastest way I can get additonal reward choices for the least amount of money?  Who do we want my money going to?  The Ultima Online people or some third party dealer? 
#47
I am open to a cost higher than 1000 sovereigns.  I initially choose 1000 because that is the cost of a soul stone and the red soul stone is a first year vet reward. If a token cost 2000 then that would make the red soul stone twice as expensive as the other soul stones.
#48
Xris said:
I guess no one has a rebuttal to how it's unfair to ask to prepay account ages? The only difference is your making younger players wait to get them.....just because. If I put in the exact same amount of $ into my sub as you, we should have equal rewards. I feel this is/was a big missed opportunity seeing the UO crowd is very loyal, and here in the USA they just handed out stimulus checks. They still have time to implement this. Let us stack our game time codes, and get the exact same number of vet picks accordingly. 
If you are willing to fork over $120 per account per year I personally have ZERO problem with this because it is very hard to walk away from something that you have a lot of real money invested in.  My oldest account is 23+ years and that is $2,760.00 and if you are willing to hand over that amount to take a brand new account to 23 years than yes allow it because that account will be around for many more years vice a 1 year account and you get all the vet rewards that would come with a normal account of that age.  I just added up all 3 main accounts and the total is 681 months at $10.00 per month =  $6,810.00 so I say yes to letting people age their accounts just as long as they pay the say amount as any long term vet has, NO DISCOUNT and NO you may not age your account longer than UO has been alive.
#49
erFortis said:
galluccio those peoples with 20 years account + have paid 120$ or more per years for 2 vet rewards....so you want them for 10$ not gonna happen ever...would you buy vet reward for 60$ each...vet reward are bonus for active player most rewards are deco so.... move on
First of all telling me to "move on" is really offensive since I really really passionate about this topic. 

Secondly, everyone pays the same $120 a year.  We are all in the same boat.  Everyone has been following the same rules.  In my position, I've been paying the $13 a month.  I don't by every six months but I should.

How does it affect your gameplay if someone's home looks a certain way?  They make this same argument in Clash of Clans.  They release a special queen skin and some people buy it.  Then, months later they release the same skin and people complain.   And, the answer is always the same... why do you care if someone's home looks a certain way?

IN Ultima Online you can trade things in game.  Sure.  That is a difference.  The economy is broken to heck and every reward costs crazy amounts of gold.  The number of rewards in the economy is going to dwindle until we are all fighting over the scraps which is where we are right now... we are fighting over the scraps of what remains of the rewards.  

Some things are more valuable than other things.  When I first made my selections there were only certain choices.  Now, there are many more choices.  I feel like people who have younger accounts have better choices now than I had at the time.  I'm not going to be using a 24 year reward to choose a 3rd year reward.  It makes no sense.  And, on top of that they have given the slap in the face of discontinuing rewards at year 20.  Just that one thing had me seriously thinking about taking my 23 year old account and just tossing it in the trash and turning my back on them the way they have turned their back on me (at least my perception.)

So, not only do people have better selections at lower account ages now but now I don't even get anything new and shiny for being a vet above 20 years.  

I don't see a problem with them selling rewards.  Sure.  Choose your price and I'll decide if it's worth it.   For me, the $120 to keep an account open might be too much for two reward choices.  I would rather find a third party person outside of game and use real money.  So, who is it that you really want to have my money?  A third party reseller or the Ultima Online people? 
#50
The biggest argument against giving extra selections is the ability to sell items on the market for gold.  The simple solution is you make those purchases account bound.  Otherwise, it comes down to the argument of you don't want me to have a nice looking house.  Why should you care if my house looks a certain way?  Probably don't make the shield transfer tokens purchasable. 
#51
Bilbo said:
Xris said:
I guess no one has a rebuttal to how it's unfair to ask to prepay account ages? The only difference is your making younger players wait to get them.....just because. If I put in the exact same amount of $ into my sub as you, we should have equal rewards. I feel this is/was a big missed opportunity seeing the UO crowd is very loyal, and here in the USA they just handed out stimulus checks. They still have time to implement this. Let us stack our game time codes, and get the exact same number of vet picks accordingly. 
If you are willing to fork over $120 per account per year I personally have ZERO problem with this because it is very hard to walk away from something that you have a lot of real money invested in.  My oldest account is 23+ years and that is $2,760.00 and if you are willing to hand over that amount to take a brand new account to 23 years than yes allow it because that account will be around for many more years vice a 1 year account and you get all the vet rewards that would come with a normal account of that age.  I just added up all 3 main accounts and the total is 681 months at $10.00 per month =  $6,810.00 so I say yes to letting people age their accounts just as long as they pay the say amount as any long term vet has, NO DISCOUNT and NO you may not age your account longer than UO has been alive.
So much passion over the way a person's house looks like.  Most players have private homes which no one will see.  Why should you care what is in the privacy of my own home? Lets assume that the items are account bound.
#52
Right now, I feel like kicking a baby seal.  I'm feeling pretty frustrated over the limited availability of the rewards, the continual additions to the lower years, and the lack of new rewards over the year 20 mark.

So, if I get going I can be mad as ... you know.  So, I'm done here.  I'll decide if I want to keep playing the game another day.  I did have 5 accounts open last week..... this is verifiable.  Now, I'm at one.  Yeah.  Apparently this is what people have to do to get a point across.  It is a sad way but what else do you have when you are trying to petition for a point of view?  Arguments?  Lol... of course not. 
#53
Quite confusing, not sure who is talking about what now. I stick with what I understand from OP's view.

Say I reached 20-year tomorrow and my account qualifies me to get
  • +2 free rewards
  • New reward options as a 20-year veteran
This is like achieving a veteran status, rank and a qualifier to be able to obtain veteran rewards from 1 to 20 years (not higher).

Next, as a veteran, we are saying that he should be able to buy additional vet rewards in cash, within the 20-year list which he is already qualified to obtain freely. If he wants extra, he would have to pay cash for it.

As a veteran, you have already committed Time + Cash. Its not just cash issue, but Priceless Time for 20 years! So the proposal (the way I see it) is that to allow you the veteran to buy additional within these 20 year list, but its not free.

I don't see why there is a need to talk about how much it should cost to make up so many years.

Make this purchased item - shard and account bound Vs free vet rewards that is unbounded. But there is no need to jack up the price to "make up" for the "lost years". We are talking about your valuable Vet Account - a status that should be awarded such special privileges.

Before thinking about what EA's business would think (I am only a player paying $30 a month), all I care is are we players supportive of this idea? If not so be it. Whoever wants that extra 20 year reward will have to wait for years to get the extra for free - hopefully you are still around so many years - one year only 2+ or you can start a new Account and wait for 20 years!


#54
Galluccio said:
Bilbo said:
Xris said:
I guess no one has a rebuttal to how it's unfair to ask to prepay account ages? The only difference is your making younger players wait to get them.....just because. If I put in the exact same amount of $ into my sub as you, we should have equal rewards. I feel this is/was a big missed opportunity seeing the UO crowd is very loyal, and here in the USA they just handed out stimulus checks. They still have time to implement this. Let us stack our game time codes, and get the exact same number of vet picks accordingly. 
If you are willing to fork over $120 per account per year I personally have ZERO problem with this because it is very hard to walk away from something that you have a lot of real money invested in.  My oldest account is 23+ years and that is $2,760.00 and if you are willing to hand over that amount to take a brand new account to 23 years than yes allow it because that account will be around for many more years vice a 1 year account and you get all the vet rewards that would come with a normal account of that age.  I just added up all 3 main accounts and the total is 681 months at $10.00 per month =  $6,810.00 so I say yes to letting people age their accounts just as long as they pay the say amount as any long term vet has, NO DISCOUNT and NO you may not age your account longer than UO has been alive.
So much passion over the way a person's house looks like.  Most players have private homes which no one will see.  Why should you care what is in the privacy of my own home? Lets assume that the items are account bound.
Excuse me did I say anything about your house or the way it looks, NO I DID NOT.  I stated my opinion and what I think is fair for extra Vet Rewards and you go off about some dame house bull crap.  When I started there were NO VET REWARDS and when they came out we didn't get any back rewards either and you want to talk about worthless rewards, want to know how many robes and cloaks I have.  Don't give me your BS about how rewards have gotten better like you deserve something special because of it.  Well guess what anybody with Shard Shields had shitty selections and I have 3 accounts older than 14 years and you don't hear me pissing and moaning about it or who has what in their damn house.

I proposed a Vet turnin system that every reward has a point system year/2 turnin value and every reward to pick is equal to the year so if you turn in 2 1st yr you can pick 1 1st yr, if you turn in 4 1st year you can pick 2 1st yr or 1 2nd yr and so on.
#55
Lets keep the discussion civil and on topic.
#56
The easy thing to do is a one time bump to the amount of picks you get.  1 to 9 stay the same. 10 to 14 3 picks s year 15 to 19 4 picks and then 20 plus 5 picks.  


#57
Danpal said:
The easy thing to do is a one time bump to the amount of picks you get.  1 to 9 stay the same. 10 to 14 3 picks s year 15 to 19 4 picks and then 20 plus 5 picks.  



I think if everyone is happy about paying for "extra" vet rewards, then perhaps we can talk about bumping up the annual free allocation.

I am not sure why this would not be a win-win for both Broadsword and players.

*Edited*
#58
May I clarify some of this discussion with a quote from the wiki veteran rewards page?

The Ultima Online Rewards program is designed to reward long-term players for loyalty to the UO community. However as years have gone on, and the higher rewards became seemingly unreachable by newer players, it was decided to stop counting at 15 with the exception of the Serpentine Dragon Ethereal Mount, year 20. New rewards are still added each year at various levels.
Please bear in mind that this whole thread is merely of academic interest as the proposal has already been denied on previous occasions. There is no reason for the discussion to become heated.


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