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Classic client, no shadow for gargoyles when flying

Started by Yoshi · 2021-03-14 · 13 posts · General Discussions
#0
"on classic client, anyone on a mount will cast a shadow, however flying gargoyles do not, it would be useful if the gargoyles would cast a shadow on the tile they are actually flying on, as some players (myself inc) find it difficult to realise what tile a flying garg is actually stood on"
#1
I"m just curious why you would need to know what tile you're standing on ? Is it an RP event and you're a DIY Tile Guy ?
#2
Something as simple as joining a sw circle or using a house teleporter this is a "real" thing..
#3
You shouldnt be able to use either of those while flying, regardless if you can see your shadow or not.
#4
You shouldnt be able to use either of those while flying, regardless if you can see your shadow or not.
I neither agree or disagree i do however think a gargoyle should be able to fly while piloting a gargoyle ship 
#5
McDougle said:
You shouldnt be able to use either of those while flying, regardless if you can see your shadow or not.
I neither agree or disagree i do however think a gargoyle should be able to fly while piloting a gargoyle ship 
Why when if I remember right I can not pilot a ship while mounted.  
#6
I have difficult time going in gates and stepping on my Tele tiles when flying.
A reference would be nice.
You shouldnt be able to use either of those while flying, regardless if you can see your shadow or not.
Do you dismount when using those? Or just have garga phobia?
#7
I have a few gargies so no phobia...
#8
I just changed my thunter tamer to garg thinking the flying speed would be awesome but it just made me realize how dumb my pet is as i am always having to go back and show it the way around a tree...
#9
McDougle said:
I just changed my thunter tamer to garg thinking the flying speed would be awesome but it just made me realize how dumb my pet is as i am always having to go back and show it the way around a tree...

" you may find this bug report of interest, there is a command for that that is hidden in game from the pet context menu

#10
You can turn the flying animation off in CC. 

Options > 'UO' Tab (Right side 2nd from bottom) > Uncheck 'Flying Animation' 

I found the same thing to be frustrating as well because I seldom was on the tile I thought I was, but killing the flying animation makes me now feel like an Olympic sprinter when I'm flying.  🙂

#11
EC also allows you to turn off the flying animation and results in a speeding gargoyle on foot that doesn't miss gates, doors etc.
There is only one little problem with this: in PvP it is hard to tell a dismounted gargoyle from a flying gargoyle - this goes for both yourself being a gargoyle and other gargoyles. The movement speed usually gives it away though, so not a big deal for people with decent situational awareness.
#12
Sprinting Gargoyles, I did not know that, that is going to be hilarious 🙂
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