"on classic client, anyone on a mount will cast a shadow, however flying gargoyles do not, it would be useful if the gargoyles would cast a shadow on the tile they are actually flying on, as some players (myself inc) find it difficult to realise what tile a flying garg is actually stood on"
I"m just curious why you would need to know what tile you're standing on ? Is it an RP event and you're a DIY Tile Guy ?
Something as simple as joining a sw circle or using a house teleporter this is a "real" thing..
You shouldnt be able to use either of those while flying, regardless if you can see your shadow or not.
I have a few gargies so no phobia...
I just changed my thunter tamer to garg thinking the flying speed would be awesome but it just made me realize how dumb my pet is as i am always having to go back and show it the way around a tree...
You can turn the flying animation off in CC.
Options > 'UO' Tab (Right side 2nd from bottom) > Uncheck 'Flying Animation'
I found the same thing to be frustrating as well because I seldom was on the tile I thought I was, but killing the flying animation makes me now feel like an Olympic sprinter when I'm flying. 🙂
EC also allows you to turn off the flying animation and results in a speeding gargoyle on foot that doesn't miss gates, doors etc.
There is only one little problem with this: in PvP it is hard to tell a dismounted gargoyle from a flying gargoyle - this goes for both yourself being a gargoyle and other gargoyles. The movement speed usually gives it away though, so not a big deal for people with decent situational awareness.
Sprinting Gargoyles, I did not know that, that is going to be hilarious 🙂