2021-03-07 11:05
#0
From the uo wiki,
‘The inherent difficulty in Enhancing an item works as a balancing factor, the more properties an item has, and the higher the intensity of those properties, the more difficult it will be to enhance, and the higher the chance that the item will be destroyed.’
‘The inherent difficulty in Enhancing an item works as a balancing factor, the more properties an item has, and the higher the intensity of those properties, the more difficult it will be to enhance, and the higher the chance that the item will be destroyed.’
@Gilmour (from knucklehead) you might know
do we have any figures on the percentage chance to enhance an item with x percent intensity rating? Someone raised a very valid point that they feel forced to purchase a forged metal of artifacts (for real money). I have a feeling that on some items there really is a 0% chance to enhance without one. I hope this is not the case.
do we have any figures on the percentage chance to enhance an item with x percent intensity rating? Someone raised a very valid point that they feel forced to purchase a forged metal of artifacts (for real money). I have a feeling that on some items there really is a 0% chance to enhance without one. I hope this is not the case.