2021-03-04 05:53
#0
Does this mean everything in the area gets poisoned?
Hit Area Damage 2 – 50(I) 2 – 70 (R)(L) Weapons(I)(R)(L) N/A May be physical, fire, cold, poison or energy type. Has a percentage chance on each hit to inflict damage on all hostile creatures within a 5 tile range of the initial target instead of the main target. Will hit hidden targets.