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New Vet Rewards as posted in the newsletter

Started by Larisa · 2021-02-25 · 81 posts · General Discussions
#0
I'm thrilled! I wish I had more picks, I would get them all!!

Well...not sure about the Nummy Statue...

  • Veteran Rewards
    • Monster Statuettes - The Black Gate, The Yew Tree, Snow Elemental, Nummy
    • Spellbook & Runebook Straps - No more untidy backpacks from troublesome magic books!
    • Gargish Totem of Essence - Magically generates imbuing essences!
    • New Title - Pioneer of the Second Age
Might wanna fix that spelling error....or not cus it made me laugh out loud! 

Thanks team, the newsletter looks VERY promising! 
#1
I could have used those spell book straps a couple of weeks ago when I accidentally added 20 invasion spell books to an inscription BoD.
#2
That's supposed to be Mummy 🙂
#3
LOL I know it's supposed to be Mummy...but Nummy is so much cooler! 

You guys are awesome 🙂
#4
now i will demand a Nummy statue !!!
#6
McDougle said:
now i will demand a Nummy statue !!!
It should go num num when it is given food.
#7
Kyronix said:
That's supposed to be Mummy 🙂
Why couldn't the book strap be added to the huntmaster challenge?  The other satchels are there.
#8

Beyond just the Vet rewards, there are some Interesting items in this Newsletter - thank you all. 🙂

Yep it is exciting as well, some of the possibilities.

#9
Book straps are a great idea, except since they're Vet rewards and most of my chars would like one there's no way I could get enough of them.
#10
Good newsletter!
#11
ZekeTerra said:
Book straps are a great idea, except since they're Vet rewards and most of my chars would like one there's no way I could get enough of them.
If these must be vet rewards, please give out 3+ when claimed. Ideally these would be better as craftables or repeatable quest items. If the vet reward just gives 1, then the value isn't there to claim imo.
#12
ZekeTerra said:
Book straps are a great idea, except since they're Vet rewards and most of my chars would like one there's no way I could get enough of them.
If these must be vet rewards, please give out 3+ when claimed. Ideally these would be better as craftables or repeatable quest items. If the vet reward just gives 1, then the value isn't there to claim imo.
I am really looking forward the

Gargish Totem of Essence - Magically generates imbuing essences!

I hope that the Developers have been generous on it and that it will give a good amount of Imbuing Essences per day and, also, important issue, that it will make it possible to cache up a good quantity of Essences, like 200 or 300 at least....

And, albeit not a Veteran Reward, I also can't wait to spend my money on the 
  • Enchanted Soulstone Vessel - A specialized storage container for your soulstones, frees up precious lockdowns!
This was long due !!

I hope that it will be of an easy and players' friendly usage and, most importantly, NO BUGS with it !!

When it comes to Soulstones and Skills stored there is simply no room for bugs !!

I mean, I would really hate losing hard earned skill points because of a bug with this new Soulstone item...
#13
@Kyronix Why do we have to buy titles with Vet rewards?

Also, why 
    • New Title - Pioneer of the Second Age
That was 1998.  Shouldn't we begin preparations to be Pioneers of a New Legacy?

The Book Satchel should be on The Huntsmaster rewards and not a Vet pick.
#14
@Pawain They are automatic when your account reaches the requisite age.  Just like the other ones.
#15
Ok Thanks.  
The others are much cooler than Pioneer Boy.



#16
@Kyronix ; How about some new blank pirate hats on the Black Market?  They would go well with the potion.
#17
They should add a pirates hat (tricorne hat with a skull on the front)
to the black market.

I am also wondering about the shield slot.
currently you can equip a lantern in that slot.
can they be on the list to be used with the potion?


my chars would love to look like this.

=============

also would we be able to use head slot with a circlet?

I will probably answer this myself, when its on TC
but would also like to know 
#18
i really want the pirate shield and wonder what stats it will get 
#19
McDougle said:
i really want the pirate shield and wonder what stats it will get 
I hope it is blank so we can transmog a shield to it.
#20
Pawain said:
McDougle said:
i really want the pirate shield and wonder what stats it will get 
I hope it is blank so we can transmog a shield to it.
That's what I'm really hoping for!
#21
@Kyronix   will we be able to convert the following items?

Shield:
Lanterns
Candle
Pumpkin spice ale  (Someone just bought a bunch of these for 10M each on Atl...)

Headwear:
Bake Kitsune Cap
Krampus Minion Hat
Jack O lantern Helm
Circlet

#22
Check it out on TC1 and report back 🙂
#23
Kyronix I just have to say that I love you have been active on the forums. I'm going to test now to check it out thanks. 
#24
nothing new at bucs den get arties seems greyed out
#25
Maybe @Kyronix meant in the morning ;)
#26
McDougle said:
Maybe @ Kyronix meant in the morning ;)
It says Mid March, I would be surprised if things are on TC this or next week.
You will need points to get items from the black market.  Unless they put the items on a clicky.
Points transfer.
#27
Relvinian said:
Kyronix I just have to say that I love you have been active on the forums.
Yeah, this is a +++++ and some more + for @Kyronix !
#28
Pawain said:
McDougle said:
Maybe @ Kyronix meant in the morning ;)
It says Mid March, I would be surprised if things are on TC this or next week.
You will need points to get items from the black market.  Unless they put the items on a clicky.
Points transfer.
I have a "Queen Zhah's Customs Agent" on ATL & Legends. Any cargo they confiscate they bank the points for lesser cargo and store the Mythics in the bank. I'll make sure these 2 chars have a fully equipped Orc Ship in pack and 30-40 Mythics each before making TC1 "clones".
#29
I blew 50 bucks couple years back to buy the wedding set from UO store just to get 2 "Top Hats" for a Steampunk look 🙂 Only good for pimping around town before morph potion. Now I will have to  decide what headgear to use to morph them! I also like the looks of the craftable dragon scale helm with the curved horns as a morph destination.
#30
hi will the book strap be blessed?
I want to make sure, being on siege I want to know before I claim it.
TY 🙂
#31
sorry forgot to ask, which year will these vet rewards be attached to, and can only people with that year be able to use them?
TY 🙂
#32
I don't know why but I dreamed the Pet Castle would allow us to display our favorite pet lol
#33
Pawain said:
Kyronix said:
That's supposed to be Mummy 🙂
Why couldn't the book strap be added to the huntmaster challenge?  The other satchels are there.

@Kyronix - If it's not too late for this, I'd really hope you guys can consider changing this to a Huntsman challenge reward because to other's points I have at least 6 of 7 chars one just one account have 6+ books in their packs (many of my chars are human for the JOAT); and realistically I'm not going to burn more than 1 or 2 vet picks on them and honestly I'm not going to pay 40M+ to someone for each char just to condense their books. 

Huntsman challenge would allow people who want them on all their chars to actually obtain them.

I'd prefer the soulstone container to be a vet pick in it's place if you need a certain number of new vet rewards.
#34
TBH the only useful item is

Spellbook & Runebook Straps

The rest are ok.
#35
keven2002 said:
Pawain said:
Kyronix said:
That's supposed to be Mummy 🙂
Why couldn't the book strap be added to the huntmaster challenge?  The other satchels are there.

@ Kyronix - If it's not too late for this, I'd really hope you guys can consider changing this to a Huntsman challenge reward because to other's points I have at least 6 of 7 chars one just one account have 6+ books in their packs (many of my chars are human for the JOAT); and realistically I'm not going to burn more than 1 or 2 vet picks on them and honestly I'm not going to pay 40M+ to someone for each char just to condense their books. 

Huntsman challenge would allow people who want them on all their chars to actually obtain them.

I'd prefer the soulstone container to be a vet pick in it's place if you need a certain number of new vet rewards.

Please don't. Huntsman challenge sucks @Kyronix
#36
Of all of the lockdowns that need to be eased up, SS's were not one of them. Just my opinion, and I own over 100.
#37
Add me to the list requesting some modification to the strap delivery method.  This is something that virtually every type of character could make use of... I know even my melee and tamers have many spellbooks and rune books in their packs that could benefit from organizing.

1 per vet reward makes them almost unattainable for all characters.  Either you need to get several per reward pick (at least 5 on production) or there needs to be an alternative way to acquire them.  Heck, I would be ok if you put them in the store for 100 sovereigns.
#38
Seth said:
TBH the only useful item is

Spellbook & Runebook Straps

The rest are ok.
Needs to be blessed though....
#39

Please don't. Huntsman challenge sucks @ Kyronix
Even if it isn't Huntsman it should be something else (heck make it a UO store item for 100 sovereign or a treasures reward); it's unreasonable to expect someone will use 7 vet picks on the same item to equip all their chars with a "luxury" item (even if it's only 5 that is still 3 years worth of vet picks).... by luxury item I mean it's nice and would make life easier but my thought is that it won't be worth the price tag.

Also @AtomicBetty - Sorry that you feel Huntsman "sucks" but going this route will allow you to buy as many as you want after a month or 2 of people doing it and selling the rewards. Compare that to people burning a vet pick on it... would you rather pay 5mil for this item in a few months or be paying 50mil and up forever? Let's use some reasoning here.
#40
It's probably way to late to make changes now, but I'd have made the vet reward a book similar to the gargoyle 'mining for stone' etc books, claim the reward, read with your tailor, be able to craft the strap from leather - maybe require some tinkering skill too to make the buckle?
#41
It's probably way to late to make changes now, but I'd have made the vet reward a book similar to the gargoyle 'mining for stone' etc books, claim the reward, read with your tailor, be able to craft the strap from leather - maybe require some tinkering skill too to make the buckle?
That would be a workable fix that would allow for a reasonable quantity and give a little love to crafters in the veteran reward system.
#42
It's probably way to late to make changes now, but I'd have made the vet reward a book similar to the gargoyle 'mining for stone' etc books, claim the reward, read with your tailor, be able to craft the strap from leather - maybe require some tinkering skill too to make the buckle?
This also in reply to @keven2002

Well, there is still a change that the Developers could possibly do and, I guess, quite an easy one to do too....

Considering that 1 Account can have up to 7 characters, and likely all of them would want to use such a "Spellbook & Runebook Strap", make this Veteran Reward pick not just give 1 of these straps, but 7 straps, 1 for each of the characters in the account.... problem solved and with little headaches and minimal work involved, I would imagine...

Oh, and by the way, to my opinion, these straps need to be blessed, too....

@Kyronix , do you like this suggestion enough to make it come to life ?
#43
popps said:
Seth said:
TBH the only useful item is

Spellbook & Runebook Straps

The rest are ok.
Needs to be blessed though....

I believe most vet rewards are blessed...
#44
Seth said:
popps said:
Seth said:
TBH the only useful item is

Spellbook & Runebook Straps

The rest are ok.
Needs to be blessed though....

I believe most vet rewards are blessed...
Indeed they are but hey, one never knows.... better remind it.....
#45
q
#46
I also want to add because I am just sick about people saying the devs don't play the game because they need to know steps to re-produce something. 

I posted this on Stratics but I don't know how often those are seen by the team.

SO...in regards to the Health Bars greying out and staying on the screen even after the mob is dead:

This has never happened to me and now I know why.

I don't like my health bars sticking to each other so I always have them free floating so I can move them around on my screen individually. This is in the CC. 

So when I kill a mob, it's health bar disappears, UNLESS the bars are sticking together.

https://youtu.be/mMaX_SZnv6Q

I know some people like to have their screens nice and neat...not me! lol 


Also I do agree with people about the Book Straps but will wait until the content is on TC before commenting further!
#47
I also am waiting to see how the book strap works on the TC, but indeed will be very disappointed if it's locked behind the vet reward mechanic. Those will be super useful to all players but especially mages who are toting around a good half dozen slayer spellbooks all the time.

Right now this is my tamer's bag on any average play session:


Half of the limited space in the bag is taken up by books. With only four possible auto-arm macro slots I need them to be splayed out like that so I can quickly find them. Again, a solution here would simply let us have a larger UI for the backpack but I know in the past the developers have said there are technical reasons in the CC preventing this. 
#48
I have a question about the book straps, I know I will check it out on TC when that comes but just was thinking, is it going to be holding all spell books at once in your chars hands all the time?
this mean you have all slayers equipped always, or am I reading this wrong?


As mentioned above I requested that it be blessed.  And a comment on here was the most vet rewards are blessed, I want the devs to make sure it is 100% blessed, don't exclude it being blessed on siege please.

TY 🙂
#49
BOOKSTRAPS will need to be tested a lot.  I have Rune Books set to different default spots and all are a different colors so I know where I am going.  If I put all my rune books together with the straps do I lose that ability or will I have to go to additional menus to get to the defaults of all my books.  This sounds nice but may not be for everyone.
#50
Jepeth said:
I also am waiting to see how the book strap works on the TC, but indeed will be very disappointed if it's locked behind the vet reward mechanic. Those will be super useful to all players but especially mages who are toting around a good half dozen slayer spellbooks all the time.

Right now this is my tamer's bag on any average play session:


Half of the limited space in the bag is taken up by books. With only four possible auto-arm macro slots I need them to be splayed out like that so I can quickly find them. Again, a solution here would simply let us have a larger UI for the backpack but I know in the past the developers have said there are technical reasons in the CC preventing this. 
You have 3 runebooks?

this is MY tamers backpack:



It all depends on how the straps work but I have been playing like this for so long now I could continue without one if they are to remain a vet reward pick. I have less then 10 months to go for Shard Shields I have to save my picks! 🙁


#51
Honestly that's what my bag looked like up until I forced myself to be more efficient with my books after taking on a whole bunch more after the Invasions. I was carrying around a good half dozen runebooks, too. 
#52
Larisa said:
Jepeth said:
I also am waiting to see how the book strap works on the TC, but indeed will be very disappointed if it's locked behind the vet reward mechanic. Those will be super useful to all players but especially mages who are toting around a good half dozen slayer spellbooks all the time.

Right now this is my tamer's bag on any average play session:


Half of the limited space in the bag is taken up by books. With only four possible auto-arm macro slots I need them to be splayed out like that so I can quickly find them. Again, a solution here would simply let us have a larger UI for the backpack but I know in the past the developers have said there are technical reasons in the CC preventing this. 
You have 3 runebooks?

this is MY tamers backpack:



It all depends on how the straps work but I have been playing like this for so long now I could continue without one if they are to remain a vet reward pick. I have less then 10 months to go for Shard Shields I have to save my picks! 🙁


Eh, imagine what a Treasure Hunter backpack looks like with all, or most of the Treasure Maps locations mapped in Runebooks or Atlas Books... 
#53
I really hope these things won't be shard-bound))
#54
If you're going to make book straps blessed, make sure you can only put blessed books in them or that unblessed books fall out on death, at least on Siege. I don't think this is something that can be tested on TC because I don't know that there are any unblessed spellbooks on prodo shards.

The last thing anyone wants is more blessed items with properties on Siege. It was already messed up with the blessed invasion spellbooks. We don't want another incident like what happened with the transmog potions.

On a separate note, as someone who spends a lot of time looking inside of player's backpacks, this could save me a few critical seconds when choosing which goodies I want, so.... well done... maybe.    
#55
The book straps are nice what's next weapons racks for the 9 swords i carry..
#56
I have always carried a runebook library with me....and I still don't have everything I need :/ 

But I feel that this strap will be just another backpack that will have to remain open on my screen so I can access what's inside just like the first aid belt. Unless they do something outrageous like creating a UI that shows every rune and spell within it...we shall see!
#57
Larisa said:
I have always carried a runebook library with me....and I still don't have everything I need :/ 

But I feel that this strap will be just another backpack that will have to remain open on my screen so I can access what's inside just like the first aid belt. Unless they do something outrageous like creating a UI that shows every rune and spell within it...we shall see!
But I feel that this strap will be just another backpack that will have to remain open on my screen so I can access what's inside.....
And what would be then the point to have these straps if we then have to have yet another open container litter up our screen besides out main backpack ??

No way.... if they will work like this they will be, at least to my opinion, useless....

Nope, the way I see it, they need to "absorb" the spellbooks and Rune/Atlas books into them basically becoming as one, and then offer a Menu that includes all the contents of the spellbooks/Rune/Atlas Books that one enbedded into them.

Only in such a way, to my viewing, they would truly become usefull as long as one will be able to then set different Macros for different runes contained into these straps or spells, of course...

But it needs to be something whereas the individual item, be it a spellbook, runebook or atlas bok ceases to be a thing and all the contents gets "absorbed by these straps having then a Menu or interface to access the contents....

What I am trying to say is that they need to be THE container for all the contents, spells and runes inside, NOT yet an additional container for the containers that are spellbooks, runebooks and Atlas books.

At least, that is how I see it to make these straps being of any use....

Otherwise, I will rather keep having spellbooks and rune/Atlas books in my main backpack rather then having to use an additional layer of another strap container that will hold more containers which are the spellbooks, rune or Atlas books...
#58
Ah, see, baby steps here. Let's just finally get the container which we can feel safe putting our precious blessed books into. Expanded functionality or one that gives a benefit beyond the organizational could come later.
#59
The problem with absorbing the spell books is you lose the unique slayer capabilities of the books. I carry a minimum of 20 slayer spell books with me and equip the one I need to fight a particular mob.

Ideally the straps will bring the item count down to one so I can collect 19 more loot items.
#60
I have a feeling that these are going to be a blessed container like the bandaid belt.

You will have to hold the slayer book in hand to get that slayer. Or we would carry a 50% book and get the slayer from the bag, not gonna happen.

TimSt said:
The problem with absorbing the spell books is you lose the unique slayer capabilities of the books. I carry a minimum of 20 slayer spell books with me and equip the one I need to fight a particular mob.

Ideally the straps will bring the item count down to one so I can collect 19 more loot items.

#61
what if these are just a book straps that holds the books, but you still have to take the book out that you need to hold.  That make more sense


If its absorbing the books, then that would be messy.  What if I want a book out of the rune book straps, change it or pass to my alt for whatever reason.  They don't carry all the same books on my chars.

Yes stinky pete, can't have everything blessed on siege, but if they are already blessed, why take blessed books put them into a none blessed bag (book straps) and have it all go to your corpse when you dye
#62
It can not absorb slayers and use them.  How would we choose the slayer?  Spell books have other stats.  Just like an instrument, you have to select which slayer.

Popps asked for a way to carry books separate from other things in the back pack.  We got that.

If they stay in the bag after res, they serve their purpose.  I would get them if they were from the Huntsmaster Challenge.
#63
Goldie said:
sorry forgot to ask, which year will these vet rewards be attached to, and can only people with that year be able to use them?
TY 🙂
On a side note - where is the newsletter?  Can't find it on this site.  Only see a newsletter archive last updated in 2020. 
@Mariah ;
#64
Jepeth said:
I also am waiting to see how the book strap works on the TC, but indeed will be very disappointed if it's locked behind the vet reward mechanic. Those will be super useful to all players but especially mages who are toting around a good half dozen slayer spellbooks all the time.

Right now this is my tamer's bag on any average play session:


Half of the limited space in the bag is taken up by books. With only four possible auto-arm macro slots I need them to be splayed out like that so I can quickly find them. Again, a solution here would simply let us have a larger UI for the backpack but I know in the past the developers have said there are technical reasons in the CC preventing this. 
FIrst off for runebooks you people need to start using Atlas's instead that hold 4x the runes.  

Second I carry a box with large containers enabled so I can sort inside of that and keep main pack clear. 

Now what I don't understand is if we can get other containers large in UO - why not the backback?
This is the pack of my crafter on the left with the open box that I store the misc odds and ends I need. 


#65
It's a preferential thing. I don't like the runic atlas, it's too big.

Crafters are not the same, unless you go kill dragons and balrons on your crafter. If you die, all that stuff in the box goes into your main backpack..TOTAL nightmare.

My crafter only has a few runebooks and I do the same thing to organize because there is no fear of my crafter dying.

This will be another gump I will have to have open on my screen because the macro I use for the bandaids will not work unless it's open. I don't want to have to open another bag within my bag to use a spellbook/runebook.

I am very glad they are putting this on test center.
#67
TimSt said:
The problem with absorbing the spell books is you lose the unique slayer capabilities of the books. I carry a minimum of 20 slayer spell books with me and equip the one I need to fight a particular mob.

Ideally the straps will bring the item count down to one so I can collect 19 more loot items.
Well, not necessarily, how do the Mastery books work ?

We can change the active Mastery even if the book is the same.....

The straps could do the same for the Slayers, of course without the downtime that the Masteries have, just select one of the Slayers embedded in the straps and that one will be the active one...

Need to change it as if one was to unequip Slayer Book A and equip Slayer Book B ?

Just select another Slayer and this new one will be the active one....
#68
Larisa said:
It's a preferential thing. I don't like the runic atlas, it's too big.

Crafters are not the same, unless you go kill dragons and balrons on your crafter. If you die, all that stuff in the box goes into your main backpack..TOTAL nightmare.

My crafter only has a few runebooks and I do the same thing to organize because there is no fear of my crafter dying.

This will be another gump I will have to have open on my screen because the macro I use for the bandaids will not work unless it's open. I don't want to have to open another bag within my bag to use a spellbook/runebook.

I am very glad they are putting this on test center.
It is not only a matter of a preferential thing to prefer a runic Book over an Atlas book, it is also, often, a matter of "default" runes that one can pick....

Several player like to be able to quickly recall or Gate on the "Default" rune and, by having multiple Rune Books, they can have multiple "default" runes that they can recall/Gate "on the fly"....

While it is a positive thing that an Atlas book can hold more runes as compared to a Rune Book it can still only have 1 Default rune to quickly Recall/Gate to....

I wished there was a way to have "multiple" default runes in an Atlas book permitting to associate the various default runes of an Atlas Book to different keys, for example numbers...

For example, say that in an Atlas Book, the Britain Bank rune was associated as default to the # 1 key on the keyboard, the Zento Bank rune was assocated as another default to the # 2 key on the keyboard and the Vesper Bank rune was associated as another default to the # 3 key on the keyboard, then the player would cast Recall/Gate, press either the key 1 or 2 or 3 on the keyboard and thus quickly get to Britain or Zento or Vesper Bank....

Got the idea ?

This way, the Atlas books could truly be far more usefull because, besides holding more runes, one could also set multiple of those runes in it as "defaults"....
#69
popps said:
TimSt said:
The problem with absorbing the spell books is you lose the unique slayer capabilities of the books. I carry a minimum of 20 slayer spell books with me and equip the one I need to fight a particular mob.

Ideally the straps will bring the item count down to one so I can collect 19 more loot items.
Well, not necessarily, how do the Mastery books work ?

We can change the active Mastery even if the book is the same.....

The straps could do the same for the Slayers, of course without the downtime that the Masteries have, just select one of the Slayers embedded in the straps and that one will be the active one...

Need to change it as if one was to unequip Slayer Book A and equip Slayer Book B ?

Just select another Slayer and this new one will be the active one....
So you think this is going to have a menu.  I doubt they had time for that.

The game uses the book in hand because books have stats. Slayer books have different % and stats. Right now a book with spells has to be in hand or main pack. Lets hope this at least changes that.

Yall literally asked for a bag to hold books.  You should be more specific when you ask for things.

At the cost of a vet reward I do not see the value.
#70
Pawain said:
popps said:
TimSt said:
The problem with absorbing the spell books is you lose the unique slayer capabilities of the books. I carry a minimum of 20 slayer spell books with me and equip the one I need to fight a particular mob.

Ideally the straps will bring the item count down to one so I can collect 19 more loot items.
Well, not necessarily, how do the Mastery books work ?

We can change the active Mastery even if the book is the same.....

The straps could do the same for the Slayers, of course without the downtime that the Masteries have, just select one of the Slayers embedded in the straps and that one will be the active one...

Need to change it as if one was to unequip Slayer Book A and equip Slayer Book B ?

Just select another Slayer and this new one will be the active one....
So you think this is going to have a menu.  I doubt they had time for that.

The game uses the book in hand because books have stats. Slayer books have different % and stats. Right now a book with spells has to be in hand or main pack. Lets hope this at least changes that.

Yall literally asked for a bag to hold books.  You should be more specific when you ask for things.

At the cost of a vet reward I do not see the value.
At the cost of a vet reward I do not see the value.
If the straps are merely going to be a container that holds spellbooks, runebooks and Atlas Books on this we can surely agree.... I either do not see any value in spending a Veteran Reward for just an additional container that I will then have to keep open on my screen, further littering it with yet another image, along with my main backpack, in order to see the runebooks, Atlas Books and spellbooks contained in it that I need to pick, cast recalls or Gates on....

#71
Just saying it would take a lot of programming to allow the satchel choose the book.  That is not how UO is coded.  

I would be happy if it is more advanced than I think it will be.

My main issue with "equip last weapon" is the weapon goes into a random spot and I have to find it after I die or make changes.  

We shall soon find out what it does!
#72
Theo said:
FIrst off for runebooks you people need to start using Atlas's instead that hold 4x the runes.
NO because like Rune Books you can only have 1 default set.  I carry 2 min Rune Books per char 1 for home and 1 for Luna and use Recall/Sacred Journey spell and target rune book depending where I am going.  You cant do that if everything is in an Atlas.
#73
I wish it were an item that you could lock down in your house. That held up to 300 spell books, and took up 1 lockdown! THAT would be a vet reward worth spending a pick on. As it is, I'm not so sure.
#74
KHAN said:
I wish it were an item that you could lock down in your house. That held up to 300 spell books, and took up 1 lockdown! THAT would be a vet reward worth spending a pick on. As it is, I'm not so sure.
LOL  I have at least 3 full chests of old rune books and 2 of ones I use throughout the year.
#75
Bilbo said:
Theo said:
FIrst off for runebooks you people need to start using Atlas's instead that hold 4x the runes.
NO because like Rune Books you can only have 1 default set.  I carry 2 min Rune Books per char 1 for home and 1 for Luna and use Recall/Sacred Journey spell and target rune book depending where I am going.  You cant do that if everything is in an Atlas.

You can have one set to default in Atlas and when you open it you can have another set to current.  So recall hit book for default.  Open book click 'recall or Sacred button' for the current one.  Problem solved. 

Ok carry two atlas.  Not 5 rune books like some of the pics here.  

And Popps?  It has a menu. Use it.  I've never seen anyone complain as much as you. Do you have any fun in game? At all?  You must live a very miserable life since even rune books don't work for you. 
#76
Theo said:
Bilbo said:
Theo said:
FIrst off for runebooks you people need to start using Atlas's instead that hold 4x the runes.
NO because like Rune Books you can only have 1 default set.  I carry 2 min Rune Books per char 1 for home and 1 for Luna and use Recall/Sacred Journey spell and target rune book depending where I am going.  You cant do that if everything is in an Atlas.

You can have one set to default in Atlas and when you open it you can have another set to current.  So recall hit book for default.  Open book click 'recall or Sacred button' for the current one.  Problem solved. 

Ok carry two atlas.  Not 5 rune books like some of the pics here.  

And Popps?  It has a menu. Use it.  I've never seen anyone complain as much as you. Do you have any fun in game? At all?  You must live a very miserable life since even rune books don't work for you. 
You can have one set to default in Atlas and when you open it you can have another set to current.
Once one has to open the Atlas book and "change" the default rune to a different one, the book looses its advantage....

By having different Rune Books with different default runes, instead, one can quickly cast Recall/Gate/Sacred Journey on each and any of those books and, "on the fly", so get to whatever that Book has recorded as default rune location....

Having to open the Atlas book, change the default would be pointless, at that point, once one has opened the Atlas book, they can use the internal Recall/Gate/Sacred Journey command but, this takes an additional step which it is having to open the Atlas book.... something, which is not necessary having multiple Rube Books in one's own backpack with multiple default rune locations...

But as I said, with some coding this could be dealt with, permitting a single Atlas Book to have multiple default locations that players could associate to their keyboard keys.... this way, the player would cast Recall/Gate/Sacred Journey, hit whatever keyboard key is associated to any of the multiple default rune locations in that Atlas book that they want to reach, and they would get there with no need to have to open the Atlas book.....
I've never seen anyone complain as much as you.
It is not complaining at all. It is always looking for ways to improve something.... if mankind did not possess this drive for wanting to better things, I guess that mankind would now be still living in its stone age.....

#77
KHAN said:
I wish it were an item that you could lock down in your house. That held up to 300 spell books, and took up 1 lockdown! THAT would be a vet reward worth spending a pick on. As it is, I'm not so sure.
Good question! What will be the container max items (assuming 125 but who knows). 

I will see what finally shakes out from this but if they stay as a vet pick, I will probably only get 1 and just lock that down in my house to store my 100+ invasion spellbooks. That being the case, I hope they put some kind of sorting or grouping thing so it's not like looking at rings / bracelets in a jewelry box to find the right book I want to use.
#78
Theo said:
Bilbo said:
Theo said:
FIrst off for runebooks you people need to start using Atlas's instead that hold 4x the runes.
NO because like Rune Books you can only have 1 default set.  I carry 2 min Rune Books per char 1 for home and 1 for Luna and use Recall/Sacred Journey spell and target rune book depending where I am going.  You cant do that if everything is in an Atlas.

You can have one set to default in Atlas and when you open it you can have another set to current.  So recall hit book for default.  Open book click 'recall or Sacred button' for the current one.  Problem solved. NOT You are adding steps and I am fully aware how a Atlas works

Ok carry two atlas.  Not 5 rune books like some of the pics here.  READING COMPREHENSION 


Did I say I carry 5 rune books no I did not I said I carry 2 TWO rune books that have 2 different default locations so I would still need TWO Atlas to do the same.  All my other runes for mining/hunting/gathering/dungeons and everything else are in Atlases in a chest so all my chars can grab and go do their thing and then return them to chest for other chars to use.
#79
There is NO WAY I'm spending a VET Reward on a Book Strap! Nope Not Happening!
#80
My sdi mage has 13+ spellbooks a vet reward pick was well worth it 
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