2020-12-23 11:01
#0
@Kyronix , @Bleak
So far, we have been having the new style of Spawns pretty much restricted in a limited area, be it a dungeon or the Ilshenar Savages area.
I was wondering, whether the new tool allows the Developers to set up the spawn on a way larger area, say for example, the entire Trammel or Felucca Map, or for example the entire Ilshenar Map, or for example the entire Malas Map or for example the entire Tokuno Map.....
From a roleplay gameplay point of view, a Spawn taking place on a larger area can be well fitting whereas an invasion spreads out all over the place and players might take pride in defending, for example, particularly the Town and its surroundings of which they are a Citizen of -and, if the spawn is concurrant all over the place, they would need to make a choice whether to fight in the Vesper area or the Minoc area or in whatever any other Town's area.... rather then going to some Dungeon and keep killing stuff without much of a reason.... there could be several NPCs for turn ins spread out among the various Towns, of course, all linked to one another so, turning in the drops to one NPC would be shown also at the other turn in NPCs.
So, inevitably, depending on players' defense activity on the surroundings of a given Towns area rather then that of another Town's Area, some Towns (and their surroundings) would fare better against the evil attackers as compared to other Towns, thus promoting more that sense of Citizenship and affiliation to a Town in a player which, is my understanding, is also the wish with the new Legacy Server....
I think that, if possible to have a grander scale Spawn on an entire Map, it could be more interesting and fun then just going to a small place as a Dungeon, even a larger one, can be.
Even the 20th Anniversary Towns Invasions were 1 Town at a time. I am talking here, of a grander scale whereas the entire Trammel/Felucca Map, for example, would be subject to a Grander Scale spawn Event... not just 1 Town at a time as it was during the Invasions.... and it would not be just the Town only, but also all of the Land outside of the Town Gates....
So, is the question, does this new tool permit the Developers to fire up "Grander scale" Events that would cover up an entire Map ?
So far, we have been having the new style of Spawns pretty much restricted in a limited area, be it a dungeon or the Ilshenar Savages area.
I was wondering, whether the new tool allows the Developers to set up the spawn on a way larger area, say for example, the entire Trammel or Felucca Map, or for example the entire Ilshenar Map, or for example the entire Malas Map or for example the entire Tokuno Map.....
From a roleplay gameplay point of view, a Spawn taking place on a larger area can be well fitting whereas an invasion spreads out all over the place and players might take pride in defending, for example, particularly the Town and its surroundings of which they are a Citizen of -and, if the spawn is concurrant all over the place, they would need to make a choice whether to fight in the Vesper area or the Minoc area or in whatever any other Town's area.... rather then going to some Dungeon and keep killing stuff without much of a reason.... there could be several NPCs for turn ins spread out among the various Towns, of course, all linked to one another so, turning in the drops to one NPC would be shown also at the other turn in NPCs.
So, inevitably, depending on players' defense activity on the surroundings of a given Towns area rather then that of another Town's Area, some Towns (and their surroundings) would fare better against the evil attackers as compared to other Towns, thus promoting more that sense of Citizenship and affiliation to a Town in a player which, is my understanding, is also the wish with the new Legacy Server....
I think that, if possible to have a grander scale Spawn on an entire Map, it could be more interesting and fun then just going to a small place as a Dungeon, even a larger one, can be.
Even the 20th Anniversary Towns Invasions were 1 Town at a time. I am talking here, of a grander scale whereas the entire Trammel/Felucca Map, for example, would be subject to a Grander Scale spawn Event... not just 1 Town at a time as it was during the Invasions.... and it would not be just the Town only, but also all of the Land outside of the Town Gates....
So, is the question, does this new tool permit the Developers to fire up "Grander scale" Events that would cover up an entire Map ?