What I would like to see instead of removing death shrouds, some sort of text on them saying what happened. "Jepeth's death shroud from his failed fight against MONSTER/PLAYER NAME."
I could easily see people with a mannequin collection of shrouds from every champion spawn boss or every well known PK on their shard.
For a larger system I think that needs to go or significantly change, the targeting system is way over-do for another revamp.
The screen going almost pitch black if you die in a dungeon at night time.
Avatar....Not the quest to become one, That knucklehead advertising in game on every shard.
Yes at this point "Avatar" is a game feature........
7 days to bond a pet...a couple be plenty
Agree 2 minute combat timer should go especially when you where not in a combat situation to begin with. Hate it when I recall home to logout and that message comes up. Also, really dislike that if I try to logon another player when the login scene finally shows up I get the message my other player is still logged on forcing me to log back on the player I had previously logged out and log him off a second time. Really get tired of having to put up with this when I was not a combat situation when I recalled home.
Same here. There are couple of times for which the character had not been engaged in any battle but the char just didn't want to be logged out and stayed in the world. I had to login to the same character and log out again then I could switch characters.
Yup was collecting Artisan gifts, my archer attacked something outside of my house.
the issue is that if UO is getting ready to draw in new players they need to fix decade old bugs i have gotten my children and many others to try UO but they see a bug and i tell them yeah that's been there since 2002 they walk away .....
I'd honestly pass on new content for an entire year and prefer a whole year of crushing bugs instead. There's too many of them in the game that have been around for too long
The issue is they add one new thing that brings up bugs they thought they fixed
Some people call things bugs, some call them features. That's why I don't trust what the devs would choose to fix.
I'd be happy with the things the first 4 posts mentioned and the gate cohesion.
Plus make things stack, and fix melee targeting.
Those are the only things that bother me while playing.
Items on NPC vendors that only go to 20. All should be unlimited like many things are.