I have noticed that, the corpses of the Forest of the Dark spawn decay unusually fast.
So fast, that it ain't possible to wait for their loot corpse to go public to loot it... it decays before the corpse's content becomes public...
This happens only with the Spawn MoBs, though, The Guide boss corpse remains for a while after going public before it decays....
I have never seen before spawn corpses decaying this fast so, I am inclined to suspect this as a bag...
It would be good if it was fixed and if the corpses would be made capable of remaining accessable for a while after their corpse's content goes public...
Probably by design aggressive garbage collection -- freeing up resources etc...
I was thinking more along the line of just clearing out the clutter. Have you tried to find your body under some of the piles?
The Black gate spawn did the same. There's too much clutter if they stay. Go in war mode and use auto open corpse. I have a ton of tribal berries and human ears.
Too much clutter if the corpses stayed,
Too much clutter will cause alot of lag, especially for the first two waves there would be hundreds of corpses. I have yet to see anyone try to loot those lower level mobs during champ spawn - everyone is only interested in drops and the boss.
you can loot others kills, its just a sec or two though.
In EC client, the bars don't stay up, after you open corpse.
And I have looted one of the crystals off the blood elemental, that someone else left.
but it is very fast.
i was standing next to it, when i saw the body flip.
i opened corpse, selected the crystal.
and then the body was gone
ITS A CHAMP SPAWN. they decay fast
When the total spawn can last 6 minutes or less, 1 minute matters....
Ears and berries are not going to make new players rich. A couple of piles of gold from the boss would give them more gold than opening corpses and getting killed and losing insurance money and more if they cant find their body under the pile. I feel like a tape recording on replay over and over.
Like I said this is a champ spawn. You have to kill monsters quickly to progress. You do not loot you get the reward at the end. DO NOT change anything with the new dynamic champs. I do t want anything broken. Popps I am sure you don’t usually do champs as you will know how they work. Just stop asking questions about everything you can’t do just to make your life easier. There are plenty of other monsters to loot. Go to the dojo if you want to loot. Champs are not the place to do it
For what it's worth, I am actually enjoying the challenge of trying to stay alive and loot the blood elementals for the crystals before they decay. I'm also looting the savages for tribal berries because I have a bajillion cooking large bods for Artisan Festival that I've been ignoring. It keeps me engaged and gives me something to do while my pet goes on a slaughter spree.
As others have said - champion spawns are coded this way and always have been. It would be insane if the corpses stayed longer than they do. Everyone has the exact same amount of time to loot what they (or their party members) earned loot rights on.
Just a useless bit of information. The crystals are being dropped by creatures that are regularly found in shame. The type id on them is 16395 color ID 0 The type id of a shame crystal is 16395 color id 2611. In other words, they're just shame crystals without the color code applied.
The color is what makes them purdy! Also, the name is just 'crystal', which I think is nicer than anything with the word shame in it. Harder to get this round tho, at least for me.