Yes I know Mugen is a Siege rules set, yes I know open world pvp is part of that rule set. But after spending over an hour with 3 of us trying to kill the boss, dying multiple times, only to be pk'd immediately after the boss dies and looted of the unblessed belt really sucks. As far as I'm concerned this makes this a useless item and the entire event on Mugen (or Seige) useless as well. In order to do the event you need to use a pvm char, which means there is no way to defend yourself vs the pk'ers who will raid you once you are done. At least if it was blessed it'd be worth doing the spawn and risk loosing everything else.
Hi I play Siege so I understand. That didn't happen to me thankfully getting pked and having it taken. I feel for you
A guild here was about to do it and invited me to join them we did the spawn got the boss down, no pks and got my belt ran to the bank in ish there and there it sits.
Why can't it be siege blessed at least, Your only able to have one siege blessed item, I usually do a ring or wait for a special artie or.... to drop and siege bless it, cause all i wear is disposable. But then I was so wanting that belt when it was in the list for deceit, but then it was gone.
To all the pks out there on siege if I had that I would only be really siege blessing bandages for my pet cause I am a tamer. And my other account my little samp I wouldn't even use it for her cause I siege bless her weapon the most important thing she owns.
Dev's why??? having it blessed and CBD I do understand NO for these, BUT Siege/Mugen blessed.
As a non-Siege player I can understand the pain, but that is also why I am a non-Siege player. I thought Siege players are hardcore elite veteran players familiar with the game... so will be prepared for such possibilities.
On a side note, I'd like to point out that the bandage belt is simply a quality of life item to make game play slightly more convenient. I have siege-blessed a bandage summon talisman for years now for emergency back up bandages, which is basically what this belt would be used for on Siege. The healing bonus is nice too, of course. My concern is that people have no incentive to do the new content if the reward is not something they can use. Siege is all about risk and excitement and all, but (most) people do not risk event-only, non replaceable gear.
I'm enjoying the lil statue things. I'm hoping that the colors include some pixel crack eye candy hue such as 1068!
At no point did I (or anyone in this thread) insult or look down on prodo players or their play style. YOU however, insulted my community. If you do not wish to play on Siege or Mugen, that is perfectly fine. This thread is not intended for you.
Please keep the comments on the topic of allowing the new event drop to be siege-blessable.
No one from Siege or Mugen insulted any prodo player in this thread. That drama was purely from prodo players, and is almost always started by prodo players commenting in a Siege/Mugen thread. It's like vegans going to a forum about BBQ steak grilling and getting all triggered over it. There are twenty five other shards for people who do not like my shard's ruleset.
Let's just agree to disagree, shall we?
As for the topic at hand, I'd like to add my desire for ALL limited-time-event-related content to be siege blessable, specially if they are going to make it once per character. I have no desire for Siege to become easy-mode, but it's also depressing when new content comes out and no one wants to do it because the reward isn't something anyone can use.
Devs how about remove the properties on it so we can at least put a CBD on it. Let us help the economy out by buying the CBD's that are out there on VS 🙂 Or let me siege bless it
thank you
It needs to be blessable in some way. Right now it is a thing to brag about for a pk or just deco / it is useless.
Oh, and I'd like to add that I really like how both of the champion spawn events had a useful as well as deco drops. I think this is a great way to appeal to the largest number of players.
There are ways to protect the drop from PKs once it lands in your backpack. That is not the crux of this issue. The reason we're asking for it to be Siege-Blessable (not outright blessed, or even able to accept a clothing bless deed) is because then people could actually USE the belt in game play and therefore have a desire to obtain it.
Allowing more than 1 per character would create a small supply of 'backups' but, realistically, very few people would ever equip a rare, non replaceable event item that cannot be siege-blessed. That renders the belt as fit only for deco.
The belt is certainly not uber - it's really just a quality of life trinket to make life a bit easier. However, Siege often has event rewards that are effectively unusable for our ruleset, and this greatly reduces the number of people who participate. It's not really about the item itself, it's about giving people a reason to leave their houses, and get out there to DO the new content. If there is little to no reason to play, then people don't stay and we lose population.
We don't need more blessed items on Siege Perilous. Having them spawn unblessed is perfectly fine for our ruleset.
I could tolerate it being Siege-blessable but honestly that wouldn't make a lot of sense because of it's mods so not much is lost by it not being Siege-blessable.
Post(s) not relevant have been removed.
I would say thank you for busting that Siege players like to perpetuate about themselves, but this myth is largely fact-resistant. *shrugs*
Is the "old" version of the first aid belt drop siege blessable? You can tell the "old" and "new" champ spawn drop versions apart as the "old" one weighs 2 stone empty, the "new" one weighs 1 stone empty.
It's interesting that the batlin talisman drop is siege blessable, but I wonder if this should match up with the "old" first aid belt drop behavior, if applicable..
I didn't post about this to start a seige vs production shard fight. I play on both the seige and the production shards, I like the variety.
As was stated by someone earlier, this is a quality of life item. It's not going to give anyone an advantage. It's just be nice to be able to rez your pet after you've been killed by the pk'ers
I am happy the Devs listened to feedback and included a set end date for this champion spawn. I am glad the devs listened, and added the popular bandage belt at the next opportunity they had. There was a thread about how the event deco would be even better if it had some sort of function - and the devs listened to that, too. I am enjoying the super cute dartboard/butte drops, and I am having fun building a little collection of them. These are good things. I do not want my objections with the bandage belt to overshadow my love of Ultima Online and my respect for the team that keeps it alive.
The problem is that more and more 'new' content does not really apply to my shard. It may as well not exist - and in many cases, does not exist. The number of non-blessable, limited-time-only rewards is starting to pile up over the years. Items, quests, changes to entire DUNGEONS have been omitted. In every instance, I understand why. None of these changes or event items are ever essential to game play and would take time to make it fit our ruleset. We just continue to play the game as we did before the new content existed, nothing changes. But the fact is that there is a bitter taste in the back of the throat when one starts to feel left out and forgotten too often.
I understand the team is small, and can't justify too much time devoted to just 2 shards out of 27. Really, just one shard since Mugen has a trammel facet and does not get left out as often as Siege does. Still... it would be greatly appreciated if the team could squeeze in some time to make a quick "make this item Siege-Blessable" check every time a new event item is invented so that we can at least use that new content. This belt is minor, but there have been and will be new items that are not. What I am trying to accomplish with this thread is more of a big picture, long term kind of thing.
For those asking, the original belt was stripped of its trammel blessing, as most Siege/Mugen residents would expect. Objections were voiced about it not being siege-blessable, but it's not exactly an uber item so not much time and effort was spent on raising a ruckus over it. My current objections are not really even about the belt. I just want to make it standard practice for the Devs to make anything new Siege-Blessable from this point onward unless there is some specific reason not to. (I.e. resources, stackable item, consumables, etc).
I know my posts can be a bit long at times, and I've been trying really hard to keep my thoughts and opinions to myself more. But I feel very strongly about this as it applies to the future of my shard with regards to New Legacy.
It’s probably just a property on the backend that needs a value adjustment (SiegeBless=“True”) for example. I don’t think it would be that difficult tbh.
Gotta remember to bookmark this thread.
Hi Devs is it possible to make it so I can siege bless this First Aid Belt. I would really like the chance to decide if I want to use it or not. Right now all it does is sit in the bank, I can't use it, first time I get pked with it on its going to be taken. Its a one drop per account boss item.
Thank you
Bump to the top for good measures 🙂
Bump to the top for a Happy Thanksgiving to all that celebrate it on the 26th
Bump to have Mulgen and Siege be able to have their First Aid Belts bless able 🙂
I don't play Mugen shard, so I'm not sure if they are able to do a 1 personal bless item like siege blessing can.
Thank you
Hi hope everyone that celebrates thanksgiving had a great time, I also hope the Devs had great time also.
I hope the Devs have time now to take a peek at this post about the First Aid Belt off the Ish boss, maybe give a response 🙂
Thank you 🙂
Siege Blessing it be nice 🙂
Sorry Mugen I do apologize for hijacking your post about your terrible time with your First aid belt getting taken.
And I am not sure no one posted to let me know if you guys have are able to do 1 blessable item like we do on Siege. I am pushing for that to happen 🙂
Bump
Bump
I have not forgotten i'd like the devs to read and comment on this post 🙂
Maybe make a change to this belt
Thank you 🙂
Siege Blessing it please
Bump
I would like to use this first aid belt, its getting dusty sitting in the bank.
Devs plz 🙂 ty
Maybe, just maybe...if there was any Dev communication these threads would die away. Just say something one way or another ffs.
“Yes I know Mugen is a Siege rules set, yes I know open world pvp is part of that rule set. But after spending over an hour with 3 of us trying to kill the boss, dying multiple times, only to be pk'd immediately after the boss dies and looted of the unblessed belt really sucks.”
Sounds like here that you are accepting the risk as is present in the rule set and expecting something different when you face the consequences of that decision? Thanks for the feedback, and we encourage additional discussion by the community!