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Attractive sub features to lure in free players

Started by InLor · 2018-03-28 · 48 posts · General Discussions
#0
I noticed the phrasing of Endless Journey reveals what features players don't have access to. Firstly, I think it'll be good to list the benefits of subscribing rather than the restrictions of not subscribing. Secondly, let's brainstorm new features that would lure players in!

Possible subscriber perks:
  • Monthly store credit (500?) 
  • Daily skill power hour (only on login, doesn't stack) that can be started manually.
  • Luck bonus (250?)
  • Rares lottery: every month a x subscribers get a cool rare item in their inventory.
  • A stat perk per character that can be changed daily (+1 FC, FCR, etc.)
  • Extra title options that display so long you're still subscribed.
  • 10% discount at all player and non-player vendors in-game (UO bank pays for the difference, so you receive your full price as a seller)

I would also consider a one-time welcoming package/gifts:
  • (returning veterans) Unique wearable(s) with a unique ghostly hue (transparent like ethereal called "Ghost from the past"). Perhaps a "[Name] returned on [date]" addition?
  • (first time subscribers) Unique wearable(s) with a unique fresh, bright hue called "Fresh meat". Perhaps with a "[name]  at [date]".
  • Titles along the lines of the above options.
  • Bag of food with bonuses and potions.
  • A level 5 treasure map that has a special hue and special name, with unique bonus to loot.
#1
Since new/returning players won't have any storage we might wanna go easy on that part ;)
#2
Since new/returning players won't have any storage we might wanna go easy on that part ;)
This is what you get when you subscribe, so your comment isn't relevant. These are subscriber perks and gifts. The gifts just differ based on whether it's an account that was active from 1998 to 2001 or whether it's a completely fresh EJ account.
#3
I just think it's odd timing with another very similar game having a recent release.
#4
I think its funny this thread is nearly identical to the Stratics one. 
#5
InLor said:

Possible subscriber perks.
  • 10% discount at all player and non-player vendors in-game (UO bank pays for the difference, so you receive your full price as a seller)
Abuse is way too easy.
1) Put a fish/coin/log on your vendor for 1,000,000 gold with Account#1
2) Buy the object with Account#2, 900,000 deducted from Account#2, Account#1 gains 1,000,000
3) Repeat to infinity, gaining 100,000 gold each time.

As far as your other ideas, not bad, but there are plenty of holiday/anniversary giveaways already. Also, those of us subscribing have done so for years. Whether it is Housing, Vendors, Rare Materials, PowerScrolls, there are already a variety of reasons to stay subscrbed over going F2P.  Each player can decide for themselves if a subscription is worth it.
#6
Fat said:
I think its funny this thread is nearly identical to the Stratics one. 
That's because it's the same person posting them. Me.
I just think it's odd timing with another very similar game having a recent release.
No idea what this is about.


Thalon said:
InLor said:

Possible subscriber perks.
  • 10% discount at all player and non-player vendors in-game (UO bank pays for the difference, so you receive your full price as a seller)
Abuse is way too easy.
1) Put a fish/coin/log on your vendor for 1,000,000 gold with Account#1
2) Buy the object with Account#2, 900,000 deducted from Account#2, Account#1 gains 1,000,000
3) Repeat to infinity, gaining 100,000 gold each time.

As far as your other ideas, not bad, but there are plenty of holiday/anniversary giveaways already. Also, those of us subscribing have done so for years. Whether it is Housing, Vendors, Rare Materials, PowerScrolls, there are already a variety of reasons to stay subscrbed over going F2P.  Each player can decide for themselves if a subscription is worth it.

1. 10% off abuse fix: the seller doesn't receive anything extra, or EJ accounts pay 10% extra fee on top of vendor items. 
2. I think we need more obvious and modern perks, hence this thread. 🙂


#7
Without advertisement we will see very few "NEW" players, what we will see is the people that check out forums to see how UO is doing and current UO players that will reopen up old closed accounts to see what is on them and see if they may be used in game. I have some old BOD collecting accounts that I may use EJ to open because guess what they can collect BODs and give them to my paying accounts.  Current players will use EJ far more than "NEW"/returning vets and will not spend one penny on them.
#8
Let's focus this thread on coming up with cool perks to convince people to subscribe instead of predictions about who will do what and why. Advertising is a different issue. 
#9
Without storage who besides current players are going to keep EJ accounts open to see what UO is all about, nobody.  How about we FIX EJ and we FIX all the bugs in UO before we add more stuff in.  All your suggestions benefit current players or is that what you are really trying for, MORE, MORE and MORE.  FIX WHAT IS BROKE FIRST.  Your thread title should read "Lets see what we can get out of UO for the paying accounts".  It is nothing about attracting NEW player to UO.
#10
Just feel like instead of luring players with stuff, more people need to slum it and play with them in content they can do.
#11
How is this luring EJ players with stuff?  All your STUFF is for paying accounts not EJ accounts.  This is just like the we need more stuff for FEL to lure more people there.  An EJ player isn't going to log in and say OMG I better pay for an account before they even play the game.  Make thier game fun and then they just might buy stuff or open an account but if they can't even play then what is the use of EJ.  People with active accounts that already have storage solutions will open more EJ accounts than anybody else.
#12
Lure them in to subscribe, obviously. The point of this thread is to list ideas of how we can make subscribing more attractive.
#13
Dark Age of Camelot, another EA game run by Broadsword, is working on their own version of Endless Journey, to be called Endless Conquest.  When it's ready, why not give Dark Age of Camelot and Ultima Online subscribers a two-for-one deal so that paying a subscription to one game gives you access to the other one as well?
#14
Nice idea but it wont fly with EA... they like their pocket change...
#15
The idea would be to provide actual cool stuff to subscribers while being positive for EA's bottom line..
#16
-a monthly stipend of Sovereigns
-one transfer token per month
-new hairstyles only available to subscribers 
#17
$10 / 30 days = $0.333333 a day and you want EA to thrown in more goodies.

Starbucks the average cup of plain coffee is about $1.85.

McDonalds coffee prices from $1.95 to $2.20.

1 week of coffee for the 1 cup a day folks = 1 month of UO, for some of us that is a 1 day cost for coffee and you seriously want more for your $10.  LOL
#18


1 - explain why a new player wants to join the game
2 - explain why that new player wants to pay for the game

That would be good marketing.

sometimes i wonder if they even know what a SWOT is...
#19
Kirthag said:


1 - explain why a new player wants to join the game
2 - explain why that new player wants to pay for the game

That would be good marketing.

sometimes i wonder if they even know what a SWOT is...

That is at least the second time someone has used SWOT on this forum in a few weeks! I remember the first use only because the terminology makes me chuckle. The first use answers your question as well. 🙂

From this thread,

https://forum.uo.com/discussion/comment/1663/#Comment_1663

"As far as feature requests, this is what comes up most often at meet & greets and via e-mail and usually go along the lines of "I want X new thing or I think Y should work this way".  Those too get logged into our system and when we plan out future publishes we take those requests into consideration while debating the strengths, weakness, opportunities, and risks of such a change or feature.  If you want to learn more about SWOT analysis you can check out the HBO series Silicon Valley's hilarious rendition!"

#20
Look at all the benefits from a monthly subscription there are already:

  • Housing
  • Bank Box
  • Boats
  • Veteran Rewards
  • Holiday Gifts
  • 2x Felucca gathering bonus and exotic materials
  • Bag of Sending
  • Commodity Deeds
  • Power Scrolls, artifacts, event item drops
  • Access to 3 additional character slots per shard
There are already a lot of perks. Maybe some can be added. But they should be carefully thought out not to so as to not turn this into just another pay to win game.
#22
Bilbo said:
$10 / 30 days = $0.333333 a day and you want EA to thrown in more goodies.

Starbucks the average cup of plain coffee is about $1.85.

McDonalds coffee prices from $1.95 to $2.20.

1 week of coffee for the 1 cup a day folks = 1 month of UO, for some of us that is a 1 day cost for coffee and you seriously want more for your $10.  LOL
It's $12,95 if you pay per month, and more if you are in Europe and pay VAT (extra tax). However, the point is to make subscribing more attractive in the modern MMORPG sense. What I and others have proposed in this thread is similar to what other MMO's offer. 
#23
Look at all the benefits from a monthly subscription there are already:

  • Housing
  • Bank Box
  • Boats
  • Veteran Rewards
  • Holiday Gifts
  • 2x Felucca gathering bonus and exotic materials
  • Bag of Sending
  • Commodity Deeds
  • Power Scrolls, artifacts, event item drops
  • Access to 3 additional character slots per shard
There are already a lot of perks. Maybe some can be added. But they should be carefully thought out not to so as to not turn this into just another pay to win game.
Housing is cool, but banking, for example, is like advertising that you have salt as a restaurant in the current market. Gifts and rewards take a long time to materialize, it's not really a perk in the modern sense. I think none of what I proposed makes it pay2win. It's just a more enticing and clear set of perks for subscribers. I think my suggestions are significant enough to reel in subscribers, but not such that they would mess up the game balance. 
#24
InLor said:
Bilbo said:
$10 / 30 days = $0.333333 a day and you want EA to thrown in more goodies.

Starbucks the average cup of plain coffee is about $1.85.

McDonalds coffee prices from $1.95 to $2.20.

1 week of coffee for the 1 cup a day folks = 1 month of UO, for some of us that is a 1 day cost for coffee and you seriously want more for your $10.  LOL
It's $12,95 if you pay per month, and more if you are in Europe and pay VAT (extra tax). However, the point is to make subscribing more attractive in the modern MMORPG sense. What I and others have proposed in this thread is similar to what other MMO's offer. 
Sorry you are overpaying try buying a 6 mo code.  Good luck getting this all approved with EA, BS controls no purse strings.  EA owns UO/DAoc, Accounts management and Origin where you buy Tokens and Expansions with real money.  And if you think EA will allow BS to give us anything for free that will cut into their bottom line, well good luck with that it will never happen.  sorry reality checks hurt so much.
#25
This is both about making players happier and improving the bottom line, obviously. The list is just one of suggestions. The sovereigns can be removed entirely, for example. It's a question of tuning. I do think some of these modern sub perks should be added for both player happiness and the bottom line.
#26
InLor said:
Since new/returning players won't have any storage we might wanna go easy on that part ;)
This is what you get when you subscribe, so your comment isn't relevant. These are subscriber perks and gifts. The gifts just differ based on whether it's an account that was active from 1998 to 2001 or whether it's a completely fresh EJ account.

Without storage there will be about zero free players so how do you get them to subscribe if they don't exist?
#27
I would prefer a get-only bank box for EJ player instead of having none. Some of them may put their soulstones in the bank before they left.
#28
I agree EJ players should just have a limited bank box. Broadsword already said they're looking into it. In the meantime, they can cheaply rent storage. I don't think there well be zero free players, sigh.. 
#29
In my opinion, This is a lot of time and effort spent over nothing. Because let's be honest. Does ANYONE really believe that EJ is really going to bring in NEW players? Not me. I believe what we end up with is very few truly new players and a bit more "returnee's". Who will stick around for maybe a month. I suspect the majority of the EJ players will be people who CLOSE PAYING ACCOUNTS! How will that help EA/BS/UO's bottom line? Not to mention the players who will just leave when they see the abuse/scripting/multiboxxing/etc... from the EJ accounts. (I hope I am wrong here but I'm not holding my breath). 

I love this game, with all of it's faults, and I sure hope I am wrong here. But, I have a REALLY bad feeling that EJ is a "last ditch" effort to keep the game going, and when it fails, it could be the end of UO. 

The only saving grace would be that I can take solace in the fact that the RMT people (of which there are more than people think, and some SURPRISING well known names) will be out of a job! 


#30
@KHAN we really need a like button.
#31
Yes, we really need a like button for the umpteenth doom & gloom post about UO and EJ. Very original.

Brainstorming cool subscriber perks is not mutually exclusive with brainstorming a good marketing effort after EJ's soft launch, nor the idea that UO will need the later. But half of this community just can't resist the temptation to spend all day posting negative crap on the forums.

Mods, give these people their own little corner so they can moan there all day long.


#32
grouphug
#33
InLor said:
I agree EJ players should just have a limited bank box. Broadsword already said they're looking into it. In the meantime, they can cheaply rent storage. I don't think there well be zero free players, sigh.. 

So there's a rent storage option currently? How does that work?
#35
InLor said:
...In the meantime, they can cheaply rent storage.
??  How can they rent storage?  They can't access secure containers in houses, so what are they renting an how?
#36
So do already paying subs get all these perks?
#37
These are suggestions for subscriber perks. End of story. They would perhaps not get welcoming gifts. An account would have to be  dormant for 120 days or longer or longer
#38
LOL another shaft the loyal subs that have kept this boat afloat, YEA.
#39
You are barely reading and comprehending, mostly trolling.  ALL subs get these perks. The welcoming gifts are minor and just a nice touch.
#40
Its not the end of UO.. lol wtf are u ppl talking about? Its about progress, not perfection. The devs are working on it. Just play the game.
#41
KHAN said:
In my opinion, This is a lot of time and effort spent over nothing. Because let's be honest. Does ANYONE really believe that EJ is really going to bring in NEW players? Not me. I believe what we end up with is very few truly new players and a bit more "returnee's". Who will stick around for maybe a month. I suspect the majority of the EJ players will be people who CLOSE PAYING ACCOUNTS! How will that help EA/BS/UO's bottom line? Not to mention the players who will just leave when they see the abuse/scripting/multiboxxing/etc... from the EJ accounts. (I hope I am wrong here but I'm not holding my breath). 

I love this game, with all of it's faults, and I sure hope I am wrong here. But, I have a REALLY bad feeling that EJ is a "last ditch" effort to keep the game going, and when it fails, it could be the end of UO. 

The only saving grace would be that I can take solace in the fact that the RMT people (of which there are more than people think, and some SURPRISING well known names) will be out of a job! 


That is exactly how I feel *frowns* hope it won't be
#42
Tough to follow up Khans post. Truth is a statement that can be ignored but can not be denied. 

That said what about our future. If there was a moment in last 10 years to see ultima make a return this is it.

What can we as players do to influence new players to stay.  If today was your first day of ultima online what would you expect.

For me it is other people. I would have gave up one day one if I didn't immediately get started with other players running around. 

The benefit I would like to see for a new EJ account would be to automatically be put into a large population shard unless you are a vet account. To many choices and to few populations


#43
Meggie said:
KHAN said:
In my opinion, This is a lot of time and effort spent over nothing. Because let's be honest. Does ANYONE really believe that EJ is really going to bring in NEW players? Not me. I believe what we end up with is very few truly new players and a bit more "returnee's". Who will stick around for maybe a month. I suspect the majority of the EJ players will be people who CLOSE PAYING ACCOUNTS! How will that help EA/BS/UO's bottom line? Not to mention the players who will just leave when they see the abuse/scripting/multiboxxing/etc... from the EJ accounts. (I hope I am wrong here but I'm not holding my breath). 

I love this game, with all of it's faults, and I sure hope I am wrong here. But, I have a REALLY bad feeling that EJ is a "last ditch" effort to keep the game going, and when it fails, it could be the end of UO. 

The only saving grace would be that I can take solace in the fact that the RMT people (of which there are more than people think, and some SURPRISING well known names) will be out of a job! 


That is exactly how I feel *frowns* hope it won't be
Sadly the truth hurts
#44
InLor said:
You are barely reading and comprehending, mostly trolling.  ALL subs get these perks. The welcoming gifts are minor and just a nice touch.
Please show me anywhere it states that existing player would also get these perks when you title

Attractive sub features to lure in free players

Is about perks to lure the F2P players maybe you should take some writing courses oh how to state things properly when none of us here have a degree in mind reading.
#45
Bilbo said:
InLor said:
You are barely reading and comprehending, mostly trolling.  ALL subs get these perks. The welcoming gifts are minor and just a nice touch.
Please show me anywhere it states that existing player would also get these perks when you title

Attractive sub features to lure in free players

Is about perks to lure the F2P players maybe you should take some writing courses oh how to state things properly when none of us here have a degree in mind reading.
SUB FEATURES. FEATURES OF SUBSCRIBING. To lure in free players TO SUBSCRIBE.
#46
I like your ideas InLor but honestly what keeps returning players around is having a group of friends to play the game with. 

I am just returning now, EJ sparked my interest and I resubbed. My plan is to run a guild on Atlantic (maybe Great Lakes) and recruit players new and old that just want to enjoy the game together. Hopefully creating a enjoyable community for EJ players and myself.
#47
Community is very important. Of course. 🙂
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