Way cooler if this can be crafted. Usage requires Taming mastery 3.
That would be a good idea. A tailoring crafting recipe could be purchased from the store.
I like the Mastery Idea.
Could be cool to make them equitable and craft-able with slayers that effect the pets damage...
I'm not going to pay for them to fix something. I also feel that this is low priority because Tamers are already an overused template and obviously over powered compared to other PVE templates.
Feigr, Its called an incentivizing... 🙂
I say less store items and more in game content, once theres a constant flow of game content to play then spend time on store items.
I love my tamers. I love my pets. I agree this option would be cool. But I would rather see this as an additional tamer skill - i.e. Imbuing for pets. Because if I were able to customize my pets in this way I really think I need to be more limited in my other skill options. 225 skill points dedicated to taming is not enough for how powerful this would be.
While this is a good idea, user prioritizing of pet mana usage, but it shouldn't be a shop item...especially one so clearly P2W. This heeds to be a basic feature of real 120 taming.
People really need to stop asking for things to be put in the shop that should be features accessible to anyone regardless of their disposable income. Shop items should be vanity items with a nonexistent or negligible effect on game play.
Dot_Warner, That is why I brought up having it a recipe that can be purchased for those that what to have a complete worker with everything.
Than make the item craft-able and sold on the market...
Think that would be a good twist?
I'd like a one hit kill weapon. That would make my game nicer 🙂 On a more serious tone how about giving us these items in game? I'm a little sick of the idea we pay a subscription and are expected to pay additional fees for everything now. Some people liked the F2P model (free to play and encouraged to buy thing to fund the game) and now we got that AND a subscription.