2020-04-20 08:32
#0
you will eventually lose all pvp subs if this is not fixed having 8-10 mod no name legendarys makes this game great and allows for template diversity

Mordred said:You mean remove the current Cap right?
Your title say 1 thing and the text another.
Clearly you didn't finish reading then because I never asked them to keep the 8 mod cap I said 8-10 mod no names make this game great
What exactly does the store anvil doPawain said:I do not see this happening. Especially since they think the new anvil is useful. It should add the resists after a piece is made or have a lot more uses.
It lets you put the resist points where you want them when you create the item. And i think you get 6 more points but it is not on TC now so I cant test it.Skett said:What exactly does the store anvil doPawain said:I do not see this happening. Especially since they think the new anvil is useful. It should add the resists after a piece is made or have a lot more uses.
Then they might as well delete Pre-Patch WWs, Pre-Patch Nightmares, and Bane Dragons. Those aren't obtainable anymore, and are incredibly powerful for what they do. Tritons would eventually join that list too as soon as they turn off the Pirate vendor. Those overcapped items are eventually going to break anyways, there's no PoFing most of them.quickblade said:like how would the players who own those items would feel if the devs suddently changed all those items to ''antique'' tag ?
PlayerSkillFTW said:Then they might as well delete Pre-Patch WWs, Pre-Patch Nightmares, and Bane Dragons. Those aren't obtainable anymore, and are incredibly powerful for what they do. Tritons would eventually join that list too as soon as they turn off the Pirate vendor. Those overcapped items are eventually going to break anyways, there's no PoFing most of them.quickblade said:like how would the players who own those items would feel if the devs suddently changed all those items to ''antique'' tag ?
you get a lot more player skill with the higher mod jewels more diversity in templates for pvp and room for the extra skill and if it still dropped it would level the playing field also the pets are a joke why nerf the armor and pets but then bring the pets back like they're doing with this ostard thats like a bane seems broken to me broadsword only cares about pandering to the how can i put it thats not offensive umm the non pvpersquickblade said:at least a good 15 years.... and probly only 50% of these prepatch items are on the market, rest are in chests/auction safes at 255/255 still....
@ PlayerSkillFTW But I do understand your point of view about rare unobtainable pets like you mention, but all they have to do is put them back in the game at a limited event , those pets do have a little extra more stats than fresh spawning pets I agree, but they arnt game breaking like >8 mods are , thats the problem.
@quickblade they deleted every pair of vine cords because it was exploited. They should just delete anything over 8-9 mods like they deleted vine cords lmao but everyone will be whining. They didn't care about the backlash when vinecords were deleted. And they brought around replicas. Maybe just delete all 12-14 mod items and then bring back 10 mod items as reward for champion spawns.quickblade said:But how come they let this drop for almost 2 years without doing anything, that's beyond me, when a huge mistake like that is done it's very hard to fix it , like how would the players who own those items would feel if the devs suddently changed all those items to ''antique'' tag ?
In my opinion that's what they should do to accelerate the durability process on those pieces of gear that Mesanna specified ''she doesnt want in the game''
It's like if I was running around with a pair of vine cord sandals , that Mesanna don't want in the hand of players but yet I still do .
Easily done, you can tell an item before enhancing. Exclude enhancing from the delete.ForeverFun said:RE-introduce >8 mod items as "mythical artifacts", rare chance to drop from any boss that drops legendaries.
Deleting items seems a recipe for disaster -- won't be any bugs in that logic eh? You can have over 8 mods via enhancing, etc.
If you enhance you should be able to tell if it was original before the enhancement. They sell forged metal for enhancing. They should be able to tell if it was enhanced or normal. If you enhance a "orc chief helm" it turns into "spined orc helm"ForeverFun said:RE-introduce >8 mod items as "mythical artifacts", rare chance to drop from any boss that drops legendaries.
Deleting items seems a recipe for disaster -- won't be any bugs in that logic eh? You can have over 8 mods via enhancing, etc.
Coule be done. >9 mods. Spellchan-1 counts as one mod. Spellchan-0 higher intensity. Depending if you count resists or extra resists as mods. Then the higher powered items with 14 mods then you would also count resists as mods, 15-16..... Or depending on the extra resists cuz they can be in all categories..... If you're counting resists as mods.ForeverFun said:RE-introduce >8 mod items as "mythical artifacts", rare chance to drop from any boss that drops legendaries.
Deleting items seems a recipe for disaster -- won't be any bugs in that logic eh? You can have over 8 mods via enhancing, etc.
At a high level, seems better for the devs to focus on adding things, not removing things. Only so much time in a day eh? One reason why it's better to add these items as drops again. There is already power creep over time anyway...RockStaR said:Coule be done. >9 mods. Spellchan-1 counts as one mod. Spellchan-0 higher intensity. Depending if you count resists or extra resists as mods. Then the higher powered items with 14 mods then you would also count resists as mods, 15-16..... Or depending on the extra resists cuz they can be in all categories..... If you're counting resists as mods.ForeverFun said:RE-introduce >8 mod items as "mythical artifacts", rare chance to drop from any boss that drops legendaries.
Deleting items seems a recipe for disaster -- won't be any bugs in that logic eh? You can have over 8 mods via enhancing, etc.