2018-03-20 23:47
#0
I started a new Gargoyle craftsman. Since I knew neither Imbuing nor Tailoring had accelerated gain to 50, I started him with 45 of each. The UOGuide Imbuing page, apparently incorrectly, states the Unraveling skill requirements are:
0: Magical Residue
45: Enchanted Essence
90.1: Relic Fragment
However, while doing newbie quests in New Haven, he received 5 "Lesser Magic Items" as monster drops, yet was unable to unravel any of them. (Yes, he tried in Ter Mur by the Soul Forge.) I conclude that either this info is out of date, incorrect or missing important data, or all 5 items want to unravel into Relic Fragments.
UOGuide also say to train from 40 to 50 skill, add Reflect Physical Damage to leather caps. But there is a chicken and egg situation. I need magical residue to add that property, and I cannot get magical residue without being able to unravel. I was hoping the jeweler by the Soul Forge might sell it, but unfortunately not.
It then occurred to me that maybe I could use vendor search to find some jewelry to give him some extra Imbuing skill. Neither Imbuing nor any of the crafting-related skills can be searched for in the Skills list. Finally I searched for Magical Residue, and I see one player selling 100 units for 20,000 GP.
That might be my only way forward. If so, there is a bad design here. Should one not be able to perform low and middle level crafting skill on their own, without needing to buy stuff from another player? I know Bowyers and Carpenters can buy bulk boards, Blacksmiths can buy bulk ingots, etc., but they don't have to. They can chop trees or mine and get the commodities they need. Similarly, a young Imbuer should be able to acquire on his own base items like Magical Residue or Enchanted Essence.
What am I missing?
0: Magical Residue
45: Enchanted Essence
90.1: Relic Fragment
However, while doing newbie quests in New Haven, he received 5 "Lesser Magic Items" as monster drops, yet was unable to unravel any of them. (Yes, he tried in Ter Mur by the Soul Forge.) I conclude that either this info is out of date, incorrect or missing important data, or all 5 items want to unravel into Relic Fragments.
UOGuide also say to train from 40 to 50 skill, add Reflect Physical Damage to leather caps. But there is a chicken and egg situation. I need magical residue to add that property, and I cannot get magical residue without being able to unravel. I was hoping the jeweler by the Soul Forge might sell it, but unfortunately not.
It then occurred to me that maybe I could use vendor search to find some jewelry to give him some extra Imbuing skill. Neither Imbuing nor any of the crafting-related skills can be searched for in the Skills list. Finally I searched for Magical Residue, and I see one player selling 100 units for 20,000 GP.
That might be my only way forward. If so, there is a bad design here. Should one not be able to perform low and middle level crafting skill on their own, without needing to buy stuff from another player? I know Bowyers and Carpenters can buy bulk boards, Blacksmiths can buy bulk ingots, etc., but they don't have to. They can chop trees or mine and get the commodities they need. Similarly, a young Imbuer should be able to acquire on his own base items like Magical Residue or Enchanted Essence.
What am I missing?