2019-12-29 01:38
#0
@Kyronix
@Bleak
We can salvage/recycle metal from weapons and armor as well as salvage/recycle from (most) leather and cloth... but tinker and bowcraft have no such benefit for such.
Could this be added to the game sometime?
Salvage Bag Upgrade
Currently reclaims a percentage of base blacksmith (ingots) and tailor (leather or cloth) resources
ADD: similar percentage for tinker, fletching, masonry
ALSO: limit items able to be salvaged by size/quantity of raw materials used in creation
Some examples:
Scissors - too small and not enough metal, but can reclaim a few ingots from scales
Jewelry - maybe regain one ingot, and a small percentage to save the gem
Bows - magical bows will only result in a few boards, no other resources
Deeded masonry items will not be salvageable, but statues may give a small percentage
Just some small love for the crafters who work so hard on BoDs for the Artisan Festival.
@Bleak
We can salvage/recycle metal from weapons and armor as well as salvage/recycle from (most) leather and cloth... but tinker and bowcraft have no such benefit for such.
Could this be added to the game sometime?
Salvage Bag Upgrade
Currently reclaims a percentage of base blacksmith (ingots) and tailor (leather or cloth) resources
ADD: similar percentage for tinker, fletching, masonry
ALSO: limit items able to be salvaged by size/quantity of raw materials used in creation
Some examples:
Scissors - too small and not enough metal, but can reclaim a few ingots from scales
Jewelry - maybe regain one ingot, and a small percentage to save the gem
Bows - magical bows will only result in a few boards, no other resources
Deeded masonry items will not be salvageable, but statues may give a small percentage
Just some small love for the crafters who work so hard on BoDs for the Artisan Festival.