2019-12-10 08:22
#0
At the UO Wiki page https://uo.com/wiki/ultima-online-wiki/seasonal-events/the-krampus-encounter/ it is mentioned :
It is not clear to me from reading the UO Wiki page.
@Mariah , could you please kindly clarify that ?
Thanks.
Also, in regards to the chance to have one of the 3 Whips' Recipes, since they have been added to the previous Year's Rewards, does this make it harder to get a Whip's Recipe to spawn or have the "new" Rewards been coded to have a "higher" chance to spawn as compared to the previous Year's "older" Rewards ?
Bottom line is, "how hard" is to get a Whip's Recipe from Krampus ?
The reason that I am asking, is that each and every Krampus spawn and fight is VERY time consuming, especially on low Population Shards where only a few players can do the Trade Runs to trigger Krampus' spawn so, it takes a LOT of gaming time to spawn and kill 1 Krampus.....
And, I have participated to 5 and seen no Recipe so far, only 3 titles and one Bag (nothing for 1 kill as I joined too late...).
And this was over a few days of playing this particular content....
If the Whips' Recipes are that hard to get, I wonder how can Crafters' get to collect all 3 of them to get going with their business....
What is the actual chance to get a Whip's Recipe to drop ?
Thanks.
Lastly, I keep hearing from fellow players that many of them, rather that getting a new Trade Order from the Town where they get to with their current Trade Order, they most always recall back to Britain and always get one from Britain as their starting Location.
This, in Order to "cut down" on their walking and sailing times being Britain moreless positioned in the Middle of Sosaria.
Is there a difference or a penalty in getting Credit towards being more eligible for a Rewards from Krampus ?
The reason for asking this, is that, at least to my opinion, it SHOULD BE.
Otherwise, it would be unfair and unbalanced towards those players who, instead, rather then always recalling back to Britain to get a new Trade Order, get it from the Town where they delivered their current Trade Order and, consequentially, often have to take longer runs or sailing in order to Deliver them.
What I am trying to say, is that the chance at getting a Reward drop from Krampus should reflect this, whereas, players who actually cover ALL Towns as their Trade Order starting Locations (and consequentially have to invest more time for their running and sailing), should have a HIGHER chance at getting a Reward as compared to those players who, instead, always recall back to the same Town (Britain ?) to generate their next Trade Order....
@Bleak , @Kyronix could you please let us know how it works and, if necessary, make the related adjustments to the Rewards drop chances to benefit more those characters who cover MORE Towns as their Trade Orders starting Locations as compared to those characters who most always generate their Trade Order from the same Town (Britain ?).
It is a matter of fairness and balancing, to my opinion.
Thanks.
Accredited traders, with at least 3 trade runs between Krampus’s appearance will receive a reward for defeating him, those with less journeys will have a reduced chance of receiving such. Moongate shortcuts are frowned upon and do not contribute to the summoning of Krampus.Does that status of being an accredited Trader (for 3 or more trade runs) remain as permanent once obtained or does it clear out with each and every Krampus that spawns thus having the character have to start anew with each Krampus spawn in order to get to that status once again for a better chance at a Reward ?
It is not clear to me from reading the UO Wiki page.
@Mariah , could you please kindly clarify that ?
Thanks.
Also, in regards to the chance to have one of the 3 Whips' Recipes, since they have been added to the previous Year's Rewards, does this make it harder to get a Whip's Recipe to spawn or have the "new" Rewards been coded to have a "higher" chance to spawn as compared to the previous Year's "older" Rewards ?
Bottom line is, "how hard" is to get a Whip's Recipe from Krampus ?
The reason that I am asking, is that each and every Krampus spawn and fight is VERY time consuming, especially on low Population Shards where only a few players can do the Trade Runs to trigger Krampus' spawn so, it takes a LOT of gaming time to spawn and kill 1 Krampus.....
And, I have participated to 5 and seen no Recipe so far, only 3 titles and one Bag (nothing for 1 kill as I joined too late...).
And this was over a few days of playing this particular content....
If the Whips' Recipes are that hard to get, I wonder how can Crafters' get to collect all 3 of them to get going with their business....
What is the actual chance to get a Whip's Recipe to drop ?
Thanks.
Lastly, I keep hearing from fellow players that many of them, rather that getting a new Trade Order from the Town where they get to with their current Trade Order, they most always recall back to Britain and always get one from Britain as their starting Location.
This, in Order to "cut down" on their walking and sailing times being Britain moreless positioned in the Middle of Sosaria.
Is there a difference or a penalty in getting Credit towards being more eligible for a Rewards from Krampus ?
The reason for asking this, is that, at least to my opinion, it SHOULD BE.
Otherwise, it would be unfair and unbalanced towards those players who, instead, rather then always recalling back to Britain to get a new Trade Order, get it from the Town where they delivered their current Trade Order and, consequentially, often have to take longer runs or sailing in order to Deliver them.
What I am trying to say, is that the chance at getting a Reward drop from Krampus should reflect this, whereas, players who actually cover ALL Towns as their Trade Order starting Locations (and consequentially have to invest more time for their running and sailing), should have a HIGHER chance at getting a Reward as compared to those players who, instead, always recall back to the same Town (Britain ?) to generate their next Trade Order....
@Bleak , @Kyronix could you please let us know how it works and, if necessary, make the related adjustments to the Rewards drop chances to benefit more those characters who cover MORE Towns as their Trade Orders starting Locations as compared to those characters who most always generate their Trade Order from the same Town (Britain ?).
It is a matter of fairness and balancing, to my opinion.
Thanks.