- What is the difference between Cannons?
- What do the different Ammo's do (Cannonballs & Grapeshot)?
- What is the "distance" and "angle" information on lining up the ships to fire on?
No difference in Cannons
The normal cannon balls damage the ship only. fire and frost cannon balls damage the crew and ship
Grapeshot damages the ship and crew
i don't know exact distances or angles, sorry.
You can attack from side or rear just stay close and realize there is a delay so dont turn before the cannon fires. Its easy to pick up.
Before High Seas 2.0 you had to be very particular about how you lined up your ship against dreads, but they were dumbed down so badly that you can roll up on them now and scuttle away, they don't even fire anymore...really bad change.
I agree with Cinderella as I too went to TC at the start of this and the pirate ships were firing back damaging the ship like crazy. Was determined and got a few down and limped to shore for repairs.
Figured it was a bit much and they might tone the damage to the ship down a few notches.
They went to the extreme of turning it off, which is understandable as this was an ongoing event
and they want people to participate.
Maybe after the event the can give the pirate quest a different reward (that is permanent content) as incentive and make them shoot back again.
A fishing related reward be great, fishing nets, mib's, etc
As it is, I only ever see the same few people fighting pirates. I would have still fought them if they shot back. But I only surmised they turned off them firing cannons is because of the event.
Why not have fishing related rewards on the ship? Was just an idea.
What would be great is to have them fire back and have the high level tmaps in the hold like they were supposed to have.
I fought several beacons that fired back, easy enough, just shoot cannon, back up, load cannon, sail in full speed and shoot, back up, reload, repeat.... Had to do repairs after, but didn't have to limp back to shore. But lordy did people yell and scream about that! Imagine if they had to deal with pirates firing at them too!
I found during the time the beacons were "broken" about 10% were close enough to the shore that they would fire back after the orcs dead and out of those 10% maybe 25% was so close that it did not drop the cargo.
Well they are fixed now and I still only see the same few fighting them that were when they were broken.
If Garth is owed 1000 lvl7 maps, I am owed a solid 750. I have NEVER seen a L-7 map in a hold or any map for that matter. I saw exactly ONE very early on from a pirate corpse before it went ww and never another one. On average I have killed 20 pirates a day that equals A LOT of pirates over the years so the odds in my experience would be somewhere around 1 in 73,600 if they exist in the pirate loot table at all anymore, which I highly doubt they do.
Yep you spend a good amount of time on the water as well. I would say 450 fer Vic!