I was training my bound Cu at the eternal gazers and it went wild then died; I'm a garg tamer and couldn't retame it, had a GM respond to me before it died telling me to just put it back in the stable lol.
I haven't played in roughly 18 years but I recently resubbed; bound pets were around last time I was and from what I understand they don't go wild.
I had just spent roughly 100 million gold scrolling the Cu, so essentially every bit of gold I had since I'm a returning player. GM's refused to help recover the Cu or the scrolls lost on him; it was and still is linked to a pet ball and a copy of him was on the TC for figuring out his build.
Just be careful out there everyone, what worries me the most is the lack of support for losing a pet due solely to a bug of what should be a reliable game mechanic; I wasn't even mad just surprised it bugged and unbound from me. What has me in awe though is the complete lack of customer support; I canceled my sub because everything I had was invested in that Cu with the hopes of using him for the long term, if I rebuilt and the bug happened again what then? I'm just extremely surprised at the lack of support, and I heard from guildmates that its happened to others recently and led to them unsubbing also.
I wouldn't post about this, but I honestly just really love this game and hope they fix this or at least change their customer support practices. I started this game when I was around 10-12 years old and finally recovered my account a few months ago to get back into it while recovering from spinal surgery; I've been really enjoying the game, there's nothing like it and I hope it continues to get better well into the future. Things happen, that's life, but why not help the customers when a bug causes a significant loss like that? This is a extremely fun game, help your players out and value their time/effort. Thank you
There have been several instances in the past where they have recovered items for players. I recall the entire server being rolled back when items were disappearing from luna. I also recall a statement along the lines of "if you lost items, send an email and if it can be verified on a backup, it will be replaced."
But when in game mechanics made my paroxymous vanish THREE times. Nothing. Not an email reply, not a game master reply. Nothing. [I reported before it disappeared from my slots] - They appear to have extreme bias when/if they respond.
I feel your pain my friend.
I have lost 1 pet and had a couple of near misses that really impedes me playing some of the more precious pets.
I add my voice to remove going wild from bonded pets. A regular pet can easily cost 100M+in scrolls. And then we have all the pets that don't spawn anymore whose loss is even more devastating for a tamer.
Players have been complaining about this for a few years with barely a response from the devs. Ignoring a serious issue is not helping anyone.
Thank you guys for the support; the community is great here, even recovering an old account the support was amazing and helpful, they just dropped the ball on in-game support for bugs.
To help single out the issue and be helpful; my garg tamer is 120 in all bard skills, 90 taming and lore with jewelry bumping them up to 120. I was standing against the door but the door was closed and had both peacemaking mastery songs active. The pet was without a doubt bonded though and had been bonded for a few days; I never take my taming/lore jewelry off with a pet out just in case.
I only canceled my account because I don't know how else to send a clear message to the devs that it's unreasonable and unacceptable to lose so much to a bug and have no support recovering from it. If this was a FTP game I might understand, but I would say most of us sub cause we love the game; so what are we paying for if GM's can't effectively respond to issues like this?
I will hopefully be back, and I am glad I posted here because I heard from two separate guilds that members had this same issue; hearing some of you guys know about this issue too, maybe it'll be addressed. It wouldn't be so bad if support would help with the damages, like I said things happen, it's how we handle them together that matters.
Just to add an additional bit of information that could be relevant or not, but since the OP mentions the bard songs...
I experienced a bug twice over the weekend with my pets I have not seen before... I had a pet die and get bugged where the ghost could not be resurrected. I tried some of the usual things... tried a different vet player character, tried an npc vet, tried buying new bandages, tried enhanced bandages, tried killing my character, tried honoring something and killing it... nothing worked. My gameplay each time was drastically different, the first time I was training a pet on the crazed mage, the second was a normal mount that got killed at a spawn. Different tamer templates on different accounts. The only similarity I could come up with was that both pets died while under the effect of the peacemaking bard songs from a character that did not own the pets. Ultimately both pets required GM intervention to resolve the issue. (Thanks to GM River who responded both times and could confirm the above).
Not sure if this is a new bug, but it was new to me. No idea if the bard song could be relevant to pets going wild...
It would be nice to hear something from our team on this issue.
This is a bug thay happens from time to time. Take it to a fel guard zone, and you shoukd be able to rez it.
2 Paroxy Swamp Dragons 1 vollem 1 albino squirrel from my old chicken fight club days 1 greater dragon (within the first week of a resub after buying bonding potion) Either do away with loyalty or allow the pet ball to store a backup copy of the pet and it's current stats make it character bound and build in restrictions to prevent pet duping but my 6 mo time is up in 2 days and my house is packed up and empty . Unless something is done im really having a hard time wasting my time if i dont at least get to keep what i spent my time aquiring. Guess unless i see something in a news letter about this issue being fixed im gonna go play wow classic eat some soup and get fat and sassy. Why not host a tamers day on TC1 have everybody bring a pet and throw everything you have in your dev toolkit at them till the bug inevitably happens.
I would vote for deactivate loyalty for bonded pets.
Maybe they could make bonded pets die rather than go wild if they become too unhappy; you'd still lose the skills from rezzing them and if it's to stop bots then it'd essentially do the same function of taking the pet out of the fight. Lore wise we could say they are similar to Drizzt's panther (I feel like everyone will get that reference). Their strength could fade and then die, but remain bonded rather than going wild and defeating the purpose of bonding altogether.
Pets going wild from killing monsters if they can’t see their master sounds like anti-AFK coding.
If this was a line of sight issue would we not see more pets unbonding at belfry we spam all follow out of sight until they jump up.....
Are all of you using bonding potions? How many lost a pet that was naturally bonded?
My old beetle was naturally bonded way-back-when beetles first came out (no pet bonding potion then). I've had it ever since... and it went wild and such in my castle just as I was dragging meat to feed it. Got it back, but omg the sense of bewilderment and panic I felt - the beetle is bonded to my crafter who has no taming.
Thankfully, owners can retame pets gone wild - is just so unnerving! Then have to rebond again (I don't use the potion). I feed that bug so much now is scary.
I'm scared to death to take my pre-patch WW out with my tamer.... even just to feed!
I rarely feed my cus that are newer and naturally bonded which is why I was asking. But I'm also not fighting high end stuff either.
Ya I have never used the potion. I would buy stable increase tokens instead. This is my really old beetle that I used to collect the leather in Destard to make my leather empire.
He was an angry little bug. I should re name him that for his Rebirth.
Pets should simply not go wild once bonded. My suggestion is that they simply auto stable when their loyalty gets low enough to go wild or have it simply not obey commands at all until it is fed and the loyalty brought back up and just stand doing nothing until loyalty is back up. Either one would accomplish. Sure the pet might die and you have to train the .1 skill loss back up but better than the number of folks that have lost some very expensive pets due to going wild in places where they can't retame and the p et gets whacked.
Just had a chance to observe the bu in action. I was in Abyss killing Clockwork scorpions with my bane. Checked pet health - Extremely happy. Fed it immediately, and rechecked health. About 1 min later it refuses an order. I check and it's Extremely happy again. Between the first time and the second time we hardly moved. We were on the flat surface away from fences and buildings, i.e. there was always LOS.
There is definitely a bug.
My pets that disappeared were all paroxys that auto bonded.
its like dropping your 100m gold sword and cant pick it back up then you die, then its gone forever.
Its a bit deflating that this thread was completely ignored.
As a new tamer, I really would not want to lose pets this way. Its not like it was before where you can just re-tame them, now you have to tame / train / then add skills/ then trian more/ then add power scrolls.
Ok, well i dont personally have any expensive pets yet, but its scary to think such things can happen and that the staff seem to not care whatsoever
You cannot "sell sovereigns"
You can sell the code for the sovereigns - but there is no guarantee for the buyer that the code is legit
For anyone buying anything that is bought with real cash - using the Origin Store by EA is the only avenue.