Is t map loot just that bad?
If t maps are this terrible where in the world should I be spending my time lol? I haven't pvmed in years so forgive the ignorance.

So, there appears to be another subtlety with T-hunting. I was going to PM @Kyronix about this, but I'll just post it here. (Warning, this is long Kyronix.)
I've just been through around 100 Hoard, and am now working my way through about 45 Trove.
I too have noticed a significant downgrade in the quality of Magic Equipment in Hoard/Trove compared to Cache.
I think what is happening is the Cartography/Chest quality interaction. Let me break this into 2 parts, Cache, and Hoard/Trove. They are completely separate experiences.
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Cache:
At 100 Cartography, Cache chests are almost always Gold. That means you get a chance at the highest intensity loot, and your luck can bump it even further. I'm getting 1 Legendary out of a Cache chest on average. Some have none, some have 3, but it's only 12 pieces of gear and it's almost a guaranteed Legendary out of 12 pieces of gear.
Out of Cache chests I'm getting some pretty...intense... gear. Enough so that I've re-outfitted almost 28 characters with 100% LRC, 40% LMC, +Intel, +MI, +MR, Full 70's gear. Some of the gear is so ridiculous one of my suits has %95 LMC, yes 95%. I've also pulled some damn good SSI, or SC no -FC shields. Fighter gear hasn't been quite as good, but I've probably pulled 2 suits of Stamina, HP, LMC, Full resist.
Hoard/Trove:
Hoard/Trove is a different story entirely. I think this is because even with 105 Cartography, you're chance to get a Gold Hoard chest is something like ~10%, lower for Trove. Without that Gold chest the loot intensity is....not good. Having a Luck bump at that point just doesn't seem to do much. The base loot intensity in a Standard Hoard/Trove can't be brought up enough, even with high luck, to match what you find in a Gold Cache chest. The result is that Hoard/Trove magic equipment isn't nearly as good, over a similar number of maps, as Cache. I'm not going to call it junk...I'll just say it matches the descriptions posted earlier in this thread.
The loot quality you're receiving from Hoard/Trove does not match the effort you put into Hoard/Trove (compared to Cache) and is not what you're expecting after seeing the loot from Cache chests. I think that we as players are going from Gold Cache, to Standard Hoard/Trove, and seeing a dropoff in loot quality, and thus thinking Hoard/Trove "suck". The loot is in Hoard/Trove, just in the Gold chests, which we hardly ever receive.
On average I'm getting 1 Legendary every 3 to 4 Hoard/Trove. That's with double or triple the amount of magic equipment from Cache. Standard chests just don't have the same number of Legendaries, and when they do, those Legendaries (and all other magic equipment) are not at the highest intensity levels, because they came out of a Standard chest. No matter how much luck you're running, the equipment cannot be increased in intensity to what you find in a Gold chest.
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So, unless there is some increase in the rate of Gold Hoard/Trove, the equipment in them is going to continue to...not be what we are anticipating.
I'm not sure of the fix. If you increase the frequency of Gold Hoard/Trove, you'll be doubling or tripling the amount of loot at the intensity I'm seeing from Cache. You're power creep curve will look like a vertical wall.
If you decrease the frequency of Gold Cache, the majority of the loot will be from Standard chests, and most of your players will scream, "IT SUXXORS!"
If you leave as is, people will convert to Cache at 12 equipment per chest, still outfit tons of characters in max legendary gear, and stop doing Hoard/Trove because....Standard chest "junk".
Wish I had something more to offer as a solution.
In closing, I'm done running Hoard/Trove for now as the chance to get a Gold chest and therefore "decent" loot is so low. Good luck Kyronix, I do not envy you.
(Edit: Yes, I've outfitted 28 characters in max stat gear in 2 months of T-hunting. ***Boggles*** I should also mention not a single piece is Antique or Cursed. ***Boggles Again*** I'm now tossing anything that says Antique, Cursed, Greater Artifact or less and am looking for specific styles of gear at max stats. Max stat Hide with Mage Armor for my elf for example.)

Perhaps, "just" perhaps, this https://forum.uo.com/discussion/4219/a-thought-re-the-new-treasure-maps-and-loot-quality might be the reason why players feel that loot in Treasure Hunts has been nerfed ?Cetric said:I've done about 80 lvl 4-5 t maps, most of them in fel, and all in a luck suit. I've kept like 6 pieces of armor that aren't even remotely good, not a single worth while jewel or weapon.
Is t map loot just that bad?
If t maps are this terrible where in the world should I be spending my time lol? I haven't pvmed in years so forgive the ignorance.


Cetric said:.....is this what everyone else sees?.....
Yes, and No.
On Hoard/Trove? Yes. Once in a great while RNG smiles upon you and you get something mostly worthwhile.
On Cache? No. Below is mostly what I see. (And these are from my *Spares* chest of stuff not being worn.)

*Too bad that Female Leather has HCI instead of Intel or more LMC. I'd have a toon wearing it.
Cache chests are mostly Gold.
Hoard/Trove chests are mostly Standard.
Hoard/Trove = Move along, these are not the loot you're looking for.
I'm giving Hoard/Trove a bad rap there. They are nice for scrolls, especially in Felucca. Trove is actually great for scrolls because you're guaranteed 5 of them, no t-map will spawn.
@Cetric, I think Splintering only appears in Ilshenar (and Ter Mur)?

Many PvM would toss that piece. PvM mages do not need stam so their Str can be 125 easy and over 115 HP is plenty.Cetric said:man, that armor u posted pics of is trash can stuff too, even if it is some of the best uve seen. wtfi know no-name gear got slapped to hell, and more than 8 mods jewels. but can u still get basic stuff like this or is that now a thing of the past?

HAHAHA the question is - who even got +5 ones yet. After over 200 supply maps best I got was a +3.Nikard said:How many of you are using +5 carto glasses?
Nikard said:How many of you are using +5 carto glasses?
All of my Cache, Hoard, Trove have been done with +5 glasses.
Cetric said:
I hate to tell ya this Cetric, but to me, that item is junk and I would unravel it. Is it for PvP?
I'm not trying to be a smartypants, I'm serious, what is it used for? Is this a PvP vs. PvE perspective thing?
It looks like a mage item, but it's studded and doesn't have mage armor. LRC is low, ER is low, mage mods are low. I don't get it. Because it has Str and HPI on it?
EDIT: Nevermind, I read through Pawain's post. It is for PvP.
ya, its an item id pay like 50-200m for dependingArroth_Thaiel said:Nikard said:How many of you are using +5 carto glasses?All of my Cache, Hoard, Trove have been done with +5 glasses.
Cetric said:I hate to tell ya this Cetric, but to me, that item is junk and I would unravel it. Is it for PvP?
I'm not trying to be a smartypants, I'm serious, what is it used for? Is this a PvP vs. PvE perspective thing?
It looks like a mage item, but it's studded and doesn't have mage armor. LRC is low, ER is low, mage mods are low. I don't get it. Because it has Str and HPI on it?
EDIT: Nevermind, I read through Pawain's post. It is for PvP.

This statement is not accurate. While unacceptable, rude and outrageous comments and posts are removed, they are not deleted and may or may not be read by any member of the UO forum admin team.JollyJade said:But when you tried to tell the Devs while it still was on TC the moderators made sure the feedback gets removed before a Dev reads it. Only the ponm-pom wavers were allowed to report their "everything looks awesome" feedback. I've stopped doing maps completely, as after the nerf its a collosal waste of time. Literally a whole endgame activity killed. IMO @ Kyronix should revert the whole thing. But then they couldn't care less once they move to the next thing to ruin.
Petra_Fyde said:
Maybe I don't set the bar so high. These are the legs I added to my archer's suit.
MOST players DON'T count resists as mods. And no, that piece isn't even CLOSE in quality, to the kind of items that used to drop.Petra_Fyde said:If 6 useable mods plus overcap on every resist is classed by you as 'ever so lightly better than craftable' maybe it's your expectations that are overly high.
In real terms, this is a 12 mod piece, that's according to the game mechanics, not according to players who choose to discount high resists as a mod. - At that they have one less mod than they started with, I paid the NPC to remove mage armor
KHAN said:MOST players DON'T count resists as mods. And no, that piece isn't even CLOSE in quality, to the kind of items that used to drop.Petra_Fyde said:If 6 useable mods plus overcap on every resist is classed by you as 'ever so lightly better than craftable' maybe it's your expectations that are overly high.
In real terms, this is a 12 mod piece, that's according to the game mechanics, not according to players who choose to discount high resists as a mod. - At that they have one less mod than they started with, I paid the NPC to remove mage armor
Cetric said:ya, its an item id pay like 50-200m for depending
Well, that's a gut punch.
I never thought to keep a piece with %15 LRC. 15x6 = 90, so you'd be short 10%. I figured that was instant worthless and have been unraveling without even looking. (Plus, the Studded without Mage Armor....I just...I don't even know what to say. I know nothing about PvP.)
Honestly, I feel pretty uninformed right now.
Arroth_Thaiel said:Cetric said:ya, its an item id pay like 50-200m for dependingWell, that's a gut punch.
I never thought to keep a piece with %15 LRC. 15x6 = 90, so you'd be short 10%. I figured that was instant worthless and have been unraveling without even looking. (Plus, the Studded without Mage Armor....I just...I don't even know what to say. I know nothing about PvP.)
Honestly, I feel pretty uninformed right now.
Ezekiel_Zane said:Studded w/o mage armor has +3% LMC increase over cap for five pieces that's 55% LMC total.
Right, I thought that was fighter focused, didn't realize mages used it in PvP.
Ezekiel_Zane said:20X6 = 120, so you don't need 20% LRC on every piece. Jeez when AoS came out 10-15% LRC pieces sold for millions. How times have changed.
I hear ya on how times have changed. I'm just tossing gear I would have died for a couple of years ago.
I've been concentrating on 20% LRC because it allows me to swap out one piece with something totally different and still keep 100% LRC (20x5 = 100). Wasn't keeping 15% because you have to pick up the 5% somewhere else. Figured that was too specific for individual suits, and no one else would be interested in my "junk" pieces. Ends up that I'm running a whole bunch of suits that are massively over cap on Intel/LRC/LMC. Not the best way to do things. This thread has been really helpful actually.
With it so much easier to find these higher intensities, I think I'm going to go for 4 armor pieces with 25% LRC, 10% LMC, and 0 Intel. Hit those caps in 4 pieces and have 2 full pieces for something else. Since I need FC/FCR on jewels anyway, and those tend to spawn in property groups with Intel, I think I can get 20 Intel from the ring/jewel. That means all 6 pieces of armor would be available for Eater/Str/HPI, whatever. I've found a lot of armor (and unraveled it) with LRC/LMC/MI/MR but no Intel, just didn't realize I should have been looking at that armor until this thread. Doh!
Its the str and HP bonus along with either dex or mage stats. PvP usually wants all 3 or dex stats plus str stats. If they are on studded, bone, or hide they are worth even more.Arroth_Thaiel said:Ezekiel_Zane said:Studded w/o mage armor has +3% LMC increase over cap for five pieces that's 55% LMC total.Right, I thought that was fighter focused, didn't realize mages used it in PvP.
Ezekiel_Zane said:20X6 = 120, so you don't need 20% LRC on every piece. Jeez when AoS came out 10-15% LRC pieces sold for millions. How times have changed.I hear ya on how times have changed. I'm just tossing gear I would have died for a couple of years ago.
I've been concentrating on 20% LRC because it allows me to swap out one piece with something totally different and still keep 100% LRC (20x5 = 100). Wasn't keeping 15% because you have to pick up the 5% somewhere else. Figured that was too specific for individual suits, and no one else would be interested in my "junk" pieces. Ends up that I'm running a whole bunch of suits that are massively over cap on Intel/LRC/LMC. Not the best way to do things. This thread has been really helpful actually.
With it so much easier to find these higher intensities, I think I'm going to go for 4 armor pieces with 25% LRC, 10% LMC, and 0 Intel. Hit those caps in 4 pieces and have 2 full pieces for something else. Since I need FC/FCR on jewels anyway, and those tend to spawn in property groups with Intel, I think I can get 20 Intel from the ring/jewel. That means all 6 pieces of armor would be available for Eater/Str/HPI, whatever. I've found a lot of armor (and unraveled it) with LRC/LMC/MI/MR but no Intel, just didn't realize I should have been looking at that armor until this thread. Doh!
Pawain said:Its the str and HP bonus along with either dex or mage stats. PvP usually wants all 3 or dex stats plus str stats. If they are on studded, bone, or hide they are worth even more.
They also like jewelry with DI and SDI as long as it has EP +25 and other stats. You can look at the items that sell on the traders forum so you do not trash a > 100M gold item. But good PvP stuff is very rare so, like me, you prob have not found any. hehe
I agree that it's doubtful I've found anything for PvP. (Although, DI and SDI? I have burned a lot of those. I know I should look at the trade forums....ugh.)
I'm really just interested in how the gear works for me. This thread has been great for requiring me to rethink what I was looking for. I've honestly been grabbing gear that was all "grouped", either all for mage, or all for fighter. Works ok for my fighters actually, not so much for my mage. Although all of my BoD runners have 150 Intel, 100% LRC, 40% LMC, Mid 20's MR, and full Resists!
Plus, almost all of my suits are now matching equipment. Sharp Dressed Man (or Female/Elf/Gargoyle).
Barely have to even look at resists anymore, I almost always accidently have all 70s, or more like 90s. So yes, 10lmc 3mr and 20 stats on ur archer piece is barely better than a crafted item.Petra_Fyde said:If 6 useable mods plus overcap on every resist is classed by you as 'ever so lightly better than craftable' maybe it's your expectations that are overly high.
In real terms, this is a 12 mod piece, that's according to the game mechanics, not according to players who choose to discount high resists as a mod. - At that they have one less mod than they started with, I paid the NPC to remove mage armor
Cetric said:The comments on lrc are weird. Way more than armor prices have lrc so discounting if below 20lrc is just off. Talismans, lt sash, minax sandals, hawkwinds robe, both jewel slots. I'll admit in the PvP department suit building is a skill, but I didn't realize it was so far off
That is probably just me and not representative of the community as a whole. I look for high LRC pieces so I can keep LRC off my ring/bracelet and have options in swapping out other pieces for SDI gear. The less LRC on the armor, the more I have to push onto the extra pieces you mention, which are harder for me to acquire. Again, this is probably just me.
I'm not sure what to say. This thread has caused me to examine the way I was thinking about the gear. I think there is something else, yet another less obvious aspect of Pub 105 going on with the loot, but I don't know how to put it into words. I'll have to think about it and go through the stuff I've kept so far.Cetric said:Topic at hand though. This gear we are talking about isn't even close to the 'normal gear' we are used to. Forget the crazy 15 mod no-name armor, the basic stuff that used to be totally overlooked isn't even dropping.
Anyway, I've enjoyed the conversation so far. Seeing how others are looking at gear and what to keep has been enlightening.
Petra_Fyde said:
Maybe I don't set the bar so high. These are the legs I added to my archer's suit.

Kind of wonder how many maps you have done in the current system.....MissE said:Cache map = as they are (ie three (3) bits of paper alacrity, map, sot, power scroll)
You complained about alacrity and sot flooding the market... but then want MINIMUM 5-8/6-9 "special" items per high level chest? Would they even be special anymore at that rate?MissE said:Hoard Map = as they are (ie four (4) bits of paper alacrity, map, sot, power scroll) with the chance of anything in supply/cache maps, so orbs, regs, resources, etc etc in larger quantity, ie 200 boards or 300 ingots etc, the new deco items with a minimum of at least 5-8 'special spawn' items.Trove = as they are (ie four (5) bits of paper alacrity, map, sot, power scroll) with the chance of anything in supply/cache/hoard maps, so orbs, regs, resources, etc etc in larger quantity, ie 200 boards or 300 ingots etc, the new deco items with a minimum of at least 6-9 'special spawn' items.By special items I meanMana orbs, skel keys, resources, essences, peerless regs, tmaps, tasty treats, surge shields, creeping vines, mini artis, deco items, map glasses, octopus necklaces, recipes.
Skull rugs, dark wisps and other players if farming lower mobs for paragon chests is beneath you.MissE said:There needs to be a much better supply of the lower level maps for facets other than malas.
You really are a glass is bone dry kind of woman, aren't you?MissE said:Hopeless.
Petra_Fyde said:
I do stuff for all kinds of reasons all over the place, maps are a bonus I get along the way.
Today I've been fishing for mibs ready for the next publish - that got me stash and supply maps for Fel.
MissE said:There needs to be a much better supply of the lower level maps for facets other than malas.
Petra_Fyde said:Today I've been fishing for mibs ready for the next publish - that got me stash and supply maps for Fel.
I was going to say something about fishing, but Petra beat me to it. (And then Violet posted while I was writing.) I haven't done any fishing in a while, but fishing seems to be an excellent source of Stash/Supply for Fel/Tram/Tok. Alydar on Pac is in GC a lot asking people to buy 60 Fel Stash at a time. Said he got them from fishing.
So, that should be 4/7 facets with accessible Stash/Supply maps.
5/7, you can fish for them in Ter Mur too. Here's how.Arroth_Thaiel said:MissE said:There needs to be a much better supply of the lower level maps for facets other than malas.Petra_Fyde said:Today I've been fishing for mibs ready for the next publish - that got me stash and supply maps for Fel.I was going to say something about fishing, but Petra beat me to it. (And then Violet posted while I was writing.) I haven't done any fishing in a while, but fishing seems to be an excellent source of Stash/Supply for Fel/Tram/Tok. Alydar on Pac is in GC a lot asking people to buy 60 Fel Stash at a time. Said he got them from fishing.
So, that should be 4/7 facets with accessible Stash/Supply maps.

