When random stealing from players the game will often choose items that are insured or blessed or can't be stolen such as containers. This is a huge problem in felucca since anything that can be insured always is.
Targeted stealing is also problematic, when you target stacked items such for example 8 potions (which weighs 16 stones), you'll basically fail every time.
If the dev team could just give a little consideration to thieves in felucca it would be really appreciated.
the fix would be so simple.
1. if you random steal on a player it shouldn't try to steal things that cannot be stolen.
2. if target steal stacked items, it should attempt to steal the correct amount/weight for your stealing skill.
this alone would be a ***massive*** increase to the quality of life for thieves in felucca.