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Time to fix curse scrolls

Started by The_Higgs_1 · 2019-05-09 · 39 posts · PvP / VvV
#0
People running around using scrolls for curse and getting max effect for 30 secs without the skill needs to be fixed.  Should be skill based for time and how much it takes resists down just like corpseskin.  Fix it ASAP.  @Bleak @Kyronix
#1
Please educate yourself on topics before complaining.  The effect and duration are both presently scaled based on skill.

And everyone using scrolls for this does have skill points invested.  Go and try to use a curse scroll with 0 skill and let me know what happens.

If you do decide to make a change, make sure you fix poison mastery and onslaught to properly lower resist cap rather than resists like every other debuff in game.
#2
I’ll do some testing but this sounds odd to me because off the top of my head, you need around 60 eval to be able to curse someone to drop their resists if they have resisting spells. And scrolls just give you something like equivalent  20 skill in magery. 

I suspect it may just be an abuse of insta suit swapping bug. You’re actually not supposed to be able to swap to +skill magery/eval pieces without undressing first. This is a bug as far as I understand it.

https://forum.uo.com/discussion/2681/dress-macro-both-clients-still-not-behaving-correctly#latest
#3
These forums are quickly becoming Higgs' personal diary for every time he dies to something.
#4
You should at least need GM in both mage and eval just like corpseskin or it  shouldn't work to full potential.  Should also have to be real skill not modified.  This should also go for all scroll casting, like wall of stone and other field spells.
#5
If skill has to be real skill, what's the point of skill increase jewels? Making it real skill is a bad idea. Sorry. 
#6
Skill increase is another issue that needs fixed in pvp.
#7
Let me make sure I understand.  I should need 200 skill points to use a 3rd circle spell?  Curse already scales based on skill level both in duration and effectiveness.
#8
So he's complaining about people casting 4th circle spell because of scroll, yet you get the same effect with 65 magery without scrolls.  Do you think before you come complain?  And you think investing 200 skill like corpse skin makes sense lol.  If you had to invest 200 skill ud just make it a necro, and being how crucial curse are in general I think they should be more accessible not less.
#9
Ole DC back at it again. Just stay in Trasha’s fields...it’ll alllll be ok. They can’t curse you if you’re surrounded by 200 perfectly legit looking para fields..
#10
Ive tested this and you get max resist lowered at 10 with no skill at all in eval or magery on a elf.  Only thing that scales is duration.  Fix this please.  @Kyronix @Bleak
#11
*Dust off my Curse Scrolls* Lol.
#12
The fact that youre claiming it on an elf tells me you didnt actually test it.

When i try to use teleport scrolls (3rd circle) i fizzle most of the time.  Youre telling me you can cast 4th circle?

Fake news.  Get smashed in dsp more.
#13
Yes it casted on second try with a curse scroll on a elf with 0 skill.  It only lasted like 3 seconds but it worked.  Your just mad cuase this will ruin your exploitation of this bug.  And LOL on despise where you had ten and we had 7, four of which were pvmers.  LMAO.  
#14
Except we had 5 for the first fight and 6 for the second.


GAME BREAKING EXPLOIT: I HAVE A 20% CHANCE TO CAST A SPELL FROM A SCROLL THAT DOESNT LOWER STATS ONLY RESISTS FOR 3 SECONDS 

Just stop warshak.
#15
^^^^^THIS^^^^^
#16
Lol
#17
The amount of trolling in here is ridiculous, wheres the mods at.     In this plus skill time getting free -10 in elemental resists is a ridiculous advantage.  People could just swap hat and jewels and get 30+ sec curse off then switch back.  It needs to be fixed to work like corpseskin, you should not get max resist lowered for almost no skill.  
#18
To swap items for curse scroll would be horrible.  1 second per item delay to use scroll, 1 sec delay before you can reequip, another 1 sec delay per item before you can swing or use another consumable.  Just.  Stop.
#19
Lynk said:
To swap items for curse scroll would be horrible.  1 second per item delay to use scroll, 1 sec delay before you can reequip, another 1 sec delay per item before you can swing or use another consumable.  Just.  Stop.
I have seen people doing it. You can still swap without undressing on both clients, they never fixed it.
#20
Hermione said:
Lynk said:
To swap items for curse scroll would be horrible.  1 second per item delay to use scroll, 1 sec delay before you can reequip, another 1 sec delay per item before you can swing or use another consumable.  Just.  Stop.
I have seen people doing it. You can still swap without undressing on both clients, they never fixed it.


Depends on what you expect.  If you swap on 4 items ur under a 4 second item delay. Who's gunna swap 4 items, wait 4 secs, use another item, wait 1 sec, swap 4 items back, 4 secs again before you can use anything else.

Higgs just finds anything he's not good at or doesn't understand to try to say it's unbalanced.  For example, I have 65 actual magery and lrc on my archer, and I curse with it.  What's scrolls or anything have to do with that.  If you want to force full skill for benefit then every build would be cookie cutter and even less reason to logon.  Bad enough corpse skin needs 200 skill investment, necro used to be one of the few skills you could half utilize with a spare 120 skill on. Template.  What's left now?  Damn near nothing.
#21
do you really stop swinging for 4 seconds? Because you can still cast spells in the cooldown.

I have seen people do it, swap to +magery/eval stuff and cast curse and i don't notice any stoppage in attack from them.
#22
theres a 3rd party program that bypasses the in game delay, that's what those guys use anyway.  There is no reason to get free max lower of resists for no skill involvement.   The way cetric talks everyone might as well have every skill in the game cause thatll be fun.   LOLOL   Just fix this issue, have adjust how much it lowers the resists according to skill, that's all.
#23
Pvp right now is all but dead due to plus skill making templates ridiculous and harder to kill.  We need less skill on templates not more.
#24
theres a 3rd party program that bypasses the in game delay, 
I find this difficult to believe. 

I find it doubtful that the 4 second action delay stops you from swinging. If it does, there is a balance issue as mages are able to cast spells during the action delay. If it does stop you swinging, it should also stop you casting.
#25
Pvp right now is all but dead due to plus skill making templates ridiculous and harder to kill.  We need less skill on templates not more.


Only reason you see pvp as dead is because you turtle in a sea of fields or hold 1 tile chokes with crates, not actually pvping.  You seem to be someone who is incapable of countering anything, and your only defense mechanism is to run to this forum to complain. 
#26
theres a 3rd party program that bypasses the in game delay, that's what those guys use anyway.  There is no reason to get free max lower of resists for no skill involvement.   The way cetric talks everyone might as well have every skill in the game cause thatll be fun.   LOLOL   Just fix this issue, have adjust how much it lowers the resists according to skill, that's all.


Nothing bypasses the item delays that occur
#27
Hermione said:
theres a 3rd party program that bypasses the in game delay, 
I find this difficult to believe. 

I find it doubtful that the 4 second action delay stops you from swinging. If it does, there is a balance issue as mages are able to cast spells during the action delay. If it does stop you swinging, it should also stop you casting.
I don't believe any item delay stops you from swinging, and I dunno why anyone would think it does/should.
#28
Cetric said:
Hermione said:
theres a 3rd party program that bypasses the in game delay, 
I find this difficult to believe. 

I find it doubtful that the 4 second action delay stops you from swinging. If it does, there is a balance issue as mages are able to cast spells during the action delay. If it does stop you swinging, it should also stop you casting.
I don't believe any item delay stops you from swinging, and I dunno why anyone would think it does/should.
It does delay your swings.  As a test, start hitting a monster with a wep at 1.25 swing speed, then drag an item off and drop it on your paper doll, like your robe.  Note how you stop swinging 

Also warshak stop making stuff up, there is nothing that bypasses the use item delay from suit swap. 
#29
I just tested it,
YOU DO NOT STOP SWINGING, there is like a half a second delay in swing (maybe less) when you swap an entire suit.

You definitely don't stop swinging for 1 second per each item...

So this is definite exploit of bug to swap items without undressing items.

#30
Ive never tested a whole suit.  I was testing casting an offensive spell on my melee character by putting 2 jewels and a talisman on to cast (not off of a scroll), and then putting jewels back on to swing my wep.  I had to kill the plan because there was a huge delay before swing.
#31
Hermione said:
I just tested it,
YOU DO NOT STOP SWINGING, there is like a half a second delay in swing (maybe less) when you swap an entire suit.

You definitely don't stop swinging for 1 second per each item...

So this is definite exploit of bug to swap items without undressing items.

Its not a bug.  Swapping items without undressing is literally a macro built into the classic client now.  Jesus.
#32
Maybe because your jewelry has swing speed on it and you have removed the swing speed? Try using the mark of travesty.
#33
Hermione said:
I just tested it,
YOU DO NOT STOP SWINGING, there is like a half a second delay in swing (maybe less) when you swap an entire suit.

You definitely don't stop swinging for 1 second per each item...

So this is definite exploit of bug to swap items without undressing items.

You don't need to undress items to put them on... I don't understand what ur getting at.  Even the in game classic client dress macro instantly swaps like EC.  I presume it's because they didn't want to differentiate weaps from armor/jewels.  The I love the instant swap, not overly fond of instant swapping skill items.  Prolly better to fix part of that than instant swap in general such as adding a timer before +skill is applied.
#34
From what @mervyn posted on beginning of thread, he/she says it is a bug, i don't think you're supposed to be able to dress without undressing. It does say occupied slots are supposed to be ignored.
#35
It wouldnt be the first time mervyn was wrong.  Its working exactly as described in publish notes.  It says slots already filled will be replaced by new item.

Added new macro options:
  • The Record Dress macro saves all items the player has currently equipped except items in the left and right hand. Players can save as many as four different suits of equipment.
  • The Undress macro removes all items currently equipped and places those items within the players backpack.
  • The Dress macro equips all items stored within the corresponding Record Dress macro. For example, Dress -> Dress1 equips items saved in Record Dress -> Record Dress1. Swaps out equipment in-use with the equipment specified.
  • The Record Arm macro saves items currently equipped in the left and right hands. Players can save as many as four different sets.
  • The Disarm macro removes items in the left and right hand and places them within the players backpack.
  • The Arm macro equips all items stored within the corresponding Record Arm macro. For example, Arm -> Arm1 equips items saved in Record Arm -> Record Arm1. Item slots which are already occupied will have their gear replaced.
#36
seems @bleak edited the publish 103 notes after on January 4th 2019 okay, from the original publish on October 31st 2018,

This is very very strange because publish 103 went worldwide (final) on December 3rd 2018 but notes got edited 1 month later in secret.

Maybe they will just start doing this for bugs, just write that they are working as intended and retroactively change publish notes like its 1984.
#37
Hermione said:
From what @ mervyn posted on beginning of thread, he/she says it is a bug, i don't think you're supposed to be able to dress without undressing. It does say occupied slots are supposed to be ignored.
two objects cannot occupy the same space at the same time and that applies to computer programming also.  Just because a computer is way, way faster than you does not mean that the program does not take away something before replacing it with something else and you didn't see it does not mean it did not happen.
#38
This thread is now off topic and closing.
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