Hello UO community,
I'm noticing that some new brittle pieces I've been wearing are deteriorating very quickly compared to other brittle items. I'd been wearing some brittle items for months and they only wore down about 60 points. Last night I played for an hour with the new brittle items and they wore down 4-5 points in about an hour. This seems extreme comparatively. All items in question, old and new, are legendary artifacts.
I had a few ideas about this:
- The new items have more properties, some of which are "eater" properties, and some are health and stamina regeneration properties, which the older brittle items do not have. Could these be making such a difference?
- Could it be possible that brittle items wear down quickly for the first few points, but then plateau after some amount of wear and stop depreciating so rapidly?
- The rest of my armor, which all has titles (example: Hawkwind's Robe) is at pretty low durability, could this be incurring a greater hit upon the newer brittle pieces, which had a maxed out 255/255 durability? In which case, would it be prudent to repair all the other armor to max to protect the new brittle pieces from wearing faster?
Any help would be much appreciated!
P.S. - In talking with others about this they skim over what I've wrote and just say antique things wear faster than brittle. I know this is true, and no item in question is antique, only brittle legendary artifacts.
Thanks in advance!
-Azarth
I beleive one of the factor of an item deteriorate in durability depends on the stats on it and which of these stats are the most used , but I could be 100% wrong , just what I noticed.
For exemple if you have a mage with a chest tunic with only 20% LRc on it , and tinker legs with swing speed and damage increase % on it , but all you do cast spells no melee attacks , your chest tunic is most likely to drop faster in durability than your tinker leggings.
I think is is also why if you use a luck suit and a shield spell channeling with luck exemple but you have no parry , the shield will almost never deteriorate in durability . I think using the stats on items make them deteriorate faster but it could be all my imagination haha , good luck .
If by that logic then the question is answered. Possibly the eater pieces take more damage than non.
To echo Mervyn, armor lasts too long anyway.
— I have noticed the durability on my Samp’s entire suit has taken a giant hit since the Halloween event.
At first, I thought it was just because Khaldun was such a hard hitting spawn on my Samp. (Those purple things were the bane of my existence.) But even normal spawns or anywhere where I used to take my Samp now eats my suit and weapons up massively.
Where I used to have to repair once a week, or every other week, I now have to repair weapons every other champ spawn; studded armor every other day, and jewelry/glasses every fourth or fifth day.
I have had this Samp suit and weapons for five years. The first four and half? I lost about 5 durability points on every piece - total.
In the past six months? The weapons have lost about 50 durability? The suit and jewelry have lost about 20-30 ...
So did they do something to speed up durability loss? Because my suit is imbued and my weapons player crafted - so they’re not brittle.
Brittle just means it can’t be PoFed, doesn’t lose durability faster than imbued. This is a a common misconception.
You run 2-3 champs a day for 5 years and your armour is down to 220....
Someone please shoot me in the face.
Bows are not armour. I said armour.