So, I did some figuring and came up with this as a cost for loading and firing a cannon just once. With current pricing for saltpeter as of about 20 minutes ago from the new guy on britain docks and also in moonglow. It costs about 6936 gold to fire one shot. So to kill a Beacon with an orc ship it took 20 shots. That comes out to be 138720 to kill a beacon and you dont get any resupplies. you do get the cool new boxes to turn in. Mythical box is 10k, Highest reward is 100k so a parrot is going to cost you roughly 1.3 million in ammo supplies. Again you get no resupplies from the becons. I will try the orc ships and merchant ships tomorrow. But I did mention that saltpeter was going to be the issue with keeping people on the high seas. Current price on Catskills at the two new vendors is already 221 per in Britain and 227 in moonglow. Hopefully the Pirates and merchant ships will give boat loads of ammo.
Good luck and happy hunting.
So far, merchants give about 1/3 of ammo I spent.
Pirate ships give more than it takes to scuttle them. Also you had a months notice to Make small cannonballs that work.
With a 800 luck suite I was able to mine almost 500 saltpeter in less than two hours on Trammel.
While I agree that saltpeter and other bulk resources should have an upper cost limit from NPCs, mining saltpeter is actually pretty fun. There is also the ship painting which suddenly became a lot more desirable.
I also agree that if you plan to mine saltpeter, make sure you have a suit built for it. High luck and strength bonuses for example.
Mine for saltpeter in Ilsh. It counts as a dungeon.
Friend that was with me says 6500 per shot is what he was seeing. headed out to double check in a bit
Tokuno, Gargoyle, Britannian Ship: 5000 Damage per Cannonball
Orc Ship: 6500 Damage per Cannonball
Pirate Ships and Tokuno Merchant ships have around 70000 hit points (11 shots from an Orc ship, 14 from any other ship).
Gargoyle Merchant Ships have around 100000 hit points (16 shots from an Orc ship, 20 shots from any other ship)
Plunderbeacons (the lighthouse) have just over 65000 Hit Points. This is 11 shots from an Orc Ship, or 14 from any other ship. However, when I say just over 65000 hit points, I mean just over it. You can save yourself a set of ammo with any ship if you shoot 10 cannonballs and then hit it with a spell or arrow 1-2 times.
If it took you 20 shots to kill a plunderbeacon, you may have not been lined up properly against it. Need to make sure the firing cannon is hitting the lighthouse directly, and not just the boat part.
Spent the evening out killing Beacons and ships. Beacons sink after 10 shots I was off on that. Sorry for the confusion. I can only say that we had to not be lined up properly. Thanks for the correction. Ships I have no problems with, the cargo is worth the effort now that there is only one size of the cannon supplies. I did get more ammo than I used plus the resources. Now just make saltpeter cap out on a price that gives enough room to help the first timers get started.
Didn’t the patch notes read something about more chance of mining salt peter in fel?
does that mean more chance of mining it then? i take it it's affected by luck
It has affected the amount I get. One mining trip in Tram and I get ~100 units of saltpeter versus 200+ in Fel.