Thus it can, and has, gotten trapped between two fields and rendered useless. People spam this field
often.
I just am curious to the reasoning. If there is a valid reason for this, please let me in on the logic.
Thanks
Reason for casting field or reason pet can not walk through? Probably the pet AI does not allow it to do that.
Use a mountable pet.
I understand the use of energy fields. I do not see the logic in programming a non-ridable pet to
be able to be trapped like that in Trammel.
I have not seen a single pet, be able to walk through them. They are constantly casting it on Sonoma & tamers have to get on their pet & teleport over into the battle. Either way it means death for the tamer and the pet.
They cast the energy field to "trap" the spawn from coming through to kill them after they pull all the mobs for us to fight. However some of the monsters are not stopped by it, they come through anyways...
And one thing I have noticed with the pets, is that if they have explosive goo, its used on other guild or alliance members pets... in Khaldun in Trammel... (usually that only happens in fel)
I agree this should not be happening in trammel, however I will say I’m pretty sure energy fields have worked this way forever.
And yes I too have observed in khaldun fel some bizarre happenings where my area spells were hitting guild members and I was adamant I had not accodently attacked them.
I think they "copied" the felucca dungeon, pasted it to trammel, and then made a few adjustments, but not full adjustments.
Pets cannot pass through the fields or push through Monsters/NPC's/Players in Tram. they only gave a Player the ability to do that. It's one of those things you have to plan for when you are with an non-rideable Pet, or on a Gargoyle with any pet.
Yet pets (with 120 resist) can walk thru energy fields in Fel. But not Tram.
I don't play in Fel. But remember selling GD's back in the day to pvp'rs who insisted on 120 resist for this reason. Could have misunderstood why they wanted 120 resist GD's.
What did they want them for? Curious and like to stay informed. Thanks.
Just had wrong information about energy fields and was miffed that after I discorded Khal my pet would not follow me into the fight. Several energy fields were cast and renewed.
Trammel is supposedly a place that other players cannot do negative acts on you (cast spells/hit/curse).
This was a negative act, even if unbeknowst to the person(s) casting the fields.
It almost seems like they are making this event a mix of Fel rules and Tram rules with this
and area spells .
If that is so, fine, let us know though!
Working on a pet with magery mastery now and hoping it will teleport over the fields.
I’m unable to venture into trammel to test, but are you sure this mechanic is exclusive to khaldun?
No I am not sure Mervyn. First I have experienced it in a global event though. Can't say I have done all and seen all in the game. I have been learned on the ways and means of energy fields, a tactic I admittedly was ignorant on.
Pawain, Mel is a party grouped effort, not the same thing as a two month long event. If a party members pet was trapped you would dispel the field to bring it thru no? That consideration or just plain attention does not happen in a shard wide event. No I am not going to log out and in during the madness of that spawn.
Thank you all for your explanations.
If a pet gets trapped on the other side it stays and we heal with magery. I have more than thrice, logged out to get my pet from a distant situation. Are you a mage? invis and do it quick.
Since pet ball don't even work, I will say again, they copied fel and pasted it to tram and only changed a few things.
I only had mass dispel out. Just learned I can dispel a piece of the field with correct spell. Thanks I can do that for the Serpentine user.
On LS Khaldun is a group event. We do things to help all. The fields and bringing spawn to the fields helps the players who use RCs or EVs. Throwers and archers can stay on the other side while stupid tamers go get a crowd and try to put up the field at the exact moment the mobs would go thru.
Otherwise the summons kill 1 thing and wonder off. This way they can get the drops also. Some melee toons will also bring the spawn up so they can have a safe spot to move to if needed. When the black things come out I usually get 1 drop till the end. So I hope someone is getting drops at that time.
I’ll be surprised if dispel field works on non guild member’s fields in trammel.
Just use mervyns favorite thing and walk to the side you want pet on, invis and relog your char and pet will be next to you. 😂
I hope the log-in servers crash.
So...
I’ve just been healing my pet through the wall and keeping it alive.
Also if it dies in the Wall jail (it hasn’t, because I heal it) I already cast GoL on it and it’s fine.
This really sounds more like an inconvenience than anything.
Besides, I have died several times from the mad mob Zerg during wave changes.
Walls are GREAT.