If Luck Actually Works
Yep, all of mine have come from chests too.Grimbeard said:I have all the effigy and one egg from chest nothing from nest almost like it's rng...
No guarantees, but Chests give you a chance at maps, Mature eggs, Artifacts, and Effigy's, without spending your artifacts to get them. That is my personal choice on hunting the elusive Mature eggs.Mordeed said:600+ eggs collected plus lots dropped, all my event points spent on massive maps plus Ive done all the greater maps Ive collected, a few hours a day hunting for hidden chests and still no mature egg. I have had one effigy. Im wondering what gives the best chance of finding one? Will spending my time hunting chests give me the same chance as buying massive maps?
I'm also curious about what the mathematical impact of luck is; I'm using 5k+ luck as much as possible and only do the Massive/Grand maps; I've only popped 1 mature egg so far. I'd also like to know what the intended drop rate is, just in general, because there have been a few times in the past drop rates have been inaccurate and have needed fixed. Even if the intended drop rate is 1% it's good to know just in case people are getting to like 500 nests and still haven't had a drop they can page a GM to see if something is broken.Venom said:I've done 100+ nests, all greater or above (majority grand or massive) and no mature egg for me. I use 3,000+ luck (and have tried 5,000+ luck for 4 massive, too). Even an increase in chance is just that -- an increase. I am curious what the actual math behind it looks like.
keven2002 said:I'm also curious about what the mathematical impact of luck is; I'm using 5k+ luck as much as possible and only do the Massive/Grand maps; I've only popped 1 mature egg so far. I'd also like to know what the intended drop rate is, just in general, because there have been a few times in the past drop rates have been inaccurate and have needed fixed. Even if the intended drop rate is 1% it's good to know just in case people are getting to like 500 nests and still haven't had a drop they can page a GM to see if something is broken.Venom said:I've done 100+ nests, all greater or above (majority grand or massive) and no mature egg for me. I use 3,000+ luck (and have tried 5,000+ luck for 4 massive, too). Even an increase in chance is just that -- an increase. I am curious what the actual math behind it looks like.
To clarify, I'm talking about a "fix" in the sense where the initial drop rate for Umbrascale seemed to break and needed to be fixed (repaired) to be back to the proper drop rate.
We need to tie number of post allowed to hours spent in gameKroDuK said:Keven has data we don't have.
Well the way I see it...Victim_Of_Siege said:
Yes Ma'am.Mariah said:@ Grimbeard & @ Victim_Of_Siege Be good!
Too little, too late... it's been what.. 18 months?Mariah said:@ Grimbeard & @ Victim_Of_Siege Be good!
It's the first time..
PS: this is what trolling actually is (90% of grimm/mcdougle posts are, victim must be around 75%).. do better..
Based on my testing of doing over 350 massive/grand maps; I don't think luck plays that much of a factor. I've typically done nest with at least 3k luck from my suit, but try to aim for doing it with double statue hit for 5300 luck (I swap my suit between toons to get multiple hits). The result... I've now gotten 2 eggs with 1 coming from the 5300 luck run and another coming from the regular luck suit with no statue hits.
Seems pretty random so I'm not sure if luck impacts it that much; then again I haven't dug up more than a handful of nests with minimal luck (under 1k) to compare it.
Luck with nests give a higher chance but the eggs are very rare. So, it takes a lot of chances to get one.keven2002 said:The hardest thing about "RNG" is that difficult to really test the drop rate.
Based on my testing of doing over 350 massive/grand maps; I don't think luck plays that much of a factor. I've typically done nest with at least 3k luck from my suit, but try to aim for doing it with double statue hit for 5300 luck (I swap my suit between toons to get multiple hits). The result... I've now gotten 2 eggs with 1 coming from the 5300 luck run and another coming from the regular luck suit with no statue hits.
Seems pretty random so I'm not sure if luck impacts it that much; then again I haven't dug up more than a handful of nests with minimal luck (under 1k) to compare it.
I think they are rare in hidden chests. So players are getting more eggs from those with luck.
The Matriarch seems very rare also. I still just have 2 eggs, but a large quantity of nest maps when I move to that. I have 76 skirts/kilts over 5000 drops on Atl from Matriarchs, so I've done that many. They pop every 15 min and I find them fun.
For me it takes longer to get to the nest and dig it up than kill the Mobs. Also you can a lot more chests than do nests with the Luck hour.
I can find, open, and clear a chest in half the time of a nest. and all 3 of mine have come from the Chest character, The Nest one has yet to get a Mature Egg, so I would tend to agree with you.Pawain said:For me it takes longer to get to the nest and dig it up than kill the Mobs. Also you can a lot more chests than do nests with the Luck hour.
It's to the point now that when I'm on my luck hour doing nests; I don't even bother stopping for the matriarch (even if I spawn it) because I don't think it's worth the time sink. It takes 5min for it to spawn from the first message; then at least another 5-10min to kill it so that's 10-15min I could be doing more maps on my luck hour.
I'd like to try doing chests but ATL is so competitive with people doing chests that it's actually faster for me to do some maps instead.
One thing that I wonder is how the drops work per toon; if it's pure RNG. Meaning if I spawn an egg (in any fashion) on my tamer; does that toon have the exact same chance to spawn another egg on the very next chests/nest/matriarch? My 2 eggs have come on different toons as I switch my luck suit around so I have yet to get an egg on the same guy.
What pet build are you using for nests? I am running a basic Tryton chiv/ai.Pawain said:Time is also why the Hidden chest finders get more.
For me it takes longer to get to the nest and dig it up than kill the Mobs. Also you can a lot more chests than do nests with the Luck hour.
Read the same.ForeverFun said:(side note, I read that luck doesn't impact the egg drop chance at matriarch).
I have not noticed or tracked a difference between 0 and 3000 luck. I don't have a suit to reach 4-5,000.
I use my melee guys on the nests. The humans are hard to hit so they slow you down, I try to WW a non human as the target so I don't miss.Rocko said:What pet build are you using for nests? I am running a basic Tryton chiv/ai.Pawain said:Time is also why the Hidden chest finders get more.
For me it takes longer to get to the nest and dig it up than kill the Mobs. Also you can a lot more chests than do nests with the Luck hour.
So many Mobs on the Massives, it seems it would take a while to kill them one at a time.
I have not tried with a tamer, If I decided to, I would bring my FWW/AI/Chiv Triton to the first one. Tamer would cast Lightning spells or thunderstorm.
Disco tamer ice mite with RCRocko said:What pet build are you using for nests? I am running a basic Tryton chiv/ai.Pawain said:Time is also why the Hidden chest finders get more.
For me it takes longer to get to the nest and dig it up than kill the Mobs. Also you can a lot more chests than do nests with the Luck hour.
Put the pet on Guard, the tamer invis until the mobs attack the pet, Then tamer casts area spells and help as needed.
This is a good opportunity to take some pets out of the stable and use them. It is a controlled fight.
My PP FWW/Chiv Bake Kitsune would probably work.
Tamer can wear luck easier than melee. My low luck macer wipes the massives out a lot faster than my swordsman with a luck suit. So he will be used on the nest maps I am getting on Atlantic while doing the Matriarch.
Choose the nest size you can do the fastest. As @keven2002 said, more nests/time more chances for the egg.
Both are correct.Rocko said:@ Pawain PP is pre-patch? Not sure what FWW is....frenzied whirlwind?
Still no mature and no more effigies for me
Mordeed said:I've been using a Naja with FWW and PB , takes care of greater nests really quickly but have to split the mobs on the biggest nests
Still no mature and no more effigies for me
Still no mature and no more effigies for me
I understand the idea of having an Uber rare item in an event, but don't get why it had to be a tamers creature. I'm burnt out by it atm, I'm having a break by training up some existing pets and sorting out my paladin. And tbh I really don't care about the gold value or UO economy, I wanted one to train and use because my main is a tamer
If you're playing as much as you say you've collected enough drops and new items to buy one..popps said:Mordeed said:I've been using a Naja with FWW and PB , takes care of greater nests really quickly but have to split the mobs on the biggest nests
Still no mature and no more effigies for meStill no mature and no more effigies for meIt is ridicolous how hard it is to get a mature egg... regardless whether one tries with hidden chests, Nest Maps or the Matriarch...Honestly, I do not understand why the Developers have not yet raised the odds to get one... I hear more and more players getting burnt out trying to get one and spending countless time and efforts in the process, all for nothing...@ Kyronix, perhaps the odds of getting a mature egg should be increased ?
Atlantic pops it every 15 to 20 mins now.
I have 72 skirts over 5k points that I can see I've used. That's how many Matriarchs I've done.
I doubt I could do that many on other shards.
I would say that is a low drop rate for a new pet that has nice intensity, healing, and new damage spread.
Knowing what I know now, the Hue 0 egg should have been the rareness of a smoldering tree from the Matriarch and be a drop choice. The 2 other colors stay the same. Using that metric, I would have 4 red dragons and 2 other. Which I think would be fair for the amount of time put in.
I do not know enough about eggs from Nests or Chests to speak on those.
I don't envy having to juggle to this kind of quid pro quo.
on another note I've found it funny when someone took me to some of those hunts and I kept targeting people's pets thinking they were mobs. I think in any of those events, there are more umbrascale dragon pets than actual mobs spawning (lol)
pure chaos... personally I get a headache.
I know a player that does this all day long (retired) and he did get 5 of them... so they're out there.
He keeps wanting me to join in... but after 2-3 runs like that I'm overdosed for at least a week, even with the great loot I can't get elsewhere (sadly and very worryingly).
Legendary artifacts are now so common people let them decay on the corpses or drop them on the ground to help new players, who in turn will never find better loot in their whole gameplay experience. Why name them legendary in the first place?
Imagine doing over 200 runs per day... feels like sitting in front of a slot machine and pulling the lever. Doing a run in one of the old dungeons is 10 times as challenging for me, in those events there is no challenge to me... feels like a planned execution of a huge dragon that can't do anything to defend itself.
Also... taming is now ultra easy to master and beyond... I've found reaching that level isn't even an achievement anymore.
I was like... ok I'm GM tamer now... and felt nothing, something I never had the patience to achieve back in the day seems quite trivial now.
Every tamer I meet is a legendary tamer... not much of a legend if everyone is a legend.
Anyways, I digress.
I did come in thinking that the game was well balanced... but I'm finding the only way to get good equipment (maybe) is to join those events. As any other similar level content I will wipeout in less than a second.
One of my guild mates is a paladin, we've done all we can to better his build and equipment, and still he can't even hope to fight a small boss like Miasma... he dies in two hits, no time to heal at all.
Without my pet, we're stuck killing mud elementals or similar, so no, its not balanced at all. Imagine if you're a solo player building a paladin and the best you can handle is a flame elemental... which gives absolutely 0 loot. I can train a Clydesdale in 2 days and its going to be way more powerful than a fully trained paladin, hello... earth calls the moon, how do you think my guildmates feel when I get my dragon or mare out?
Its been hard to find mid-level content that is satisfying a challenge vs rewards for my little guild of returning players. We can hunt the strongest spots we can handle, wipe out many times... challenge is fun, but the loot is so ridiculous we ignore most of it.
There is absolutely 0 feeling we could get lucky and find a better piece of equipment than what people casually drop on the floor daily... so every training instead of being enjoyed is just a race to the "end-game" which only happens for a few specific builds, if you tried to be a little different, no end game for you. No wonder people run around telling all the new players the tricks to kind of hack the system... i.e. people taking a boat to the spellbinders to train a pet resist in a few hours at most.
Its so wrong IMO, makes everything so trivial... just my opinion.
You can do everything in the game in a journeyman suit...Ahua said:I've been training a tamer and trying to grasp the dynamics here... seems its not just the rarity, but the fact this pet seems one of the best in the game (correct me if I'm wrong)... if it was just deco, nobody would "burn out" but then again, perhaps people would say the event is not interesting and not be entertained, and since its the only event and temporary....
I don't envy having to juggle to this kind of quid pro quo.
on another note I've found it funny when someone took me to some of those hunts and I kept targeting people's pets thinking they were mobs. I think in any of those events, there are more umbrascale dragon pets than actual mobs spawning (lol)
pure chaos... personally I get a headache.
I know a player that does this all day long (retired) and he did get 5 of them... so they're out there.
He keeps wanting me to join in... but after 2-3 runs like that I'm overdosed for at least a week, even with the great loot I can't get elsewhere (sadly and very worryingly).
Legendary artifacts are now so common people let them decay on the corpses or drop them on the ground to help new players, who in turn will never find better loot in their whole gameplay experience. Why name them legendary in the first place?
Imagine doing over 200 runs per day... feels like sitting in front of a slot machine and pulling the lever. Doing a run in one of the old dungeons is 10 times as challenging for me, in those events there is no challenge to me... feels like a planned execution of a huge dragon that can't do anything to defend itself.
Also... taming is now ultra easy to master and beyond... I've found reaching that level isn't even an achievement anymore.
I was like... ok I'm GM tamer now... and felt nothing, something I never had the patience to achieve back in the day seems quite trivial now.
Every tamer I meet is a legendary tamer... not much of a legend if everyone is a legend.
Anyways, I digress.
I did come in thinking that the game was well balanced... but I'm finding the only way to get good equipment (maybe) is to join those events. As any other similar level content I will wipeout in less than a second.
One of my guild mates is a paladin, we've done all we can to better his build and equipment, and still he can't even hope to fight a small boss like Miasma... he dies in two hits, no time to heal at all.
Without my pet, we're stuck killing mud elementals or similar, so no, its not balanced at all. Imagine if you're a solo player building a paladin and the best you can handle is a flame elemental... which gives absolutely 0 loot. I can train a Clydesdale in 2 days and its going to be way more powerful than a fully trained paladin, hello... earth calls the moon, how do you think my guildmates feel when I get my dragon or mare out?
Its been hard to find mid-level content that is satisfying a challenge vs rewards for my little guild of returning players. We can hunt the strongest spots we can handle, wipe out many times... challenge is fun, but the loot is so ridiculous we ignore most of it.
There is absolutely 0 feeling we could get lucky and find a better piece of equipment than what people casually drop on the floor daily... so every training instead of being enjoyed is just a race to the "end-game" which only happens for a few specific builds, if you tried to be a little different, no end game for you. No wonder people run around telling all the new players the tricks to kind of hack the system... i.e. people taking a boat to the spellbinders to train a pet resist in a few hours at most.
Its so wrong IMO, makes everything so trivial... just my opinion.
If what you say is right and there are "tricks" to do anything in the game for i.e. a classic paladin... then this explains why legendary artefacts are so common they are being dropped on the floor casually. We're not in a better balance with that in mind.
That better armor has been around many years. It was difficult for any melee template to built a suit for max weapon speed. Unless you played Swords.Ahua said:I will need a better teacher then... I'm very receptive and learn quick, but I'm still learning lots of new things. Point is, while learning, there should be content that feels like its worth the effort.
If what you say is right and there are "tricks" to do anything in the game for i.e. a classic paladin... then this explains why legendary artefacts are so common they are being dropped on the floor casually. We're not in a better balance with that in mind.
The devs noticed this and started putting armor out for events. The first piece, which literally did allow for fencers and Macers to compete with swords. That was the SSI Epps.
They could have stopped there, but the event style was so popular and players wanted More!
Since then they have made 1 armor slot piece for each event.
This event culminates the Dexxer suit. The new Helmet means all armor slots have an event armor item for Dexxers.
What shard do you play?Ahua said:I will need a better teacher then... I'm very receptive and learn quick, but I'm still learning lots of new things. Point is, while learning, there should be content that feels like its worth the effort.
If what you say is right and there are "tricks" to do anything in the game for i.e. a classic paladin... then this explains why legendary artefacts are so common they are being dropped on the floor casually. We're not in a better balance with that in mind.
I can give you the pieces on the NPC. I make gates for the Matriarch, have hundreds of extra drops.Ahua said:I am on Atlantic!
No need to assume stuff here.
Definitive as I can be. Luck works on T-Maps and general creature loot. I've done over 1000 Nest Maps, I did 300 with 0 luck for testing. 700+ with 3000-5000+ luck. Luck did not affect any of the loot from the nest. It was the same number of gems based on the level of the nest, none of the equipment seemed to be modified by luck (ie- still useless junk). No idea if Luck affects the chance for a mature egg, but, given that Luck doesn't seem to affect anything else about the nest, I would say no. Same with Detecting Hidden on chest. Over roughly the same number of hidden chest with 3k-5k+ luck we've gotten 2 effigies.Mordeed said:As the original title to this post says, does anyone have a definitive answer to this? I'm been opening chests and nests with about 2600 luck and nothing yet. Well, 3 effigies. The only difference I've seen the other night I got two eggs in one chest, neither mature. So is their a lower cap of luck to even have a chance?
Yea unfortunately the T-map "revision" several years ago missed the mark on putting "good items" in treasure chests.NuSair said:
Definitive as I can be. Luck works on T-Maps and general creature loot. I've done over 1000 Nest Maps, I did 300 with 0 luck for testing. 700+ with 3000-5000+ luck. Luck did not affect any of the loot from the nest. It was the same number of gems based on the level of the nest, none of the equipment seemed to be modified by luck (ie- still useless junk).
As for "does luck actually" in general... I'd say it does. You get more ToT drops from thee vents with more luck; easy enough to test this by clicking the luck statues vs not having them touched... same suit/mobs/dungeons/etc and 10 out of 10 times I'm getting more drops with luck (2300 luck vs 0). It also should work on corpse loot and again I think it does because doing things like UW with and without a luck suit I've noticed a difference, but this one is much harder to test because of the RNG and unknown... it's hard to verify anything. You get X item with luck but might still get X item without a luck suit because your RNG rolled high enough.
I think that's where luck falls for the mature eggs ( @Mordeed - I think this is what you are asking)... I think it does help improve your chances but due to RNG people (myself included) will get a mature egg with lower luck. I was running 5k luck while doing massive nests and didn't get anything but ended up with several lower maps so I decided to do them all until I had nothing left on me... I ended up getting an egg in a lesser map with maybe 500 luck. Without being able to see the numbers behind the scenes, it's going to be near impossible to actually confirm unless you run a sample size of like 1000 maps with a luck suit and 1000 without and even then the numbers might be close OR just super random where you get the same due to RNG kicking in with lower luck.
TLDR - I do think luck plays a part in getting mature eggs but I'm not sure it's super noticeable to the casual player.
The biggest question for me is if getting an egg is 100% RNG where in the same person has the same exact chance every single time... so technically speaking could get back to back to back eggs if the RNG hit. Like if I start doing nests and get an egg on my 2nd nest; should I just log that toon out and use a different on? The 2 eggs I've gotten have been on 2 different toons & accounts so I haven't been able to see how many nests in between on the same toon..
Because luck matters for some things but not all; which has been confirmed by the Devs. The problem is that everything is super vague and in some instances seems like it's just coincidence.Grimbeard said:What would be the developers reason for saying luck matters if it didn't?
I also remember reading something about way back in the day Draconi started looking into luck and thought that it might not be working as intended, but left before he completed anything.
Additionally because when it comes to in game luck, it's like a black box that nobody can explain exactly how it works; even the Devs explanation of it a few weeks ago on a 5 on Friday left much to be desired. They say that in most cases there is no such thing as "luck cap" where additional luck doesn't help, but if you look at UOGuide there is a luck calc and there is a cap. There hasn't been any change to luck (at least that they have told us) so given there is a difference in info, that alone tells me luck isn't very clear on how it works. Merlin asked a follow up question to give clarification on luck and so far it hasn't been answered. They say things like "if a luck roll is successful..." but what exactly does that mean? Is it a 6 sided dice (1 out of 6 chances of "rolling luck") or is it a 1000 sided dice (1 in 1000 luck roll).
Lastly, I know from working with developers (and even build data reports myself) that we can say "Yes X item is working as intended" because we do truly think it's working when we look at it...but I've had several occasions where people have come back to me and said "Ok, but Y isn't working as you say because here is the data that shows that". It's not until we dig into the example that we see that it's not actually working exactly how we think. It's impossible for any of us to actually test luck given they won't tell us how it works exactly so who knows if it's actually working as intended or not in every circumstance.... my guess is that it doesn't just given the changes over 20+ years of coding.... but again it's impossible to tell.
The other thing that I'd personally like to know "how luck works" is to weigh the benefits of luck. Max luck suits are nowhere near as efficient as we can get on a suit... so the best example I can give is for the ToT drops (where luck does help increase drops) where for me, I would much rather go with a "no luck suit" that's max efficient for killing because I'm able to get more drops that way (killing faster) than using a max luck suit. We should be able to have this info to make an informed decision when playing.
It's similar for my dungeon crawler who has over 100+ skills on items in my typical suit... when I wear a luck suit my entire template goes out the window as I'm missing an entire 120 skill at that point. I'd like to know how much luck plays a part in getting a mature egg (amongst other things) because if it only bumps up my chances from 1% to 2%; I'd much rather use my typical dungeon crawling suit and be more efficient at finding chests.
Again... asking to be informed isn't a bad thing.
I agree and just error on the side of too much luck. For gear off monsters I find 2200 is my sweet spotkeven2002 said:Because luck matters for some things but not all; which has been confirmed by the Devs. The problem is that everything is super vague and in some instances seems like it's just coincidence.Grimbeard said:What would be the developers reason for saying luck matters if it didn't?
I also remember reading something about way back in the day Draconi started looking into luck and thought that it might not be working as intended, but left before he completed anything.
Additionally because when it comes to in game luck, it's like a black box that nobody can explain exactly how it works; even the Devs explanation of it a few weeks ago on a 5 on Friday left much to be desired. They say that in most cases there is no such thing as "luck cap" where additional luck doesn't help, but if you look at UOGuide there is a luck calc and there is a cap. There hasn't been any change to luck (at least that they have told us) so given there is a difference in info, that alone tells me luck isn't very clear on how it works. Merlin asked a follow up question to give clarification on luck and so far it hasn't been answered. They say things like "if a luck roll is successful..." but what exactly does that mean? Is it a 6 sided dice (1 out of 6 chances of "rolling luck") or is it a 1000 sided dice (1 in 1000 luck roll).
Lastly, I know from working with developers (and even build data reports myself) that we can say "Yes X item is working as intended" because we do truly think it's working when we look at it...but I've had several occasions where people have come back to me and said "Ok, but Y isn't working as you say because here is the data that shows that". It's not until we dig into the example that we see that it's not actually working exactly how we think. It's impossible for any of us to actually test luck given they won't tell us how it works exactly so who knows if it's actually working as intended or not in every circumstance.... my guess is that it doesn't just given the changes over 20+ years of coding.... but again it's impossible to tell.
The other thing that I'd personally like to know "how luck works" is to weigh the benefits of luck. Max luck suits are nowhere near as efficient as we can get on a suit... so the best example I can give is for the ToT drops (where luck does help increase drops) where for me, I would much rather go with a "no luck suit" that's max efficient for killing because I'm able to get more drops that way (killing faster) than using a max luck suit. We should be able to have this info to make an informed decision when playing.
It's similar for my dungeon crawler who has over 100+ skills on items in my typical suit... when I wear a luck suit my entire template goes out the window as I'm missing an entire 120 skill at that point. I'd like to know how much luck plays a part in getting a mature egg (amongst other things) because if it only bumps up my chances from 1% to 2%; I'd much rather use my typical dungeon crawling suit and be more efficient at finding chests.
Again... asking to be informed isn't a bad thing.
I would stack as much luck as possible when doing UW which seemed to result in some really good stuff and even some clean legendary pieces. My personal experience was that max luck netted better results than lower luck. That said, when doing Tmaps (not nest) I never really noticed a ton of difference between 0 luck / 2k luck / 4k luck over the course of thousands of chests so I stopped using a luck suit. It made more sense to me to be able to do as many Tmaps as I could in my playtime vs trying to have max luck (quantity over quality).
But for items sometimes you don't want the high cursed item you got.
So, how many levels of luck are we expecting them to write about.
What luck we need for SSI jewels, what luck for the guaranteed not cursed not antique legendary items, exactly how much to get max benefits from dungeon crawling for drops.
I'm still mad a Popps all his BS posting about the luck suit I doubt he made. That is what started with us needing luck for new things.
I think luck is like the deco eggs. Should be for deco.
keven2002 said:Because luck matters for some things but not all; which has been confirmed by the Devs. The problem is that everything is super vague and in some instances seems like it's just coincidence.Grimbeard said:What would be the developers reason for saying luck matters if it didn't?
I also remember reading something about way back in the day Draconi started looking into luck and thought that it might not be working as intended, but left before he completed anything.
Additionally because when it comes to in game luck, it's like a black box that nobody can explain exactly how it works; even the Devs explanation of it a few weeks ago on a 5 on Friday left much to be desired. They say that in most cases there is no such thing as "luck cap" where additional luck doesn't help, but if you look at UOGuide there is a luck calc and there is a cap. There hasn't been any change to luck (at least that they have told us) so given there is a difference in info, that alone tells me luck isn't very clear on how it works. Merlin asked a follow up question to give clarification on luck and so far it hasn't been answered. They say things like "if a luck roll is successful..." but what exactly does that mean? Is it a 6 sided dice (1 out of 6 chances of "rolling luck") or is it a 1000 sided dice (1 in 1000 luck roll).
Lastly, I know from working with developers (and even build data reports myself) that we can say "Yes X item is working as intended" because we do truly think it's working when we look at it...but I've had several occasions where people have come back to me and said "Ok, but Y isn't working as you say because here is the data that shows that". It's not until we dig into the example that we see that it's not actually working exactly how we think. It's impossible for any of us to actually test luck given they won't tell us how it works exactly so who knows if it's actually working as intended or not in every circumstance.... my guess is that it doesn't just given the changes over 20+ years of coding.... but again it's impossible to tell.
The other thing that I'd personally like to know "how luck works" is to weigh the benefits of luck. Max luck suits are nowhere near as efficient as we can get on a suit... so the best example I can give is for the ToT drops (where luck does help increase drops) where for me, I would much rather go with a "no luck suit" that's max efficient for killing because I'm able to get more drops that way (killing faster) than using a max luck suit. We should be able to have this info to make an informed decision when playing.
It's similar for my dungeon crawler who has over 100+ skills on items in my typical suit... when I wear a luck suit my entire template goes out the window as I'm missing an entire 120 skill at that point. I'd like to know how much luck plays a part in getting a mature egg (amongst other things) because if it only bumps up my chances from 1% to 2%; I'd much rather use my typical dungeon crawling suit and be more efficient at finding chests.
Again... asking to be informed isn't a bad thing.
The other thing that I'd personally like to know "how luck works" is to weigh the benefits of luck. Max luck suits are nowhere near as efficient as we can get on a suit... so the best example I can give is for the ToT drops (where luck does help increase drops) where for me, I would much rather go with a "no luck suit" that's max efficient for killing because I'm able to get more drops that way (killing faster) than using a max luck suit. We should be able to have this info to make an informed decision when playing.
I've been training up other pets and I'm loving my Naja , shame it's not ridable or has healing but it's a real beast
Now that I know that only matriarch and chests have 83 and 84. All those other color dragons running around are from Nest Maps which yall are here claiming that it is too difficult to get mature eggs from them.
I can see why the devs are like they are. Yall saying the nests don't give mature eggs and they are all over the game!!! I'd call BS on this also.
Call it what it is, yall are posting because you expect the drop rate to be where you play an hour you get a rare prize. What about players who can play 6 to 10 hours a day? They should be getting 10 rare items a day?
You are not posting about anything broken, you just want the item you want to be not rare.
The devs have to balance a game with a diverse player base. Players have different skills, different styles of play, different physical abilities, and stubborn players who still wear the Mage suit on the clean up vendor and use EVs, and many other considerations.
She had a Bear I had a Cu.
The party members can open the nests which is not like T chests.
I see no reason why Popps is stressing over pets and these. Warrior can do it faster but. Tamer can invis when they pop and just watch the pet kill stuff. The mobs do not target the tamer. Tamer can wear a high luck suit with no drawbacks. Can use slayer books to compensate. I'm not seeing popps casting much anyway.
The Big nests would be fun for a group of beginner tamers. You decide who can open the nest.
Drop a bag on the ground and let them fight over the spoils that way.
I thought using a tamer would be much slower but the pets ate em up. Not as fast as warrior, but that's the higher luck trade off. Its called Balance.
The nest digger is the only luck that matters.
She thought she was going to get a Mature Egg. I told her to do 800 more and maybe. 😂
I don't care about or focus on the rarity of items; all I know is that for the past two weeks I've been playing for 5-7 hours every day, using a character with 5000 luck points to farm Dragon Nest and Dragon Queen too , and the result is still the same: I haven't gotten a single mature egg of any color. Now I'm thinking of praising this server and game every day, just like you, so maybe I'll have a chance to get a mature egg. And You also mentioned that players riding dragon mounts are everywhere in the city, but you didn't say that some of them whom bought them with in-game currency or real money. At least I bought mine with in-game currency.Pawain said:Since I have no interest in the hidden chests I assumed that is where the other color dragons also came from.
Now that I know that only matriarch and chests have 83 and 84. All those other color dragons running around are from Nest Maps which yall are here claiming that it is too difficult to get mature eggs from them.
I can see why the devs are like they are. Yall saying the nests don't give mature eggs and they are all over the game!!! I'd call BS on this also.
Call it what it is, yall are posting because you expect the drop rate to be where you play an hour you get a rare prize. What about players who can play 6 to 10 hours a day? They should be getting 10 rare items a day?
You are not posting about anything broken, you just want the item you want to be not rare.
The devs have to balance a game with a diverse player base. Players have different skills, different styles of play, different physical abilities, and stubborn players who still wear the Mage suit on the clean up vendor and use EVs, and many other considerations.
If you have been playing that much you've made enough in just looted gold to buy egg..gggghhhh0987 said:I don't care about or focus on the rarity of items; all I know is that for the past two weeks I've been playing for 5-7 hours every day, using a character with 5000 luck points to farm Dragon Nest and Dragon Queen too , and the result is still the same: I haven't gotten a single mature egg of any color. Now I'm thinking of praising this server and game every day, just like you, so maybe I'll have a chance to get a mature egg. And You also mentioned that players riding dragon mounts are everywhere in the city, but you didn't say that some of them whom bought them with in-game currency or real money. At least I bought mine with in-game currency.Pawain said:Since I have no interest in the hidden chests I assumed that is where the other color dragons also came from.
Now that I know that only matriarch and chests have 83 and 84. All those other color dragons running around are from Nest Maps which yall are here claiming that it is too difficult to get mature eggs from them.
I can see why the devs are like they are. Yall saying the nests don't give mature eggs and they are all over the game!!! I'd call BS on this also.
Call it what it is, yall are posting because you expect the drop rate to be where you play an hour you get a rare prize. What about players who can play 6 to 10 hours a day? They should be getting 10 rare items a day?
You are not posting about anything broken, you just want the item you want to be not rare.
The devs have to balance a game with a diverse player base. Players have different skills, different styles of play, different physical abilities, and stubborn players who still wear the Mage suit on the clean up vendor and use EVs, and many other considerations.
Can you accumulate 500-600 million game coins to buy mature eggs by relying solely on the 2000-3000 game coins from each dragon queen? The ripe egg I bought cost all the in-game currency I had painstakingly accumulated from multiple game events—it was only enough to buy one ripe egg.Grimbeard said:If you have been playing that much you've made enough in just looted gold to buy egg..gggghhhh0987 said:I don't care about or focus on the rarity of items; all I know is that for the past two weeks I've been playing for 5-7 hours every day, using a character with 5000 luck points to farm Dragon Nest and Dragon Queen too , and the result is still the same: I haven't gotten a single mature egg of any color. Now I'm thinking of praising this server and game every day, just like you, so maybe I'll have a chance to get a mature egg. And You also mentioned that players riding dragon mounts are everywhere in the city, but you didn't say that some of them whom bought them with in-game currency or real money. At least I bought mine with in-game currency.Pawain said:Since I have no interest in the hidden chests I assumed that is where the other color dragons also came from.
Now that I know that only matriarch and chests have 83 and 84. All those other color dragons running around are from Nest Maps which yall are here claiming that it is too difficult to get mature eggs from them.
I can see why the devs are like they are. Yall saying the nests don't give mature eggs and they are all over the game!!! I'd call BS on this also.
Call it what it is, yall are posting because you expect the drop rate to be where you play an hour you get a rare prize. What about players who can play 6 to 10 hours a day? They should be getting 10 rare items a day?
You are not posting about anything broken, you just want the item you want to be not rare.
The devs have to balance a game with a diverse player base. Players have different skills, different styles of play, different physical abilities, and stubborn players who still wear the Mage suit on the clean up vendor and use EVs, and many other considerations.
I agree with your karma take. I got the obelisks from Mistas , every deco drop in NL. All because I chose a game to play in which I also find fun. And I am a great person in general, who can make up a handle that is not stupid.
But, realistically no. With RMT, duping, and a lack of enforcement though the years, the UO economy is broken, probably beyond repair. Your best bet to buy one (without buying gold) is to build up a character farm something like Fan Dancers hoping for a good drop while getting decent gold (bring bags of sending with extra powders) or get with a good group and farm the Roof.
I am not sure if they are still selling for much, but, early on I was selling even drops for a decent amount.
Even when there are no events, if you go to a champion to farm skill scrolls, red-named players will immediately raid the champion. How can you make money?NuSair said:Depends on what shard you are on.
But, realistically no. With RMT, duping, and a lack of enforcement though the years, the UO economy is broken, probably beyond repair. Your best bet to buy one (without buying gold) is to build up a character farm something like Fan Dancers hoping for a good drop while getting decent gold (bring bags of sending with extra powders) or get with a good group and farm the Roof.
I am not sure if they are still selling for much, but, early on I was selling even drops for a decent amount.
No, they're real life assho, err, i mean people. I even have them friended on FB. At least I think i do . . .gggghhhh0987 said:I suspect you (Grimbeard) and Pawain are automated reply AI bots.
I have to agree.gggghhhh0987 said:I don't care about or focus on the rarity of items; all I know is that for the past two weeks I've been playing for 5-7 hours every day, using a character with 5000 luck points to farm Dragon Nest and Dragon Queen too , and the result is still the same: I haven't gotten a single mature egg of any color. Now I'm thinking of praising this server and game every day, just like you, so maybe I'll have a chance to get a mature egg. And You also mentioned that players riding dragon mounts are everywhere in the city, but you didn't say that some of them whom bought them with in-game currency or real money. At least I bought mine with in-game currency.Pawain said:Since I have no interest in the hidden chests I assumed that is where the other color dragons also came from.
Now that I know that only matriarch and chests have 83 and 84. All those other color dragons running around are from Nest Maps which yall are here claiming that it is too difficult to get mature eggs from them.
I can see why the devs are like they are. Yall saying the nests don't give mature eggs and they are all over the game!!! I'd call BS on this also.
Call it what it is, yall are posting because you expect the drop rate to be where you play an hour you get a rare prize. What about players who can play 6 to 10 hours a day? They should be getting 10 rare items a day?
You are not posting about anything broken, you just want the item you want to be not rare.
The devs have to balance a game with a diverse player base. Players have different skills, different styles of play, different physical abilities, and stubborn players who still wear the Mage suit on the clean up vendor and use EVs, and many other considerations.
First clarifying point is that "all those color dragons running around" isn't really a ton. There are by far 2-3x more blue/purple dragons out there compared to the other colors. The botted matriarch eggs are way more prevalent than other colors. Considering the mature eggs have been out 2 months now, I don't think there are many other colors at all.
I've gone back and forth on the drop rate. My initial thought is that I do think it's too low considering all the different colors and wrestling ranges, but I guess it would be no different than trying to get a cameo from the roof... some people just seem to be luckier than others.
That said, that's when I go back to thinking the drop rate needs to change because even when talking about the roof; the drop rate isn't too bad for a general drop (it might just not be a cameo). Doom is the same way but there is that guarantee drop system that after you build X points a drop is forced... I think that is how the eggs should be since that's pretty much what this game has turned into for almost everything else.
I have shifted over to doing chests (really out of boredom) and I've gotten 4 effigies in probably around 20-30 hours of dungeon crawling and no mature eggs yet. That just seems a bit backwards to me... I'd think that I'd probably should have gotten at 2 (half the amount of effigies) in that time period.
So I don't have to do chests, yay.
They are shard bound though so you will need to buy them on whatever shard you are looking to display them. Just an FYI.Pawain said:Effigies are not so rare. A set is on LS VS for 100M.
So I don't have to do chests, yay.
All what u are mentionning here has been under Mesanna controll since ~15 yrs..NuSair said:Depends on what shard you are on.
But, realistically no. With RMT, duping, and a lack of enforcement though the years, the UO economy is broken, probably beyond repair.
To fix that.. would be VERY easy.. they have all the tools.. instead she went for a free labor force control by an iron hand.. limiting the profit EA can make while killing the incredible potential of the game with the other hand.
Cuz yeah she was also producer.. not only the head of the affiliates program.. recently she puts her mini-me as producer.. same old.
Note the last sentence.dara said:I have got two eggs off matriarch, same acc diff toons. One an archer the other a mage. Zero luck on both

edit: https://forum.uo.com/discussion/comment/125359/#Comment_125359
PS: In my book you are bragging for being top tier mindless afk zergs sitting at the bank while usually being fully multibox automated, with no idea of how the game really works.
Edit2: to be clear.. you are OFF TOPIC.
Are they intended for power gamers or a blessed few who get extremely lucky?
And when the event ends will the drop rate chance increase?
Now, I get it. They are really rare, and just because we really want one doesn't mean the game is going to hand them out like cookies but ........
I've done at least 2hrs a day almost every day since the event began with 2600 luck . A mix of nests , chests and matriarchs and no mature egg yet.
My hope is that after the event the pet will be available via an in-game mechanic like Tritons or tameable like the Umbrascale Ascendant
They just hvn't learned from past mistake (It's even worst this time around)Mordeed said:And when the event ends will the drop rate chance increase?
The supply is gonna spiral.
Also, implementing such rare item during one of those events.. from day 1 it's an insane bribe for stuff lke parking as many bots as u can on some zone.. to make it rain with BIS.. Is such a brutal 180.. The lead designer need to learn one or two things here.. Very obvious stuff.. soften the corner a little..
You can tell the last remaining dev playing UO on prodo is a tamer.. They have soo much stuff to do and things to farm outside heretic event.. so much love goes into that template.. imagine if that person would play on CC instead of EC.. UO could be on the right path.
If you wonder why it's worst this time around.. cuz in the past 95% of the time someone would get an artifact from gauntlet, most of wich were not an automatic BIS (when it release)
The entire room would know.. and at least could rejoice, gain some movitation, take a break, etc..
It would be way more sane.
I've personally never had much luck with the RNG in this game.
Even with the low drop rate, over time more and more eggs will appear and the prices will fall. Looking at the price drop between launch and now, it's gone way down.
There is a hard balance between rarity and making something accessible. I'm not sure the right balance. On Catskills, there does seem to be a good % of people riding the new dragons.
1. 0-150 - This luck range seemed to get me the most arties. Usually only 2 but I could easily pop 3 to 4 chests in a row and every now and then 3 would drop. Also, not terrible for imbuing regs in the restock chest.
2. 200-400 - This seemed to get me the most imbuing ingredients
3.500+ up to about ~3500 with luck statues + popping in felucca - Still no mature egg but I don’t seem to get as many arties and imbuing ingredients. However, I would pop a few chests with 4 arties but typically in an hour of popping I can have 20-25 pts with low luck as opposed to about 10-15 with 3k luck. Plus I have a ton more imbuing ingredients.
I am going to just run low to no luck from now on. It seems luck only has the biggest effect on sometimes giving you 4 arties when that chest pops up.
I don’t think it is critical to have high luck. I wanted to test this after reading tons of post with people talking about getting an egg or knowing someone who got an egg even though having no luck.
According to the devs, high luck and doing a massive felucca map should drop a mature egg with best odds.
You're getting veterans status luck from a luck statue on a free account..gggghhhh0987 said:I just want to ask if it's possible to get a mature egg with a free Eternal Journey account? My character with 5000 luck gear is from a free Eternal Journey account, and I mainly use this free account's 5000 luck gear character to farm Dragon Nests (I've farmed over a hundred massive Dragon Nest maps with this account, but haven't gotten a single mature egg of any color). My paid main account is mainly used for farming Dragon Queens. Has anyone managed to get a mature egg using only a free Eternal Journey account? If someone has successfully gotten a mature egg with a free account, please share this with me. Because if the free account can't get mature eggs, I'll immediately switch to my paid main account to continue farming Dragon Nests.
?Grimbeard said:You're getting veterans status luck from a luck statue on a free account..gggghhhh0987 said:I just want to ask if it's possible to get a mature egg with a free Eternal Journey account? My character with 5000 luck gear is from a free Eternal Journey account, and I mainly use this free account's 5000 luck gear character to farm Dragon Nests (I've farmed over a hundred massive Dragon Nest maps with this account, but haven't gotten a single mature egg of any color). My paid main account is mainly used for farming Dragon Queens. Has anyone managed to get a mature egg using only a free Eternal Journey account? If someone has successfully gotten a mature egg with a free account, please share this with me. Because if the free account can't get mature eggs, I'll immediately switch to my paid main account to continue farming Dragon Nests.
I don't understand your language , You're now rambling incoherently and giving irrelevant answers again. I just was asking if anyone else had managed to get mature dragon eggs using only a free account, not asked how to boost my luck stat on a free account.
Luck statues can 100% be used by EJ if they're in their pack.Grimbeard said:No way to get 5k without luck statue
With the constellation u don't even need carto to dig up since u can legit be on top, knowing where it is. The luck roll from the chests is apply by the person digging it. Keep doing what u do but just gate or bracelet of binding your main sitting at the bank waiting to aut... to hunt the matriarch?
But would it give them 10 years worth if that's how old the account was when it went EJ? If so that's brokenVictim_Of_Siege said:Luck statues can 100% be used by EJ if they're in their pack.Grimbeard said:No way to get 5k without luck statue
Ironically this is something i've told on a french forum reading the news of the F2P option for UO.. back in ~2017??Grimbeard said:But would it give them 10 years worth if that's how old the account was when it went EJ? If so that's brokenVictim_Of_Siege said:Luck statues can 100% be used by EJ if they're in their pack.Grimbeard said:No way to get 5k without luck statue
I was like.. i'm lost.. other than losing money from existing players.. what are they trying to accomplish?
Me installing.. remembering my password.. logging on my shard next to an empty plot (where my house was) recalling to the bank.. I cannot get anything in my bankbox.. my stuff were in bags.. reading general chat seeing gold sellers sites.. recalling at brit.. empty.. luna empty.. to that point what are they expecting really?
I was still blind on the matter.. cuz part 2 was not out yet.
Then I bring a couple point like u just did that was broken.. ~2 weeks later they were changing something about the bank u could withdraw items if u had less thsn ~15 or something..
But this "bad" move was address with heretic event.. sub as much as u can!! 😂
The goal is... Just deal with it..
The only reason u'd sub is to not get ban or more houses.. Mesanna was clear on that on her post about third party war.. non sub.. beware.. the bribe has limits. It was a war on free loader that did not get the memo.. she did one.
Do you really think people bragging about 30-50 accounts were all sub? I mean c'mon now. If they are it's during those events to be safe to do what they do. It's an oiled wheel.
Just to open those a bit more:
re-read his first message but do not focus on what u did.. but what HE said.. his MAIN is sub and bank sitting farming matriarch while he control EJ on nest.KroDuK said:Keep doing what u do but just gate or bracelet of binding your main sitting at the bank waiting to aut... to hunt the matriarch?
You need advance class to understand..
I have experience that got 2 eggs in 3 Massive Nests(the first and the third), and got nothing above 400+ maps (Massive mixed with Grand) in the other days, all with the same Luck situation (average 2630, 4330 with statue and clock), so.....I think the RNG is very tricky and un testablekeven2002 said:Yea unfortunately the T-map "revision" several years ago missed the mark on putting "good items" in treasure chests.NuSair said:
Definitive as I can be. Luck works on T-Maps and general creature loot. I've done over 1000 Nest Maps, I did 300 with 0 luck for testing. 700+ with 3000-5000+ luck. Luck did not affect any of the loot from the nest. It was the same number of gems based on the level of the nest, none of the equipment seemed to be modified by luck (ie- still useless junk).
As for "does luck actually" in general... I'd say it does. You get more ToT drops from thee vents with more luck; easy enough to test this by clicking the luck statues vs not having them touched... same suit/mobs/dungeons/etc and 10 out of 10 times I'm getting more drops with luck (2300 luck vs 0). It also should work on corpse loot and again I think it does because doing things like UW with and without a luck suit I've noticed a difference, but this one is much harder to test because of the RNG and unknown... it's hard to verify anything. You get X item with luck but might still get X item without a luck suit because your RNG rolled high enough.
I think that's where luck falls for the mature eggs ( @ Mordeed - I think this is what you are asking)... I think it does help improve your chances but due to RNG people (myself included) will get a mature egg with lower luck. I was running 5k luck while doing massive nests and didn't get anything but ended up with several lower maps so I decided to do them all until I had nothing left on me... I ended up getting an egg in a lesser map with maybe 500 luck. Without being able to see the numbers behind the scenes, it's going to be near impossible to actually confirm unless you run a sample size of like 1000 maps with a luck suit and 1000 without and even then the numbers might be close OR just super random where you get the same due to RNG kicking in with lower luck.
TLDR - I do think luck plays a part in getting mature eggs but I'm not sure it's super noticeable to the casual player.
The biggest question for me is if getting an egg is 100% RNG where in the same person has the same exact chance every single time... so technically speaking could get back to back to back eggs if the RNG hit. Like if I start doing nests and get an egg on my 2nd nest; should I just log that toon out and use a different on? The 2 eggs I've gotten have been on 2 different toons & accounts so I haven't been able to see how many nests in between on the same toon..
You've already gotten 2 mature eggs, but I've been using two accounts to farm dragon queen and dragon nests for almost two months and haven't gotten a single mature egg of any color. Now I have try converting my other secondary account (with 5000 luck points) into a paid account too and see how my luck goes from there. I already asked someone yesterday, and the reply I received was that free EJ accounts indeed cannot obtain any large reward items from official events; in other words, pure EJ accounts cannot obtain mature eggs.KT7915 said:I have experience that got 2 eggs in 3 Massive Nests(the first and the third), and got nothing above 400+ maps (Massive mixed with Grand) in the other days, all with the same Luck situation (average 2630, 4330 with statue and clock), so.....I think the RNG is very tricky and un testablekeven2002 said:Yea unfortunately the T-map "revision" several years ago missed the mark on putting "good items" in treasure chests.NuSair said:
Definitive as I can be. Luck works on T-Maps and general creature loot. I've done over 1000 Nest Maps, I did 300 with 0 luck for testing. 700+ with 3000-5000+ luck. Luck did not affect any of the loot from the nest. It was the same number of gems based on the level of the nest, none of the equipment seemed to be modified by luck (ie- still useless junk).
As for "does luck actually" in general... I'd say it does. You get more ToT drops from thee vents with more luck; easy enough to test this by clicking the luck statues vs not having them touched... same suit/mobs/dungeons/etc and 10 out of 10 times I'm getting more drops with luck (2300 luck vs 0). It also should work on corpse loot and again I think it does because doing things like UW with and without a luck suit I've noticed a difference, but this one is much harder to test because of the RNG and unknown... it's hard to verify anything. You get X item with luck but might still get X item without a luck suit because your RNG rolled high enough.
I think that's where luck falls for the mature eggs ( @ Mordeed - I think this is what you are asking)... I think it does help improve your chances but due to RNG people (myself included) will get a mature egg with lower luck. I was running 5k luck while doing massive nests and didn't get anything but ended up with several lower maps so I decided to do them all until I had nothing left on me... I ended up getting an egg in a lesser map with maybe 500 luck. Without being able to see the numbers behind the scenes, it's going to be near impossible to actually confirm unless you run a sample size of like 1000 maps with a luck suit and 1000 without and even then the numbers might be close OR just super random where you get the same due to RNG kicking in with lower luck.
TLDR - I do think luck plays a part in getting mature eggs but I'm not sure it's super noticeable to the casual player.
The biggest question for me is if getting an egg is 100% RNG where in the same person has the same exact chance every single time... so technically speaking could get back to back to back eggs if the RNG hit. Like if I start doing nests and get an egg on my 2nd nest; should I just log that toon out and use a different on? The 2 eggs I've gotten have been on 2 different toons & accounts so I haven't been able to see how many nests in between on the same toon..
That's the impossible thing about RNG... who knows if that would have spawned either way.Rocko said:After picking over 500 chests not once did I see an egg or an effigy. I made a new character, transferred skills to it. I got an effigy after my third dungeon crawl. No luck at all on suit.
It does touch on something I have questioned before though; once a toon gets a drop do they need to wait X amount before getting another or is every single roll the same? Also along those lines; are some toons bugged where the system thinks that toon has recently received a drop?
We will never know without a Dev commenting in.
keven2002 said:
Also along those lines; are some toons bugged where the system thinks that toon has recently received a drop?
We will never know without a Dev commenting in.
I have a character ironically, that is my luck suit disco tamer that has never gotten much of anything in 10 years except the purple mare.
I have another mage with zero luck that seems to fart horseshoes and 4 leaf clovers.
I also have a crafter that seems to be bugged at 3/6 magery while another seems to be bugged in protection.
Anything is possible and expect the unexpected.
Even someone on FB saying they got two in a week with very low luck.
I'm going to keep on at it but Ive resigned myself to the possibility of having to buy one when/if the prices drop enough
This is how it's supposed to be with the actual culture.. the fear of losing an older EJ account so you sub it.gggghhhh0987 said:Yesterday I already converted this free EJ secondary account with 5000 luck points into a paid account.
No free loader!! https://uo.com/2024/07/22/the-war-on-unapproved-3rd-party-programs/
"We wanted to give you an update on our next step to crush the unapproved automatic gameplay in UO. At this time these changes will only apply to EJ accounts." 😂
I already experienced this "bug".. perma protection on my Sappire.. it was VERY usefull ^^Urge said:while another seems to be bugged in protection.
A few years later I had to get rid of it so I did page a GM; request to reset my active passive spell.
The GM was like this is weird! I was like, you bet!
Have you finished spouting your utter nonsense? Throughout this journey, I've maintained at least one main paid account to paid account from created time and all time play manually by myself too. Both of my paid accounts (including this newly converted paid sub-account with 5000 luck points) are entirely manually switched and operated by me. I've never used any cheats and I hate people who use them. I've never installed any cheat software and don't know how to use it. Did you not read what I said earlier? I paid for the 5000 luck value sub-account because I just discovered that the EJ account can't farm mature eggs, not because I was afraid of being banned for using cheats!!!!! I bet you, along with (Grimbeard) and Pawain, are just automated game troll bots. Are you also copying those game trolls'(Grimbeard and Pawain) nonsense?KroDuK said:This is how it's supposed to be with the actual culture.. the fear of losing an older EJ account so you sub it.gggghhhh0987 said:Yesterday I already converted this free EJ secondary account with 5000 luck points into a paid account.
No free loader!! https://uo.com/2024/07/22/the-war-on-unapproved-3rd-party-programs/
"We wanted to give you an update on our next step to crush the unapproved automatic gameplay in UO. At this time these changes will only apply to EJ accounts." 😂
Does playing with two accounts necessarily mean someone is using cheats? Most people on the entire UO server have more than one ej account or multiple ej accounts to play too. According to your logic, does that mean everyone on the entire UO server is a cheater?
You missing the obvious.. NO FREE LOADER! It was one rock multiple targets.
Why did you had to sub your account? Oh right.. cuz u assume you couldn't free load mature eggs!!
PS: Since you talk about that.. I like your main account bot name. With all my experience, I've never seen a legit user with such main account name. You are one of a kind!!
PS2: You didn't had to sub that ~8+yrs old alt account, if u don't cheat.. this is the thing.. all u had to do in the doubt (like I already told you) is dig on your main account sitting at the bank farming matriarch. But yeah..
Most treasure hunter I was seeing during the manifestation of evil were multibox archers or a tamer with pocket healer.
Edit: I also have 2 accounts. Your logic is flawed.
I've never played on an EJ account.. as a legit CC user i'm not the main target, plus i'm no free loader.gggghhhh0987 said:Most people on the entire UO server have more than one ej account or multiple ej accounts to play too. According to your logic, does that mean everyone on the entire UO server is a cheater?
But yeah, this was my point to McDougle.. what u just said.. You just can't see the obvious, while doubing down.
Ask around you in game.. how many legit CC users playing on multiple EJ accounts.. come back to me after.
That EJ stuff are just artificial numbers with other means to it.
PS3: more than one or multiple is the same.. you were in panic mode repeating the same stuff. 😂
Be honest.. who's your main? We both know you have more than two accounts and this one ain't the alt you were referring to since u recently sub it and can only talk here with a sub one.
What you meant is to troll other posters.. is the goal of this forum.. with a touch of disinformation.. specially if we look at your moderation history!!
Find me a single attack I did to this bot name account..
Unlike some elf imbuer (you), I can argue politely.
When i'm not polite.. i'm not arguing.. but putting trolls in their place.. cuz of the lack of GOOD moderation.
No problem Rocko..KroDuK said:@ ForeverFun @ Rocko The CM already told us if matriarch is affected by luck or not.
No need to assume stuff here.
But, it kinda suck that I had to be the one to bring the receipt from the CM that pick those info from discord.
KroDuK said:Note the last sentence.dara said:I have got two eggs off matriarch, same acc diff toons. One an archer the other a mage. Zero luck on both
edit: https://forum.uo.com/discussion/comment/125359/#Comment_125359
meanwhileRocko said:
*smh*
I was stating the fact someone was pulling conclusion on something that we have no data.. since this comment the same person is also asking for those data. (he did point out that fact multiple time since; we need those dev data)
I was being constructive AGAIN.. meanwhile..
Moderation should have chime in for those troll comments of urs and McDougle (if we trust Mariah words).. to avoid the point of attack (wich I did not).. but yeah.. Mariah player account is the first one to attack people when arguing or for free.. she can be unhinge, real fast.
The irony is exquisite.. on both end.
Bye.KroDuK said:I'm not.. Do you want me to say your player character name on this forum?
She has her names in her posting signature on stratics.
Looking forward to the new year w/o u!
Pawain said:Bye.KroDuK said:I'm not.. Do you want me to say your player character name on this forum?
She has her names in her posting signature on stratics.
Looking forward to the new year w/o u!
Yep, and in the many years I have known, worked and played with her, not once have I seen her unhinged, Perturbed at me and my sillyness yes, but never unhinged. one of the nicest people I know.
Unfortunately we do not know if the mechanics are equal in those 2 methods. You can do more hidden chests than nests/time.Rocko said:Wouldn't the egg drop rate for chests mirror dragon nest drops? Is it the same mechanic? I have yet to see an egg or effigy in a chest but I have seen eggs in nests.
Therefore if equal, chests would give more mature eggs.
Since we do not know the formula, we can only rely on the devs sparse comments on it.
I don't know about the others, but I'm definitely a fully manual player who switches and controls everything manually. Are paid accounts considered cheating? Are you saying all UO players are cheaters? Do you not have the money to open a paid account? I can lend you the money to open one. But please don't falsely accuse others of cheating casually. And my main account has been paid for continuously since it was created 10 years ago, so how can it be considered free load? Even a random, meaningless game name from 10 years ago can be used by you, genuine trolls on game discussion forums, as material for slander and defamation (does changing any game account name must require your approval?). You are really well-known trolls on game discussion forums. Are you monitoring my computer screen? Did you see me cheating? You're making baseless accusations of cheating without any concrete evidence. Legally, I could sue you for defamation. I will record your all defamatory statements and maybe use them for legal purposes in the future. A portion of people on this atlantic server have one ej account or more than one ej accounts are only real play game manually too as same with meKroDuK said:Not everyone.. but the grand majority of PvPers and a good chunk of PvMers
You missing the obvious.. NO FREE LOADER! It was one rock multiple targets.
Why did you had to sub your account? Oh right.. cuz u assume you couldn't free load mature eggs!!
PS: Since you talk about that.. I like your main account bot name. With all my experience, I've never seen a legit user with such main account name. You are one of a kind!!
PS2: You didn't had to sub that ~8+yrs old alt account, if u don't cheat.. this is the thing.. all u had to do in the doubt (like I already told you) is dig on your main account sitting at the bank farming matriarch. But yeah..
Most treasure hunter I was seeing during the manifestation of evil were multibox archers or a tamer with pocket healer.
Edit: I also have 2 accounts. Your logic is flawed.I've never played on an EJ account.. as a legit CC user i'm not the main target, plus i'm no free loader.gggghhhh0987 said:Most people on the entire UO server have more than one ej account or multiple ej accounts to play too. According to your logic, does that mean everyone on the entire UO server is a cheater?
But yeah, this was my point to McDougle.. what u just said.. You just can't see the obvious, while doubing down.
Ask around you in game.. how many legit CC users playing on multiple EJ accounts.. come back to me after.
That EJ stuff are just artificial numbers with other means to it.
PS3: more than one or multiple is the same.. you were in panic mode repeating the same stuff. 😂
Be honest.. who's your main? We both know you have more than two accounts and this one ain't the alt you were referring to since u recently sub it and can only talk here with a sub one.
Neither can be automated. The dude has no clue.
I had an egg drop on a nest this AM on ATL. No luck at all. Also, not sure how I got trapped in the quote box. Anyway....i think we agree that the matriarch nest is pure RNG at this point.
KroDuK said:Note the last sentence.dara said:I have got two eggs off matriarch, same acc diff toons. One an archer the other a mage. Zero luck on both
edit: https://forum.uo.com/discussion/comment/125359/#Comment_125359
PS: In my book you are bragging for being top tier mindless afk zergs sitting at the bank while usually being fully multibox automated, with no idea of how the game really works.
Edit2: to be clear.. you are OFF TOPIC.
That's how RNG works. I'll bet there is a player who casually logged in, did 5 hidden chests or Matriarch and got an egg. There is probably a player who got one on the first try.dara said:It's not bragging , letting other know just keep at it. And I also got a red one from a grand map with no luck. It's not off topic.
I have opened a ton of gift tokens in UO. I have like 3 rare hue items and 5 rare boxes. 1 angel box in all my years.
We need numbers. The only concrete number I have is I got 85 skirts. 3 mature eggs.
They said the size of the nest and luck will give you the best chance for a mature egg. But you always have a chance.
That is the only metric I can provide. I'm doing pet building and deco now.
Pawain said:That's how RNG works. I'll bet there is a player who casually logged in, did 5 hidden chests or Matriarch and got an egg. There is probably a player who got one on the first try.dara said:It's not bragging , letting other know just keep at it. And I also got a red one from a grand map with no luck. It's not off topic.
I have opened a ton of gift tokens in UO. I have like 3 rare hue items and 5 rare boxes. 1 angel box in all my years.
We need numbers. The only concrete number I have is I got 85 skirts. 3 mature eggs.
They said the size of the nest and luck will give you the best chance for a mature egg. But you always have a chance.
That is the only metric I can provide. I'm doing pet building and deco now.
No one would be doing it after a few days, in my case.
You want everything on a clicky.
They have to make the content engaging. Doing something 10 times and getting the rare drop is not engaging.
My fisherman wears a high luck suit and can do all content you are making excusespopps said:Pawain said:That's how RNG works. I'll bet there is a player who casually logged in, did 5 hidden chests or Matriarch and got an egg. There is probably a player who got one on the first try.dara said:It's not bragging , letting other know just keep at it. And I also got a red one from a grand map with no luck. It's not off topic.
I have opened a ton of gift tokens in UO. I have like 3 rare hue items and 5 rare boxes. 1 angel box in all my years.
We need numbers. The only concrete number I have is I got 85 skirts. 3 mature eggs.
They said the size of the nest and luck will give you the best chance for a mature egg. But you always have a chance.
That is the only metric I can provide. I'm doing pet building and deco now.I think that what players are complaining about, is the total unreliability of the Luck bonus..."If" Luck really worked, among the players getting a Mature egg, players using worn Luck and the Statue and Clock Luck bonuses should get, 9 out of 10 times, a Mature egg with the 1 out of 10 times "no Luck" player still getting an occasional Mature egg but this, being the exception because of the RNG.That is, most Mature eggs gotten out there should be to players using maxed out Luck...Instead, to many players it looks like that using worn Luck, as well as the Luck Statue and Luck Clock does nothing because players without any luck or with little Luck still get Mature eggs and in a capacity that is not much less, apparently, as compared to players using Luck, even maxed out Luck.However one looks at it, to many players it really, but really looks like that Luck helps nothing...Yet, in order to wear a maxed out Luck suit one has to give up many other properties important for fighting and survival... bottom line is, that from the way it looks like, having a Luck suit makes hardly any significant difference.So, many players ask themselves, why should they give up other important properties useful for fighting and survival in exchange for Luck when Luck helps so little if not nothing at all ?
Pawain said:@ popps you want the rare prize 1 of 10?
No one would be doing it after a few days, in my case.
You want everything on a clicky.
They have to make the content engaging. Doing something 10 times and getting the rare drop is not engaging.
popps said:Pawain said:@ popps you want the rare prize 1 of 10?
No one would be doing it after a few days, in my case.
You want everything on a clicky.
They have to make the content engaging. Doing something 10 times and getting the rare drop is not engaging.I may have expressed myself wrongly... I did not mean 1 out of 10 "total" tries... I meant, of the 10 Mature eggs that spawn (say out of 100 or 500, or 1,000 total tries ?), 9 should be going, to my opinion, to those players having worn Luck and using the Luck Statue and Luck Clock and 1 Mature egg going to those not using Luck or using very little...Otherwise, I do not see why one would want to sacrifice other important properties while trying to maximize Luck.
Life, and games are about the pursuit, not the guaranteed reward. The rewards are just the icing on the donut. You aren’t entitled to anything in a game or in life, and this one is no different. You play, you enjoy the experience, and you get what you get.
I’ve played countless events without getting the drop I wanted, and I didn’t melt down over it. I traded for it or bought it later. Nothing wrong with that. I make plenty of gold playing the way I enjoy, and I have fun doing it.
The issue here isn’t the game, it’s the expectations you’re placing on it. You’re treating it like a business investment with expected returns, when it’s supposed to be a break from the grind, not an extension of it. You don’t need top‑tier gear or BIS everything to enjoy the content. I run around in stuff I crafted or looted and still play all the content just fine.
If you can’t enjoy the game without deluxe items dropping like candy, then maybe this isn’t the game for you. Play something that actually makes you happy instead of forcing this one to meet your unrealistic expectations.
That's not how an increase to one's odds works. Since none of us know what the chance rates are for a mature egg with a dragon's nest, let's use some hypothetical #s for the sake of argument:
1) with zero luck, you have a 1% chance at an egg with a massive nest.
2) with "max" luck, you get a 2% chance in the same scenario.
That's a massive increase in chance -- a 100% increase However, it's a 2% chance with every massive nest -- NOT a guarantee that you'll get 2 mature eggs every one hundred massive nests. It's the whole gambler's fallacy.
Now this may be my misunderstanding of what was previously discussed of luck, but if I recall luck is itself its own RNG. By that I mean the game does an RNG roll to see if your luck "wins" and will boost your RNG roll for, in this case, a mature egg. So assuming "max" luck guarantees a 100% increase to 2%, we're still talking a situation you could open 500 massive maps and get 0 mature eggs because every single time you're only getting a 2% chance. While in that 0 reward scenario, luck still "worked" in increasing your RNG chance.
We don't know if 5,000 + luck is a 100% chance to increase your chance of a mature egg reward (or at least I haven't seen that confirmed). Since the Devs added an additional, large temporary way to boost your luck, I'm guessing anything short of 5,000+ luck is not a 100% chance of a boost from luck. That's simply a guess.
It seems that what you're sort of wanting is a doom-style guaranteed reward system. While any such system has pros and cons, it does eliminate the true randomness of that specific reward. With enough data, one would be able to guarantee a mature egg in X amount of maps (let's say 150 massive), effectively reducing maps to a point system that you may get lucky and get an egg early.
I've personally gotten two mature eggs: one from a massive and one from a grand. I've done probably 300 matriarchs and gotten none from that method. I don't do the hidden chests. I wear a lick suit on a tamer. Does it help? I don't really know -- but running around Catskills, it seems there are plenty of people on these new dragon mounts now.
Even at this rarity level, which we don't know the drop rate, I see far more people with this reward than are equipped with cameos from Roof. Over time, since the Devs have confirmed the mature eggs are staying, that supply is just going to go up and up.
In my opinion, the Devs are in a hard spot between transparency and the sort of allure of mystery. If they reveal the mathematical parameters that power this system, it's a sort of Wizard of Oz situation. By confirming that luck works in certain situations (nests, for example) and not with the matriachs, they already revealed useful information.
My eyes say they are not so rare.
The luck issue should not be on nests. You can take a mage with whatever luck you want. Find the nest. Walk away. Gate your mob killer to the spot. Toss out 2 EVs. Open the nest. Invis. Let your killer do what they do.
Victim_Of_Siege said:popps said:Pawain said:@ popps you want the rare prize 1 of 10?
No one would be doing it after a few days, in my case.
You want everything on a clicky.
They have to make the content engaging. Doing something 10 times and getting the rare drop is not engaging.I may have expressed myself wrongly... I did not mean 1 out of 10 "total" tries... I meant, of the 10 Mature eggs that spawn (say out of 100 or 500, or 1,000 total tries ?), 9 should be going, to my opinion, to those players having worn Luck and using the Luck Statue and Luck Clock and 1 Mature egg going to those not using Luck or using very little...Otherwise, I do not see why one would want to sacrifice other important properties while trying to maximize Luck.Life, and games are about the pursuit, not the guaranteed reward. The rewards are just the icing on the donut. You aren’t entitled to anything in a game or in life, and this one is no different. You play, you enjoy the experience, and you get what you get.
I’ve played countless events without getting the drop I wanted, and I didn’t melt down over it. I traded for it or bought it later. Nothing wrong with that. I make plenty of gold playing the way I enjoy, and I have fun doing it.
The issue here isn’t the game, it’s the expectations you’re placing on it. You’re treating it like a business investment with expected returns, when it’s supposed to be a break from the grind, not an extension of it. You don’t need top‑tier gear or BIS everything to enjoy the content. I run around in stuff I crafted or looted and still play all the content just fine.
If you can’t enjoy the game without deluxe items dropping like candy, then maybe this isn’t the game for you. Play something that actually makes you happy instead of forcing this one to meet your unrealistic expectations.
Venom said:@ popps
That's not how an increase to one's odds works. Since none of us know what the chance rates are for a mature egg with a dragon's nest, let's use some hypothetical #s for the sake of argument:
1) with zero luck, you have a 1% chance at an egg with a massive nest.
2) with "max" luck, you get a 2% chance in the same scenario.
That's a massive increase in chance -- a 100% increase However, it's a 2% chance with every massive nest -- NOT a guarantee that you'll get 2 mature eggs every one hundred massive nests. It's the whole gambler's fallacy.
Now this may be my misunderstanding of what was previously discussed of luck, but if I recall luck is itself its own RNG. By that I mean the game does an RNG roll to see if your luck "wins" and will boost your RNG roll for, in this case, a mature egg. So assuming "max" luck guarantees a 100% increase to 2%, we're still talking a situation you could open 500 massive maps and get 0 mature eggs because every single time you're only getting a 2% chance. While in that 0 reward scenario, luck still "worked" in increasing your RNG chance.
We don't know if 5,000 + luck is a 100% chance to increase your chance of a mature egg reward (or at least I haven't seen that confirmed). Since the Devs added an additional, large temporary way to boost your luck, I'm guessing anything short of 5,000+ luck is not a 100% chance of a boost from luck. That's simply a guess.
It seems that what you're sort of wanting is a doom-style guaranteed reward system. While any such system has pros and cons, it does eliminate the true randomness of that specific reward. With enough data, one would be able to guarantee a mature egg in X amount of maps (let's say 150 massive), effectively reducing maps to a point system that you may get lucky and get an egg early.
I've personally gotten two mature eggs: one from a massive and one from a grand. I've done probably 300 matriarchs and gotten none from that method. I don't do the hidden chests. I wear a lick suit on a tamer. Does it help? I don't really know -- but running around Catskills, it seems there are plenty of people on these new dragon mounts now.
Even at this rarity level, which we don't know the drop rate, I see far more people with this reward than are equipped with cameos from Roof. Over time, since the Devs have confirmed the mature eggs are staying, that supply is just going to go up and up.
In my opinion, the Devs are in a hard spot between transparency and the sort of allure of mystery. If they reveal the mathematical parameters that power this system, it's a sort of Wizard of Oz situation. By confirming that luck works in certain situations (nests, for example) and not with the matriachs, they already revealed useful information.
Pawain said:Yup, when posters say they think the mature egg rate is too low, I noticed weeks ago that there were a lot of colorful Juvenile Umbrascale s running around.
My eyes say they are not so rare.
The luck issue should not be on nests. You can take a mage with whatever luck you want. Find the nest. Walk away. Gate your mob killer to the spot. Toss out 2 EVs. Open the nest. Invis. Let your killer do what they do.
Show me what you think is a garg train getting eggs on ur shard. The ones healing at Matriarch could get a drop without automation because you just have to show up. And they do not take anything from you. You get what your guy would get, with or without them.
Quit making excuses. If you have not got eggs by now, you have not played long enough.
This luck BS is all your doing. Look at what YOU asked for. All those stupid threads about luck. YOU were the only one wanting luck involved. This is what YOU DID. Now we all suffer the luck BS.
You wanted events made so you could use your cook to get drops.
You got what you have complained about for years!
Any toon gets drops! Now deal with the consequences of them making the events like you wanted.
We all have equal chance for a drop. Now we all have to play more to get stuff.
Playing smarter won't get more drops now. We have to play more. They dumbed UO down for posters like you.
Stop making excuses about the game you asked for!!!
popps said:Pawain said:Yup, when posters say they think the mature egg rate is too low, I noticed weeks ago that there were a lot of colorful Juvenile Umbrascale s running around.
My eyes say they are not so rare.
The luck issue should not be on nests. You can take a mage with whatever luck you want. Find the nest. Walk away. Gate your mob killer to the spot. Toss out 2 EVs. Open the nest. Invis. Let your killer do what they do.BOT trains and 24/7 scripting is powerful...That is where most of those Mature eggs come from, me thinks...Players running scripts 24/7 and running trains of 5+ characters at once to "brute-force" the RNG can yield those Mature eggs which we are seeing around...Too bad, though, that this "brute-forcing" of the RNG helps nothing the casual player as we are seeing from many players' Posts on this very Forum lamenting that, even after countless time spent in the effort to get one, they have gotten none...
popps said:Pawain said:Yup, when posters say they think the mature egg rate is too low, I noticed weeks ago that there were a lot of colorful Juvenile Umbrascale s running around.
My eyes say they are not so rare.
The luck issue should not be on nests. You can take a mage with whatever luck you want. Find the nest. Walk away. Gate your mob killer to the spot. Toss out 2 EVs. Open the nest. Invis. Let your killer do what they do.BOT trains and 24/7 scripting is powerful...That is where most of those Mature eggs come from, me thinks...Players running scripts 24/7 and running trains of 5+ characters at once to "brute-force" the RNG can yield those Mature eggs which we are seeing around...Too bad, though, that this "brute-forcing" of the RNG helps nothing the casual player as we are seeing from many players' Posts on this very Forum lamenting that, even after countless time spent in the effort to get one, they have gotten none...
https://community.stratics.com/threads/mature-dragon-eggs.434508/page-2#post-3183383
I kept getting blue.
Are you playing the game to have fun or just to have something to post about. I, and many others have told you already that Luck is relatively broken or doesn't work like we think it does, None of my characters have a luck suit except my miner, for Salty Peters, because i can see real time that it make the nodes bigger. play the game, make a suit that lets you survive and quit crying over a .000001% chance that you might miss a drop. if you aren't relaxed while playing then you're doing it wrong.popps said:Victim_Of_Siege said:popps said:Pawain said:@ popps you want the rare prize 1 of 10?
No one would be doing it after a few days, in my case.
You want everything on a clicky.
They have to make the content engaging. Doing something 10 times and getting the rare drop is not engaging.I may have expressed myself wrongly... I did not mean 1 out of 10 "total" tries... I meant, of the 10 Mature eggs that spawn (say out of 100 or 500, or 1,000 total tries ?), 9 should be going, to my opinion, to those players having worn Luck and using the Luck Statue and Luck Clock and 1 Mature egg going to those not using Luck or using very little...Otherwise, I do not see why one would want to sacrifice other important properties while trying to maximize Luck.Life, and games are about the pursuit, not the guaranteed reward. The rewards are just the icing on the donut. You aren’t entitled to anything in a game or in life, and this one is no different. You play, you enjoy the experience, and you get what you get.
I’ve played countless events without getting the drop I wanted, and I didn’t melt down over it. I traded for it or bought it later. Nothing wrong with that. I make plenty of gold playing the way I enjoy, and I have fun doing it.
The issue here isn’t the game, it’s the expectations you’re placing on it. You’re treating it like a business investment with expected returns, when it’s supposed to be a break from the grind, not an extension of it. You don’t need top‑tier gear or BIS everything to enjoy the content. I run around in stuff I crafted or looted and still play all the content just fine.
If you can’t enjoy the game without deluxe items dropping like candy, then maybe this isn’t the game for you. Play something that actually makes you happy instead of forcing this one to meet your unrealistic expectations.
This is software coding... isn't it ?For example (just making numbers up for the sake of he discussion), without wearing any Luck odds would be 1 in 1,000... wearing Luck from 1 to 500 odds would become 1 in 900, with Luck from 501 to 1,000 odds become 1 in 800, with Luck from 1,001 to 2,000 odds become 1 in 600, with Luck from 2,001 to 3,000 odds become 1 in 500, with Luck from 3,001 to 4,000 odds become 1 in 400, with Luck from 4,001 to 5,000 odds become 1 in 200, with Luck from 5,001 to Luck CAP odds become 1 in 100.That is, no Luck would give the player a 1 in 1,000 odds while being at 5,001-->Luck CAP would give the player a 1 in 100 odds (10 times higher).Not a certainty at Luck CAP yet, 10 times higher as with no Luck which "should" inevitably result in players using Luck to have higher chances at rarer drops.From players' experience in the game, this is not what is going on, it looks to me, way too many players with little to no Luck keep getting rare drops as compared to players using Luck, even maxed out Luck which, at least to me, shows that something might be wrong with the way that Luck works and, should that be the case, it makes sacrificing important properties in order to wear a Luck suit, not really worth the hassle, IMHO...
I run max luck on a tamer character that only uses a pet for damage. For that template, it's not a sacrifice. For other templates, it will be. Trade-offs are an essential part of the game in my view.
A 1% to 2% chance increase is quite literally doubling your chance, which is massive. Under your the sake of argument 5,001 luck is 1 in 100, that's half of the 2% chance. I don't know much luck actually helps, but the idea that it "must" help more significantly than doubling from 1 to 2% hence many players wearing it seems at odds with this thread questioning if it's even helpful. Many, like yourself, do ask why bother.
The idea that less than max luck (meaning a guaranteed boosted chance of a drop) is the only helpful thing in the 2% scenario is still a fundamental misunderstanding of the way luck has been previously said to work. Luck was previously claimed to be it's own RNG. This means you could wear 100 luck, the luck RNG from that could boost you to 2%, and you could get a mature egg drop thanks to that.
Ya those 120 fishing Sampires are over rated.
I threw Myst on mine and it's off the chain.Pawain said:My fishers all with high luck can do anything a top geared sampire can with 120 fishing.
Ya those 120 fishing Sampires are over rated.
vortex said:popps said:Pawain said:Yup, when posters say they think the mature egg rate is too low, I noticed weeks ago that there were a lot of colorful Juvenile Umbrascale s running around.
My eyes say they are not so rare.
The luck issue should not be on nests. You can take a mage with whatever luck you want. Find the nest. Walk away. Gate your mob killer to the spot. Toss out 2 EVs. Open the nest. Invis. Let your killer do what they do.BOT trains and 24/7 scripting is powerful...That is where most of those Mature eggs come from, me thinks...Players running scripts 24/7 and running trains of 5+ characters at once to "brute-force" the RNG can yield those Mature eggs which we are seeing around...Too bad, though, that this "brute-forcing" of the RNG helps nothing the casual player as we are seeing from many players' Posts on this very Forum lamenting that, even after countless time spent in the effort to get one, they have gotten none...popps said:Pawain said:Yup, when posters say they think the mature egg rate is too low, I noticed weeks ago that there were a lot of colorful Juvenile Umbrascale s running around.
My eyes say they are not so rare.
The luck issue should not be on nests. You can take a mage with whatever luck you want. Find the nest. Walk away. Gate your mob killer to the spot. Toss out 2 EVs. Open the nest. Invis. Let your killer do what they do.BOT trains and 24/7 scripting is powerful...That is where most of those Mature eggs come from, me thinks...Players running scripts 24/7 and running trains of 5+ characters at once to "brute-force" the RNG can yield those Mature eggs which we are seeing around...Too bad, though, that this "brute-forcing" of the RNG helps nothing the casual player as we are seeing from many players' Posts on this very Forum lamenting that, even after countless time spent in the effort to get one, they have gotten none...I got 5 eggs doing chests 2800 luck and only started a month ago funny all the color 2783.What luck are you running? How many hours a day do you play? what skills you have? Are you wearing your luck suit you were making and what other essential properties would you put on your suit? obviously your stealthing .
I've not found an egg yet and this type of statement confuses/frustrates me , 5 eggs in a month?
Nearly every day since the event started, 2650 luck, a mix of nests matriarch and mostly chests. Sometimes maybe just 2hrs but sometimes 6-8 hrs a day.
Now it's no big thing , I get it the big eggs are rare and in the process I've gotten a load of event items and over 1000 deco eggs for the vendor when it appears but it does make me thing 'am I missing something here?' or 'am I doing something wrong?'
Do you have to have stealing on your chest hunter for a mature egg to drop?
Pawain said:@ vortex If thats the purple. I'll trade a 2206 for it. It's not open. Pics are from test center.
https://community.stratics.com/threads/mature-dragon-eggs.434508/page-2#post-3183383
I kept getting blue.
Mordeed said:Congratulations btw on your eggs
I have found every one after the invasion goes to another dungeon you can still find them and allot less risk.
Few clarifications...Pawain said:@ popps if you played the event, you would see that there are not garg trains. They work in the dungeon but there are not eggs there.
Show me what you think is a garg train getting eggs on ur shard. The ones healing at Matriarch could get a drop without automation because you just have to show up. And they do not take anything from you. You get what your guy would get, with or without them.
You DO see the bot trains in the dungeons. They don't get eggs from there but they get drops which convert to points for massive maps which in turn, get eggs. It's harder to see because nests are more of an isolated thing, but I will see some guys with their 2-3 sampires parked at the nests when I'm out doing nests.
Also you see the same bot trains at the matriarch doing the same thing and that is why you see all the juvenile dragons (blue/purple dragons have always out populated the other colors). It's very obvious to see these guys because they are the ones that are hopping into gates at Luna with their 2-3 toons. I keep doing nests even when the matriarch spawns and it's funny when I open a gate for my sampire (which is actually upstairs away from everything) and 3 guys pop out...and those same 3 guys pop into my gate that I send to gate my sampire out.
I hardly ever agree with popps but he has a point about the botters brute forcing the RNG numbers for the matriarch. As a single player playing legit, I can speak to the incredibly low amount of drops from the matriarch... when it comes to getting a drop from her it's just a numbers game so the more tickets (toons) you have there, the better chance you have at hitting the lotto (getting an egg). The more automated (ie scripted) things are, the easier it is to bring in the extra toons. I expect there to be a sharp increase in other color juveniles running around once they stop spawning the blue/purple from the matriarch and just spawn regular colors because botters still going to bot as long as it's profitable.
That said, this is a thread about luck; not botting so I'll bring it back on topic with the thought/idea that it would be nice to know if/how luck plays a part in getting a drop. Like for the easter event a couple years ago they had the calculations show at X luck your odds of getting a drop was Y. There were times I wouldn't be at max luck but I could see that luck impacted the roll. If my chances to get a mature egg is 1% without luck and 2% with max luck; I'm not going to worry about using luck... but if my chances are bumped to 25% with max luck that makes the trade off worth it for me.
Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ?
To the best of my understanding, the Potion of Glorious Fortune boosts luck overall, and The Google Box agrees with my memory.Mordeed said:I agree that some more information about the increased chances with X amount of luck would be really helpful. I'm mostly doing chests with 1600 luck, but with clock bonus about 2600. If having over 4k gave a significant bonus I would take some time out and work on my luck suit. If it negligible I wouldn't bother.
Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ?

I tried that, she sucked and lost the spawn.Pawain said:Alexa, Play UO for me ...
Is that what you are saying?
The others do not affect YOUR drop. That is what Popps has been asking for, he wants to take his cook to an event and have the same chance as everyone else at getting a drop.
I happen to meet Stax on Atl when the Clydesdales came out. That dude works for the pets, initially gets the rare colors, sells quick for crazy high price, then he can tame some more or use his gold to buy low right now and sell higher over time. He did the same with Eggs. When he was doing nests and Matriarch, he made gates on 2nd floor Luna.
I got a lot of high stat Clydes from him that were not very rare colors. It takes a lot of dead big butt horses to get a nice color!
When we all have the same chance to get a rare drop, that means, we have to do that content a lot of times to get that rare drop.
This isn't true for getting mature eggs for at the very least chests or the matriarch; I think both of those were answered by the Devs and they said "Luck potions do not impact the odds there". I feel like it was the same for massive nests but I'm not as confident on that.Victim_Of_Siege said:To the best of my understanding, the Potion of Glorious Fortune boosts luck overall, and The Google Box agrees with my memory.Mordeed said:I agree that some more information about the increased chances with X amount of luck would be really helpful. I'm mostly doing chests with 1600 luck, but with clock bonus about 2600. If having over 4k gave a significant bonus I would take some time out and work on my luck suit. If it negligible I wouldn't bother.
Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ?
Probably shouldn't surprise me, but none of what you said makes any sense at all lol.Pawain said:@ popps and @ keven2002 according to your logic, you should only gamble in empty Casinos.
Is that what you are saying?
The others do not affect YOUR drop. That is what Popps has been asking for, he wants to take his cook to an event and have the same chance as everyone else at getting a drop.
I happen to meet Stax on Atl when the Clydesdales came out. That dude works for the pets, initially gets the rare colors, sells quick for crazy high price, then he can tame some more or use his gold to buy low right now and sell higher over time. He did the same with Eggs. When he was doing nests and Matriarch, he made gates on 2nd floor Luna.
I got a lot of high stat Clydes from him that were not very rare colors. It takes a lot of dead big butt horses to get a nice color!
When we all have the same chance to get a rare drop, that means, we have to do that content a lot of times to get that rare drop.
First, I never used "my logic" to say anything should be empty or other players impact MY drop rate.
Second, clydesdale color spawn compared to getting a mature egg (at least from a nest where luck counts AKA what we are actually talking about) is NOT the same... luck doesn't impact color spawn for pets but does for getting a mature egg. You are comparing apples and hamburgers.
Third, you talk out of both sides of your mouth when in the post above you say "you have to do a lot of content to get the rare item" but then say in another post someone can log in and do the content for 5min and get the rare item (ie RNG)...so which is it?
I think you mixing 2 different (although related) things in this thread into the same thing. 1) Does luck actually work which would seemingly curb or reduce the "randomness" and 2) when going with no luck and strictly RNG how people who cheat (ie bot) can brute force things. You are mixing them together and somehow ended up talking about clydesdales...
The best perspective I can give everyone else on this topic (I think Pawain might be a lost cause lol) is to compare it to doing Krampus. Sure people can show up at Krampus when he spawns (doing no trade runs) and have "a rare chance" at getting a drop... but these are few and far between or people can do 3 trade runs (ie like wearing a luck suit) to get a drop (ie increase their chance at a drop). That is what I think most people are trying to understand... if we use a luck suit with X Y or Z luck is that like doing 3 trade runs and greatly increases our chances? And I definitely do not think the number would be low like 3 mature nests (ie 3 trade runs), but I do think that after doing so much nest digging that it should build into getting a mature egg... even if that number is like 200 at least people know eventually they will get it, unlike it is now where potentially there is a chance to be very unlucky and never get one.
At least I have been tossing a number out. 85 skirts 3 eggs. How many skirts do you have? What numbers can you provide? We have no base number for calculations without luck involved. How would any of us know what lucks adds.
Sorry you do not understand what the different levels of rare are in UO. It's a math program no matter which mechanics are involved.
Every system ends with adding all the pieces up to determine your drop. The devs give hints with the level of rare. Dragons are not Uber rare luckily .
RNG is that way. Want to see RNG go play on a craps table for hours. The most common number ends the round. A round can go for 1 more roll, or 15 minutes.
Then you see some dude walk up and hit 3 field bets in a row and walk away.
Best table game!
I rarely sell pets, I could make another tamer to hold something.
I don't care about brute force. I'm not making gold in UO, I play for fun.
Not the first time Google (or I) was wrong. Looking at the description it does say that it gives a 50% binus to "Treasures of". I am curious though that if they did just boost overall luck when they first came out. I remember they gave out shard and Account bound "samples" of them back in the beginning and if those just boosted luck. be a good question for @Mariah and or @Kyronixkeven2002 said:This isn't true for getting mature eggs for at the very least chests or the matriarch; I think both of those were answered by the Devs and they said "Luck potions do not impact the odds there". I feel like it was the same for massive nests but I'm not as confident on that.Victim_Of_Siege said:To the best of my understanding, the Potion of Glorious Fortune boosts luck overall, and The Google Box agrees with my memory.Mordeed said:I agree that some more information about the increased chances with X amount of luck would be really helpful. I'm mostly doing chests with 1600 luck, but with clock bonus about 2600. If having over 4k gave a significant bonus I would take some time out and work on my luck suit. If it negligible I wouldn't bother.
Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ?Probably shouldn't surprise me, but none of what you said makes any sense at all lol.Pawain said:@ popps and @ keven2002 according to your logic, you should only gamble in empty Casinos.
Is that what you are saying?
The others do not affect YOUR drop. That is what Popps has been asking for, he wants to take his cook to an event and have the same chance as everyone else at getting a drop.
I happen to meet Stax on Atl when the Clydesdales came out. That dude works for the pets, initially gets the rare colors, sells quick for crazy high price, then he can tame some more or use his gold to buy low right now and sell higher over time. He did the same with Eggs. When he was doing nests and Matriarch, he made gates on 2nd floor Luna.
I got a lot of high stat Clydes from him that were not very rare colors. It takes a lot of dead big butt horses to get a nice color!
When we all have the same chance to get a rare drop, that means, we have to do that content a lot of times to get that rare drop.
First, I never used "my logic" to say anything should be empty or other players impact MY drop rate.
Second, clydesdale color spawn compared to getting a mature egg (at least from a nest where luck counts AKA what we are actually talking about) is NOT the same... luck doesn't impact color spawn for pets but does for getting a mature egg. You are comparing apples and hamburgers.
Third, you talk out of both sides of your mouth when in the post above you say "you have to do a lot of content to get the rare item" but then say in another post someone can log in and do the content for 5min and get the rare item (ie RNG)...so which is it?
I think you mixing 2 different (although related) things in this thread into the same thing. 1) Does luck actually work which would seemingly curb or reduce the "randomness" and 2) when going with no luck and strictly RNG how people who cheat (ie bot) can brute force things. You are mixing them together and somehow ended up talking about clydesdales...
The best perspective I can give everyone else on this topic (I think Pawain might be a lost cause lol) is to compare it to doing Krampus. Sure people can show up at Krampus when he spawns (doing no trade runs) and have "a rare chance" at getting a drop... but these are few and far between or people can do 3 trade runs (ie like wearing a luck suit) to get a drop (ie increase their chance at a drop). That is what I think most people are trying to understand... if we use a luck suit with X Y or Z luck is that like doing 3 trade runs and greatly increases our chances? And I definitely do not think the number would be low like 3 mature nests (ie 3 trade runs), but I do think that after doing so much nest digging that it should build into getting a mature egg... even if that number is like 200 at least people know eventually they will get it, unlike it is now where potentially there is a chance to be very unlucky and never get one.
Maybe players who said certain pets had separate Mana pools were correct.
I've already given my numbers in other threads and I'm at the point now where I've lost count of all the "not a mature egg" I've gotten for the event and have reached the point that I'm literally throwing every bag on the ground except for the ones with umbrascale drops....so I've done a lot and yet have no mature egg from the matriarch. I never got an obelisk from the last event after easily 500+ bags.Pawain said:Yes @ keven2002 some had a dragon the first day. Some will never get one.
At least I have been tossing a number out. 85 skirts 3 eggs. How many skirts do you have? What numbers can you provide? We have no base number for calculations without luck involved. How would any of us know what lucks adds.
Sorry you do not understand what the different levels of rare are in UO. It's a math program no matter which mechanics are involved.
Every system ends with adding all the pieces up to determine your drop. The devs give hints with the level of rare. Dragons are not Uber rare luckily .
RNG is that way. Want to see RNG go play on a craps table for hours. The most common number ends the round. A round can go for 1 more roll, or 15 minutes.
Then you see some dude walk up and hit 3 field bets in a row and walk away.
Best table game!
I rarely sell pets, I could make another tamer to hold something.
I don't care about brute force. I'm not making gold in UO, I play for fun.
Funny how you act like you know what you are talking about though as you continue your troll attempts. Please enlighten me on the different levels of rare in UO since you are acting like you understand better than me so please share what "the math is" behind the different levels of rare... oh wait you don't have a clue either. Clown.
Once again you aren't making the argument that you think you are. The main difference with UO RNG, which you continue to miss time and time again, is that it's a blackbox versus Craps is a known set of odds & probabilities before ever playing. There are 36 dice combinations in craps and exactly one way to roll a 2 and one way to roll a 12 which is 3% chance of rolling compared to rolling a 7 which has 6 ways and a 17% chance. I don't ever play Craps...and I just looked that up on Google but know that a 17% chance is way better than a 3% chance. So tell me Mr. "I know UO rare math" what the math is for getting a mature egg with and without luck.... which pretty much brings it all full circle.... you have no clue. You also have no clue if using 5k luck gives a way better chance (or barely any chance) at getting an egg compared to 0 luck. So instead of posting a bunch of nonsense about things you are clueless about, why don't you stick to decorating your house?
If you don't care about players cheating and using a brute force approach, that's fine, then by all means don't feel obligated to comment on something you don't care about (especially when you are clueless about the topic).
The only thing more random than UO RNG is the random shit you decide to bring up in your posts. SMH.
Some items have the rarity written on them. It takes more time to get a more rare item because the spawn time is longer. Rarity is based on time. 1 - 10
Rarity on items (drops, pets) in UO goes from Extremely common to uber rare. Maybe there is something higher than uber rare. I dont know. Guess what! That is based on time also. the devs have to determine how long they want you to play to get x prize. They try to program that into the game.
Maybe when you get over your anger issue from not getting an egg after unknown attempts.
I can teach you more about the hierarchy of rareness in games. Many have them. It is what keeps player engaged.
4 Obelisks in Mistas. 7 in NL. Because I can put in the time.
Mordeed said:I agree that some more information about the increased chances with X amount of luck would be really helpful. I'm mostly doing chests with 1600 luck, but with clock bonus about 2600. If having over 4k gave a significant bonus I would take some time out and work on my luck suit. If it negligible I wouldn't bother.
Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ?
Pawain said:@ popps and @ keven2002 according to your logic, you should only gamble in empty Casinos.
Is that what you are saying?
The others do not affect YOUR drop. That is what Popps has been asking for, he wants to take his cook to an event and have the same chance as everyone else at getting a drop.
I happen to meet Stax on Atl when the Clydesdales came out. That dude works for the pets, initially gets the rare colors, sells quick for crazy high price, then he can tame some more or use his gold to buy low right now and sell higher over time. He did the same with Eggs. When he was doing nests and Matriarch, he made gates on 2nd floor Luna.
I got a lot of high stat Clydes from him that were not very rare colors. It takes a lot of dead big butt horses to get a nice color!
When we all have the same chance to get a rare drop, that means, we have to do that content a lot of times to get that rare drop.
The others do not affect YOUR drop.
Blah blah blah... didn't give us the math or do anything other than some passive aggressive insults. Exactly as I thought.Pawain said:😂 Cant win UO so come try to win something on me. Ill help you learn UO next time I'm on Atlantic. I may want more eggs before February.
Some items have the rarity written on them. It takes more time to get a more rare item because the spawn time is longer. Rarity is based on time. 1 - 10
Rarity on items (drops, pets) in UO goes from Extremely common to uber rare. Maybe there is something higher than uber rare. I dont know. Guess what! That is based on time also. the devs have to determine how long they want you to play to get x prize. They try to program that into the game.
Maybe when you get over your anger issue from not getting an egg after unknown attempts.
I can teach you more about the hierarchy of rareness in games. Many have them. It is what keeps player engaged.
4 Obelisks in Mistas. 7 in NL. Because I can put in the time.
Nobody is angry except you when anyone questions UO; I'm actually laughing at how completely ignorant you are and how much you dodge answering actual questions while trying to trigger people.... you can't even do that right lol. I know it's hard for you to stay on topic but nobody cares about how items with rarity numbers on them (ie Doom stealables) work...we are talking about mature eggs...try to keep up.
You keep saying you are going to "teach me" so put up or shut up. This is what we have so far... Pawain says: "The math is simple it's about time... unless RNG hits then it's not...and this is how Doom stealables work...and this one guy that I have a crush on in the game collects horses with big butts and I like to decorate and I can kill stuff... DERRRR". It's actually very fitting that you are trying to brag about "being good at" RNG which you have no actual control over..and you think it's a flex lol. Let me know how much gold you have in the game and what content you can solo.
@Pawain - What is the math behind mature eggs? Give us numbers professor. Otherwise it doesn't matter what you say... go back to talking about randomness.
popps said:I disagree. To my opinion, they do affect others' drop.How so ?Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.
Just stop.
People crying like you were the reason they changed resources to random and ruined it for everyone forever.
Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO.
He seems to be arguing both sides of the coin now. Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money.Urge said:popps said:I disagree. To my opinion, they do affect others' drop.How so ?Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.
Just stop.
People crying like you were the reason they changed resources to random and ruined it for everyone forever.
Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO.
I 100% agree with you that if you work more you should get more... that's why I don't love the RNG piece of mature eggs without some sort of eventual possibility of knowing you will get one. I think the way the Devs have Doom on Prod would make sense... still somewhat blackbox without knowing when exactly you will get the item but you do know that eventually it will be forced. The other route would be to handle it like they did on NL where you get a point for each world boss (ie massive nest / matriarch) and at 200 points you can claim a reward. Again both of these lend themselves to putting in more time/effort and eventually being rewarded, as opposed to putting in lots of time and effort and potentially never getting anything.
@popps ; - making them less rare will allow everyone to have one!
Which popps are you?
No matter what you think, you have the same chance to get an egg as I did with a guy who casts a few Blade spirits. Every time you do the content.
He seems to be arguing both sides of the coin now. Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money.
I 100% agree with you that if you work more you should get more... that's why I don't love the RNG piece of mature eggs without some sort of eventual possibility of knowing you will get one. I think the way the Devs have Doom on Prod would make sense... still somewhat blackbox without knowing when exactly you will get the item but you do know that eventually it will be forced. The other route would be to handle it like they did on NL where you get a point for each world boss (ie massive nest / matriarch) and at 200 points you can claim a reward. Again both of these lend themselves to putting in more time/effort and eventually being rewarded, as opposed to putting in lots of time and effort and potentially never getting anything.
I don't have any interest in eggs or dragons or whatever but i REALLY want him to shush up before everything is screwed up for all of us.
Urge said:popps said:I disagree. To my opinion, they do affect others' drop.How so ?Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.
Just stop.
People crying like you were the reason they changed resources to random and ruined it for everyone forever.
Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO.
keven2002 said:He seems to be arguing both sides of the coin now. Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money.Urge said:popps said:I disagree. To my opinion, they do affect others' drop.How so ?Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.
Just stop.
People crying like you were the reason they changed resources to random and ruined it for everyone forever.
Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO.
I 100% agree with you that if you work more you should get more... that's why I don't love the RNG piece of mature eggs without some sort of eventual possibility of knowing you will get one. I think the way the Devs have Doom on Prod would make sense... still somewhat blackbox without knowing when exactly you will get the item but you do know that eventually it will be forced. The other route would be to handle it like they did on NL where you get a point for each world boss (ie massive nest / matriarch) and at 200 points you can claim a reward. Again both of these lend themselves to putting in more time/effort and eventually being rewarded, as opposed to putting in lots of time and effort and potentially never getting anything.
Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money.
Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet.
My numbers are lots of dungeons to buy maps, 200 matriarch and over 100 massive nests, 200 grand.
0 eggs, about 150 kilts&skirts, 0 trees of effigies, 4-500 deco eggs only from maps (none from matriarch or other).
I'm not digging the maps so I guess my luck is irrelevant.
Maybe an egg dropped but my friend didn't tell me? I don't mind either way... I'm pretty sure he would have celebrated openly, as the deal was first egg goes to you.
Its much easier to just buy it. If you just want a drop to sell it, there's better ways to make money.
Its like the rare clydes, they say uber rare, but its just because there is no actual adjective to describe how rare they actually are, uber is clearly not enough.
10+ primatic totems down and only got bronze and silver ones... not even a single rareish one so yeah, not even a common blue. Consider it might be .000001% chance, maybe I'm not even exaggerating.
Ahua said:Yeap pet building and deco is where its at. I still do some maps but just for fun, no expectations.
Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet.
My numbers are lots of dungeons to buy maps, 200 matriarch and over 100 massive nests, 200 grand.
0 eggs, about 150 kilts&skirts, 0 trees of effigies, 4-500 deco eggs only from maps (none from matriarch or other).
I'm not digging the maps so I guess my luck is irrelevant.
Maybe an egg dropped but my friend didn't tell me? I don't mind either way... I'm pretty sure he would have celebrated openly, as the deal was first egg goes to you.
Its much easier to just buy it. If you just want a drop to sell it, there's better ways to make money.
Its like the rare clydes, they say uber rare, but its just because there is no actual adjective to describe how rare they actually are, uber is clearly not enough.
10+ primatic totems down and only got bronze and silver ones... not even a single rareish one so yeah, not even a common blue. Consider it might be .000001% chance, maybe I'm not even exaggerating.
Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet.
Like I said you should have easily earned 300 by now even selling drops for a million eachpopps said:Ahua said:Yeap pet building and deco is where its at. I still do some maps but just for fun, no expectations.
Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet.
My numbers are lots of dungeons to buy maps, 200 matriarch and over 100 massive nests, 200 grand.
0 eggs, about 150 kilts&skirts, 0 trees of effigies, 4-500 deco eggs only from maps (none from matriarch or other).
I'm not digging the maps so I guess my luck is irrelevant.
Maybe an egg dropped but my friend didn't tell me? I don't mind either way... I'm pretty sure he would have celebrated openly, as the deal was first egg goes to you.
Its much easier to just buy it. If you just want a drop to sell it, there's better ways to make money.
Its like the rare clydes, they say uber rare, but its just because there is no actual adjective to describe how rare they actually are, uber is clearly not enough.
10+ primatic totems down and only got bronze and silver ones... not even a single rareish one so yeah, not even a common blue. Consider it might be .000001% chance, maybe I'm not even exaggerating.Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet.On Atlantic, currently, I have seen them on General Chat being sold and bought for 300 millions...Think of a casual player not scripting nor botting trying over countless upon countless hours, days, weeks, months of trying to get one... I would not be surprised that some casual players neither botting nor scripting might think to be better off buying one, rather then trying to get one wasting countless of their time in the effort...And I imagine that, as botters and scripters keep getting more of these eggs by "brute-forcing" the RNG, their price will further drop thus making it even more pointless for casual players who do not BOT nor script, to try to get one off of their time in the game... to my opinion, it makes more sense to buy it rather then waste countless time trying to get one on one's own...To my viewing, the game is increasingly becoming pointless to be played by non botters and non scripters since items get devalued by them to the point that casual players who do not bot nor script might find no reason to get these items on their own investing countless of their time in the effort, but more effective to buy these items, especially when devalued, by botters and scripters.
popps said:I said something much different...When casual players put countless of their time (not botting or scripting) trying to get a rare item, and then botters and scripters get them a go-go because they "brute-force" the RNG, because of the larger offer of these items, their value inevitably drops... YET, for those casual players who do not bot nor script, it still cost them countless of their time to get them... but since the value gets lower and lower due to the botters and scripters, eventually the casual players not botting and not scripting, having a hard time to get those items even when investing countless of their time in the game trying, start realizing that they are better off "buying" those items from the botters and scripters rather then keep spending countless of their time in the game trying to get them on their own...And what does this bring the game to ?To the point where casual gamers not botting nor scripting loose interest in playing the game when more then often they are better off buying items from botters and scripters rather then getting them on their own, playing the game...The current status of things is bad for the game, to my opinion, it looses players to the game.This is the point that I was trying to highlight.
Your argument is all over the place.
You keep saying "the value gets less" and the only thing I can attribute that to is gold (which you would be correct in saying this). The only possible reason anyone would care about "retaining value" is to sell said item for a good return on their time.
Look, I get it... you want to make the absolute most gold you can with the absolute least effort possible, but what you always fail to realize is that if the Devs make something so easy to get (with minimal effort) there is going to be a very large supply of said item. It's a very simply Supply vs Demand relationship; the great supply (given how easy it is to get) will eventually erode demand and hence the value (people won't pay as much). You are literally looking to control the supply/demand relationship which only works if you have a monopoly.
What you fail to realize (and others have mentioned) is that at some point your time becomes more valuable than said item and things start to become opportunity cost; every person is different. Personally I do not like gathering imbuing ingredients bc that is boring to me so I actually love the fact that I can buy them for a decent price (they are abundant). Maybe you should focus on dragon's blood (instead of mature eggs) for the time being because that's more like what you are asking for. Dragon's blood was dirt cheap up until this event and now people are selling 10 for like 500k+... it's super easy to get and all you need to do is skin a dragon to get like 10 at a time.
You are fighting a losing battle asking that the mature eggs become easier to get but also asking they "retain their value" and honestly comes off as either greedy or lazy (or maybe both); I don't have sympathy for someone who is complaining an event is "too hard" or "unfair" simply because they cannot cash in on it and that is exactly what it sounds like you are trying to do. Otherwise, you'd be happy to get a mature egg regardless of the "value" because you finally got what you were working towards.
Mariah said:I feel this conversation is now simply going around in circles with no relevance. I do not know the actual figures, but theoretically,if zero luck gives you a 0.1% chance of a mature eggand if 1000 luck improves that chance to 1.0%raising 0.1 for each additional 100 luckthen even with 5k luck, you would still only have 5% chance - and if your real life luck is anything like mine.(example failing a 25% chance to imbue 10 times)you're still not going to get that mature egg. I haven't.Can I lock this now?
I would, I feel that any responses from here will just be vitriolic in nature and serve no purpose. Also, Luck is a fickle and unknown beast in UO, so discussing it is always futile in my opinion.