What is your goal in posting these type questions where you get the answer, then argue about the mechanics?
He was ready to accept this:
I know you are gonna point out, you did imbue SS first and only enhanced more SS after u did imbue leech properties.. same result.. it's an imbued items u did enhance with more SS.
PS: let's not play dumb please, thx!.. it's black on white.. "will cause the leech intensity to drop"
Look at this @ popps to understand what Mariah said:
(yes in your case/example it added confusion saying:"faster weapon have lower leech" cuz of the 61% hardcap you experienced or like the fact it saying imbuing/imbue and NOT enhancing on the wiki.. but let's not play dumb pls and look:)

base on this formula:
My question is.. did u confuse 81% for 61% hardcap at 0% SSI?What is blowing my mind right now is you ignore stuff like chumbo said.. he's saying your weapon at 40% SSI is cap at 56% (when in fact here they show 58%; 3.25 base speed)
Knowing that why are you crying about your 62%??
Plus you did enhance an imbued items.. you clever enough to know imbued items has different rules set.. like PoF.. or that phrase in Mariah guide: "will cause the leech intensity to drop"
Right u did enhanced and it's saying imbued.. but let's not play dumb (ignoring all the rest) what I or Mariah pointed out.
As for Paiwan.. look at the maximum intensity on weapon.. he's telling you:" you can cap that gnarled staff attack speed real easy with high stam and getting SSI on something else than your weapon.. using knucklehead"
Refer to the max intensity graph, if you wonder why.
You doing tunnel vision on the stupidest thing "
imbuing more SSI will cause your..."
PS: i'd appreciate if u double check if that 61% was in fact a 81% before you add SSI.Other than that people like chumbo and paiwan do not understand why u'd want that 62% leech 30% SSI gnarled staff.. for obvious reason (all the explanation needed has been provided to you.. l'd say even more than what was required.).
PS2: once more, i'd REALLY appreciate u dbl checking that 61% for 0 SSI hardcap.Have a good one.
Edit: as for the "bug" question.. I'll point the obvious just in case.. like everyone here been saying:"it's working as intended, you just need to learn how it work"
Also:
So your OP mentioned nothing about enhancing but now that you find knuckleheads would have shown the different values of leeches vs SSI level that you would end up with, so you change to enhancing...
He's not using the same tactic you are.. weasel stuff.. he did mention enhancing in his very well detailed post.. he ain't changing the go post like u would do.
re-read the OP. thx!
I just want to point out this comment:
Can someone make it for him?
sry, but it was way too funny ^^
First thing, the Table you post, mentions that (and you also point it out in your Post), at 40% the Hit-Leeches should CAP at 58%.
Why did I then get a drop to 56% after enhancing with ASH ? Is that Table by any chance mistaken ?
My Hit-Leeched did drop to 56%, NOT 58%, when enhancing for the additional +10% SSI with ASH...
Second, you ask "My question is.. did u confuse 81% for 61% hardcap at 0% SSI?" , the CAP was 81% (at 0% SSI) but I was not interested in that since I knew that I wanted to add 30% SSI and then add another +10% SSI through enhancing with ASH.
Using Knucklehead it showed to me that I could have 62% Hit-Leeches and use the full 600/600 imbuing weight (exceptional with Whetstone), but when I went to imbue the Hit Leeches "before" the SSI, it won't let me imbue 62% but only 61% (and yet, I wanted 62%).
So I first imbued the 30% SSI and then the Hit-Leeches which I was able to imbue to 62% as I wanted and could, according to Knucklehead.
Why am I arguing about the 62% Hit-Leeches I had imbued dropping to 56% ?
Because, to my understanding, 62% Leeches MORE then 56%... right ?
And the argument abou balancing that some have brought up, does not convince me...
As I mentioned, if I had chosen another enhancing, not ASH for the +10 SSI, but some other property, and I would have gotten the additional +10% SSI to reach 40% SSI through an item (ring, bracelet or some other +SSI having artifact to wear), the weapon would have stayed with the 62% Hit-Leeches imbued, right ?
So, I would have been able to use +40% SSI AND the 62%, Hit Leeches on the Weapon.
But if I want to enhance the +10 SSI on the weapon then no, I cannot stay with the imbued 62% Hit-Leeches on the weapon... to me, this does not make any sense.
Further expanding this concept, one could enjoy imbuing 81% Hit-Leeches on the weapon (if SSI on the weapon is 0) and yet, using gear that increases SSI...
There is a number of artifacts that carry +10 SSI (for example Lord Morphius' Epaulettes, Daimyo's Helm, Animated Legs of the Insane Tinker, Breastplate of the Berserker , some shields) and more that can add +5% SSI which, together with the +10% SSI on ring and bracelet, can get one to a workable SSI on the suit, with none on the weapon, and yet still be able to imbue +81% Hit-Leeches on the weapon since the weapon has 0 SSI...
That is why I do not understand why, when enhancing with ASH, my Hit-Leeches dropped from the imbued 62% down to 56% because of that extra +10% SSI...
I could have gotten far more SSI on the suit then the +10% enhanced on the weapon without having to suffer any Hit-Leeches drop.