2025-08-10 11:24
#0
Upon killing the Event Boss, one gets a Satchel as we all know, for participating to the Event...
The Satchel can have, aside from some crafting materials and gold, a much wanted Obelisk, a Banner, a Void Cube, Artifact Drops to turn in, or Rubble which hardly anyone wants, seeing how it is discarded all over the ground...
Now, I understand having some rewards be rarer then others but, frankly, I fail to understand why to fill up an entire reward Satchel of rubble which hardly anyone wants... I see it as a bummer after such a fight and multiple deaths, likely...
Why would the Developers not, for example, mix Rubble and Artifact drops for turn in points or, make it Scorched Rubble which seems to be a harder type of Rubble to get ?
My point being, after such a hard fight, a player should not be left pretty much "empty handed" as it may happen when one gets a Satchel full of Rubble... that is at least my point of view...





