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Gives me NO incentive to log in

Started by JackFlashUk · 2025-06-25 · 65 posts · General Discussions
#0
I have been reading that sampires and other non crafting combat players are just waiting for a crafter to break down doors?

are these just the bot trains waiting to chase each other around and contribute nothing?

Why aren't players going around to get materials for the crafters?

I have more resources than I will even need on Europa/Legends and Atl and this gives me NO incentive to log in a partake

Just selfish greed

Waiting for hours for the doors to open?

Disgrace

Sounds like Ararat to me, all waiting and not getting keys

I shall continue with Star Citizen I think 

This sound like a load of crap, sorry Devs, it seems that players are letting you down here

memememememememeememememememememe and me


#1
if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
#2
Popps? 
#3
They even wait on Atlantic.  I was there around midnight. Lots of players almost EM event numbers.

A few players did bring bombs, 4 set up catapults,  but they did not realize how many catapult shots it took, so they all ran out at 50%. 

They went out and made more kits and got the gate open.

Did any of you play Khaldun?

Did yall wait for someone to make your weapons, books, and pet treats?  You could do no damage with normal gear.

#4
if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
If no one else will make the stuff.  Heck ya, do that.
#5
if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 


#6
LilyGrace said:
if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 


It would be cool to let rouges and ninja stealth in through the walls 
#7
@JackFlashUk I would like to respond to your title.

I'm going to tell you something for you, but I'm making it public.

I made a publication based on some facts that happen, which is what you say about hours waiting at the door.

The purpose of that post was really to suggest a change for a possible future problem that would happen in the medium to long term of the event, not exclusively in less populated shards.

To modify or create alternatives to gates, such as:

  • That ingredients could be purchased from an NPC
  • Accept other types of gate breaking, such as alchemist blast potions.
  • Create a timer that after for example 1 hour without receiving explosions, it could be broken down by other options, such as weapon strikes, magic attacks, explosion potions, etc...

This was the real and true goal of this release. But the publication was distorted because some people did not see what I saw was going to happen and will very likely happen if things don't change. It was a thought for the good of all, so that everyone could be happy with the event.

I wanted to resist not saying this publicly until I saw a change from the developers, but you have to be grateful, I'll sum it up very simply:

The event looks great. It's the best I've ever played.

But I will not be completely satisfied until I see a majority feeling on this issue, the doors.

So, the biggest incentive you can have is, the joy that you can be helping others, no matter how it is, let's not judge if the other person does less, does more, let's put that aside, let's focus on what we can do for others.

I don't know you, I've never played with you, but I'm certain, from what I read here, that you have a LOT to contribute.

Be truly proud to be able to serve others in the way you do best.

‘The cards have already been revealed’ I'm sorry if the past day might have made someone feel bad, but sometimes, certain circumstances force me to roleplay being hard on some people.

And I add, I have nothing against any of the people I discussed, on the contrary, I thank you all without exception, because we all form this great universe that is Ultima Online.

I share some of the images of this GREAT GAME:



The True Avatar looked JackFlashUk in the eye and said “Get up, gather all the explosives you can and come and restore order, Sosaria needs you”.


#8
Catapult launchers get drops.  Even after the gate is open. You don't have to open the event just to help others. You get rewarded!
Like I have said a few times, I have had to leave the Catapult because I was too full of Drops and rubble.
#9

So I asked AI: who are considered the more important customers in online games: is it the 24/7 gamers or the casual/normal people who have work/life?







In conclusion:

1. People with huge forum post-count dont represent real opinion
2. Bots are crying that they cant profit 24/7

This event is working great: LET THEM WAIT -- GO MINE SOME ROCKS

😂

#10
1. People with huge forum post-count dont represent real opinion

Look at my eyes when you talk to me, not my numbers!
#11
 the entitlement is sickening 
#12
LilyGrace said:
if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 




if you have not read it already, please read the post here above... it really is disheartening for me to see these trains of characters... my gameplay, and I seem to understand also that of other fellow players, gets affected by them...

Is it too much to ask that something was to be done to stop these trains of characters as being possible ?

Thank you
#13
lol how awesome would it be that rogues and thieves can sneak in, give the finger to the bots outside and loot. 
#14
Pawain said:
Did any of you play Khaldun?

Did yall wait for someone to make your weapons, books, and pet treats?  You could do no damage with normal gear.

I still have a couple 1000 hit shovels and axes and of course the cadellite granite  and pet treats 🙂


#15
Hippo said:
Pawain said:
Did any of you play Khaldun?

Did yall wait for someone to make your weapons, books, and pet treats?  You could do no damage with normal gear.

I still have a couple 1000 hit shovels and axes and of course the cadellite granite  and pet treats 🙂


My cadellite slayer books are my favorite 
#16
lol how awesome would it be that rogues and thieves can sneak in, give the finger to the bots outside and loot. 
I think you might have something there. It would be fun to see content added that stealthers with lock picks and an ability to remove traps were needed to get fighters, wizards and tamers in. 

Add in some chests or items that can’t be detected without hiding, stealth, stealing and detect hidden skills and were in the business of needing rogues.  
#17

The wait isn't as bad as it sounds, at least for some shards (which is the problem), cause each sub is the same price, but the users experience/access to this event may vary.

lol how awesome would it be that rogues and thieves can sneak in, give the finger to the bots outside and loot.
  at first glance, it would be interesting... but it literally takes like a few hours with the right setup (not even a script to train skills) to get any skill other than maybe taming to a usable level.

  so unfortunately bots would train up hiding/stealth (or whichever skill(s) needed to gain entry) and they'd be back to botting.   the notion that bots would be 'waiting' while non-botters wouldn't be is just crazy.   -only skills needed for most bots are    Weapon skill, enough tactics for specials, chivalry & maybe resist... i guess the more bots the less 'defense' is needed, cause mobs would die before their offense could do anything.

we were told many years ago by Mesanna that cheats are detectable, yet we never see the next logical step beyond detection..  you know, the part that matters.   suspend/ban cheaters.. why do we not notice anything whatsoever on this issue?    that is, aside from the bot trains being more prevalent and typically larger groups anymore.      




#18
popps said:
LilyGrace said:
if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 



@ Kyronix

if you have not read it already, please read the post here above... it really is disheartening for me to see these trains of characters... my gameplay, and I seem to understand also that of other fellow players, gets affected by them...

Is it too much to ask that something was to be done to stop these trains of characters as being possible ?

Thank you

I would suggest that if you see someone that looks like they may be breaking the TOS, then please, page a GM. You will have to target said players as well so the GM knows whom you are reporting. The GM will investigate these players, but you will not receive information on if an action was taken on said players. 
#19
I agree with you Jack & Lily to a point because I also find it a little frustrating when I've brought one barrel and one siege kit (ie doing my part) and end up sitting there waiting around (after I've thrown mine) while there are literally 30+ other toons just hanging out. The even more frustrating thing is that if you do actually try to sell something (at a reasonable price) those people won't even pitch in.

That said, that's where my beef... I can see not giving resources to people because that's also like giving them drops (which I doubt they share when they get), but if people are selling the bombs/siege kits and those people can get their own drops... that is where I see it as freeloading.

Unfortunately there isn't a way to fix the moral compass of greedy people. I think the solution here (besides actually actioning the blatant multiboxers) is to add a way for the crafters to farm resources easier. Maybe for a limited time, there is a blackrock/void orb field where you can mine those things. Thoughts @Community Manager for future events like this?
#20
keven2002 said:
I agree with you Jack & Lily to a point because I also find it a little frustrating when I've brought one barrel and one siege kit (ie doing my part) and end up sitting there waiting around (after I've thrown mine) while there are literally 30+ other toons just hanging out. The even more frustrating thing is that if you do actually try to sell something (at a reasonable price) those people won't even pitch in.

That said, that's where my beef... I can see not giving resources to people because that's also like giving them drops (which I doubt they share when they get), but if people are selling the bombs/siege kits and those people can get their own drops... that is where I see it as freeloading.

Unfortunately there isn't a way to fix the moral compass of greedy people. I think the solution here (besides actually actioning the blatant multiboxers) is to add a way for the crafters to farm resources easier. Maybe for a limited time, there is a blackrock/void orb field where you can mine those things. Thoughts @ "Community Manager" for future events like this?

I can pass along your feedback. 🙂 
#21
keven2002 said:

That said, that's where my beef... I can see not giving resources to people because that's also like giving them drops (which I doubt they share when they get), but if people are selling the bombs/siege kits and those people can get their own drops... that is where I see it as freeloading.

Unfortunately there isn't a way to fix the moral compass of greedy people. I think the solution here (besides actually actioning the blatant multiboxers) is to add a way for the crafters to farm resources easier. Maybe for a limited time, there is a blackrock/void orb field where you can mine those things. Thoughts @ "Community Manager" for future events like this?
Technically, you are giving drops to other players, but at least on my main shard, LS, there are a handful of people who are doing a lot of heavy-lifting on getting things knocked down that are easy to spot, and they are doing it constantly, which benefits all of us (and helps us get said drops in the first place). I have no problem giving my raw materials to them, but I also know they are sharing and working with one another, and I see the results when they do their thing.  I understand your frustration though. 

On the multi-boxer front, we have them on LS, and apparently some people are reporting them. It’s frustrating to see them blow through Ankh, taking out the Paragons, and they don’t even hide the fact that they are multi-boxing - it’s like they are deliberately rubbing our noses in it. On the flip side, the spawn is heavy and fast enough that if you work a few tunnels away from them, it’s not terrible and you can get plenty of drops.  You’d think they would do it in the off-hours when there are fewer people to report them, but they rely on the gates being down and LS seems to take a break after midnight CST until server down, so they are stuck doing it where a lot of people see them.
#22
Would be nice if they at least take the whole group to the jail and confront them there.  It may discourage a few of them.
#23
Pawain said:
Would be nice if they at least take the whole group to the jail and confront them there.  It may discourage a few of them.
It is blatantly obvious what they are doing, and they seem confident that nothing will happen to them. They tell you to **** off when you confront them to and "mind your own business".
#24
Lokea said:
Pawain said:
Would be nice if they at least take the whole group to the jail and confront them there.  It may discourage a few of them.
It is blatantly obvious what they are doing, and they seem confident that nothing will happen to them. They tell you to **** off when you confront them to and "mind your own business".
Well that means they are attended if they are talking to you.  The GMs are not banning attended players on paid accounts.  

Only approved clients should be able to log into UO.
#25
Pawain said:
Lokea said:
Pawain said:
Would be nice if they at least take the whole group to the jail and confront them there.  It may discourage a few of them.
It is blatantly obvious what they are doing, and they seem confident that nothing will happen to them. They tell you to **** off when you confront them to and "mind your own business".
Well that means they are attended if they are talking to you.  The GMs are not banning attended players on paid accounts.  

Only approved clients should be able to log into UO.
Like I said I don't  care if they are attended and paid let's not pretend they aren't multiboxing 
#26
Grimbeard said:

Like I said I don't  care if they are attended and paid let's not pretend they aren't multiboxing 
Let's also not pretend they aren't probably paying more than you to play therefore, and may just want to play an expanded game. Relatively speaking, it comes down the the same thing - in terms of what is paid for, and what is gained.

So this is basically you complaining that someone has a bigger house than you. You cannot do that irl, so you do it in a game, you get the ability to be a virtual policeman.
#27
Cookie said:
Grimbeard said:

Like I said I don't  care if they are attended and paid let's not pretend they aren't multiboxing 
Let's also not pretend they aren't probably paying more than you to play therefore, and may just want to play an expanded game. Relatively speaking, it comes down the the same thing - in terms of what is paid for, and what is gained.

So this is basically you complaining that someone has a bigger house than you. You cannot do that irl, so you do it in a game, you get the ability to be a virtual policeman.
It's against the rules owning a bigger house not so much 
#28
Grimbeard said:

It's against the rules owning a bigger house not so much 
In Turkmenistan, your car colour has to be white, or silver. No other colour is allowed 

Some rules are baffling. 🙂
#29
Grimbeard said:

It's against the rules owning a bigger house not so much 

Some rules are contradictory.
Just because something is in the rules, does not means it is right, or commonsense. 🙂

They could be out of date, they could be restrictive, a method of control.
Always question the rules. 🙂
#30
Pawain said:
Lokea said:
Pawain said:
Would be nice if they at least take the whole group to the jail and confront them there.  It may discourage a few of them.
It is blatantly obvious what they are doing, and they seem confident that nothing will happen to them. They tell you to **** off when you confront them to and "mind your own business".
Well that means they are attended if they are talking to you.  The GMs are not banning attended players on paid accounts.  

Only approved clients should be able to log into UO.
You are completely missing what is being said (likely intentionally); people aren't complaining about unattended accounts, they are complaining about the attended MULTBOXing which is also still illegal. GMs action some of these accounts but not others... as usual it's inconsistent. 

Only approved clients SHOULD be able to log in.... but we all know that's not true and that only worked for a while ago for a few days... it was a glorious few days but the cheaters kicked and screamed enough (and found a fix) that we are back to the constellation client working to log in. I think you know that as well.
#31
keven2002 said:

You are completely missing what is being said (likely intentionally); people aren't complaining about unattended accounts, they are complaining about the attended MULTBOXing which is also still illegal. GMs action some of these accounts but not others... as usual it's inconsistent. 

Only approved clients SHOULD be able to log in.... but we all know that's not true and that only worked for a while ago for a few days... it was a glorious few days but the cheaters kicked and screamed enough (and found a fix) that we are back to the constellation client working to log in. I think you know that as well.
But if multiple players were IRL actually playing these accounts - everything would be fine?
How come?
What is the real difference?
It affects people so badly in one scenario (multi-accounts attended or not attended), yet the other scenario is fine (multiple players playing those accounts) - yet to all intents and purposes there is NO difference or effect to the people complaining.
Does the fact that it is real players, just make them feel better or something? Is it in the soul?
I think you are all preaching a broken religion.
#32


I would suggest that if you see someone that looks like they may be breaking the TOS, then please, page a GM. You will have to target said players as well so the GM knows whom you are reporting. The GM will investigate these players, but you will not receive information on if an action was taken on said players. 
  Oh we receive the information when we continue to see the same groups of bots for the remaining duration of the events.  

  Secondly, if Cheats are detectable... Why does it still require another player to page a GM on suspected cheaters?   
#33
I don't get the, "well, as long as folks respond to the GM's everything is cool", argument. Since when has it been ok to multibox as long as someone can respond to the GM when they're caught at it?

Here's my unpopular opinion...
Not only should anyone multiboxing be banned, the follow function should be gotten rid of. You want to play more than one character at a time? Control them separately
Cookie said:

Let's also not pretend they aren't probably paying more than you to play therefore, and may just want to play an expanded game. Relatively speaking, it comes down the the same thing - in terms of what is paid for, and what is gained.

So this is basically you complaining that someone has a bigger house than you. You cannot do that irl, so you do it in a game, you get the ability to be a virtual policeman.
Geez! LOL! This is not just an awful thing to say, it's some bullchit.
#34
Cookie said:
keven2002 said:

You are completely missing what is being said (likely intentionally); people aren't complaining about unattended accounts, they are complaining about the attended MULTBOXing which is also still illegal. GMs action some of these accounts but not others... as usual it's inconsistent. 

Only approved clients SHOULD be able to log in.... but we all know that's not true and that only worked for a while ago for a few days... it was a glorious few days but the cheaters kicked and screamed enough (and found a fix) that we are back to the constellation client working to log in. I think you know that as well.
But if multiple players were IRL actually playing these accounts - everything would be fine?
How come?
What is the real difference?
It affects people so badly in one scenario (multi-accounts attended or not attended), yet the other scenario is fine (multiple players playing those accounts) - yet to all intents and purposes there is NO difference or effect to the people complaining.
Does the fact that it is real players, just make them feel better or something? Is it in the soul?
I think you are all preaching a broken religion.
No one can behave in the manner the bots do .this seem like a strange hill for you to fight on . What if the bots moved to fel and killed everyone you want to kill? And you couldn't kill them 
#35
Grimbeard said:
Cookie said:

No one can behave in the manner the bots do .this seem like a strange hill for you to fight on . What if the bots moved to fel and killed everyone you want to kill? And you couldn't kill them 
I'd kill the bots, I already do, and a fair few are dying in this event for unexplained reasons 🙂
(Although they help my rogue, I follow them like cars in traffic follow an ambulance!)    🙂

I have 5 accounts, if I have to play them all separately it will take me 5 times longer, when I am paying 5 times more...

My 2 sons play sometimes, but they have lives, they are young, they are developing, they have a ton of real life stuff to do - I don't (I've done it all), so if I want to play with them, I need to also progress their accounts a bit.
I sometimes play 3 accounts, I am not getting any more, or less, than I would if we were playing all 3.

I think there is enough spawn in these events for everyone, no-one is losing out, and this is my point. On a paid vs rewards measurement - everyone is also equal. Absolutely no-one is losing out, so why is anyone even complaining?
#36
keven2002 said:
Pawain said:
Lokea said:
Pawain said:
Would be nice if they at least take the whole group to the jail and confront them there.  It may discourage a few of them.
It is blatantly obvious what they are doing, and they seem confident that nothing will happen to them. They tell you to **** off when you confront them to and "mind your own business".
Well that means they are attended if they are talking to you.  The GMs are not banning attended players on paid accounts.  

Only approved clients should be able to log into UO.
You are completely missing what is being said (likely intentionally); people aren't complaining about unattended accounts, they are complaining about the attended MULTBOXing which is also still illegal. GMs action some of these accounts but not others... as usual it's inconsistent. 

Only approved clients SHOULD be able to log in.... but we all know that's not true and that only worked for a while ago for a few days... it was a glorious few days but the cheaters kicked and screamed enough (and found a fix) that we are back to the constellation client working to log in. I think you know that as well.
I know that.  But if the GM talks to them and they talk back.  Nothing will be done to them.  Am I incorrect?

At least I'm not calling it expanded gameplay.  😂

I'm also saying, haul them to jail and question them there.  Maybe that would stop a couple of them.

I have done a few commader stages on Atlantic.   There were EM event size crowds. Last night there was just 1 set of multi account followers.

Yall are sure they can automate the entry and finding the Commaders?  IMO they would have to be attended.
#37
Cookie said:
Grimbeard said:
Cookie said:

No one can behave in the manner the bots do .this seem like a strange hill for you to fight on . What if the bots moved to fel and killed everyone you want to kill? And you couldn't kill them 
I'd kill the bots, I already do, and a fair few are dying in this event for unexplained reasons 🙂
(Although they help my rogue, I follow them like cars in traffic follow an ambulance!)    🙂

I have 5 accounts, if I have to play them all separately it will take me 5 times longer, when I am paying 5 times more...

My 2 sons play sometimes, but they have lives, they are young, they are developing, they have a ton of real life stuff to do - I don't (I've done it all), so if I want to play with them, I need to also progress their accounts a bit.
I sometimes play 3 accounts, I am not getting any more, or less, than I would if we were playing all 3.

I think there is enough spawn in these events for everyone, no-one is losing out, and this is my point. On a paid vs rewards measurement - everyone is also equal. Absolutely no-one is losing out, so why is anyone even complaining?
But people are losing out on drops it dramatically impacts everyone 
#38
Grimbeard said:

But people are losing out on drops it dramatically impacts everyone 
How is anyone losing out on drops?

There is enough spawn for everyone.
It zero impacts anyone.
The dungeon is big enough, there is enough spawn.
#39
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
#40
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
Ahh, I was assuming you meant the dungeon, where people use bots, not the gates, or the champions where they do not seem to be using bots.
Because - they cannot get them there quick enough possibly, or know when those stages will happen.
#41
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
The bots are crafting items and using the catapults with no person behind the controls?  How do they know when to stop shooting the catapult?  Or when to start throwing Bombs at the gates?

I got drops from the catapult last night when 4 of us were shooting.
#42
Pawain said:
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
The bots are crafting items and using the catapults with no person behind the controls?  How do they know when to stop shooting the catapult?  Or when to start throwing Bombs at the gates?

I got drops from the catapult last night when 4 of us were shooting.
They are standing at the gate killing all the spawn thus normal honest players are losing out
#43
LilyGrace said:
I don't get the, "well, as long as folks respond to the GM's everything is cool", argument. Since when has it been ok to multibox as long as someone can respond to the GM when they're caught at it?

Here's my unpopular opinion...
Not only should anyone multiboxing be banned, the follow function should be gotten rid of. You want to play more than one character at a time? Control them separately
Cookie said:

Let's also not pretend they aren't probably paying more than you to play therefore, and may just want to play an expanded game. Relatively speaking, it comes down the the same thing - in terms of what is paid for, and what is gained.

So this is basically you complaining that someone has a bigger house than you. You cannot do that irl, so you do it in a game, you get the ability to be a virtual policeman.
Geez! LOL! This is not just an awful thing to say, it's some bullchit.
I'm using a second account for bard support and I use auto follow; it is NOT EVEN CLOSE to follow ability of the constellation (or other illegal) client; my guy zigs and zags while also sometimes getting stuck when going in/out buildings. Stopping the auto follow wouldn't even phase the cheaters; it would only negatively impact the people not using illegal clients.

Your second statement is spot on. Cookie, who is an admitted cheater, is trying to justify breaking the rules. The last time I checked, multiboxing is ILLEGAL...regardless of attended or not. I don't see anywhere in the TOS that if someone has enough accounts, they are allowed to multibox but maybe I overlooked that like many of the GMs do when it comes to policing. 

Cookie said:

But if multiple players were IRL actually playing these accounts - everything would be fine?
How come?
What is the real difference?
It affects people so badly in one scenario (multi-accounts attended or not attended), yet the other scenario is fine (multiple players playing those accounts) - yet to all intents and purposes there is NO difference or effect to the people complaining.
Does the fact that it is real players, just make them feel better or something? Is it in the soul?
I think you are all preaching a broken religion.
I think you and I both know this argument is weak, at best, and what it comes down to is just pure greed on whoever is running those multibox accounts. You are looking to stack the deck so that you get more drops and are able to profit from them. If this truly was multiple players then it would take, as designed, around a certain amount of time to get X drops for each player compared to taking a fraction of that because the same person is illegally acquiring those items. 

I decided to put both of your comments in this post to show just how much BS you are trying to pull. In one post you are acting like "well what if it was real players, what is the issue with them getting drops" and in the other you are sharing your true thoughts where basically you think if you pay more than others you can do whatever you like. Listen, you are an admitted cheater using illegal clients/scripts to play the game; there is no need try to warp it and try to make it seem like you are "just more efficient" than others... the truth is that you cheat to get a leg up and since using illegal 3rd party clients isn't being actioned, there really is no reason for you or others to stop. Period. I'm not even saying you are wrong thinking that...but come on...let's not pretend that you aren't brazenly breaking the TOS. 
#44
Grimbeard said:
Pawain said:
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
The bots are crafting items and using the catapults with no person behind the controls?  How do they know when to stop shooting the catapult?  Or when to start throwing Bombs at the gates?

I got drops from the catapult last night when 4 of us were shooting.
They are standing at the gate killing all the spawn thus normal honest players are losing out
If you want drops before the city opens.  Shoot the catapults.   Those at the gates get 1 or 2 drops.
Catapult operators get 20+  and rubble.  Enough that you will be overweight and have 125 items before the fight is half over.

#45
Pawain said:
Grimbeard said:
Pawain said:
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
The bots are crafting items and using the catapults with no person behind the controls?  How do they know when to stop shooting the catapult?  Or when to start throwing Bombs at the gates?

I got drops from the catapult last night when 4 of us were shooting.
They are standing at the gate killing all the spawn thus normal honest players are losing out
If you want drops before the city opens.  Shoot the catapults.   Those at the gates get 1 or 2 drops.
Catapult operators get 20+  and rubble.  Enough that you will be overweight and have 125 items before the fight is half over.

My drops are not the point here..
#46
Grimbeard said:
Pawain said:
Grimbeard said:
Pawain said:
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
The bots are crafting items and using the catapults with no person behind the controls?  How do they know when to stop shooting the catapult?  Or when to start throwing Bombs at the gates?

I got drops from the catapult last night when 4 of us were shooting.
They are standing at the gate killing all the spawn thus normal honest players are losing out
If you want drops before the city opens.  Shoot the catapults.   Those at the gates get 1 or 2 drops.
Catapult operators get 20+  and rubble.  Enough that you will be overweight and have 125 items before the fight is half over.

My drops are not the point here..
So the bots are not taking drops from you as you stated?

Read the lyrics of "Smoking in the Boys room".

Same applies here.
#47
Cookie said:
Grimbeard said:
Like I said I don't  care if they are attended and paid let's not pretend they aren't multiboxing 
Let's also not pretend they aren't probably paying more than you to play therefore, and may just want to play an expanded game. Relatively speaking, it comes down the the same thing - in terms of what is paid for, and what is gained..
It's not the same thing - they are getting 4-5 times as many drops as those of us legitimately playing the game and following the rules.  And let's not pretend that a bunch of them aren't RMTers.

Cookie said:
Just because something is in the rules, does not means it is right, or commonsense. 🙂

They could be out of date, they could be restrictive, a method of control.
Always question the rules. 🙂
If you don't agree with the rules against multiboxing, then don't accept the TOS and cancel your accounts. You don't get to decide what rules should and should not be followed. What's next, are you going to tell your kid "hey, just because the rules in basketball state that you have to shoot from inbounds or that you can't take too many steps without dribbling doesn't mean it's right or that you should follow them."

If you want the rules changed, you don't do it by acting like they don't or shouldn't apply to you and and so you are breaking them, you follow the rules but start a thread proposing that multiboxing and other clients should be legal.  Don't dance around the issue and play coy. Come out and state that you support it and don't understand why there are rules against it.
#48
@keven2002 “I'm using a second account for bard support and I use auto follow; it is NOT EVEN CLOSE to follow ability of the constellation (or other illegal) client; my guy zigs and zags while also sometimes getting stuck when going in/out buildings. Stopping the auto follow wouldn't even phase the cheaters; it would only negatively impact the people not using illegal clients.”

That’s fair. Maybe a compromise could be made. A character can have ONE follower. A character that has a follower cannot follow another character. A character that is following another character can have no followers. 

It seems reasonable to me to get rid of the ability to string three to six characters together. 
#49
LilyGrace said:
@ keven2002 “I'm using a second account for bard support and I use auto follow; it is NOT EVEN CLOSE to follow ability of the constellation (or other illegal) client; my guy zigs and zags while also sometimes getting stuck when going in/out buildings. Stopping the auto follow wouldn't even phase the cheaters; it would only negatively impact the people not using illegal clients.”

That’s fair. Maybe a compromise could be made. A character can have ONE follower. A character that has a follower cannot follow another character. A character that is following another character can have no followers. 

It seems reasonable to me to get rid of the ability to string three to six characters together. 
This is not a case of auto follow multiple times this is one person controlling multiple accounts 
#50
Pawain said:
Grimbeard said:
Pawain said:
Grimbeard said:
Pawain said:
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
The bots are crafting items and using the catapults with no person behind the controls?  How do they know when to stop shooting the catapult?  Or when to start throwing Bombs at the gates?

I got drops from the catapult last night when 4 of us were shooting.
They are standing at the gate killing all the spawn thus normal honest players are losing out
If you want drops before the city opens.  Shoot the catapults.   Those at the gates get 1 or 2 drops.
Catapult operators get 20+  and rubble.  Enough that you will be overweight and have 125 items before the fight is half over.

My drops are not the point here..
So the bots are not taking drops from you as you stated?

Read the lyrics of "Smoking in the Boys room".

Same applies here.
You are trying to tell me how to get drops like I'm a noob totally not what we are discussing here
#51
Grimbeard said:
Pawain said:
Grimbeard said:
Pawain said:
Grimbeard said:
Pawain said:
Grimbeard said:
When breaking gate without bot lots of rubble with bots zero without bots vs the bosses drops with bots less your justification for cheating is astonishing 
The bots are crafting items and using the catapults with no person behind the controls?  How do they know when to stop shooting the catapult?  Or when to start throwing Bombs at the gates?

I got drops from the catapult last night when 4 of us were shooting.
They are standing at the gate killing all the spawn thus normal honest players are losing out
If you want drops before the city opens.  Shoot the catapults.   Those at the gates get 1 or 2 drops.
Catapult operators get 20+  and rubble.  Enough that you will be overweight and have 125 items before the fight is half over.

My drops are not the point here..
So the bots are not taking drops from you as you stated?

Read the lyrics of "Smoking in the Boys room".

Same applies here.
You are trying to tell me how to get drops like I'm a noob totally not what we are discussing here
Now, teacher, don't you fill me up with your rule
'Cause everybody knows that smokin' ain't allowed in school

Why are we discussing what everybody knows? 
#52
keven2002 said:

I'm using a second account for bard support and I use auto follow; it is NOT EVEN CLOSE to follow ability of the constellation (or other illegal) client; my guy zigs and zags while also sometimes getting stuck when going in/out buildings. Stopping the auto follow wouldn't even phase the cheaters; it would only negatively impact the people not using illegal clients.
"It is not even close"...
I'd hate to tell you this, it is not only close, it is identical, it is the same thing - this is what I use.
There is nothing extra I use.
#53
Lokea said:

It's not the same thing - they are getting 4-5 times as many drops as those of us legitimately playing the game and following the rules.  And let's not pretend that a bunch of them aren't RMTers.


And they are paying 4-5 times more.
Therefore, as I said, relatively speaking, they are equal.

I accept some maybe RMTers. However, it takes 2 to tango, RMTers would not exist if the demand was not there. The question has to be asked, why is the demand there?
If you asked that question, and developed against it, you could reduce RMT. Whilst I am not an RMTer, this does not bother me also.
Americans have a lot of money, they don't have so much time, they think nothing of paying to give themselves a leg-up or to progress through the parts of the game they do not find fun, to get to the parts they do find fun, it is their culture, the rest of the world knows this - some parts of the world need that money, and are prepared to put the work in to earn it. Do I begrudge either side of this equation? No.
#54
keven2002 said:

Your second statement is spot on. Cookie, who is an admitted cheater, 
I am an admitted progressive. 🙂



If you don't agree with the rules against multiboxing, then don't accept the TOS and cancel your accounts. You don't get to decide what rules should and should not be followed. 

Come out and state that you support it and don't understand why there are rules against it.

When the rules prevented Gay people from existing - do you think they stopped, or ceased existing? An excellent example of when the rules were incorrect - and authoritarian people tried to impose rules on other people.

Yes - I do get to decide what rules I follow or not.
If I wanted to, I could murder someone, luckily I don't want to, because I agree we should not in general. You would send me to jail if you thought I was bad enough - I would accept that.

If I want to, I will play more than 1 character, you do not get to decide my life options. If the GM's or Devs want to ban me, they are free to, you are missing the point, I am willing to accept responsibility for my actions - I have thought them through.

If I want to, I will do 33mph in a 30 zone, depending on the situation. I may, or may not get away with it. But I do get to chose. And you do not get to tell me how to run my life.

I am very anti-authoritarian - this is a bigger issue for me, than playing 2 characters in a computer game.

I have suggested many times, the rules are out of date, and need updating.
What do you think I am doing right now?
I am standing here in front of you all, not being coy, I have said from day 1, I am being transparent, I would like the rules changed, because I think they are out of date.

In the meantime, nothing I am doing, is to get any sort of benefit, it is to have fun, and play the game. Again, you are not going to stop me, and I don't care about your regressive opinions.
#55
The Commander part just ended on Atlantic.  There's 2 Garg trains, some Gargs that are Mystics.
I got my 45 drops and the usual pieces of rubble in the bag...

I called out in chat that it was beginning and some asked what template, I told them tamer always gets drops from Commanders,  Am I also causing others not to get drops because I encouraged 4 more players in, that would not have come?

Funny how on LS and Atlantic, I have only seen two bosses.  The Tree and the Automatron.



Whole bunch of players having fun and getting drops.  Why stress over something that is not in our power to change?  

#56
Pawain said:
The Commander part just ended on Atlantic.  There's 2 Garg trains, some Gargs that are Mystics.
I got my 45 drops and the usual pieces of rubble in the bag...

I called out in chat that it was beginning and some asked what template, I told them tamer always gets drops from Commanders,  Am I also causing others not to get drops because I encouraged 4 more players in, that would not have come?

Funny how on LS and Atlantic, I have only seen two bosses.  The Tree and the Automatron.



Whole bunch of players having fun and getting drops.  Why stress over something that is not in our power to change?  

Because it's wrong and within the developers power to change 
#57
Exactly.  Their power to change, but not ours. 

They know its been going on for years.  How many emails have you sent to them?
#58
 😂  Distract from reality, just like they are doing. 
#59
Wrong is Wrong 
#60
Grimbeard said:
Wrong is Wrong 

And Despise is Despise.
Destard is Destard.
Shame is Shame.
#61
firec said:
Grimbeard said:
Wrong is Wrong 

And Despise is Despise.
Destard is Destard.
Shame is Shame.
Finally some sanity in this discussion 
#62
Cookie said:
Lokea said:

It's not the same thing - they are getting 4-5 times as many drops as those of us legitimately playing the game and following the rules.  And let's not pretend that a bunch of them aren't RMTers.


And they are paying 4-5 times more.
Therefore, as I said, relatively speaking, they are equal.

I accept some maybe RMTers. However, it takes 2 to tango, RMTers would not exist if the demand was not there. The question has to be asked, why is the demand there?
If you asked that question, and developed against it, you could reduce RMT. Whilst I am not an RMTer, this does not bother me also.
Americans have a lot of money, they don't have so much time, they think nothing of paying to give themselves a leg-up or to progress through the parts of the game they do not find fun, to get to the parts they do find fun, it is their culture, the rest of the world knows this - some parts of the world need that money, and are prepared to put the work in to earn it. Do I begrudge either side of this equation? No.

The problem that I see with games' Design that rely too heavily on "grinding" and time consuming in game activities, is that this might incentivate botting and scripting from some players to reduce the time one has to invest in the game to get items...

And it can get worse if that game has Real Money Trades as possible because then, also the players who lack the knowledge (or do not want to bother with it) to BOT and script, would then further incentivate botting and scripting with those players who know how to and want to do it because they can sell what they get in the game from botting and scripting, thus with little to no investment of their time, for real money...

Eventually, all of this botting and scripting creates a devaluation of the items being scripted and botted and, yet, still by game Design requiring a large investment of in game time thus making the getting of them from players who do not BOT or script, pointless... why spend countless of one's own time in the game when not botting or scripting but actually being "at the keyboard" (and thus spending one's own time...) when one can just buy them from botters and scripters for relatively a low cost ?

And this, causes eventually in players who do not BOT nor script to loose interst in playing that game... if more and more in game activities become not worth engaging into because of botters and scripters, why bother playing that game at all then ?

Personally, I tink that a game Design that both focuses on too much "grinding" and "time consuming activities" and permits the use of botting and scripting in that game, eventually backfires on the game and looses players to that game...

One way to get rid of botters and scripters, could be focusing on a game design that would make the getting of those items need significant less time... this way, players would just play the game and get the items on their own without needing to turn to botters and scripters to get those items... eventually, for luck of buyers, botters and scripters would disappear, I would imagine...

What do you think about it, @Kyronix ?
 
#63
#64
Inappropriate real life comparisons have been removed. This is a GAME forum, keep real life issues out of it please. 
A quote from the Discord rules seems appropriate here:
Do Not 
  • Discuss CS issues including, but not limited to, cheating accusations (witch hunting) and personal account/toon issues. Email dispute@ultimaonline.com is the way to go about this, spamming the Discord/creating drama and toxicity is not. If you have video/screenshots to back up your appeal please email them to dispute@ultimaonline.com,
I believe this is the correct way to handle this issue, and for that reason, I am ending this thread.
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