2025-04-29 00:29
#0
I have been able to for about a week or more on the first try.
Others also?
Others also?
Just click on the virtue star (profil/edit) after logging in.. it will tell you if u have the perm or not.MsScarlett said:Is it working?? If you see this then I guess it finally is for me!!
This is the thing you spoken too fast, some of us are more realistic.. still some bugs.. Like the one I just experienced.. I enter the password.. before pressing enter I hit another button (adding a character to my password) I was like oups... but weirdly enough I was logged in and when I press on the wheel (virtue star) I had permission..Pawain said:Yup the usual complainers complaining about the forum working properly. Shocking.
Do we need to add McDougle to your nameSkett said:This thread is kinda sad, but at the same time hilarious. People are excited that they can login to the official forums after all these years unbelievable. talk about mixed feelings here should we cry or laugh. Not a good look for all those new people coming to play. Maybe this should be locked and hidden. I’m happy it’s being talked about I think
stuff McDougles aren't made overnight it's years of feeling ignored..KroDuK said:Do not insult Skett with thestuff
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Grimbeard said:Do we need to add McDougle to your nameSkett said:This thread is kinda sad, but at the same time hilarious. People are excited that they can login to the official forums after all these years unbelievable. talk about mixed feelings here should we cry or laugh. Not a good look for all those new people coming to play. Maybe this should be locked and hidden. I’m happy it’s being talked about I think
Those very same trolls are the ones guiding the devs and the only people the devs have ever listened to when they listen at all. NL is a micro tailor suited game for the tiny niche pom pom crowdGrimbeard said:Gathering feedback will be a challenge for to long it seemed the ra ra crowd was given free rein to troll and get any thread with a unpopular opinion shut down that will have to stop and at least for reasonable people it seems better let's hope we can mend fences and keep this game that is literally interwoven in our life healthy and growing
Grimbeard said:
Maybe I'm missing something, I was gone for over a decade, but the last expansion and last new land was 10 years ago, the last booster was 15 years ago.What more is it you’re wanting them to communicate? If you read and watch the interviews
no more expansions
no more booster
no more land
phase out the holidays events items
......
I believe he hates production I believe they all do tbh as well as not liking most of the players. It’s just a pay check it seems.
Well communication is two way there is room for improvement with their listening skillsSkett said:Grimbeard said:(Not an attack)What more is it you’re wanting them to communicate? If you read and watch the interviews
no more expansions
no more booster
no more land
phase out the holidays events items
FOCUS on NL
he loves it im guessing it was 100% his idea
I believe he hates production I believe they all do tbh as well as not liking most of the players. It’s just a pay check it seems.Only way this game gets better is under new management and new dev team bs is completely incompetent and doesn’t give a f about uo it’s just a pay check until it dies off
We aren't going to get any more expansions, boosters, or theme packs. You know how I know that? Because the last and only the booster (High Seas - 2010), the theme packs (Gothic and Rustic - 2011), the deco collection (King's Collection - 2013), and the expansion (Time of Legends, 2015) didn't hit the numbers they wanted.Skett said:Oh my mistake I didn’t know uo wasn’t supposed to have any more expansion boosters or updates after a certain point. Someone should tell all the other mmorpg that.
Do those re-hued pumpkins or picnic baskets or Christmas trees or Santa statues bring in new players or bring back returning players?Skett said:ya I guess your right we don’t need any holiday events or items on production we can all bank sit and talk about the good ole days.
As for the Booster pack they announced more than a decade ago, they would stop those, it was a failure from the start.. it was planned to release multiple booster (smaller extension) instead of doing huge extension like SA was.. they scrap that real fast.. HS was just to promote EC and EC was still very unpopular.. they did not help themselves on their new planning with their first EC user booster..Lokea said:We aren't going to get any more expansions, boosters, or theme packs. You know how I know that? Because the last and only the booster (High Seas - 2010), the theme packs (Gothic and Rustic - 2011), the deco collection (King's Collection - 2013), and the expansion (Time of Legends, 2015) didn't hit the numbers they wanted.
I disagree on High Seas - if you were around before HS, using a boat really sucked at times. HS ultimately brought a lot of activity to the water, and not just for the serious fishermen. It was a good idea in terms of using these booster packs to add to various aspects of UO - if you weren't into fishing or nautical stuff, you didn't have to pay for it, but if you were, it really opened things up for you. I would have liked to have seen what they had planned for other booster packs (we used to joke with them that many of us would have paid $15 for a basement booster pack).As for the Booster pack they announced more than a decade ago, they would stop those, it was a failure from the start.. it was planned to release multiple booster (smaller extension) instead of doing huge extension like SA was.. they scrap that real fast.. HS was just to promote EC and EC was still very unpopular.. they did not help themselves on their new planning with their first EC user booster..
IT did what it was ultimately supposed to do.. help their baby client popularity.
The only numbers that mattered for ToL were subs, new and returning, which is exactly why they released it for free.As for ToL.. what numbers are u talking exactly?? they legit GAVE IT FOR FREE to any sub account when it release... surely u don't speak about money..
I will stop you right here.. I can see where it's going.. not the point.. upgrading water content was great on paper. Do not ignore the rest of the message.. u always does that taking only one part of a sentence to build a whole brick on it and ignoring all the rest.. this is 100% not the point i'm making here.. HS was unplayable on CC.. cuz CC was build with a real bare minimum water content.. it sucked.. yes.. cuz it was almost useless except for the oasis spawn and housing (islands)aLokea said:I disagree on High Seas - if you were around before HS, using a boat really sucked at times.
Exactly my point.. it was doomed to fail from the start.. (except the new sub, was not new "players"; keep reading)Lokea said:The only numbers that mattered for ToL were subs, new and returning, which is exactly why they released it for free.
Exactly my point. "new"Lokea said:
If it brought in several tens of thousands of new and former players, we would have seen more expansions. But it didn't hit whatever numbers they wanted.
100% agreed.. but i'd prefer not add more "talk smack" I prefered to be hypocritical and ignored that part while closing my eyes cuz... (u won't like this)Lokea said:
The other things (theme packs, deco, collections, boosters) were about revenue from existing players,
diagree here.. it was the same goal as those theme park "deco" pack.. they wanted the actual players base to sub all their account to show big numbers that month, but the result was even worse, imo, for the game cuz.. like they killed even more the old content with a new gauntlet and other stuff like that.. while shifting to their new game models with the numbers they have shown that month.. sub as much as u can we gonna give u bribe events as a reward for your trains of bots.. ToL number every couple of months.. do as u please.Lokea said:but ToL was all about the subs.
*smh*Lokea said:For @ KroDuK and @ Skett and others who hate NL, hate the EC, hate a lot of stuff in general, what ideas do you have to bring new players in and former players back?
I really want to know what ideas you all have.
And when you go out to eat, if the chef decides to add to the menu, do you get upset and claim that they are ignoring their other dishes, even though you can order those other dishes on the menu and still enjoy them?Skett said:
when you go out to eat does the chiefs ask you how to prepare your meal NO
we are paying this team to create content for its players that we all can play not just a tiny niche crowd so don’t ask me ask them it’s their JOB not mine
Where is this opinion of the "majority of the players" located, because it's not the official forums - I check these every day, and sometimes there's less 10 posts from 4-5 people, and most are events or selling/buying rares.Skett said:They should have listened to the majority of the players but they didn’t
everyone stfu and someone bring this cat a pie!!Victim_Of_Siege said:
I answered to every point he made ^^NamelessJourney said:Seem like the pot calling the kettle black to me.
Sometimes I wonder if you even play the same game as I am. Skill gains on production shards are only fast if you read a ton of tutorials (and you have to know where they are and what the current ones are and not some 15 year-old one that ranks highly in Google) and have a lot of gold in the bank. I know this, because I have GMed a bunch of stuff over the past few months that I didn't years ago, and because I have helped my kids GM a ton of stuff. I burned through tens of thousands of raw materials and millions in gold to rapidly finish off several characters (and these are not obscure skills).Skett said:Acclimated really quick? So if any new players attempt to play NL they have to do a insane amount of reading and boring quest to gain skill points fast Which NOTHING like production shards if not you take the other path and are punished and skill gains are slower
Did you login to UO one day and the production shards were all gone and only NL was in their places?Skett said:@ Lokea
ive never been out to dinner and the chef decided to give me something different than what I ordered but then again I don’t eat fast food or consider them a restaurant either but enjoy your meal I guess
He's saying.. u can level fast on NL via questing and other stuff that is NOTHING like UO.Lokea said:Sometimes I wonder if you even play the same game as I am. Skill gains on production shards are only fast if you read a ton of tutorials and have a lot of gold in the bank. I know this, because I have GMed a bunch of stuff I didn't years ago, and because I have helped my kids GM a ton of stuff. I burned through tens of thousands of raw materials and millions in gold to rapidly finish off several characters (and these are not obscure skills).Skett said:Acclimated really quick? So if any new players attempt to play NL they have to do a insane amount of reading and boring quest to gain skill points fast Which NOTHING like production shards if not you take the other path and are punished and skill gains are slower
Good point.. about noob could use a tutorial and better guidance.. pretty sure Skett also agrees with that.. (never seen him disagreed on that)Lokea said:A new player would be screwed if they came in and wanted to gain a lot of skill points fast in the non-combatant roles. And if they wanted to do combat, well thanks to everybody steering them to Atlantic, they aren't going to be able to afford the gear they need to survive.
UO is unlike any other MMO and having watched my kids work their way through production UO, I keep seeing little things here and there that are a problem for new players who are used to other MMOs, and I see so many things that might just cause new players to quit and it bugs the absolute heck out of me to see those places that might stop a new player in their tracks. I have played through a lot of other MMO's tutorials, and my kids have done the more mainstream MMO tutorials (WOW, Final Fantasy, Runescape, and a few others) and UO desperately needs something to guide people along for a bit more than they get out of New Haven.
And people need to stop steering newbies to Atlantic.
And yes, even a true sandbox MMO needs something to guide new players along. NL is not perfect, but it's something that players from other MMOs can more easily grasp, and at the same time, there are regular UO players playing it.
You could apply the same logic to any shard that isn't Atlantic or a couple of the Japanese shards, but it's also what time of day you are logging along with other factors.Skett said:
Most of players are not playing NL so one could guess that would be the majority of players don’t like NL ? No ? It’s math you know numbers ? How many people are playing on NL not counting multiple accounts and bots. It’s a very small amount compared to the amount of players not playing that would be the drummmrollll deep breath Minority ? No ?
How big is NL map? Does it have a lot of content? You know.. since u compare it with production.. just checking, if we considering everything here. My feeling was.. 90% of the time NL was slighty more populated than a dead shard.. with a 10% crowded.Lokea said:I've seen more players on NL than I see on a lot of production shards.
It's one of his point he keeps repeating.. it's good for a small portion of existing players..Lokea said:
One nice thing about NL for existing players is that you don't have to be in a rush to play it right now. Yes, some players would love to know what's going to transfer before jumping in, but for a lot of players who are interested, it's there, and it's not as time-limited as some events were in the past, so they can wait and play it when it fits their schedule. That's certainly my case. I've got a list of things to do on LS and Siege before I commit fully to NL.
My logic is that UO needs more paying players to either try it out (or just return) and stick around. Nothing done since ToL, outside of maybe a bump from EJ, has done that in the last decade, and unless they hire some contractors, the days of new expansions ended 10 years ago.Skett said:@ Lokea your logic is extremely flawed and i really dont feel like pushing a stone atm
Imagine if they would make that call for production shards.. in fact he wouldn't have to ask.. he'd just have look in the bin to pick a few from a looong list.Skett said:And at the round table they said don’t just say it’s bad or I don’t like NL tell us why and how and what.
That is...stunning. I don't even know what to say to that, other than you probably should take a break if you are unhappy. I've taken them at times before my last big one when I was unhappy or bored, and UO was more enjoyable when I came back. You should not spend that kind of money on something that makes you unhappy. You think you and the 50+ and the 90 wouldn't be noticed if you left, but you probably would - I would be surprised if UO has more than 15,000 - 20,000 paid accounts, so a drop of $20,000 from just three people would be noticed.Skett said:@ LokeaI spend over easily over $4000 a year on UOMe closing down 16 account now and then another 2 or 3 in shortly after isn't going to make any difference at all, it wont even be noticeable to UO it will have ZERO impact. And I realize a complete nobody to them. I have a friend that has over 50 account and know others that have 90 and I'm sure there are a lot of others with accounts in the same range. Now if they start closing account it might be noticeable possibly. (none of them have said they are nor have asked them)I dont like the path they are taking UO that's why I'm closing accounts and to be honest I'm actually happy about it. even tho its insanely boring.
How many people are we talking about? Because before I committed to resubscribing and getting my kids playing, I spent a lot of time reading old posts on forums here and on Stratics, just to get up to speed, and it seemed like it was maybe 5-10 people driving about 90% of the negativity on both sites.Skett said:Remember nobody asked for NL and many over the years have voiced they dont want it and they are still pushing it on all of us. basically if you dont like NL that's your problem not ours.
And at the round table they said don’t just say it’s bad or I don’t like NL tell us why and how and what. Well for the last 5 years we have told them we don’t want a seasonal shard did they listen ? So now we have NL and because they asked to tell them what we would fix changed ect I’ll start I’d like NL scraped I hate the reading the quests the repetition of it all. Will they listen nope never have listened to anyone outside their bubble and never will.
he's not playing on NL.. what makes him unhappy.. u know what.. I won't waste more time.. you know what he meant.. u just go elsewhere as always.Lokea said:That is...stunning. I don't even know what to say to that, other than you probably should take a break if you are unhappy. I've taken them at times before my last big one when I was unhappy or bored, and UO was more enjoyable when I came back. You should not spend that kind of money on something that makes you unhappy. You think you and the 50+ and the 90 wouldn't be noticed if you left, but you probably would - I would be surprised if UO has more than 15,000 - 20,000 paid accounts, so a drop of $20,000 from just three people would be noticed.Skett said:@ LokeaI spend over easily over $4000 a year on UOMe closing down 16 account now and then another 2 or 3 in shortly after isn't going to make any difference at all, it wont even be noticeable to UO it will have ZERO impact. And I realize a complete nobody to them. I have a friend that has over 50 account and know others that have 90 and I'm sure there are a lot of others with accounts in the same range. Now if they start closing account it might be noticeable possibly. (none of them have said they are nor have asked them)I dont like the path they are taking UO that's why I'm closing accounts and to be honest I'm actually happy about it. even tho its insanely boring.
Don't stick with stuff that makes you unhappy, just understand that not everybody else is as pessimistic about the final outcome of NL, etc.
KroDuK said:he's not playing on NL.. what makes him unhappy.. u know what.. I won't waste more time.. you know what he meant.. u just go elsewhere as always.Lokea said:That is...stunning. I don't even know what to say to that, other than you probably should take a break if you are unhappy. I've taken them at times before my last big one when I was unhappy or bored, and UO was more enjoyable when I came back. You should not spend that kind of money on something that makes you unhappy. You think you and the 50+ and the 90 wouldn't be noticed if you left, but you probably would - I would be surprised if UO has more than 15,000 - 20,000 paid accounts, so a drop of $20,000 from just three people would be noticed.Skett said:@ LokeaI spend over easily over $4000 a year on UOMe closing down 16 account now and then another 2 or 3 in shortly after isn't going to make any difference at all, it wont even be noticeable to UO it will have ZERO impact. And I realize a complete nobody to them. I have a friend that has over 50 account and know others that have 90 and I'm sure there are a lot of others with accounts in the same range. Now if they start closing account it might be noticeable possibly. (none of them have said they are nor have asked them)I dont like the path they are taking UO that's why I'm closing accounts and to be honest I'm actually happy about it. even tho its insanely boring.
Don't stick with stuff that makes you unhappy, just understand that not everybody else is as pessimistic about the final outcome of NL, etc.
Note that history tend to repeat itself.. I would use the word realistic not pessimistic.. guess what other word I would use instead of optimisitic here?
Oh, I know the type, if it wasn't NL, it would be something else that he would complain about - he's constantly trashing the devs and questioning their competence here and on Stratics, and he's been doing it for many years about things that don't have any relation to NL. His posts stand out for their overall negativity when you look through the forums.KroDuK said:he's not playing on NL.. what makes him unhappy.. u know what.. I won't waste more time.. you know what he meant.. u just go elsewhere as always.
Note that history tend to repeat itself.. I would use the word realistic not pessimistic.. guess what other word I would use instead of optimisitic here?
KroDuK said:This is the thing you spoken too fast, some of us are more realistic.. still some bugs.. Like the one I just experienced.. I enter the password.. before pressing enter I hit another button (adding a character to my password) I was like oups... but weirdly enough I was logged in and when I press on the wheel (virtue star) I had permission..Pawain said:Yup the usual complainers complaining about the forum working properly. Shocking.
But I couldn't post.. so yeah.. bug still happening.. I logged in my forum account with an extra character added at the last second.. but I was not able to post.. in short.. I was able to connect (not really) with the wrong password.. before it would tell me no perm by pressing "setting" now I couldn't post and it never told me I had NO PERM like it used to before.. if I had not experienced the 80-90 attempt to connect on the forum.. I would have never guessed why i was not able to post on the forum (no perm)
I believe my answer was more productive than a yes or no answer.. if I answer no you are asking me why.. so I can explain you the "bug"Pawain said:Yes or no would have been more productive answers.
PS: if someone is not able to connect on the forum.. are u really expecting a no answer from them?Pawain said:I think we have proven the inability to log in has been resolved.
When I was going through the Stratics and UO.com forums, I got to where I could recognize your posts without seeing your handle or avatar because of the negativity. You've been bitter about UO for a while.Skett said:@ Lokea you really like to make things up. Nothing in past even close to what you’re saying but go ahead and lie that’s all you got.