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Whats new in UO past 10 years on production shards?

Started by psycho · 2025-04-27 · 22 posts · General Discussions
#0
Hi,

A friend came back to the game after 10 years and asked what is new in UO, what to hunt etc.

First I was thinking primers, and VvV system, but thats both over 10years now.
I started rabling with we had 6 dynamic events, 5 quests, 4 champ spawns but all that temporarily content is ofcourse removed.

So Id like to forward the question to the devs, what is new in game past 10 years?

He later went on to play on a freeshard instead.

#1
 
  For those who have returned from a long break and who want to learn a new way to play and new content, there is an NL server.
  A bunch of new quests, new bosses, new encounters, easy leveling. Everything you need to get involved.
  If a friend specifically wants to play with you on retail, then honestly, when I want to play with friends, the most important content for me is friends, even if we are doing complete crap, this is the most fun.This is true for any MMO because the content in these games is mostly a repetitive grind, no matter if it is new or not, it is about one thing - it is a grind. So friends and communication are the only important content in MMO.
  If a "friend" does not understand this or decided to choose another server, then it is worth thinking about such "friendship" or "fake news" ?.
#2
Garret said:
 
  For those who have returned from a long break and who want to learn a new way to play and new content, there is an NL server.
  A bunch of new quests, new bosses, new encounters, easy leveling. Everything you need to get involved.
  If a friend specifically wants to play with you on retail, then honestly, when I want to play with friends, the most important content for me is friends, even if we are doing complete crap, this is the most fun.This is true for any MMO because the content in these games is mostly a repetitive grind, no matter if it is new or not, it is about one thing - it is a grind. So friends and communication are the only important content in MMO.
  If a "friend" does not understand this or decided to choose another server, then it is worth thinking about such "friendship" or "fake news" ?.
You ignored where he said on production 
#4
If you're going back an exact decade, then Time of Legends was added in 2015 as was the crafting of walls, floors and doors and the big change to the way money was handled. 
2016 The Bulk Order system expanded to the other crafting skills. 2017 gave us Animal Training and an update to Doom 2018 introduced Endless Journey, added Brit Commons and began the introduction of the new castle and keep styles that we now enjoy . 2019 significantly changed the seas and added the Black Market Merchant. and re-vamped Treasure Hunting. 2020 changed IDOCs but otherwise was a difficult year for everyone. 2021 change pet bonding so our pets no longer went wild. Other than that there were new Vet rewards, new items on the Black Market Trader, new items on Huntmaster, New stealables in Doom etc throughout the period.
#5
Garret said:
 
  For those ..... there is an NL server.
  ....etc

Immediately you start talking about the NL server, a prod player who want to play production and not learn a whole new game rules wont play NL server. its like a different game.

None of these systems are new in past 10 years, actually 15 years.
10 years is a long time, even 15, lets not talk about the snow that fell last decade.

What is new in this game on production shard past 10 years that my friend can enjoy?

#6
Ahahahaha people read the first line but ignored the most important part of my message, please reread and rethink what you are saying, retail = prodo...
@Grimbeard @psycho
psycho said:
Garret said:
 
  For those ..... there is an NL server.
  ....etc

Immediately you start talking about the NL server, a prod player who want to play production and not learn a whole new game rules wont play NL server. its like a different game.

Second ahahahahaha, you are complaining about my message about NL, but your friend went to play on a custom private server ? ahahahaha how is this different from, say, studying new content on NL?
#7
psycho said:

What is new in this game on production shard past 10 years that my friend can enjoy?


Mariah has made an excellent summary.

The enjoyment is very relative in each player, maybe he likes to tame creatures and when he sees that he can add personalized training such as special moves, etc ... it can be, among others, a strong point of entertainment and enjoyment.

That for example if I am not mistaken, did not exist more than 10 years ago and personally when I discovered it, I loved it.

Anyway, you said or so I understood from the translation, that your friend got to play on unofficial servers, and unofficial servers, being emulators, have certain modifications that can be very far from the original system.

By this I mean, the activities that your friend did on emulated servers, when playing on the original system, can in itself, be a new discovery and entertainment for him and of course, enjoyment that he did not know, therefore, it is not only adding 10 years, it can be many more.

For me the key question is what does he like to do in Ultima Online?

Because there are players who like to be gardeners, other crafts, other role adventures, other pvp, etc...

There is so much content to choose from that enjoyment is guaranteed.

If he comes to Europe he won't lack any equipment, etc... he will only have to raise the character's skills and start his adventure.

So, encourage him to join the community, access is free. A world is waiting to be discovered.
#8
What's new? 

I think the major ones are:

Shard bound artifacts.
More land (less players) for big housing
Less laggy for all shards except 1

#9
If you are telling others that nothing has happened in UO in the last 10 years, you are the reason they did not join. @psycho

You hear of High Seas?  You hear about the taming revamp?  Ever go to Eodon?  Do the Roof?
Every good piece of armor has entered the game since 2020.

T hunting revamp.

The game is totally different for someone who has taken a 5 year vacation from UO.

You are a horrible spokesperson for UO.

Everything on the Cah website has happened in the last 10 years.
#11
High seas was great after the cannon fix 
Fighting pirates is actually to easy now that they don’t do damage to your ship

for better or worst for the rest, its been a mix of opinions on the tmaps and taming revamp/ changes. 

The armor crafting systems are garbage and overly complicated. Only thing anyone uses them for is it to craft luck suits and 100% weapons but all those items are sub par at best. 
#12
hmm someone pointed out high sea launched on October 12, 2010 so almost 15 years ago ....

#13
I view something new as landmass or race new tamable we've had a lot of updates not much new 
#14
I joke some about attractive animal girls and anime stuff, but a new race would be cool. Let me be a lizardman or something.

 At least give me elfs some pointier longer ears.


 Also attractive animal girls pls.
#15
Skett said:
hmm someone pointed out high sea launched on October 12, 2010 so almost 15 years ago ....

Black market made it fun.

Was low tide then.
#16
psycho said:
Hi,

A friend came back to the game after 10 years and asked what is new in UO, what to hunt etc.

First I was thinking primers, and VvV system, but thats both over 10years now.
I started rabling with we had 6 dynamic events, 5 quests, 4 champ spawns but all that temporarily content is ofcourse removed.

So Id like to forward the question to the devs, what is new in game past 10 years?

He later went on to play on a freeshard instead.
Sad to think that there there's been zero new permanent content in this 10 years. Sure, there are things that have been anywhere from tweaked/reworked or updated, but in reality, it's much of the same at the end of the day... people still running weekly Mel hunts after 20+ years. Really unless there's a ToT running there's not much to do in this game as a long time player OR someone whos quit 10 years ago and has recently come back. The one thing I that stands out would be the pet training stuff, that's a pretty big game changer, but I would imagine that's getting very close to 10 years old if we're not already there. And if you're not a tamer player welp...

That's why I'm hoping, especially now that the new game is out, their focus changes on permanent content with more of these 'tweaks/reworks', bug fixes, and reduce ToT botfest grinds to once a year. They're fine in small doses, but twice a year 3 month grinds is boring. It's sad to watch these free shards get more stuff (including bug fixes, balance changes, tweaks, updates, temporary and permanent content, etc.) in one update than the actual game gets in a year. I have also had multiple returning players end up on simply playing on free shards too.

What I think the devs at bare minimum should be striving towards (per year):
Only one ToT/spawn/whatever, coincide with a live story arc.
One big bug fix patch and constantly identifying/fixing bugs with other patches (I feel like bug fixes has been majorly slacking recently).
One update for something already existing content (dungeon/quest/city/whatever).
One update/rework of a trade skill or skill in general (something like the taming update, bod update)
One decently sized new permanent content (dungeon/landmass)

Of course these could all intertwine.
#17

Their time is going to be focused on NL that is the new baby for them
we are going to be getting the same ole paste and copy for prodo along with removing/ phasing out holiday content.

Those on the inner circle that are outwardly saying there are good things coming to prodo I doubt it...

And why is there still a private chat for those favored/ select ones that are getting inside info and helping to mold/ guide the path of game content ?

Go on NL ask for help and all you'll get is vague info all the tips & tricks are held close to the vest. Unless you know somebody thats been there the hole time and is willing to honest your SOL so gl.
  
#18
Skett said:
And why is there still a private chat for those favored/ select ones that are getting inside info
Well, seems like that's always been a running issue for the current administration. I always find it hilarious about 2-4 weeks before a ToT people try to dump a few specific items. Like mass spam general chat selling at 50% of yesterdays price. Ironically those are the exact ones that come up for claim at the next ToT. Must be nice to have that information.
#19
Skett said:
@ username 

Their time is going to be focused on NL that is the new baby for them
we are going to be getting the same ole paste and copy for prodo along with removing/ phasing out holiday content.

Those on the inner circle that are outwardly saying there are good things coming to prodo I doubt it...

And why is there still a private chat for those favored/ select ones that are getting inside info and helping to mold/ guide the path of game content ?

Go on NL ask for help and all you'll get is vague info all the tips & tricks are held close to the vest. Unless you know somebody thats been there the hole time and is willing to honest your SOL so gl.
  
what ?
#20
Skett said:
@ username 

Their time is going to be focused on NL that is the new baby for them
we are going to be getting the same ole paste and copy for prodo along with removing/ phasing out holiday content.

Those on the inner circle that are outwardly saying there are good things coming to prodo I doubt it...

And why is there still a private chat for those favored/ select ones that are getting inside info and helping to mold/ guide the path of game content ?

Go on NL ask for help and all you'll get is vague info all the tips & tricks are held close to the vest. Unless you know somebody thats been there the hole time and is willing to honest your SOL so gl.
  

Yeah, well, this is where I get confused. Because I don't get any 'inside information'. I only get what's available in publish notes, newsletters and, more recently, dev interviews. If someone would like to point me in the direction of this 'inside information' I'd be enlightened.
#21
Looks like someone doesn't know the events are on TC first.

New content, we kill stuff,  yes they make new places to kill stuff, or new stuff to kill.  That is the content we have been given since '97.
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