2025-03-17 20:28
#0

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I agree with this but would also put a little twist on it just in case it's too much of a lift to revamp older things.psycho said:And ask him if any old content will have some new rewards, peerless bosses, champion bosses etc
Garret said:I think they will just add legendary foe points ( 1 point for boss kill) for old bosses which you can spend on new gear from new vendor like they did on NL.
Will this "renderer" make it 60 fps, larger screen, less lag at crowded areas such as EM events, a working map service where you can see your friends, perhaps a click to walk-to function, a fix to party system so bars dont get cluttered and stop updating, general bug fixing such as out of sync correction, stackable items, and more smooth annimation, display all equipment slots(sash), longer journal texts, show countdown on buffs, ability to place a house without blackscreening, show coordinates without having to run around with an sextant, even tree stump enable in option menu, automatic nightsight, ability to have more than 8 health bars up at same time(some would even say automatic) because all of this people want/are used to.I could go on and on but I think devs can figure out what features are wanted by the players themselves, and we talking about features that is not on the wrong side of the line.loop said:Some items from the stream:
1. They are updating the CC. Mentioned specifically were “updates to the renderer”.
Useful features, for sure. Kryonix wasn’t super specific but mentioned backend work and that renderer updates would make the CC look better. Anyway, gotta start somewhere.psycho said:Garret said:I think they will just add legendary foe points ( 1 point for boss kill) for old bosses which you can spend on new gear from new vendor like they did on NL.And with this it will be more predicatable and boring. Getting 1 point isnt the same as the excitement over getting a rare drop instantly after boss death. Also this 1point system would not work in felucca bosses, it will remove some of the pvp goals. The dynamic event 1 point system is OK, it has a beginning and an end.Will this "renderer" make it 60 fps, larger screen, less lag at crowded areas such as EM events, a working map service where you can see your friends, perhaps a click to walk-to function, a fix to party system so bars dont get cluttered and stop updating, general bug fixing such as out of sync correction, stackable items, and more smooth annimation, display all equipment slots(sash), longer journal texts, show countdown on buffs, ability to place a house without blackscreening, show coordinates without having to run around with an sextant, even tree stump enable in option menu, automatic nightsight, ability to have more than 8 health bars up at same time(some would even say automatic) because all of this people want/are used to.I could go on and on but I think devs can figure out what features are wanted by the players themselves, and we talking about features that is not on the wrong side of the line.loop said:Some items from the stream:
1. They are updating the CC. Mentioned specifically were “updates to the renderer”.Lets bring this game forward.Thanks25 year vet
loop said:
3. New NL shard in Japan.
psycho said:And with this it will be more predicatable and boring. Getting 1 point isnt the same as the excitement over getting a rare drop instantly after boss death.
Urge said:I finally got time to watch this in it's entirety. Welcoming atmosphere, a lot of points were touched on and i thought it was an all around good job. I'm looking forward to the new pets for sure.
The only bad thing i can really say is Kyronix really needs a louder mic.