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Publish 119 TC1 Publish #2

Started by Pawain · 2025-02-23 · 50 posts · General Discussions
#0
https://uo.com/2025/02/18/publish-119-tc1-publish-2/

Publish 119 TC1 Publish #2

2/18/2025

Greetings,

We have pushed an update to TC1 in anticipation of our world wide release of Publish 119.  Be sure to check out the publish notes for full details on the newly released Arcane Outfitter.

See you in Britannia,

UO Team

TC1 Publish 2 – 2/18/2025

Arcane Outfitter

  • Visit the Britain Commons to pass through the moongate which will award you tickets to the Arcane Outfitter (For Testing Only)
  • Arcane Outfitters can be found throughout Britannia’s Mage Shops
  • The Arcane Outfitter can alter the paperdoll appearance of your equipment
  • Simply equip the armor you wish to alter and the Arcane Outfitter will indicate which pieces of equipment are eligible for alteration.

Other Changes

  • Eclipsed Dawn
    • Paladin Shields can now be equipped by Gargoyles.
    • Paladin Cloaks have been added to the final boss reward pool.
      • Air, Water, Earth, and Fire varieties available.
      • Cloaks are valid cape transmog potion targets
  • Dye Cabinet
    • Added toggle to sort like hues together
    • Added toggle to display remaining uses on each dye bottle
    • Added toggle to withdraw 1 stack or entire stack (applies to stacked dyes only)
#1
New looks are cool!!
#2
Is it just the paperdoll that is altered? or will it show on the ingame model as well
#3
Is it just the paperdoll that is altered? or will it show on the ingame model as well
I took off chest piece and it maintained it's appearance 
#4
That's the Balron Bone Armor
Ringmail sleeves

#5
For those of you who are completely confused by the Arcane Outfitter, like me, here is what is going on.

UO is going to sell new 6-piece Paladin Plate suit transmogrifications in the UO store.

When you buy the transmog, you equip the 6 pieces of armor you want to transmog into the new suit and go visit the Arcane Outfitter.

The Arcane Outfitter will transform the 6 pieces of armor you are wearing into your new plate suit.

The Arcane Outfitter menu looks like this:

The "Tickets" are just for testing, you'll be buying the transmog from the store.

Notice that the Paladin Plate Suit is using the Close Helm, not the Plate helm.

Once transmogged, the Paladin Plate pieces have new artwork on your paper doll, visible to other players, and in containers.

However, in the game window your character will be wearing a basic plate suit with a close helm.
Paladin Plate Fire in the game window.





Here are the 4 new transmogs:

Paladin Plate Fire



Paladin Plate Earth



Paladin Plate Air



Paladin Plate Water


#6
For those of you who are completely confused by the Arcane Outfitter, like me, here is what is going on.

UO is going to sell new 6-piece Paladin Plate suit transmogrifications in the UO store.

When you buy the transmog, you equip the 6 pieces of armor you want to transmog into the new suit and go visit the Arcane Outfitter.

The Arcane Outfitter will transform the 6 pieces of armor you are wearing into your new plate suit.

The Arcane Outfitter menu looks like this:

The "Tickets" are just for testing, you'll be buying the transmog from the store.

Notice that the Paladin Plate Suit is using the Close Helm, not the Plate helm.

Once transmogged, the Paladin Plate pieces have new artwork on your paper doll, visible to other players, and in containers.

However, in the game window your character will be wearing a basic plate suit with a close helm.
Paladin Plate Fire in the game window.





Here are the 4 new transmogs:

Paladin Plate Fire



Paladin Plate Earth



Paladin Plate Air



Paladin Plate Water



Thank you for the info !!

Other then the 4 different looks, will there also be any unique particular and specialty properties/stats that these 4 Paladin suits will have as compared to other artifact or Legendary items that we can find as loot in UO ?
#7
popps said:
For those of you who are completely confused by the Arcane Outfitter, like me, here is what is going on.

UO is going to sell new 6-piece Paladin Plate suit transmogrifications in the UO store.

When you buy the transmog, you equip the 6 pieces of armor you want to transmog into the new suit and go visit the Arcane Outfitter.

The Arcane Outfitter will transform the 6 pieces of armor you are wearing into your new plate suit.

The Arcane Outfitter menu looks like this:

The "Tickets" are just for testing, you'll be buying the transmog from the store.

Notice that the Paladin Plate Suit is using the Close Helm, not the Plate helm.

Once transmogged, the Paladin Plate pieces have new artwork on your paper doll, visible to other players, and in containers.

However, in the game window your character will be wearing a basic plate suit with a close helm.
Paladin Plate Fire in the game window.





Here are the 4 new transmogs:

Paladin Plate Fire



Paladin Plate Earth



Paladin Plate Air



Paladin Plate Water



Thank you for the info !!

Other then the 4 different looks, will there also be any unique particular and specialty properties/stats that these 4 Paladin suits will have as compared to other artifact or Legendary items that we can find as loot in UO ?

It's just a transmog
#8
@Kyronix

Couple things:

1) I did a full file check and I'm still getting errors and MegaCliloc errors on the outfitter screen and for the armor (I'm in regular CC with UOA).
2) I think the outfitters need a spawn chain of some sort; the Brit Outfitter (North Mage Shop) was down past the healers and near the sewers/inn which is very far from the mage guild. UPDATE - He's now down by the provisioner.

#9
@Kyronix - There might be a bug with the inherent LMC transferring over as well. Both sets of armor I had were a mix of studded/bone/plate that were not mage armor (I had 11 LMC before switching to paladin set) and once I did the swap my LMC was 0 both times.

UPDATE** I also took mage armor (midnight bracers) and made them paladin arms ( 0 inherent LMC) and then converted them at the mage guildmaster to remove mage armor and they still didn't add the +3 LMC I was expecting.
#10
We seriously got Pawain changing their pfp before gta 6?
#11
Grimbeard said:
Is it just the paperdoll that is altered? or will it show on the ingame model as well
I took off chest piece and it maintained it's appearance 
The armor piece will only get altered if it is equipped. But if it is unequipped then you will not lose a point/charge.
keven2002 said:
@ Kyronix

Couple things:

1) I did a full file check and I'm still getting errors and MegaCliloc errors on the outfitter screen and for the armor (I'm in regular CC with UOA).
2) I think the outfitters need a spawn chain of some sort; the Brit Outfitter (North Mage Shop) was down past the healers and near the sewers/inn which is very far from the mage guild. UPDATE - He's now down by the provisioner.

1) The errors are being investigated at this time.
2) The outfitter issue is being resolved.
#12
keven2002 said:
@ Kyronix - There might be a bug with the inherent LMC transferring over as well. Both sets of armor I had were a mix of studded/bone/plate that were not mage armor (I had 11 LMC before switching to paladin set) and once I did the swap my LMC was 0 both times.

UPDATE** I also took mage armor (midnight bracers) and made them paladin arms ( 0 inherent LMC) and then converted them at the mage guildmaster to remove mage armor and they still didn't add the +3 LMC I was expecting.
The armor pieces are Metable, so they will lose the LMC bonus.
#13
Thank you!

What about the inherent LMC?
#14
keven2002 said:
Thank you!

What about the inherent LMC?

Once they are changed, they will lose the LMC, as these are medable pieces of armor.
#15
keven2002 said:
Thank you!

What about the inherent LMC?

Once they are changed, they will lose the LMC, as these are metable pieces of armor.
Can we take a poll on that?

That doesn't seem to make sense at all that a Paladin (warrior) would have their armor as medable...that's mage armor property. I think you are going to lose a lot of people on that.

If you are going to stick with that design; I also think you should make it very clear to people that are going to buy the transmog that it will make the armor forever mage armor (hidden tag)...or display mage armor on the piece (this would be the best approach)
#16
keven2002 said:
Thank you!

What about the inherent LMC?

Once they are changed, they will lose the LMC, as these are metable pieces of armor.

Yea as keven stated this will pretty much shut down purchasing for me and I'm sure others.
#17
So do these sets even look like anything in CC graphics?
#18
Kyronix or Parallax,

I'm with the others here, medable Paladin armor?

You are going to have to explain to us how you think that is worthwhile in any way, shape, or form.

Without some explanation of what you're thinking, how you feel medable Paladin armor fits into the game somehow, I would suspect you're either going to get a lot of resistance, or your new armor is just going to get ignored.

I play almost exclusively Paladins when I'm out adventuring. I run a full plate suit. Tell me why I should BUY, for more money, a medable version of armor, that will make my template less effective.

I really am interested. Try to sell me on this idea of yours.
#19
keven2002 said:
Thank you!

What about the inherent LMC?

Once they are changed, they will lose the LMC, as these are medable pieces of armor.

Transmog should never alter the function of your piece of gear. If you're going to do this, do it right.

I'm certain this is a way of working around an existing, messy code base, but the result is unappealing.
#20
We will be updating this based on player feedback.
#21
We will be updating this based on player feedback.
The converted armor needs to have the lmc properties of the source armor. Bone studded hide metal.


#22
The Paladin Cloak says it's a transmog target.  If so, it would not have stats.
#23
We will be updating this based on player feedback.

I genuinely appreciate the willingness to change.
#24
Refined armor cannot be transmoged in this system.  I consider this to be a problem as a whole suit is being converted and many players cannot easily just change out their balron bone armor or any of the other artifacts they might have refined for other nonrefined artifact pieces. 

This will greatly hinder sales of the armor.
#25
Violet said:
Refined armor cannot be transmoged in this system.  I consider this to be a problem as a whole suit is being converted and many players cannot easily just change out their balron bone armor or any of the other artifacts they might have refined for other nonrefined artifact pieces. 

This will result in less sales of the armor.
Well that explains why none of my armor works. I was about to ask that.

Can a suit of mixed non med items turn into a suit?  Can a Tranmogged helmet be turned to the plate helm? A Bake Kitsune hat or mace and shield glass turned into a helm..

Also, this is a one time change, you cant pay to change to another type.  Would be nice if we could.
#26
We will be updating this based on player feedback.

Does a few posters on uo forums really constitute enough player feedback to change your plans? You need a better way to get player feedback IMHO!
#27
Pawain said:
Violet said:
Refined armor cannot be transmoged in this system.  I consider this to be a problem as a whole suit is being converted and many players cannot easily just change out their balron bone armor or any of the other artifacts they might have refined for other nonrefined artifact pieces. 

This will result in less sales of the armor.
Well that explains why none of my armor works. I was about to ask that.

Can a suit of mixed non med items turn into a suit?  Can a Tranmogged helmet be turned to the plate helm? A Bake Kitsune hat or mace and shield glass turned into a helm..

Also, this is a one time change, you cant pay to change to another type.  Would be nice if we could.
my mace & shield glasses turned into a helmet. It was dyed purple and could only see the purple on the character (not while unequipped or on the paperdoll). And when I dyed it with void pigment, I could see the hue on the paperdoll in EC but not in CC. but it remains a silver helmet when unequipped.

And it only allowed you to do it once. no repeats
#28
Pawain said:
Violet said:
Refined armor cannot be transmoged in this system.  I consider this to be a problem as a whole suit is being converted and many players cannot easily just change out their balron bone armor or any of the other artifacts they might have refined for other nonrefined artifact pieces. 

This will result in less sales of the armor.
Well that explains why none of my armor works. I was about to ask that.

Can a suit of mixed non med items turn into a suit?  Can a Tranmogged helmet be turned to the plate helm? A Bake Kitsune hat or mace and shield glass turned into a helm..

Also, this is a one time change, you cant pay to change to another type.  Would be nice if we could.
my mace & shield glasses turned into a helmet. It was dyed purple and could only see the purple on the character (not while unequipped or on the paperdoll). And when I dyed it with void pigment, I could see the hue on the paperdoll in EC but not in CC. but it remains a silver helment when unequipped.
Can you post a pic? I think it might be the helmet style... when unequipped the helmets look more silver-ish as a graphic with thin lines of color.
#29
Couple things I have noticed -  When trying to dye the legs, chest and arms of the fire set it says you cannot dye that, other items seem to be ok. I tried on another character with the earth set and it seemed to let me dye to those pieces.

Also the fire cloak after transmogrifying  was unable to be insured. Not sure if other cloaks would have the same problem.
#30
Just got a patch, Log in again.
#31
@Community Manager you can not use transmogged helm or armor with refinements at the outfitter.

My Mage stuff stayed Medable.

Love it!

#32
Are there transmog potions on test or do you have to buy and move them there? 
#33
Converts Garg stuff also:

#34
keven2002 said:
Pawain said:
Violet said:
Refined armor cannot be transmoged in this system.  I consider this to be a problem as a whole suit is being converted and many players cannot easily just change out their balron bone armor or any of the other artifacts they might have refined for other nonrefined artifact pieces. 

This will result in less sales of the armor.
Well that explains why none of my armor works. I was about to ask that.

Can a suit of mixed non med items turn into a suit?  Can a Tranmogged helmet be turned to the plate helm? A Bake Kitsune hat or mace and shield glass turned into a helm..

Also, this is a one time change, you cant pay to change to another type.  Would be nice if we could.
my mace & shield glasses turned into a helmet. It was dyed purple and could only see the purple on the character (not while unequipped or on the paperdoll). And when I dyed it with void pigment, I could see the hue on the paperdoll in EC but not in CC. but it remains a silver helment when unequipped.
Can you post a pic? I think it might be the helmet style... when unequipped the helmets look more silver-ish as a graphic with thin lines of color.
I posted pics on stratics. They have since fixed it. 


#35
Balron Bone Armor and Corrupted Paladin Vambraces can't be dyed now. I tried a natural dye and it said "You cannot dye that" and glossy blue pigment says "you can only dye artifacts and enhanced magic items with this tub"
#36
The Outfitter NPC is not invulnerable, it should be set to the invulnerable tag. Just a small note, but a worthwhile one.
#37
Balron Bone Armor and Corrupted Paladin Vambraces can't be dyed now. I tried a natural dye and it said "You cannot dye that" and glossy blue pigment says "you can only dye artifacts and enhanced magic items with this tub"
This is currently being investigated.

A_Scribe said:
The Outfitter NPC is not invulnerable, it should be set to the invulnerable tag. Just a small note, but a worthwhile one.
This was resolved. 🙂
#38
For clarification, is the paladin armor not supposed to be clear on in CC client when a player wears it?
#39
@Community Manager On Test Center right now, if I buy a studded suit and a Chainmail Helmet, from an NPC.  I have 15LessManaCost.  When I convert to the Paladin suit, I have 0LMC.  The conversion makes all the items appear to be leather.
#40
Normally there's a link to the publish notes. Am I missing it?
#42
I didn't see this on UO-cah.

One thing to call out on the champs for the spawn; looks like they both (or at least one) have mystic purge magic. It's knocked me out of wraith form every spawn except one.
#43
Pawain said:
@ "Community Manager" On Test Center right now, if I buy a studded suit and a Chainmail Helmet, from an NPC.  I have 15LessManaCost.  When I convert to the Paladin suit, I have 0LMC.  The conversion makes all the items appear to be leather.

As I stated earlier about LMC 🙂
We will be updating this based on player feedback.


#44
keven2002 said:
I didn't see this on UO-cah.

One thing to call out on the champs for the spawn; looks like they both (or at least one) have mystic purge magic. It's knocked me out of wraith form every spawn except one.

Yep, knocks me out of vamp embrace too. Didn't notice that on TC either.

Very annoying! lol
#45
Late feedback from me, sorry!

I really think the deco plants should be cool rare colours etc, and able to use Clippers on them, to produce rare dye colours?

It would give them more versatility and reason to collect them.
#46
Cookie said:
Late feedback from me, sorry!

I really think the deco plants should be cool rare colours etc, and able to use Clippers on them, to produce rare dye colours?

It would give them more versatility and reason to collect them.

If they were to have done that, they would have removed several of the blossom colors.
#47
Violet said:
Cookie said:
Late feedback from me, sorry!

I really think the deco plants should be cool rare colours etc, and able to use Clippers on them, to produce rare dye colours?

It would give them more versatility and reason to collect them.

If they were to have done that, they would have removed several of the blossom colors.
Why/how come?
I just see it as a win win for more styles of players.
Rather than just collect different plants, or bin them, it gives the option for crafters to create more types of dyes? It just adds more interest/variety.
(Are there extreme rare ones/just EM style, or banned ones, or ones not considered UO friendly, or UO Store colours?).
I've just checked them, had not checked them properly, I could see the bright purple one - your hue 1289 one becoming massive, maybe they don't want that hue ingame?
I'm no expert on dyes, hues, or colours.

If you look at Pawain's suits, you can't get much worse than what he is already wearing ? 🙂
#48
 :p 
#49
Cookie said:

Why/how come?
I just see it as a win win for more styles of players.
Rather than just collect different plants, or bin them, it gives the option for crafters to create more types of dyes? It just adds more interest/variety.
(Are there extreme rare ones/just EM style, or banned ones, or ones not considered UO friendly, or UO Store colours?).
I've just checked them, had not checked them properly, I could see the bright purple one - your hue 1289 one becoming massive, maybe they don't want that hue ingame?
I'm no expert on dyes, hues, or colours.

If you look at Pawain's suits, you can't get much worse than what he is already wearing ? 🙂

One, you are adding a lot of complexity to a system, more complexity requires more time for the developers to create systems (therefore longer times between patches/less other content going in).  Not saying that it isn't doable in general, but there are things that would have to be considered.

The more important one is, there are almost always rare colors given out during something like this.  Rarely given colors that the devs don't want players to have in excess.  It might be okay on a plant or a gift box but a whole suit of armor would lessen the rarity of the color (and be an eyesore)

While I think the idea isn't necessarily a bad one, I just think it was outside of the scope of this content.

It's easy for us to say "they should have added this too"  "they should have done this instead" when the content is said and done and ready for release. This is the most complex champ spawn we've had and much more in depth than the others.
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