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Returning Player - Home Upgrade

Started by Deathlock · 2024-12-18 · 7 posts · General Discussions
#0
How do we compete for upgrades at IDOC? Some dude had 25 bots hidden and accidentally revealed himself to show the names. Surely enough when the time comes the plot that's places and the ones surrounding it are all names from the same guild of the hidden stacked bot player. All drop almost instantly.
#1
Move from Atlantic 
#2

Nice journal you have, can I have that in 2d or EC client too?


#3
Show off  :|
#4
psycho said:

Nice journal you have, can I have that in 2d or EC client too?



Doubt it, it's from Web CUO. The journal works great but the modern chat gump not so much.
#5
change IDOCs into raffle plots, so no one can claim them when they fall down, a dummy house gets put in its place that people can then claim, or the existing house just gets taken over by the SYSTEM.

You would need to introduce something that checks if the user already has a house, or is using multiple accounts under the same name to enter the raffle though.

The winner of the raffle then gets the house and all the items in it, but removing the items that would have been removed if it actually fell down
#6
change IDOCs into raffle plots, so no one can claim them when they fall down, a dummy house gets put in its place that people can then claim, or the existing house just gets taken over by the SYSTEM.

You would need to introduce something that checks if the user already has a house, or is using multiple accounts under the same name to enter the raffle though.

The winner of the raffle then gets the house and all the items in it, but removing the items that would have been removed if it actually fell down

 I found an old IDOC rune book I'd been maintaining at one point about 10 years ago. I don't even bother these days because you can't compete with the scripters.

I feel its time to open up instanced housing/neighborhoods. Its debatable that this would even affect the value of open world housing, but at least legit players wouldn't have to compete with scripts.

Some people may argue this ruins community, but what community is even left at this point? Guilds have their own little communities, which are hard to crack into as a new player and if the game is at a point where permanently banning cheaters would financially ruin UO, then I would assume a huge percentage of the "community" are just bots. Pretty hard to create a community with bots.

Maybe banning all of them would hurt the game financially, but if the only thing keeping UO afloat are cheaters then I think UO is in a worse state than I imagined.

I love UO and hope that is not the case, but when does scripting and using illegal clients become "too much" ?
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