2024-12-14 22:17
#0
Hello,
Ill start by saying we've all player this game for years but I'm pretty that I've played this game possibly more than anyone I know and I wont get into details. There might be a few ppl that have played Ultima Online more than me or as much as me on OSI servers since the early days. Year after year, everyday, without exception for more hours that I could ever be able to count even against the clock. Thus I think i earned the right to give my personal insight on this topic.
It is undeniable that CC was outdated and its also obvious that the management are listening to the community claims by making the web classic client. And aside from the few things I could say about it that I dont like coz we rarely stop to regards any virtues of things that unites us as human beings (some of them, the web client features are just wrong), although all that I would like say that I agree with my collegues when they say something had to be done about automation if we didnt want to become Runescape. We all know how it ended.
This being said I also agree that pvpers are a sustancial part of this community and its absense was notorious a couple days ago when **** was no longer an option. The daily comunity was reduced at least 50%. Yew was empty. A bunch of lost pvpers were asking in chat if someone wanted to fight. It was clear that the tacit response was united and joint.
If you ask me I would improve all the features that **** had without the automation, and here i would like to make a stop and throw an idea. Theres a point of semi-automation for what I know, im not a pro pvper but i think theres some sort of sync script someone correct me if im wrong? that requires active playing but simplifies gameplay and like this i think it would be a good idea to allow some sort of simplification that made the pvp experience a bit less traumatic. We shouldnt remember when the game started there was a few potions, bandaids, bolas and food, its been a whle i might be missing something but you get my point, the experiece with all the new petals, pies, apples, bombs, surikens, all the new potions, conflag, nova, urali, shatter, mana draught, seed of life, all of the balms, targeting keys and macros, etc etc. makes the experiece much less friendly and therefore less enjoyable. For me, lost track of all this new features coz when i tried at first it was rather painful to try to keep all the green bufs up and the reds down. The point is automation is an unsatisfied need that might open a gap in the wall. A gap without return. Lets pay special and dedicated attention to this issue, I know we things this is being dont but its not, coz we are a small community and the loss, as we saw in the previous days, of a substancial player base might be a non return point for all of us.
For me the web client is a sign of good will and a valued approach from the management but its clearly insuficient coz it leaves needs unsatisfied. We all understand its a beta and that it takes time to debug and maintain the code but please,lets listen and lets not forget about many of us that either only pvp or both pvm and pvp and that the current update leaves aside. I think the semi automatiion idea is a recipe that could potentially convince an inicial fair part of the people that were using 3pp but the mayority of the pvp community wont accept to come back if the pvp experience is not simplified by the implementation a semi automation system. Only that would close the gap and help us keep the strengths united for a better common future.
Safe travels,
Elite / Jack


