I feel like we need a few things... economy is inflated so you need a gold sink for people hording it... maybe an event where you can buy drops from past events that are hyper inflated for 100-300m each and level the market and gold...
Just as long as any of those drops do not give somebody an uber piece of equipment that can help them in PvP or PvM, because you will only create more of an incentive for the botters to bot, and it'll be vastly unfair to those who don't have the hundreds of millions of gold that we are talking about. Make it deco stuff, or equipment that isn't all that powerful.
The problem though is that it ultimately won't take money out of the economy, because the issue is one that's been around since the beginning but really ramped up with the ease in shard transfers. Basically it comes down to this:
- There is no fixed supply of gold - whether you are farming monsters, or somebody is selling stuff to NPCs, gold is being created out of thin air anytime it's generated by the servers because a character killed a monster or somebody sold something to an NPC. One of the past designers talked at length about this after Tram was opened up (which reduced the risk for many PvMers allowing them to farm a lot omre), but basically the amount of gold within the game increases every day by a large rate, and there's not many gold sinks that can help with that, without penalizing casual players. Item insurance was one method, but the amount of gold you get from monsters easily outstrips the amount of gold you pay for insurance when you
- Real-life money creates a huge incentive to cheat/bot/script and it attracts people who don't care about UO itself, and who only see it as a way to make an easy chunk of money without much effort. Those people do things in-game to generate gold, but in general they both drive up the costs of things like housing on Atlantic (either by buying up available decent plots or scripting placement, etc.), while also turning around and selling said gold to players at cheap rates, which makes prices rise even more. I can remember $10 for a million gold, and castles selling for $300, and it was a problem then.
- Easy/cheap shard transfers, either through the free 14-year vet shields, or even those who do regularly scheduled cargo runs between shards at $20 a move (at a large enough scale, you can make up those fees easily and/or people are subsidizing them directly through out-of-game delivery fees that cover the transfer costs). On non-Atlantic shards, there are people constantly buying up stuff at cheaper rates than Atlantic, and then moving it to Atlantic, and then bringing the gold back to those non-Atlantic shards to keep buying up cheaper stuff. This then makes it harder to find stuff on non-Atlantic shards, and/or raises the prices on non-Atlantic shards. And it frustrates the hell out of those of us on non-Atlantic shards.
I don't know what the solution is, at least one that would be palpable to the majority of players. There are parts of a solution that most can agree upon - if you could stop the botters/scripters, that would go a long way towards it, because you'd be drying up a lot of gold generation.
If you could just stop the RMT spammers that might slow it down, such as banning accounts from a certain "xxxxxCodes.com" site from constantly advertising in the game - not a day or two goes by I haven't seen them advertise since coming back in February. I don't know why the engineers can't strip that website from being posted in chat, but I used to see the same thing in World of Warcraft.
The shard transfer stuff is another problem all together. On the one hand, there are legitimately players really moving between shards, and as somebody who is about to hit 14 years-old on their main account and will be getting the transfer shield, I'd like to do a little shard hopping - would be awesome if we could more easily move our characters between shards or even have shards share a database such as WOW's cross-realms stuff, so that we could travel to other similar shards or share a vendor search. But because of the ridiculous prices on Atlantic, there will always be that easy way of buying stuff on other shards for a cheap price and then moving it to Atlantic.