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A few questions for Kyronix on this Shadow event

Started by keven2002 · 2024-11-09 · 89 posts · General Discussions
#0
Hoping to gain some clarity on a few things about this event that seem "off"... Are you able to help answer some questions @Kyronix ??

  1. Nightmare color spawn decrease.  I thought it was an isolated event with just me but since I've been talking to others (and reading threads) I am not the only person that has noticed a significant decrease in the colored mares spawning. The first day of the release, using 2 totems I saw a green, a balron bone red, 2 regular red, and 4 grey ones. Over the weekend and today I've used 4 totems and have gotten a total of 6 greys and void/chrome but nothing else. Again, I am not the only person seeing those results. Can you adjust the spawn rate of colored mares back to what it was around the first day of release or at least let us know how long we have to tame the color we want?
  2. Manifestation on Atlantic has too little HP. I'm only getting looting rights maybe 25% of the time and that's with my ABC archer in a max damage suit / max swing speed / EOO / etc (my tamer/weaver was getting even less). It's to the point where I'm not even using my treasure hunter because I don't feel like logging/relogging to get my archer who probably won't even get a drop anyway. With all the multiboxers using multiple accounts to spam AI and auto target the boss as soon as he spawns; I can't even grab his health bar before he's 25% dead. Can we get a bump in HP (on ATL only) to allow for us to do more damage and get more looting rights? Or allow anyone doing damage to get a drop.
  3. Can you confirm the magical rift is from the Manifestation? It's not on uo-cah but someone told me they got one from the boss.Wondering if there are any other items he drops that we don't know about.
  4. Should the drop rate of items from the manifestation be even or lopsided? My current distribution of drops is 5 lanterns, 5 titles, 4 spellbooks, 2 bows, 1 shield. No tabards.
  5. Are the new masks that Grimms drop supposed to be super rare / hard to get?

#1
Even with Asuka and Yamato, the boss is eradicated within a minute; with 40 or 50 people participating, it is difficult to receive the boss drop.
#2
The Rift is a drop and comes in the bag from the Boss. It’s listed on the uo-cah website.
#3
I have a Magical Rift from the Manifestation of Evil, so it does drop inside the Shadow Bag. Mine is Hue 1152.


#4
1. Nightmare spawn hasn't changed since the patch published. RNG is RNG and yes sometimes it's not in our favor. I know of someone who got 3 of the enchanted origin mares in one totem. 

2. If the Manifestation is buffed, you may still not get looting rights.

3. You must be looking at our TC1 article and not our publish article: https://www.uo-cah.com/pub-118/shadows-awakening

4. Sometimes certain items have different drop chances than others. This is easily seen on Krampus.  Add in some RNG and you get your results.

#5
1 - No changes have been made to the spawn chance for any of the Nightmare hues.
2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
3 - Check out this sweet video on our YouTube channel for all the neat loot!
4 - Different items have different rarities
5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

Hope these help!
#6
Kyronix said:
1 - No changes have been made to the spawn chance for any of the Nightmare hues.
2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
3 - Check out this sweet video on our YouTube channel for all the neat loot!
4 - Different items have different rarities
5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

Hope these help!

number 2 thumb up
#7
Kyronix said:
2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.

So did you guys think running to the sextant coordinates would work like a CAPTCHA and prevent armies of script-targeting multi-boxed throwers from eradicating the boss instantly, or what?
#8
I always sucked at captcha or if it was a math IQ test; the bots beat me to it with better tool/calculator.. the vague indication like on trammel help a lot.. but malas and illshenar, nope.

Anyway on Legends no one has run manifestation since sunday.
#9
Kyronix said:
2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.

So did you guys think running to the sextant coordinates would work like a CAPTCHA and prevent armies of script-targeting multi-boxed throwers from eradicating the boss instantly, or what?

No.
#10
Kyronix said:
Kyronix said:
2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.

So did you guys think running to the sextant coordinates would work like a CAPTCHA and prevent armies of script-targeting multi-boxed throwers from eradicating the boss instantly, or what?

No.
Thanks for responding @Kyronix ;
#11
Kyronix said:

No.

So the "stand around and wait for a town crier to bark, then run through the woods clicking a sextant" design of this event was intended to be legitimately fun unto itself? I see.

I really feel like you guys could have made more people happy for less work by carrying on with the paradigm of hanging new rewards on underused old content. Having a reason to do the void pool over the summer was neat.
#12
1 - Nightmare colour spawn decrease - we are seeing no such thing - in fact the complaint in our guild is they seem too common... Not a complaint, more an expression of surprise.


#13
Try to use the I.. drop the WE.. just a small advice, u'd be taken a tiny bit more seriously, in my case.
(you seems to think your Bullshit using WE sound more legit, but all it transpire is lil D energy, imo)
#14
KroDuK said:
Try to use the I.. drop the WE.. just a small advice, u'd be taken a tiny more seriously.
(you seems to think u sound like Bullshit using WE, but all it transpire is lil D energy)
I understand that many small companies, with small marketing departments, and small media outlets use the pronoun "we" to make their opinions sound more valid.

But I am not doing that, We are the real thing. 🙂

We are quite a large active guild, it is not me getting all these results, it is the result of experience I am seeing right across our guild.
So when I say We, I really mean we. 

I don't need to be taken more seriously, the question is, do I take you seriously ? 🙂
#15
You owe me a new keyboard.. I did spill my drink all over:
Cookie said:

I don't need to be taken more seriously, the question is, do I take you seriously ? 🙂
Good one tho, I never imagine u could be that funny.. usually cheater ain't; they too busy stroking their fragile EGO to make good jokes like that.

Edit: considering your comment history and that 3 minutes.. i'd say u do.. A LOT!
I'm talking by experience here.. most cheater wants to be my friend.  B)
#16
And that's why I asked you to update the publish notes.

As stated in the publish notes, the Grimm Masks are an UNCOMMON drop



You just stated they were between Rare and Super Rare

Thank you for finally clarifying that 🙂
#17
Kyronix said:
1 - No changes have been made to the spawn chance for any of the Nightmare hues.
2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
3 - Check out this sweet video on our YouTube channel for all the neat loot!
4 - Different items have different rarities
5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

Hope these help!

Very helpful - thank you Kyronix for the info!
#18
Kyronix said:
1 - No changes have been made to the spawn chance for any of the Nightmare hues.
2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil.  We have some updates to address this in the pipeline and will update everyone accordingly.
3 - Check out this sweet video on our YouTube channel for all the neat loot!
4 - Different items have different rarities
5 - The impression of rarity is somewhat subjective, but generally we try to group things into the following categories, "Common", "Uncommon", "Rare", "Super Rare", "Uber-Rare", "1 of a kind"  The Grimm masks are somewhere between rare & super rare.

Hope these help!
Does luck help ? 

#19
Publish 118.1 Hotfixes:
  • Treasure Hunters that help contribute to summoning the Manifestation of Evil will have a chance at a drop when they are present for the kill

Kyronix, does the chance at a drop increase with the number of maps completed and/or the level of maps completed?
#21
Kyronix said:
@ Skett - no
@ Arroth_Thaiel - no

The next event phase actually sounds fun, what's the punchline? I'm gonna get there and find out everything has negative life leech, right?
#22
can't wait to rage quit on BS with bots armies free roaming 24/7
#23

The next event phase actually sounds fun, what's the punchline? I'm gonna get there and find out everything has negative life leech, right?

Just got back from TC and yup, called it. What a crock of shit.

You guys have allowed a particular melee template to become dominant, and rather than ever actually do anything meaningful about it in terms of overall game balance, you just decide to randomly punish people for playing it about 50% of the time. It's an embarrassing inept cargo cult imitation of game balance.

Seriously, imagine a real game threw a line into their patch notes like:
"Death Knights will have half their abilities disabled during the next event, because we think they're OP and have to be put in their place, but the team no longer has the skill or ambition to actually balance anything."

And you know what's especially galling? You'll throw this little detail in here to jerk sampires around, like you're big boy developers making the game more fair or something, but we all know the event is going to end up dominated by the usual scripted multi-box thrower death squads anyway.

Like good job guys, when everyone is struggling to get a hit in edgewise between three dozen synchronized auto-healing gargoyles with alphabetized names, I'm sure they'll notice how my samp can't leech any life back and really appreciate playing such a fair and balanced game.

@Kyronix if I promise to buy five accounts and run them all by script, can I be allowed to play my sampire? Is that what it takes? Please let me know.
#24

The next event phase actually sounds fun, what's the punchline? I'm gonna get there and find out everything has negative life leech, right?

Just got back from TC and yup, called it. What a crock of shit.

You guys have allowed a particular melee template to become dominant, and rather than ever actually do anything meaningful about it in terms of overall game balance, you just decide to randomly punish people for playing it about 50% of the time. It's an embarrassing inept cargo cult imitation of game balance.

Seriously, imagine a real game threw a line into their patch notes like:
"Death Knights will have half their abilities disabled during the next event, because we think they're OP and have to be put in their place, but the team no longer has the skill or ambition to actually balance anything."

And you know what's especially galling? You'll throw this little detail in here to jerk sampires around, like you're big boy developers making the game more fair or something, but we all know the event is going to end up dominated by the usual scripted multi-box thrower death squads anyway.

Like good job guys, when everyone is struggling to get a hit in edgewise between three dozen synchronized auto-healing gargoyles with alphabetized names, I'm sure they'll notice how my samp can't leech any life back and really appreciate playing such a fair and balanced game.

@ Kyronix if I promise to buy five accounts and run them all by script, can I be allowed to play my sampire? Is that what it takes? Please let me know.
You're right the proper way to nerf the abomination known as sampire is to make necro leeches scale off spirt speak also negative and positive karma spell should damage the opposite about a dog archer nerf should fix it 
#25
Grimbeard said:
You're right the proper way to nerf the abomination known as sampire is to make necro leeches scale off spirt speak also negative and positive karma spell should damage the opposite about a dog archer nerf should fix it 

You're exactly right, and people have been saying things like this for at least fifteen years. Instead they just ignore the situation, except to throw leech immunity on to random things, like if sampires are dominant half the time and worthless the other half, that averages out and counts as balance.
#26
Grimbeard said:
You're right the proper way to nerf the abomination known as sampire is to make necro leeches scale off spirt speak also negative and positive karma spell should damage the opposite about a dog archer nerf should fix it 

You're exactly right, and people have been saying things like this for at least fifteen years. Instead they just ignore the situation, except to throw leech immunity on to random things, like if sampires are dominant half the time and worthless the other half, that averages out and counts as balance.
Again, just following the crowd, and paying for that decision.

I will love the day when i see you have some original thought.

And by the way, my throwers names are not alphabetized, I am again offended by your stereotypes, they have individual names, with individual characters. 🙂
#27
Cookie said:

hurf durf arf barf

Look, you don't have anything interesting to say and to be honest I don't really bother telling you apart from a couple of the other local chuckleheads with bad typing who love taking an L, but at the same time I wouldn't mind having you help keep this thread bumped. Could you maybe remind me what your schtick is, so I can antagonize you to just the right level required to keep the thread rolling without the mods getting overly concerned?
#28
Cookie said:

hurf durf arf barf

Look, you don't have anything interesting to say and to be honest I don't really bother telling you apart from a couple of the other local chuckleheads with bad typing who love taking an L, but at the same time I wouldn't mind having you help keep this thread bumped. Could you maybe remind me what your schtick is, so I can antagonize you to just the right level required to keep the thread rolling without the mods getting overly concerned?
Cookie wants everything in fel and better love for gargoyles 
#29
Violet said:
1. Nightmare spawn hasn't changed since the patch published. RNG is RNG and yes sometimes it's not in our favor. I know of someone who got 3 of the enchanted origin mares in one totem. 

2. If the Manifestation is buffed, you may still not get looting rights.

3. You must be looking at our TC1 article and not our publish article: https://www.uo-cah.com/pub-118/shadows-awakening

4. Sometimes certain items have different drop chances than others. This is easily seen on Krampus.  Add in some RNG and you get your results.

Violet, I trained up my legacy Nightmares years ago using the guidance of your site. Are there any recommendations coming for training up the new, colorful Nightmares that are 3 slot. I have Uber Rare colors as your site calls them, but they are only 3 slot. I want to keep them and maximize their potential. Many thanks in advance.


#30
Oh while I'm at it devs, if you want to make healer/chiv/macer a better template, why don't you just go ahead and buff it like actual developers instead of sprinkling in these limited-time event artifacts and expecting people interested in that template to collect them all? It's not a template I'm into so it's no skin off my personal ass, but I see what you're doing.

What you ought to do is split necro off from chiv like Grimbeard suggests, while also buffing ABC melee in a way that doesn't carry over to ranged and doesn't depend on having just the right selection of limited-drop items. Like say give Divine Fury some kind of defensive or healing buff when a melee weapon is equipped, I don't know, make something up.

But what am I saying? You guys don't do real game balance any more, do you?
#31
Grimbeard said:

The next event phase actually sounds fun, what's the punchline? I'm gonna get there and find out everything has negative life leech, right?

Just got back from TC and yup, called it. What a crock of shit.

You guys have allowed a particular melee template to become dominant, and rather than ever actually do anything meaningful about it in terms of overall game balance, you just decide to randomly punish people for playing it about 50% of the time. It's an embarrassing inept cargo cult imitation of game balance.

Seriously, imagine a real game threw a line into their patch notes like:
"Death Knights will have half their abilities disabled during the next event, because we think they're OP and have to be put in their place, but the team no longer has the skill or ambition to actually balance anything."

And you know what's especially galling? You'll throw this little detail in here to jerk sampires around, like you're big boy developers making the game more fair or something, but we all know the event is going to end up dominated by the usual scripted multi-box thrower death squads anyway.

Like good job guys, when everyone is struggling to get a hit in edgewise between three dozen synchronized auto-healing gargoyles with alphabetized names, I'm sure they'll notice how my samp can't leech any life back and really appreciate playing such a fair and balanced game.

@ Kyronix if I promise to buy five accounts and run them all by script, can I be allowed to play my sampire? Is that what it takes? Please let me know.
You're right the proper way to nerf the abomination known as sampire is to make necro leeches scale off spirt speak also negative and positive karma spell should damage the opposite about a dog archer nerf should fix it 
Curse Weapon was a perfect balance.. u need to actually cast the spell (fizzle) without SS the lenght is just ridiculous.. casting tons of curse weapon lower the karma just enough to make the pally healing and cure worthless.. and for mana leech u need wraith form (on foot) + SS.

But since SA.. it all changed even worse with all those Best In Slot OP items mainstream shard bound under BS mismanagement.. at this point the sampire or sappire ain't the problem (or the tamer with their OP pet will become the new problem if they nerf the sampire).. it's the bad itemization with no real overall limit other than this "designer" imagination and his love for those theme park generic template.

@Lord_Nythrax the duo 2 dexer/archer cross bandies.. usually high octane fun stuff.. but yeah in 2024 with BS management.. your gonna have 10 totally legit non botting players stack on top of each other grinding 24/7.. the duo hard grinder stuff gonna lose all it's beauty.
In those circumstances, I get it why u'd want to be able to turn your brain off and pound on the sampire.
#32
Grimbeard said:
Cookie said:

hurf durf arf barf

Look, you don't have anything interesting to say and to be honest I don't really bother telling you apart from a couple of the other local chuckleheads with bad typing who love taking an L, but at the same time I wouldn't mind having you help keep this thread bumped. Could you maybe remind me what your schtick is, so I can antagonize you to just the right level required to keep the thread rolling without the mods getting overly concerned?
Cookie wants everything in fel and better love for gargoyles 
And Sampires deleted. 😂
#33
If EA ever look into BS to clean house and start banning bots users.. i'ma be the first one to tap dance on your grave son.

Here watch what these beast dev was doing on UO (the best was Raph Koster imo)..I even time stamp it:  (9min03sec, something off with the forum timestamp)
#34
KroDuK said:

Curse Weapon was a perfect balance.. u need to actually cast the spell (fizzle) without SS the lenght is just ridiculous.. casting tons of curse weapon lower the karma just enough to make the pally healing and cure worthless.. and for mana leech u need wraith form (on foot) + SS.

Here's the template I play. No particular meta reason, I just happen to like it.

Swords, Tactics, Necromancy, Spirit Speak, Bushido, Parrying, Resisting Spells.

It works pretty well in most situations you'd expect it to. The greater life leech from Curse Weapon more than makes up for the relative lack of damage without Chivalry or Anatomy in terms of being able to survive, while the ability to actually use Necromancy adds some fun options. I can turn into a wraith and run around spamming Wither, I can cast Animate Dead and throw some minions around, whatever.

The thing is, it also comes with some drawbacks. Things with long unbreakable paralyzes give it problems, and the means of dealing with max-level poison is to... just be poisoned and leech through it. Maybe I could cram Healing and Anatomy in somewhere, but doing so would require serious sacrifices.

Overall this template feels pretty balanced to play. It's very good at standing in the pocket and surviving tons of incoming damage, but it can't do everything and you need to pay close attention to your gear in order to maximize your own damage. If you split Necromancy off from Chivalry you could have Sampires and Paladins as two separate melee templates that each approach the situation in different ways.

Instead they just let everyone stack everything on one template for twenty years, and then hamfistedly bar it from the occasional event like that counts as balancing the game.
#35
Seriously, I'm salty as hell over this and I don't mind saying it.

They take what otherwise seems like a decent event and squeeze out a dump on it like oh no, we can't let sampires leech life, that would be overpowered. Meanwhile everyone KNOWS the event is just going to be the usual giant crowd of bot throwers and reapers anyway.

I know you read this crap @Kyronix so why don't you defend it out loud? Tell me exactly what negative consequences would happen to the game if you didn't functionally ban sampires from half of all events. Did you look at the proportion of reapers and garg bots and decide it wasn't high enough yet?
#36
KroDuK said:

Curse Weapon was a perfect balance.. u need to actually cast the spell (fizzle) without SS the lenght is just ridiculous.. casting tons of curse weapon lower the karma just enough to make the pally healing and cure worthless.. and for mana leech u need wraith form (on foot) + SS.

Here's the template I play. No particular meta reason, I just happen to like it.

Swords, Tactics, Necromancy, Spirit Speak, Bushido, Parrying, Resisting Spells.

It works pretty well in most situations you'd expect it to. The greater life leech from Curse Weapon more than makes up for the relative lack of damage without Chivalry or Anatomy in terms of being able to survive, while the ability to actually use Necromancy adds some fun options. I can turn into a wraith and run around spamming Wither, I can cast Animate Dead and throw some minions around, whatever.

The thing is, it also comes with some drawbacks. Things with long unbreakable paralyzes give it problems, and the means of dealing with max-level poison is to... just be poisoned and leech through it. Maybe I could cram Healing and Anatomy in somewhere, but doing so would require serious sacrifices.

Overall this template feels pretty balanced to play. It's very good at standing in the pocket and surviving tons of incoming damage, but it can't do everything and you need to pay close attention to your gear in order to maximize your own damage. If you split Necromancy off from Chivalry you could have Sampires and Paladins as two separate melee templates that each approach the situation in different ways.

Instead they just let everyone stack everything on one template for twenty years, and then hamfistedly bar it from the occasional event like that counts as balancing the game.
This is an abomination 
#37
Seriously, I'm salty as hell over this and I don't mind saying it.

They take what otherwise seems like a decent event and squeeze out a dump on it like oh no, we can't let sampires leech life, that would be overpowered. Meanwhile everyone KNOWS the event is just going to be the usual giant crowd of bot throwers and reapers anyway.

I know you read this crap @ Kyronix so why don't you defend it out loud? Tell me exactly what negative consequences would happen to the game if you didn't functionally ban sampires from half of all events.

Sampires can leech all leechable ToT creatures except paragons, which has always been the case...this has been true for all of the modern Treasures events, so I'm uncertain what your issue is.

If you'd like to provide specific actionable feedback we can take it into consideration and make changes.  There's not a lot we can do with generalized editorials.
#38
Kyronix said:

Sampires can leech all leechable ToT creatures except paragons, which has always been the case...this has been true for all of the modern Treasures events, so I'm uncertain what your issue is.

If you'd like to provide specific actionable feedback we can take it into consideration and make changes.  There's not a lot we can do with generalized editorials.

My specific actionable feedback is to remove the restriction on life leeching from ToT paragons. Having a brutal nerf like this directed at one specific template as a matter of policy in all ToT events was a terrible idea from the start. It's like having all ToT paragons suck in and auto-target archers, or disregard pets in order to attack the tamers. As a gimmick on particular mobs these kind of gotcha mechanics might occasionally be okay, but making one a permanent feature is ridiculous.

Like deadass I want to know why anyone thought this was a good idea in the first place. You decided that ToT events were going to be the centerpiece of almost all content going forward, and that sampires would be crippled at all of them forever, because... why exactly? Because you think they're OP? Because screw 'em? What?
#39
Grimbeard said:

This is an abomination 

LMAO, it's fun!

It's also thematically very appropriate for a necromancer/vampiric style of warrior, both in terms of strengths and weaknesses. He can't rez you, he can't heal you, he can't generate life at all, only steal it from other things, either via inflicting damage or spirit speaking corpses. And yet played properly, it's pretty strong.

Also it's what you get when you take Chiv out of the Necro equation, so if I hadn't thought of it first, your idea about separating the two would create it anyway. lol
#40

My specific actionable feedback is to remove the restriction on life leeching from ToT paragons.


We will discuss it and see about making any changes.  Thanks for your feedback!
#41
Kyronix said:

My specific actionable feedback is to remove the restriction on life leeching from ToT paragons.


We will discuss it and see about making any changes.  Thanks for your feedback!
Remove the anti life leech then bring vampiric embrace into line with all other necro forms and not allow mounting a ride..
#42
Grimbeard said:

Remove the anti life leech then bring vampiric embrace into line with all other necro forms and not allow mounting a ride..

That's ridiculous.
#43
Grimbeard said:

Remove the anti life leech then bring vampiric embrace into line with all other necro forms and not allow mounting a ride..

That's ridiculous.
Why ? You make untrue statements like paragons don't attack archer or tamer you simply want to maintain the ridiculous superiority of your gimp temple 
#44
Grimbeard said:

Why ? You make untrue statements like paragons don't attack archer or tamer you simply want to maintain the ridiculous superiority of your gimp temple 

Except that literally isn't what I said, so maybe learn to at least read English at a gradeschool level before trying to cop an attitude. How utterly embarrassing for you.
#45
Grimbeard said:

Why ? You make untrue statements like paragons don't attack archer or tamer you simply want to maintain the ridiculous superiority of your gimp temple 

Except that literally isn't what I said, so maybe learn to at least read English at a gradeschool level before trying to cop an attitude. How utterly embarrassing for you.
Now you are going the Pawain route and using personal attacks just admit you like be top of the food chain 
#46
Grimbeard said:

Now you are going the Pawain route and using personal attacks just admit you like be top of the food chain 

So let me get this straight:

I post to Kyronix that having mobs be immune to life leech would be like giving them other unusual mechanics, like having them suck in archers, or ignore pets in order to target tamers. This is what's called a hypothetical.

You come in and read this, and somehow in your little brain, what you think I said was that mobs don't target archers or tamers. Which not only isn't what I said, but isn't even part of the hypothetical I was describing.

Seriously? This is what you're trying to double down on?

Not only that, but the first sampire nerf you put forth? Making Chivalry and Necromancy spells damage opposite-aligned characters? Did you notice how I not only supported that, but am already running a template that doesn't include Chivalry in the first place? How do you square that with "wanting to be on top" or whatever?

Just get out of here dude, you're coming off as illiterate and making a fool of yourself.

#47
But that is exactly what happens 
#48
KroDuK said:

Curse Weapon was a perfect balance.. u need to actually cast the spell (fizzle) without SS the lenght is just ridiculous.. casting tons of curse weapon lower the karma just enough to make the pally healing and cure worthless.. and for mana leech u need wraith form (on foot) + SS.

Here's the template I play. No particular meta reason, I just happen to like it.

Swords, Tactics, Necromancy, Spirit Speak, Bushido, Parrying, Resisting Spells.

It works pretty well in most situations you'd expect it to. The greater life leech from Curse Weapon
Dumb question why are u not using protection spell: "Characters under the Protection spell effect can no longer have their spells "disrupted" when hit."

I was using a cristalline ring (when u die u lose protection and wraith form) to cast protection, to remove it.. The spell stay active even if u have 0 magery.. the counter part is Resist Spell ain't possible with protection.. wich ain't a big loss for a PvE leech template that can use remove curse.

Agreed for necro.. i had only 45 necro tho.. I could use corpse skin in the room #2 in the gauntlet and wither with jewerly to reveal the room #4.

The leech and poison stuff.. was why I hated vampire so much (plus back then we didn't had enough skill point to make it a viable solution).. u've killed the Dark Father.. u cleaning trash mobs.. u got a rotting corpse poison.. no more mobs to leech on.. I could use cure potion with wraith form.. since my paladin cure was not an option with my low, curse weapon, karma.


Edit: personally the down side of this build was the lack of stam regen without good items (u could use divinum furis tho) or when the Dark Father would cast a double oath (I had always a remove curse precasted to counter his oath spell) sometimes he would pop a second one instant earlier in the combat (with his mana pool full).. it would kill me everytime.. was happening once every ~4 DF
#49
My feedback is to not change it sampires can do enough.
#50
Grimbeard said:
But that is exactly what happens 

I've been on TC1 and they most definitely don't suck archers in, so what exactly are you talking about? I don't get it, are you mad that things sometimes target your tamer?

You do understand that bog-standard paragons can target-swap on character movement, right? And that all mobs can target-swap when they deal any sort of area damage? That's just standard mob behavior for 20+ years, not any kind of special event mechanic meant to jerk around tamers.

God what a pointless tangent.
#51
Kyronix said:

My specific actionable feedback is to remove the restriction on life leeching from ToT paragons.


We will discuss it and see about making any changes.  Thanks for your feedback!
I got a better one for you.. if u do this type of limitation for leeching life.. do it on stuff like undead. Seems pretty forward to me and logical.. like when u cannot suck mana from a mobs cuz he's out of mana.. maybe they could sap the undead stamina AT BEST.

Off the bat; sampires and sappire would know if it's undead.. u want a paladin.
#52
KroDuK said:

Dumb question why are u not using protection spell: "Characters under the Protection spell effect can no longer have their spells "disrupted" when hit."

I've considered it, I've just never found it to be worth it. It's not that hard to keep CW up unless you're really surrounded, and when you are surrounded, whirlwind with a slayer weapon plus the default vampiric leech is a full heal unto itself.

My usual Dark Father strategy is just to roll in with a demon slayer tali equipped, set to swap between a demon slayer bladed staff and an undead slayer double axe. Spam armor ignores on the boss whenever the trash isn't too thick, whirlwind whenever it is. Keep an eye on my timer and start looking to reapply CW early. If it blood oaths me, just switch to whirlwinds and ride it out, no big deal.
#53
I see.. make sense.. now u must be WAY MORE powerfull than I used to be.. like WAY MORE.. I was like 170 stam hitting for ~80-120 on a DF.

Personally I was trapping myself in the corridor of the second room, you have a pedestral.. only the DF would melee you.. U just needed to kill the LL.. with protection activated no need to time stuff and u could even keep shade alive (low lvl magic trash mob)

Just Curse Weapon and Wraith form.. 0 leech on weapon.. would do the job(like 50% life and 24% mana total).. Most of the time i could use non slayer weapon, in solo u could honor + ennemy of one + your 100% PvP dmg on items.. u'd be cap at 300% (and later using a conjurer trinket would help even more for DF's, to clear the LichLords)

Using stuff like that (this one was the solo WW)
 
the extra FC would also compensate for protection spell.

Edit: for the DF.. try using concussion blow.. was way better than AI
#54
Iniquity said:
My feedback is to not change it sampires can do enough.

You know what? That's fine. But if sampires are going to be soft-banned from every ToT event for eternity, I think at least one other template should suffer the same fate. So yeah, keep the paragons immune to life leech, but make it so... I dunno... whenever a tamer pet hits them, they teleport on top of the tamer and attack them directly. After all, that template can already do lots of things, so they can just go do something else, right?
#55
KroDuK said:

Personally I was trapping myself in the corridor of the second room, you have a pedestral.. only the DF would melee you.. U just needed to kill the LL.. with protection activated no need to time stuff and u could even keep shade alive (low lvl magic trash mob)

Just Curse Weapon and Wraith form.. 0 leech on weapon.. would do the job(like 50% life and 24% mana total).. Most of the time i could use non slayer weapon, in solo u could honor + ennemy of one + your 100% PvP dmg on items.. u'd be cap at 300% (and later using a conjurer trinket would help even more for DF's, to clear the LichLords)

Not bad, that's pretty impressive. Must have taken a hell of long time without slayers. They make the DF rubberband back to the spawn point if you lure him anywhere now, so you need to be able to just stand in the open and whirlwind all the trash. The main thing is to have hit fire area on your whirlwind weapon so it all dies fast.
#56

at least one other template should suffer the same fate. whenever a tamer..
Just add random Skeletal dragon.. paragon are sampire trojan.. do the same with tamer..

Does bounded pet still turn wild when u attack a skeletal dragon?  😂


Jokeaside both these template make most PvE resident sleeper in 2024.. trained pet and all those heretic items..  :/



Must have taken a hell of long time without slayers. They make the DF rubberband back to the spawn point if you lure him anywhere now, so you need to be able to just stand in the open and whirlwind all the trash. The main thing is to have hit fire area on your whirlwind weapon so it all dies fast.
I was 300% dmg (cap) without any slayer with honor (100%) ennemy of one (100%) and 100% for PvP on items. I would use a similar non slayer weapon gnarled staff for concussion blow vs DF's when i was solo (with honor).. when they added conjurer trinket.. I could kill faster the LL that would spawn from bones.. at certain point the bones would stop popping mobs.. there was too many trash mobs around the DF (all melee that wouldn't dmg you.. with a couple shades)

The big problem was early on.. when the DF mana pool would be full cuz of those oath.. like u remove curse (hit for 120 u almost one shot urself).. he pop a second oath.. u disarm urself.. one way out through a DFs and a tons of minions like rotting and mummy.. those dbl oath, it was a dead sentence.

When they change the loot distribution for a point system.. in solo it was one artifact every 4 hours. (2 run)

PS: I hear ya for the new meta, will keep that in mind.
#57
So for the record, at champ spawns, and these events, it takes 3 throwers to have the same impact as 1 Sampire.
We all know this, this maybe why you see so many throwers.
Maybe if you buffed thrower output x 3, you would see less throwers.
But anyway, I think the Sampire debuff on paragons is fair, you can still life leech off the smaller mobs while fighting it.
Otherwise, Sampires just mow everything down.

We see just as many Sampire bots as thrower bots, and for the record, my throwers are not botted. In fact I don’t see so many thrower bots as they do not have the survivability you can’t go away and leave them for hours like I see with Sampires, because they die very quickly unattended.
#58
Cookie said:
Otherwise, Sampires just mow everything down.
You mean like tamers does?but the sampire/sappire are front line; putting their balls on the line not their pet to retreat at any moment!

I still believe the undead event/ solution for anti leech type of stuff would be great.. the trojan horse solution on every event is meh in my opinion (it encourage script pocket healer like u admitted doing on one of my first post about PvP). It would be like the skeletal dragon stuff for tamers.. trojan stuff.. it ain't fun walking with rocks in your shoes.

Some event they could do undead.. Sampies shall not pass!! Bring your paladin.. plus it make no sense leeching life from a pill of bones.
#59
Iniquity said:
My feedback is to not change it sampires can do enough.

You know what? That's fine. But if sampires are going to be soft-banned from every ToT event for eternity, I think at least one other template should suffer the same fate. So yeah, keep the paragons immune to life leech, but make it so... I dunno... whenever a tamer pet hits them, they teleport on top of the tamer and attack them directly. After all, that template can already do lots of things, so they can just go do something else, right?

That's fine by me I play a macer tamer no problem if it targets me.
#60
KroDuK said:
Cookie said:
Otherwise, Sampires just mow everything down.
You mean like tamers does?but the sampire/sappire are front line; putting their balls on the line not their pet to retreat at any moment!

I still believe the undead event/ solution for anti leech type of stuff would be great.. the trojan horse solution on every event is meh in my opinion (it encourage script pocket healer like u admitted doing on one of my first post about PvP). It would be like the skeletal dragon stuff for tamers.. trojan stuff.. it ain't fun walking with rocks in your shoes.

Some event they could do undead.. Sampies shall not pass!! Bring your paladin.. plus it make no sense leeching life from a pill of bones.
I really don’t think tamers do mow anything down, they are nowhere near the level of what Sampires can do.
Tamers have a great tank pet, but the playstyle is very slow, being on foot etc. I cannot even do it because I fall asleep with the slowness. But I understand tamers are a different breed, they love their pets, and they are ok with a slower pace of game.

I’m sort of ok with your undead concept, it would have to be tested for balance, as only 1 out of 6 slayer types are undead.
#61
The slower pace was compensate by higher luck set.
Today not sure how it work with all that BIS heresy.. i'd assume Tamer still can hit higher number than Samp does.
#62
KroDuK said:
The slower pace was compensate by higher luck set.
Today not sure how it work with all those BIS heretic.. i'd assume Tamer still can hit higher than Samp does with their luck #
Luck makes no difference in these heretic events.

It is purely about numbers of mobs destroyed at speed hence why Sampires do so well.

Yes, they say luck makes a difference, but tamers do not get close in terms of drops or numbers killed.

if you removed the paragon life leeches, I do not think a Sampire could even die in the events, and that is the issue.

The paragons were put in, to slow down the spawn destruction and add in that chance of randomness, especially to combat bots. Sampires just mowed down the paragons.
#63
The last city invasion I enjoyed was lizardmen on britain.. the fall of Haven was meh like the fall of moonglow.. only good to run; skip mobs and grab rubble..
I can't wait to see those bots 24/7 and those 10 multibox stack on top of each others with auto aim scripts steam rolling and blinging; killing all the motivation and sucking all the fun out of the event.

Should be interesting.. the sad part here.. I totally love those bashing event collecting point.. but i'm getting rdy to thief the event.. trying to prevent a rage quit cuz of said problems.
#64
Its funny reading all the posts from players who have never done these events.
#65
KroDuK said:
The last city invasion I enjoyed was lizardmen on britain.. the fall of Haven was meh like the fall of moonglow.. only good to run; skip mobs and grab rubble..
I can't wait to see those bots 24/7 and those 10 multibox stack on top of each others with auto aim scripts steam rolling and blinging; killing all the motivation and sucking all the fun out of the event.

Should be interesting.. the sad part here.. I totally love those bashing event collecting point.. but i'm getting rdy to thief the event.. trying to prevent a rage quit cuz of said problems.
You may not like my viewpoint here. 🙂

If you are playing 1 character, you are getting enough drops for 1 character.

If you are playing 10 characters, you are getting enough drops for 10 characters.

There is actually a lot of fairness there. I do not think anyone is missing out.

In fact, if you have 3 accounts, you would have to play 3 times more, yet if you have 3 accounts, you still want to gear them - remember, you are paying 3 times more. Back in the day, I was a huge fan of only 1 character per player. But then they gave you 7 characters. Then people played more accounts. A lot of this, is just to make it possible to play those accounts. I have multi accounts for my family, but they cannot always play, yet I want to keep them all up to date. I’m not making any mass RMT profit, I’m only gearing my families accounts, so when we are on together, we can play the game and be up to date.
#66
Pawain said:
Its funny reading all the posts from players who have never done these events.
Excuse you?.. I went into covetous fel when i reinstalled in june.. I was on my mule miner/lumber..  I beat down a single pirate.. was already top 5 on the leaderboard.

Went to read the event to realise u needed High Sea.. abort, it's the cheater booster!


and during the actual T-hunter event.. You can tell one of the treasure hunter running the show is using ~7 wraith form archer AI spammer scripted automated alts with ~3more garg thrower, like cupcake cupecake2, infinity, infinity2.. I just cannot imagine this dude on a city invasion event when he can do that all day long without being punish.. this cheaters is gonna bling bling..

BTW.. that same person traded me a white shield (I had everything except white shield) I gave him 2 shadow shield + 15m for a white shield.. and the next day (the dude is blinging) he wanted to give me a white shield (he was using a codex with 0 spell) I trade him a fullspell codex for it.


So what are u saying exactly?.. i 've seen enough of how UO is manage in 2024.. to be real scared of city invasion and bashing event where u can 24/7 to collect point for BIS heresy.
#67
KroDuK said:
The last city invasion I enjoyed was lizardmen on britain.. the fall of Haven was meh like the fall of moonglow.. only good to run; skip mobs and grab rubble..
I can't wait to see those bots 24/7 and those 10 multibox stack on top of each others with auto aim scripts steam rolling and blinging; killing all the motivation and sucking all the fun out of the event.

Should be interesting.. the sad part here.. I totally love those bashing event collecting point.. but i'm getting rdy to thief the event.. trying to prevent a rage quit cuz of said problems.
And by the way, yes, thief’s are an awesome option, they are just so much fun to play, I enjoy it.

in fact, this event series, started with disappointing rewards, but now they have killed it on all levels.

What I really like, is there is content for so many playstyles.
tamers getting stuff, treasure hunters involved, thief’s, mages, warriors, I’m using them all and enjoying it. And best of all, I’m having a turf war pvp with God for Felucca Covetous. 🙂

There is also so much loot, a huge amount of loot gaps have been filled.
#68
Cookie said:
And best of all, I’m having a turf war pvp with God for Felucca Covetous. 🙂
Personally I went there, there was a sampire talking shit on general farming the spot.. I was like time to film a small video for the montages of how bad things has become, here; the PvP with all those cheat engine.. I got my ass serve twice.. but I get some insane footage.. the dude casted a spell without even realising he did.. we argue ~45min.. he was like I also got a video! I'll post it!!

I was like i can't wait for you to post a video actually using a cheat engine, trying to prove me i'm wrong saying your cheating and not actually controlling your character!

(i did engage with a ward removal.. and was saying he never did cast vampiric embrace when it's the first thing his character did when he engaged me)
Golden stuff   :#

I also try to take part into the T-hunting.. felt bad only leeching.. but yeah and to me those mare are just parade horses.. i totally ignore that.. I would say those 3 white shield felt good.. but i would be lying.. it's disapointing to be lock on those theme park; theme gated template/build.


The part that was fun was doing manifestation with 4-7 players a solid 10 min of fun.
#69
Cookie said:
So for the record, at champ spawns, and these events, it takes 3 throwers to have the same impact as 1 Sampire.
We all know this, this maybe why you see so many throwers.

LMAO yeah that's why we see massive flocks of auto-targeting multi-box throwers at every single fight, it's because they're just so underpowered. The scripters farming event items to sell for cash could run other templates and cut their costs by two-thirds while also having an easier time, they just don't because they love paying extra to work harder.

God damn, how do you even type this stuff with a straight face?

And no, we absolutely do not see sampire bots at events. Because at an event with other people, they'd have to move around in order to hit anything. Even if their script didn't end up getting them lost, split up, or stuck on an obstacle eventually, they'd end up far behind all the thrower bots, who can target instantly without needing to move or use ammunition.

Awful post.
#70
KroDuK said:

Some event they could do undead.. Sampies shall not pass!! Bring your paladin.. plus it make no sense leeching life from a pill of bones.

This idea sucks. If they feel like they need to do something to bring the template into line, or buff other melee templates to make them more competitive, I've already said they should do so and made some suggestions to that effect. But randomly banning templates from different content "just because" is the kind of stupid design this game already has way too much of. The same lazy tamers/throwers/whatever will still just cry exactly as hard every time a sampire does something that isn't undead anyway.
#71
This game has the most aggressively stupid community out there, offering the most worthless feedback.
#72

The same lazy tamers/throwers/whatever will still just cry exactly as hard every time a sampire does something that isn't undead anyway.
You got a point.. to me it just make no sense to add those trojan horse on every single event on the sampire build.. it's like saying use your sampies.. but get fucked during those events, bring a scripted pocket healer.. if u limit those event with logic like can't sap from undead during those specific event.. it could make sense to skip an event on the sampies, while fully enjoying them for the others events.
#73
KroDuK said:
Cookie said:
And best of all, I’m having a turf war pvp with God for Felucca Covetous. 🙂
Personally I went there, there was a sampire talking shit on general farming the spot.. I was like time to film a small video for the montages of how bad things has become, here; the PvP with all those cheat engine.. I got my ass serve twice.. but I get some insane footage.. the dude casted a spell without even realising he did.. we argue ~45min.. he was like I also got a video! I'll post it!!

I was like i can't wait for you to post a video actually using a cheat engine, trying to prove me i'm wrong saying your cheating and not actually controlling your character!

(i did engage with a ward removal.. and was saying he never did cast vampiric embrace when it's the first thing his character did when he engaged me)
Golden stuff   :#

I also try to take part into the T-hunting.. felt bad only leeching.. but yeah and to me those mare are just parade horses.. i totally ignore that.. I would say those 3 white shield felt good.. but i would be lying.. it's disapointing to be lock on those theme park; theme gated template/build.


The part that was fun was doing manifestation with 4-7 players a solid 10 min of fun.
We all like different things. 

My opinion is, play your game, and don’t be bothered what everyone else may or may not be doing. Yes in pvp, you have to go to another place, that is just fact. It is like fine tuning a racing car.

Yes, I think the Nightmares are parade horses, I am all about pvp, I’m here to improve my pvp gear. BUT, my 13 year old son decides he loves pets… and he goes and gets a 2 slot purple nightmare when I’m asleep, and that was a good feeling for all of us, it is nice when you achieve really hard tasks.

Im not normally into deco, ever, but I love playing the thief in Khaldun, and I got a titan relic at last, I think I have been trying for 5 years…

My 16 year old decides to build a Sampire which he will use at the event, you can imagine how happy that makes me…

I disagree with your theme park viewpoint. They had years of random pvm loot that I hated, it was not possible to achieve balanced suits, so I just gave up. I also hate antique and obscelesence, once you have a part for a character, you want it to last. So I am a massive fan of the event style armour concepts, and for like 10 years I was a voice on my own, but now they do these events, and you see how hard players go for them, it was not just me. If you look at the armour styles, they are not BIS because they have more properties, it is because they are balanced better. If you have good balance, you can sometimes have less properties. Although admitted, some of these items are amazing, but for me, there is no other way of getting items for my characters, I do not play the pvm armour system because I hate it.
#74
Cookie said:
We all like different things. 
I almost stop here.. we all know what u enjoy.


Cookie said:

My opinion is, play your game, and don’t be bothered what everyone else may or may not be doing. 
and... i'm done!
Have u try playing tESO? the solo online game? This one might be for you!


Sandbox MMOrpg: play your game, and don’t be bothered by what everyone else may be doing.. or may not be doing!

Is this a premise to a very bad joke?  :| 
#75
KroDuK said:
Cookie said:
We all like different things. 
I almost stop here.. we all know what u enjoy.


Cookie said:

My opinion is, play your game, and don’t be bothered what everyone else may or may not be doing. 
and... i'm done!
Have u try playing tESO? the solo online game? This one might be for you!


Sandbox MMOrpg: play your game, and don’t be bothered by what everyone else may be doing.. or may not be doing!

Is this a premise to a very bad joke?  :| 
I play in guild teams for much of my play. I’m a complete team player, pvp, and pvm, why would I play solo.

look at football for example, there are 2 different managerial perspectives.

1. you focus on what everyone else is doing, and you adjust and fit, to counter them. Small teams do this.

2. you are supremely confident in what you are doing. As long as you are getting your play right, you don’t even have to bother with what anyone else maybe doing. The best teams do this.

You find the best of the best, usually fall into category 2.


#76
Cookie said:


2. you are supremely confident in what you are doing.

 This... THIS!! it's THE problem!!
You are sponsor by BS into being supremely confident!! THIS IS IT!!

this is just it.. very well said!! i couldn't have done better myself.. BRAVO! gg!!

BS need to read this

SUPREMELY CONFIDENT into y'all failures against cheat engine!! hopefully it hit a nerve.. cuz IT SHOULD!! it should be perceive as an insult by the management at BS!!! and i'm just quoting..
#77
KroDuK said:
Cookie said:


2. you are supremely confident in what you are doing.

 This... THIS!! it's THE problem!!
You are sponsor by BS into being supremely confident!! THIS IS IT!!

this is just it.. very well said!! i couldn't have done better myself.. BRAVO! gg!!

now BS need to read this and question themselves to react!! do something BS!

SUPREMELY CONFIDENT into y'all failures against cheat engine!!
You are being small team mentality, and looking for excuses. 🙂
#78
KroDuK said:
Cookie said:


2. you are supremely confident in what you are doing.

 This... THIS!! it's THE problem!!
You are sponsor by BS into being supremely confident!! THIS IS IT!!

this is just it.. very well said!! i couldn't have done better myself.. BRAVO! gg!!

BS need to read this

SUPREMELY CONFIDENT into y'all failures against cheat engine!! hopefully it hit a nerve.. cuz IT SHOULD!! it should be perceive as an insult by the management at BS!!! and i'm just quoting..
You really missed the point.
I don’t care what you are doing, play your game, I’m not going to be on forums judging or criticising you. 
I am playing my game, and having fun, and I’m never going to waste time letting anything you do ingame bother me. 🙂

On forums, I’m happy to chat.
#79
Cookie said:
I’m not going to be on forums judging or criticising you. 
I am.. i don't have tolerance for pixel on my screen from low skill players using cheat engine in PvP that bots and/or multibox script their PvE.

Do as you like into your house.. script those crafters to craft potion.. script your skill gain.. who care.. personally i do that manually cuz I like to be proud of what i've done.

dumb example.. when i go on ATL and I see that bear 24/7 casting portal and promoting his shit vendor.. i'm losing my mind.. if u too lazy to promote your vendor without using a bot.. GTFO! plus that mofo is in the path for the stairs.. like wtf?!
#80
KroDuK said:
Cookie said:
I’m not going to be on forums judging or criticising you. 
I am.. i don't have tolerance for pixel on my screen from low skill players using cheat engine in PvP that bots and/or multibox script their PvE.

Do as you like into your house.. script those crafters to craft potion.. script your skill gain.. who care.. personally i do that manually cuz I like to be proud of what i've done.
I have never scripted crafters to make potions, I loot most of mine, or make them myself.
You are thinking stereotypically, just because I have said I can do all that stuff, does not mean I do it.

I’ve never used bots, I did say, if I wanted to, I could very easily.

Yes, play the way you enjoy, that is all I’m saying.

My experience is, you will get more enjoyment playing your game, than bothering what others are doing.

#81
You fail to realised your not speaking with wisdom..
You speaking like a cheater that already admitted cheating..

just read the signature.. u can pretend all you want today u were trolling.. but the FULL context is still on this forum, that thread still on (it was just shut down by an abusive mod) and that mod hvn't remove your promotion and admission, he just shut ME down for denouncing and exposing cheaters.. stop the BS bro, maybe it's time for an "illumination" from your part.
#82
KroDuK said:

dumb example.. when i go on ATL and I see that bear 24/7 casting portal and promoting his shit vendor.. i'm losing my mind.. if u too lazy to promote your vendor without using a bot.. GTFO! plus that mofo is in the path for the stairs.. like wtf?!
Why would this bother you though?

So again, I have never done this, I could do it if I wanted, but I am not that interested to.

But I don't understand why this would even bother you?
This is what I mean, why don't you play your game, and ignore him?
Nothing he is doing is impacting you.
If he wants to do that, let him, again, he went to some effort to set it up, and it is clever use of techniques to do that.
#83
This game has the most aggressively stupid community out there, offering the most worthless feedback.
Got to admit, I always find your feedback top notch. 😂


#84
Cookie said:
Why would this bother you though?
The first time i went there i was just running from the luna square.. been looking at vendor and I end up stepping into the portal by mistake..  he's legit IN THE PATH.. (literraly a very bad vendor.. no one would promote a vendor that bad without a 24/7 bots.. if he was legit he wouldn't even bother dropping rune.. this is how bad his vendor is)

The minimum for a cheater promoting botting like that would be to go on the side of the step.. to not pop 24/7 his shit vendors IN THE PATH everyone is using fpr the bank.. step aside..

Your so deep u don't see the obvious.


Cookie said:
he went to some effort to set it up, and it is clever use of techniques to do that.
I already read that somewhere.. weird.. u were pretending last time it was just to troll me.. and yet you double down..  :#
Busted!
#85
Cookie said:
So for the record, at champ spawns, and these events, it takes 3 throwers to have the same impact as 1 Sampire.
We all know this, this maybe why you see so many throwers.

LMAO yeah that's why we see massive flocks of auto-targeting multi-box throwers at every single fight, it's because they're just so underpowered. The scripters farming event items to sell for cash could run other templates and cut their costs by two-thirds while also having an easier time, they just don't because they love paying extra to work harder.

God damn, how do you even type this stuff with a straight face?

And no, we absolutely do not see sampire bots at events. Because at an event with other people, they'd have to move around in order to hit anything. Even if their script didn't end up getting them lost, split up, or stuck on an obstacle eventually, they'd end up far behind all the thrower bots, who can target instantly without needing to move or use ammunition.

Awful post.
If EJ accounts are restricted, all those massive flocks are now paying.
What is the problem?


All I've ever seen is sampire bots by the way, and they have been insanely successful. I've seen their final loot totals.
Bots and scripts can move characters... wherever you want, however you want, sampires are still 90% of bots - from my experience.

I cannot believe we are even seeing a sampire complaining. Sampires have completely dominated the game, and they are completely unoriginal.
#86
KroDuK said:
Cookie said:
Why would this bother you though?
The first time i went there i was just running from the luna square.. been looking at vendor and I end up stepping into the portal by mistake..  he's legit IN THE PATH.. (literraly a very bad vendor.. no one would promote a vendor that bad without a 24/7 bots.. if he was legit he wouldn't even bother dropping rune.. this is how bad his vendor is)

The minimum for a cheater promoting botting like that would be to go on the side of the step.. to not pop 24/7 his shit vendors IN THE PATH everyone is using fpr the bank.. step aside..

Your so deep u don't see the obvious.


Cookie said:
he went to some effort to set it up, and it is clever use of techniques to do that.
I already read that somewhere.. weird.. u were pretending last time it was just to troll me.. and yet you double down..  :#
Busted!
He could have put it in a better place, I agree.

But it is your choice if you chose to have a problem with it or not. I don't.
Honestly, your quality of life would be better, if you don't let these things get to you, there are more serious things in the world, chose your battles 🙂
It's not that I am so deep in, I just don't care.
#87
you guys seem to like arguing with each other other moot points? Ultimately bots and cheats are what ruins a game, without them you can compensate or things tend to work as intended. Everyone has 6 character slots so you can always play a character that isnt hindered by something the DEVs have dreamed up, and playing in a team or solo is also optional.

Focussing on why they arent getting rid of the bots or cheats is probably more useful....why are they doing that? Is is because most of them are paid accounts and they would lose money? Because they dont know how to find them? They dont have the manpower? What is it?
#88
It is my understanding that:
  • Lack of leech on paragons inhibits Sampires, reducing them from being the most overpowered template, giving other templates a fighting chance of getting drops.
  • The problem can be overcome by targeting several smaller creatures, giving the leech resource to enable easier defeat of the paragon.
  • Tamers are at a slight disadvantage with paragons because the paragon re-targets onto the tamer instead of the pet. A lament we have seen posted often on this forum.
  • In other words, the event is about as balanced over templates as it can get, considering only legitimate players.
Why don't cheaters get banned more? I don't know, I'm not a mind reader. If we're going to throw out baseless conspiracy theories, maybe EA won't let them? They the ones controlling the purse strings.
And now, to stop all the bickering and troll baiting happening here. I'm locking this.
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