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Vendors not selling items because they cannot hold more gold... can something be done, please ?

Started by popps · 2024-05-23 · 64 posts · General Discussions
#0

Dear @Kyronix

there is some Vendors who have reached their gold limit for what they can hold and, consequently, even though they have items in their inventory proced to sell, buyers cannot buy them.

Would it be possible to find a way to "free" the ability for these Vendors to sell the items that they are still holding (perhaps the gold from the sale can go to that character's account, rather then to the vendor's ?) so that players interested in buying them can actually buy them ?

Thank you.
#1
Some players do this as a way for the vendor to hold items as an extra storage.  I have found vendors with prices below the going rate and when you try to purchase the item you can not.  Have paged many time and nothing is done.  Item should be sold and the gold received should be deleted.  They are abusing the system.
#2
Indeed, they are a disruption to the market when they have items up for sale (but that cannot be sold because the Vendor is at gold limit hold) that are marked below going price since in the Vendor Search it does not show up that those items are unsellable YET, players searching will still see them up for sale at a low price and so might disregard same items but actually sellable because the Vendor is below gold limit holding priced at a higher price which is actually NOT a higher price if one considers that those items priced cheaper then theirs cannot actually be purchased because the Vendor that sells them reached the gold limit that it can hold.

Please, @Kyronix , do something to free up the sale of these items.

Thank you.
#3
Those items would have been bought a long time ago @popps.  You are not missing anything. 
#4
how does he have the time for this random nonsense?

1. Supposed to be collecting event hats
2. Has such limited game time that he wastes here

#5
There is a very simple way to make these items purchasable, it requires no developer intervention. It just needs the vendor owner to transfer the gold to his bank. Since the vendor owner hasn't done this a logical thinker will realise that the items are deliberately unavailable. 

Posting here will achieve absolutely nothing, unless you're in favour of GMs being authorised to delete the gold the vendors are holding?

#6

If the items are a) highly desirable, b) the lowest "advertised" price in vendor search, c) cannot be purchased, ... a possibility is the vendor is trying to drive the prices down.  (since sellers will consult the lowest listed prices).

Like the suggestion to avoid the seller provided description for vendor search text searches, a suggestion here is to simply not list items in vendor search results when they cannot (vendor holding too much gold) be purchased (like when the item has already been sold).

On the other hand, in the real world, it'd be pretty strange for a merchant to decline a sale, citing "my balance is too high", or "I have too much money".
#7
There is a very simple way to make these items purchasable, it requires no developer intervention. It just needs the vendor owner to transfer the gold to his bank. Since the vendor owner hasn't done this a logical thinker will realise that the items are deliberately unavailable. 

Posting here will achieve absolutely nothing, unless you're in favour of GMs being authorised to delete the gold the vendors are holding?

I see it this way... Vendors have been created to sell items.

A Vendor that is "stuck" because it cannot sell an item it holds with a price for sale because its pockets are "full" defies its existance purpose.

Hence, to my opinion, the issue should be addressed by the Developers to rectify this wrong and make the item actually available for sale by redirecting the gold used to purchase directly to that account's bank, thus bypassing entirely the Vendor's pocket if already at limit of what it can hold.

The gold is not lost, the item is sold (as it should be), and the Vendor again meets its purpose to be a Vendor selling items.
#8
popps said:
There is a very simple way to make these items purchasable, it requires no developer intervention. It just needs the vendor owner to transfer the gold to his bank. Since the vendor owner hasn't done this a logical thinker will realise that the items are deliberately unavailable. 

Posting here will achieve absolutely nothing, unless you're in favour of GMs being authorised to delete the gold the vendors are holding?

I see it this way... 
No-one cares how you see it, least of all the devs

suck it up, and stop being cheap.

What you trying to buy anyway?
#9
The devs could raise the gold limit to 9 quintillion (9,223,372,036,854,775,807 or 2^63 - 1).  That should make it hard for any player to block the sale of items.

#10
If a vendor is full of gold. When someone buys a item, the gold should just go poof?

@popps if the devs wanted a higher limit they could change it at any time.  Obviously they do not, so play the parts of the game that works for you.  Those items would have been gone long ago if the limit was higher. You would not have seen them.
#11
This has happeneded to me before.  I took the next higher price items.  Less stress and wasting of your precious time posting here.
#12
I know it's fun to beat on Popps but this seems like an actual issue I wouldn't mind seeing corrected.
#13
Working as intended 
#14

This seems like item 988766 on the priority list 
#15
Funny how so many people are supporting players using exploits to store things on vendors.
#16
just add a warning message to vendor owners when their gold is within 20% of their limit, and after ~30 days, excess gold will be deleted, and items bought from those vendors should be sold to their respective buyers as it should from any other vendor.

gold needs to be deleted from the game somehow.  two-birds with one stone, get people paying closer attention (don't kid yourself, it's definitely used for more storage in some cases) and/or remove gold from the game at the same time.


#17
Funny how so many people are supporting players using exploits to store things on vendors.
Like using them to store thousands of BODs?
#18
Looks like Popps found that one vendor with a ton of really underpriced Shadow Runic Hammers, but none of them can be bought because the vendor is at gold limit.
#19
Pawain said:
Funny how so many people are supporting players using exploits to store things on vendors.
Like using them to store thousands of BODs?
To my knowledge, that has been indicated, in Meet the Devs meetings (and perhaps also in posts on the Forums) as a valid and legit way to store Bulk Order Deeds by the Developers.

Mind you, I'd much rather prefer, as many other UO players collecting BODs would also like and have asked over the years, to see full BOD books counting only as 1 item rather then as 100 and being thus able to keep them within a House or in the bank box...
#20
popps said:
Pawain said:
Funny how so many people are supporting players using exploits to store things on vendors.
Like using them to store thousands of BODs?
To my knowledge, that has been indicated, in Meet the Devs meetings (and perhaps also in posts on the Forums) as a valid and legit way to store Bulk Order Deeds by the Developers.

Mind you, I'd much rather prefer, as many other UO players collecting BODs would also like and have asked over the years, to see full BOD books counting only as 1 item rather then as 100 and being thus able to keep them within a House or in the bank box...
So you're admitting it's a valid way to store things unless you want those things then it's a bug you want fixed? @popps @Lord_Frodo
#21
Grimbeard said:
popps said:
Pawain said:
Funny how so many people are supporting players using exploits to store things on vendors.
Like using them to store thousands of BODs?
To my knowledge, that has been indicated, in Meet the Devs meetings (and perhaps also in posts on the Forums) as a valid and legit way to store Bulk Order Deeds by the Developers.

Mind you, I'd much rather prefer, as many other UO players collecting BODs would also like and have asked over the years, to see full BOD books counting only as 1 item rather then as 100 and being thus able to keep them within a House or in the bank box...
So you're admitting it's a valid way to store things unless you want those things then it's a bug you want fixed? @ popps @ Lord_Frodo
Not things, but specifically Bulk Order Deeds, stop.

The Developers, to my understanding, have indicated it as a legit way to store Bulk Order Deeds, not other items.

Besides, these other items have a price, and are marked up for sale, they do not sell not because the item is not for sale, but because the Vendor has reached a limit of the gold it can hold... it is an entire different issue, to my opinion, it is not possible to compare items up for sale and with a price not selling because the Vendor has reached the limit of the gold it can hold with Vendors holding BODs for (indicated as legit) storage.
#22
boxes baskets bags backpacks chest barrels and others can all be stored on vendors for storage
#23
Yes, this player is being an a***, and yes it's annoying, but are there enough people doing this to warrant development time to prevent it? Taking time away from something else?  I think the answer to that is probably not. 
#24
Yes, this player is being an a***, and yes it's annoying, but are there enough people doing this to warrant development time to prevent it? Taking time away from something else?  I think the answer to that is probably not. 

And think about the possibility of losing everything on a vendor or all your gold going to a black hole. I can see a lot of problems that could pop up that may not be reversible. do what i do with that vendor: memorize the location and move on. 
#25
It's all academic anyway, it's not like the developers do anything.
#26
Pawain said:
Funny how so many people are supporting players using exploits to store things on vendors.
Like using them to store thousands of BODs?
That is LEGAL as stated by UO DEVs, but that is ok you just keep on supporting cheaters.
#27
I also agree. If you recall to a vendor and you can't buy an item. Then that vendor should automatically be opted out of vendor search. The owner should not be taking advantage of this.

I can see why popps is complaining about this. I have also complained about this in the past too. And people just blew off my request then. 

It is a problem when the same person has been doing this for years. Intentionally having people to come check out their vendor and then no sale. On Atlantic I complained about the one East of Yew moongate and people in General Chat said that it has been that way for years. This was a couple years ago, so that owner has been doing it for over 4 years. I won't go to any houses in that area because of this. (I did dig up a treasure map a couple months ago near there and found one vendor house that had stuff for sale that I could purchase. If it wasn't for digging up a map there, I wouldn't have shopped in that area because of it.)

They also do this with safes. You have to recall to the safe to see how much they are selling it for and then when you get there, it isn't for sale at all. This should also be opted out of vendor search. 

#28
If you recall to a vendor and you can't buy an item. Then that vendor should automatically be opted out of vendor search.
This is a simple reasonable change that should be easy to implement. Couple lines of code.
#29
If you recall to a vendor and you can't buy an item. Then that vendor should automatically be opted out of vendor search.
This is a simple reasonable change that should be easy to implement. Couple lines of code.


#30
😂
#31
If you recall to a vendor and you can't buy an item. Then that vendor should automatically be opted out of vendor search.
This is a simple reasonable change that should be easy to implement. Couple lines of code.
Ya where are examples of your coding?  Which game or program has your name in the credits.

Arroth_Thaiel and ForeverFun have shown they can do simple coding for clients. Did I miss your coding posts?


#32
If you recall to a vendor and you can't buy an item. Then that vendor should automatically be opted out of vendor search.
This is a simple reasonable change that should be easy to implement. Couple lines of code.

The fix is not a couple lines of code; it's a change in variable types. Whatever variable they chose for gold storage on vendors is 2^31=2147483648, like mob health is 2^16=65536 capped. I really don't like defending our devs but the language the client/server are written in would determine if this is an 'easy' fix or not.. some would be game-breaking others would be easier, depending on however they decided to 'fix' it. I really wish people would stop posting when they have no idea what they're talking about.

The ironic part is that people expect this to get fixed when we have a website that is down very often and a forum which the most popular browser on the planet has a very difficult time logging in to. Or when we haven't gotten any new real content in ages, just recycled tot/spawn mechanics.
#33
username said:
If you recall to a vendor and you can't buy an item. Then that vendor should automatically be opted out of vendor search.
This is a simple reasonable change that should be easy to implement. Couple lines of code.

The fix is not a couple lines of code; it's a change in variable types. Whatever variable they chose for gold storage on vendors is 2^31=2147483648, like mob health is 2^16=65536 capped. I really don't like defending our devs but the language the client/server are written in would determine if this is an 'easy' fix or not.. some would be game-breaking others would be easier, depending on however they decided to 'fix' it. I really wish people would stop posting when they have no idea what they're talking about.

The ironic part is that people expect this to get fixed when we have a website that is down very often and a forum which the most popular browser on the planet has a very difficult time logging in to. Or when we haven't gotten any new real content in ages, just recycled tot/spawn mechanics.

Whenever the vendor menu is closed, check the gold total and toggle "opt out of vendor search" if it's at the cap. Boom, done. Literally a couple of lines. What an embarrassing attempt on your part to be contrary, going on about how many bits they use for variables as if it's relevant. Wow, what a computer genius you are. Maybe you should take your own advice and stop posting.
#34
username said:
If you recall to a vendor and you can't buy an item. Then that vendor should automatically be opted out of vendor search.
This is a simple reasonable change that should be easy to implement. Couple lines of code.

The fix is not a couple lines of code; it's a change in variable types. Whatever variable they chose for gold storage on vendors is 2^31=2147483648, like mob health is 2^16=65536 capped. I really don't like defending our devs but the language the client/server are written in would determine if this is an 'easy' fix or not.. some would be game-breaking others would be easier, depending on however they decided to 'fix' it. I really wish people would stop posting when they have no idea what they're talking about.

The ironic part is that people expect this to get fixed when we have a website that is down very often and a forum which the most popular browser on the planet has a very difficult time logging in to. Or when we haven't gotten any new real content in ages, just recycled tot/spawn mechanics.

Whenever the vendor menu is closed, check the gold total and toggle "opt out of vendor search" if it's at the cap. Boom, done. Literally a couple of lines. What an embarrassing attempt on your part to be contrary, going on about how many bits they use for variables as if it's relevant. Wow, what a computer genius you are. Maybe you should take your own advice and stop posting.
Wow what a solution! And if the vendor menu is never opened or closed?

GOOD FAIL BUD

How awkward it must be making such smart posts! How ever will we match your level of intelligence??
Yea, you ain't a dev or have any programming knowledge, stop posting. Thanks.

I got one! Wow, it's so easy to keep a website up or allow people to log in to a forum. It's 0 lines of code, it's already done for you, and they still can't get it right. Just fix vendor search, it's a few lines of code! You know, all things a bit more pressing. Devs must have your level of knowledge 
#35
username said:

Wow what a solution! And if the vendor menu is never opened or closed?
Then it's going to be hard to retrieve anything you're using the vendor to store, isn't it? But if you insist, we can also run our two lines of code whenever a purchase fails because of the cap. That seems like a better choice anyway. Gosh what an unsolvable conundrum you've sprung. I can't believe you thought this was some kind of gotcha.

Seriously, go sit down somewhere, you're making a fool of yourself with your little fonts and your "genchat PVPer salty about getting ganked" attitude. Arguing that any minor change to the game is an insurmountable technical challenge was a pretty stupid hill to die on. Especially that part where you started talking about the number of bits used in different variables for absolutely no reason. Like what even was that? Did you think it sounded really technical because you used numbers?

For the record, the bit length of the variable used to store vendor gold would be relevant if anyone were talking about changing the maximum amount of gold a vendor could store. Which they weren't. It was painfully empty blathering in the context of the actual conversation.


#36
That's enough!
@Lord_Nythrax, you are missing the point. The owner of this vendor KNOWS it's at it's limit, therefore he can offer goods at well below the market price, causing inconvenience and annoyance to people trying to shop. IF he won't send gold to his bank, what makes you think he would take his vendor out of search?
You will now, both Lord_Nythrax and username, stop attacking each other please? 
#37
How is this really hurting anyone? 
#38
Grimbeard said:
How is this really hurting anyone? 
It isn't, it is a very minor annoyance, and easily ignored. 
#39
Grimbeard said:
How is this really hurting anyone? 
Besides the annoyance of having to spend one's own time to go to a Vendor all for nothing, it does hurt players' business, to my opinion, because, when players shop for an item and see some "stuck" on a vendor at a lower price (but not purchaseable because that vendor has reached the limit of gold that it can hold), they might disregard items priced at a higher price but actually purchaseable because their vendors holding them still have room to store the gold from the sale.

This, especially when the "delta" in between the price of the "stuck" item and that of the sellable item is a significant one... thus, the player with the purchaseable item can actually loose buyers and sales and that can hurt their business...

At least, that is how I see it.
#40
Lord_Nythrax said:

Then it's going to be hard to retrieve anything you're using the vendor to store, isn't it? But if you insist, we can also run our two lines of code whenever a purchase fails because of the cap. That seems like a better choice anyway.
And what's stopping them from doing it again? Great solution you've provided there! You've managed to fix nothing with your worthless rambling once again. This is why the Devs don't take feedback from these geriatric people on the forums that don't know better. Go ahead, round #4 for your solution that will fail again, let's see it and maybe provide those two lines of code you're talking about and Mesanna can implement them  😂 😂 😂 😂

And you think everyone's using this exploit to store stuff? LOL:

If the items are a) highly desirable, b) the lowest "advertised" price in vendor search, c) cannot be purchased, ... a possibility is the vendor is trying to drive the prices down.  (since sellers will consult the lowest listed prices).
Bingo! People are using it to drive down the market which is in my opinion far far worse and harmful to the playerbase. How do you even check this as a seller of the same item? Go buy everything you're trying to sell first?

Lord_Nythrax said:
Arguing that any minor change to the game is an insurmountable technical challenge was a pretty stupid hill to die on. 
username said:
some would be game-breaking others would be easier, depending on however they decided to 'fix' it.
Good failed strawman. I never made that assertion. Start by reading, I know, it's hard for you.


For the record, the bit length of the variable used to store vendor gold would be relevant if anyone were talking about changing the maximum amount of gold a vendor could store. Which they weren't. It was painfully empty blathering in the context of the actual conversation.
TimSt said:
The devs could raise the gold limit to 9 quintillion (9,223,372,036,854,775,807 or 2^63 - 1).  That should make it hard for any player to block the sale of items.

It was mentioned and part of the conversation? PLEASE STOP POSTING AND READ!

Mariah said:
That's enough!
@ Lord_Nythrax, you are missing the point. The owner of this vendor KNOWS it's at it's limit, therefore he can offer goods at well below the market price, causing inconvenience and annoyance to people trying to shop. IF he won't send gold to his bank, what makes you think he would take his vendor out of search?
You will now, both Lord_Nythrax and username, stop attacking each other please? 
This is correct. I'm done when he's done making a fool of himself. Anways, he probably won't read what you posted anyways. 😂

An ideal solution would be to either raise the cap OR send gold from purchases immediately to account balance, like safes do. A pop-up of what sold off vendors could be added as well. But it wouldn't work for non-commission vendors (as they sit) because they have a daily upkeep and require a balance. Perhaps that balance is ONLY for upkeep and purchases get directly sent to bank? Yep, decent solution, solves all the problems but seems like a lot more than 2 lines of code than suggested.
#41
Mariah said:
That's enough!
@ Lord_Nythrax, you are missing the point. The owner of this vendor KNOWS it's at it's limit, therefore he can offer goods at well below the market price, causing inconvenience and annoyance to people trying to shop. IF he won't send gold to his bank, what makes you think he would take his vendor out of search?
You will now, both Lord_Nythrax and username, stop attacking each other please? 
The owner doesn't get a choice. They're just opted out of search when their vendor is at the limit. You can see that was Cinderella's original suggestion, which I agreed with, and the ensuing discussion of how this should be executed. Can you quote the part that made you think I was suggesting vendor owners should just opt out on their own? What did you think all the talk about code was? Pretty wild to tell me I'm the one missing the point.
#42
username said:

And what's stopping them from doing it again?
The fact that they're also opted out when the vendor menu is closed. Did you seriously just forget the whole part where you typed all that stuff about what if they just never access the vendor menu ever again? Anyway I mostly won't bother with the rest of your post since it only needed the first sentence in order to implode, but...
username said:

It was mentioned and part of the conversation? PLEASE STOP POSTING AND READ!
So it had nothing to do with anything I said, or anything in the post I was agreeing with in the first place. You were responding to a completely different suggestion by a totally different poster, but randomly quoted my post in order to do so. Just to be clear, you believe this is a normal thing to do?
#43
This seems no less inconvenient than say ship tracking not tracking players ships 
#44

Seriously guys, is it too much to ask that people:
  • Read and comprehend my posts before telling me I'm missing the point.
  • Remember the content of their own posts for at least the duration of a few exchanges.
  • Respond to me with posts that are meant for me, and not a different randomly selected poster.
Because I have to be honest, it doesn't feel like too much to ask.
#45
Grimbeard said:
How is this really hurting anyone? 

I was wondering the same.
#46
username said:

And what's stopping them from doing it again?
The fact that they're also opted out when the vendor menu is closed. Did you seriously just forget the whole part where you typed all that stuff about what if they just never access the vendor menu ever again? Anyway I mostly won't bother with the rest of your post since it only needed the first sentence in order to implode, but...
Did you forget where you could just load a vendor up again... you know... the same way they did it initially? Where's the 2 lines of code???? 😂 Keep grasping and coping. Someone somewhere thinks you're right!! Probably not actually. It's nice outside, perhaps go enjoy outside instead of posting on the forums
#47
This is an annoyance.   If it were easy, I wish they could add script to auto transfer gold to players bank if it reaches the cap.

or

Remove vendors from vendor search that have reached the gold cap.
#48
username said:

Did you forget where you could just load a vendor up again... you know... the same way they did it initially? Where's the 2 lines of code???? 😂 Keep grasping and coping. Someone somewhere thinks you're right!! Probably not actually.

To be blunt, if someone wants to hover over their vendor so they can reset the entire thing every single time anyone tries to buy anything, they're welcome to do so. If they're doing this in a deliberate attempt to try and manipulate the market by listing expensive items below their actual value, they're going to be pretty busy. This is not a serious concern and you just sound unhinged.

I'm sorry, but "if gold > X then toggle search off" just isn't that complicated and prevents people from being stymied whenever a vendor happens to sell more than 175m worth of crap. I don't mind the idea of just sending gold to the main account directly, but logging transactions for the player is another few lines and also just isn't worth it.

Just to be clear though, your response was actually intended for me this time, right? You didn't just click the quote button on my post and then start randomly replying to someone else again, or anything like that? Not that I don't enjoy meandering childlike explanations of basic computing concepts, but I just want to make sure we're on the same page since the forum interface seems to give you issues.
#49
#50
Pawain said:
Plot Twist Movie Theaters Fear Popcorn Shortfall Will Be a Spoiler - WSJ
#51
Movie Night Popcorn  Candy Gift Bowl Set - Hampton Popcorn
#52
This is one step above the trash talk on GenChat during PvP primetime. I'm just waiting for one of them to say "you lost w/ numbers!" or a fat joke. C'mon boys let's see who can out-nerd who and who is the bigger keyboard warrior! Kick it up a notch!
#53

I heard using bigger fonts makes your words gooder, I should try that.

#54
:*
#55

Okay actually this is pretty fun. Is there a rule against posting like this all the time? I bet there is. I should stop until I'm sure.

#56

Okay actually this is pretty fun. Is there a rule against posting like this all the time? I bet there is. I should stop until I'm sure.

You should, and hear me out, but in all caps . . .
#57
username said:

Did you forget where you could just load a vendor up again... you know... the same way they did it initially? Where's the 2 lines of code???? 😂 Keep grasping and coping. Someone somewhere thinks you're right!! Probably not actually.

To be blunt, if someone wants to hover over their vendor so they can reset the entire thing every single time anyone tries to buy anything, they're welcome to do so. If they're doing this in a deliberate attempt to try and manipulate the market by listing expensive items below their actual value, they're going to be pretty busy. This is not a serious concern and you just sound unhinged.
So your fix is a fix unless they want to break it. Good one.

Where's the 2 lines of code?

Stop making a clown of yourself and go back to gen chat where you can talk all the smack and sound like the smartest kid in the classroom.
#58
Grimbeard said:
How is this really hurting anyone? 

I was wondering the same.
Well I guess we can use the same reasoning about anyone abusing an exploit or cheating.  Cheating does not personally hurt me so why not allow it?
#59
Grimbeard said:
How is this really hurting anyone? 

I was wondering the same.
Well I guess we can use the same reasoning about anyone abusing an exploit or cheating.  Cheating does not personally hurt me so why not allow it?
How are you determining this vendor is cheating?  You have no clue what items are on it.

Stop making up stuff.  I challenge you to find any full of gold vendor holding items that are not just basic items that are normal to sell.
#60
How much gold does it take to fill them so they won't sell? It must be a huge amount 
#61
username said:

So your fix is a fix unless they want to break it. Good one.

Where's the 2 lines of code?

Stop making a clown of yourself and go back to gen chat where you can talk all the smack and sound like the smartest kid in the classroom.

Someone's annoyed that they can't buy things from a gold capped vendor? Yeah that's slightly irritating, let's just exclude vendors from search when that happens. That'll take like two seconds.

Aha but here comes stereotypical obnoxious forum guy, and he's got a technical explanation for why that won't work! Looks like you're 2^456 percent owned sir! Oh wait his attempt at an explanation is complete irrelevant gibberish, literally it's so bad he'll claim he was using your post to respond to someone else and then never acknowledge it again.

Okay but wait, give him a couple of days to seethe over that and try again. Aha now what if someone decides putting unavailable things on vendor search is their reason for living and they camp their own vendor so they can reset it every time anyone visits it, all for no actual benefit to themselves? Ahaha what then?

Snore, dude. Complete and total snore. I can't believe you unironically did the font thing, like someone's parody of a board warrior who thinks making his text bigger increases his power level. Pure distilled cringe.
#62
username said:

So your fix is a fix unless they want to break it. Good one.

Where's the 2 lines of code?

Stop making a clown of yourself and go back to gen chat where you can talk all the smack and sound like the smartest kid in the classroom.

Someone's annoyed that they can't buy things from a gold capped vendor? Yeah that's slightly irritating, let's just exclude vendors from search when that happens. That'll take like two seconds.

Aha but here comes stereotypical obnoxious forum guy, and he's got a technical explanation for why that won't work! Looks like you're 2^456 percent owned sir! Oh wait his attempt at an explanation is complete irrelevant gibberish, literally it's so bad he'll claim he was using your post to respond to someone else and then never acknowledge it again.

Okay but wait, give him a couple of days to seethe over that and try again. Aha now what if someone decides putting unavailable things on vendor search is their reason for living and they camp their own vendor so they can reset it every time anyone visits it, all for no actual benefit to themselves? Ahaha what then?

Snore, dude. Complete and total snore. I can't believe you unironically did the font thing, like someone's parody of a board warrior who thinks making his text bigger increases his power level. Pure distilled cringe.
Done yet making yourself look stupid? Should go touch grass, maybe talk to another human being. You are coping very hard at this point. You've even already been told you're missing the point and told to stop and by the forum moderator. Cope harder. Please, for everyone, oblige and stop posting. 

Still waiting for those 2 lines of code:
#63
I think it's about time to end this storm in a teacup.
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